Commit graph

2054 commits

Author SHA1 Message Date
Johannes Rauh
c1097cc847 Rename "Selective Backlight" to "Backlight Exemptions" and add German translation
Change-Id: I1ddb78bd267372617370cc36910fce9980b907cd

Calling the menu entry "Backlight Exemptions" as this better describes the functionality.
Adding the German translation.
2017-09-20 21:17:39 +02:00
Sebastian Leonhardt
28ae700444 FS#11922: Lua game - Pixel Painter
* Changed keymaps to PLA and added to SOURCES and CATEGORIES file
* improved keymaps: implement wrap-around and key repeat
* change keymap according to screen orientation
* fix font size calculation
* use blocking button query in main loop
* replace tabs with spaces
* added manual entry
* added original author to CREDITS

Change-Id: Id67ae99cbb7a737c7f4608e278b77a389ac2ffa6
2017-08-23 00:25:11 +02:00
Franklin Wei
68c5f93ea6 puzzles: update manual entry
Change-Id: I9c53eaa217ec8cd36ce3de4eaa1237c78bb0c1ea
2017-07-27 19:09:50 -04:00
Sebastian Leonhardt
34998e3151 Update manual copyright information for 2017 (FS#13095)
We're still working on this.

Change-Id: I9403f6757a81b05e44660e78d37e1bf478d223fa
2017-07-27 00:41:29 +02:00
Sebastian Leonhardt
a3e191e974 Manual (iRiver H300): Update list of supported FW versions (FS#13109)
Change-Id: Ifce260fa784cb3171f961a59d05a2f40bb49d3fd
2017-07-27 00:22:18 +02:00
Franklin Wei
d6eefbb219 manual: typo fixes
Change-Id: I4a86e031c2dccd2a60b6d0d3fd7cca5df1d88774
2017-04-17 20:41:43 -04:00
Franklin Wei
1bab5562c2 Speed-reading plugin
Partially based on `spread0r', an open-source ebook reader: https://github.com/xypiie/spread0r

Similar to Spritz(TM): http://spritzinc.com

Change-Id: I6aa54addd1910a83a266aea561406b6268449b67
2017-03-15 15:02:53 -04:00
Szymon Dziok
2c46473586 SVG image of the Benjie T6/AGPTek Rocker and other formats for the manual.
Change-Id: I31f24d3880bad63f5b7b1fe492011b1454e0a096
2017-03-15 11:59:37 +01:00
Szymon Dziok
7534dc22a8 Better graphic for the Creative Zen Xfi Style.
More realistic pattern on the body, the old version is underneath,
on the "Old" layer.

Change-Id: Ie732bde672deaabfa2aef31f72be92ddb37ffb15
2017-03-15 11:46:44 +01:00
William Wilgus
dc87e9e9f3 Selective Backlight/Advanced Softlock - Selective actions based on context
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.

Advanced softlock allows user to choose actions that  will not be
blocked by screenlock on devices without a hold button.

Both only occur in FM and WPS Contexts.

Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
  timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
	backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
	and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
 players to still work properly, removed some previous code including
 ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
 code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly

Actions:
Volume,Play,Seek,Skip

Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off

Method:
Adds a function to ignore backlight on next call
 If selected action occurs backlight is forced on,
 Filter_first_keypress stays intact.

Selective softlock allows selected actions through, bypasses the normal
 softlock routine.

ToDo:
DONE

previous commit (#1) has attribution for folder_select.c which mask_select
is based from.

Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
2017-01-17 23:06:17 +01:00
Franklin Wei
1a6a8b52f7 Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

Currently builds one plugin per puzzle (about 40 in total, around 100K
each on ARM), but can easily be made to build a single monolithic
overlay (800K or so on ARM).

The following games are at least partially broken for various reasons,
and have been disabled on this commit:

Cube:     failed assertion with "Icosahedron" setting
Keen:     input issues
Mines:    weird stuff happens on target
Palisade: input issues
Solo:     input issues, occasional crash on target
Towers:   input issues
Undead:   input issues
Unequal:  input and drawing issues (concave polys)
Untangle: input issues

Features left to do:
 - In-game help system
 - Figure out the weird bugs

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
2016-12-18 18:13:22 +01:00
Amaury Pouly
9ca8bd64cd manual: document 3D enhancement
3D "enhancement" is available on all imx233 platform, and also on platforms
with the WM8978 codec (gigabeats) and WM8750 codec (MPIO HD 200/300). I used
different texts for different codecs because (in theory) they do different
"things".

Change-Id: I62ecb075f7594427491b6be83cfa80f763566aba
2016-12-12 13:10:36 +01:00
Szymon Dziok
a2d46868e2 SVG image of the Creative Zen Vision, plus other formats for the manual.
Change-Id: Ib6fa4a71014f718dd05cb754b80156c2e74ca1ea
2016-11-06 18:27:18 +01:00
Sebastian Leonhardt
762dde00fb Fuze+: fix manual (alarm keymap)
Change-Id: I5d685b7e102bbde8af0b33143feea07a8513f788
2016-08-22 23:31:03 +02:00
Sebastian Leonhardt
fe730d3a28 manual: fix/remove broken links
Change-Id: Ic6a53490b91c891e53feba3804957b0dffcfc074
2016-08-16 00:19:42 +02:00
Frank Gevaerts
c7a561e9f1 Remove chapter magic in table of contents for scrreprt tex4ht.
This fixes html builds. Don't ask.

Change-Id: Icb034a5c3ca74af887e31063007f41f9ef8be404
2016-06-14 18:28:28 +02:00
Frank Gevaerts
7b95b9d76d Update old \tt and \sc macros
Change-Id: I016d946e48590039bcedd7dd5ec41322b0ef17ea
2016-06-14 18:28:28 +02:00
Franklin Wei
e195126ce8 manual: add screenshots for 2048
* These were automatically generated by Amaury Pouly

* For details read http://www.rockbox.org/irc/log-20160605#20:58:18

Change-Id: I4584b07023f5e37b13a7483e60f9d30d3c7c9d69
2016-06-06 00:56:02 +02:00
Franklin Wei
30d7ead6af One-Time Password client (HOTP and TOTP)
* Implements RFC 4226 (HOTP) and RFC 6238 (TOTP)

* Adds sha1.c to apps/plugins/lib (orignally tools/hmac-sha1.c)

* See manual entry for more information

Change-Id: Ia4a4031b29f97361b541e71438aa7f3ea82212f2
2016-06-05 14:25:09 -04:00
Sebastian Leonhardt
6548dc2943 Manual: Add missing plugins
The text is usually only a short description taken from the wiki and
don't contain screenshots or keymaps, but should be better than nothing. :)

Added manual entries:
- Boomshine
- Dict
- FFT
- main_menu_config
- Matrix
- Maze (including keymap)
- PDbox
- Superdom
Additional changes/fixes:
- fix "Clix" alphabetical order
- add Frotz & ZXBox to games preamble

Change-Id: I169870420cbac8123695747ccfcbaaf3478c11cc
2016-04-15 01:15:30 +02:00
Sebastian Leonhardt
166da9add8 Plugin 2048: optimize small tiles
Change 12x12 and 22x22 sized tiles to hand-optimized ones
with better readibility :)
Tile values >= 1024 are abbreviated to "1k", "2k" etc.

Change-Id: I15f4649b20442b71027a3b1564bc51c7e72105ce
2016-01-11 20:13:25 +01:00
Sebastian Leonhardt
5e91ec1401 Samsung YH820/92x keymap bugfixes
This patch fixes some (mostly small) plugin issues with the "big"
YH-keymap patch (a507b). Only one fix affects the main keymaps
(virtual keyboard "DONE" now exits after long key /release/ instead
of long button /press/).

Change-Id: Id34f925ebfa97ae4974cd9405fbe1fee4f597833
2015-12-27 18:14:41 +01:00
Sebastian Leonhardt
a507bb2837 YH8xx,YH9xx: Keymap improvement
The main "innovation" in this patch are two "virtual buttons"
for the record switch on YH92x targets. When the switch state
changes, a single BUTTON_REC_SW_ON or .._OFF button event will
be generated. Thus keymap code can react on switching, but
not on the actual state of the switch.

Wherever sensible, the following user scheme is applied:
- use PLAY as confirm button
- use REW button or Long REW to exit
- use REC (YH820) or FFWD (YH92X) as modifier key for button combos

Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
2015-11-15 23:46:39 +01:00
Sebastian Leonhardt
729e7130a0 Snake2: add 128x96x16 bitmaps
These fit by pure chance exactly the YH820 screen :)

Change-Id: I0f7a7f5d14aa0497da5ddf63cf1f95a2c4989460
2015-09-28 23:19:19 +02:00
Sebastian Leonhardt
59928e6cf5 Shopper: slightly improve plugin and manual
* improve manual (hopefully fixes fs#11988). Parts of the
  description are taken from fs#10820.
* move ACTION_STD_CONTEXT from alternate select to alternate
  menu action, as not all targets have ACTION_STD_MENU
* add menu entries for "Quit" and "Quit without saving"

Change-Id: Iec86a1608756a899f9f9d7ec7d479838dfd1d95f
2015-09-24 23:15:24 +02:00
Szymon Dziok
c3c2c919d8 Fix html manual for the Packard Bell Vibe 500.
Change-Id: I1f39cb93081738e757101cdf6aeb5e3a1ca0e42c
2015-04-21 16:29:16 +02:00
Sebastian Leonhardt
91be7abd7c Fix snake plugin manual
I copied the direction button description from snake2
manual, as both snakes seem to have the same controls.
No guarantee however :)

Change-Id: I8ca1ccf75f0737d5a922aae207c7c7efef5ec026
2015-04-21 16:27:21 +02:00
Szymon Dziok
70d57080bd SVG image of the Sandisk Sansa m200 and other formats for the manual.
Change-Id: Ifed332a063d7b0daf81c4422f93c1fcae46f45aa
2015-03-20 09:44:22 +01:00
Szymon Dziok
b8d328749e Mini 2440: make the SVG brighter.
Change-Id: I7f65e5459280fd95371c606f86385672eb9aa1dc
2015-03-06 22:13:20 +01:00
Szymon Dziok
20291340f4 SVG image for the Mini 2440.
Done mainly for use on the simulators page.

Change-Id: I1c2e758f5ec02eb783f3d2e9b31c65b8770bd860
2015-03-05 15:39:14 +01:00
Frank Gevaerts
272b558639 Lamp plugin: Allow toggling the button light using "select".
Change-Id: I0f276a74010ef463ebdb0eb0cc00fc50123966f0
2015-02-22 12:22:40 +01:00
Thomas Orgis
8aa72f07f4 Enhancement of the metronome plugin:
- square sine tick and tock sounds (more annoying, more useful;-)
- optical indication of tics on display
- unification of mode of operation for SWCODEC and HWCODEC (tested on simulator)
  Both playback and display drawing happen in main loop, always.
- operating in two modes now:
-- 1. classic dumb metronome
--- active when openened as application without file to open
--- the usual functionality with tapping and bpm change
--- controls indicated on display
-- 2. track mode with programmable series of parts
--- active when started as viewer for a .tempo file
--- differing meters (4/4, 3/4, 6/8, etc.)
--- patterns (tick/tock/silence on each beat)
--- smooth tempo changes in those tracks

This version had lots of testing regarding metronome accuracy,
resulting in the realization that PLL A and PLL B differ
on the Clip+, causing drift. There is still drift when the timer
intervall is too small, so I settled on 2 ms as compromise.

This is the final version, after adding documentation and extensive
help from Sebastian Leonhardt testing it on slower hardware (YH820),
where it works up to 650 actual bpm with display indication.

Latest change: Documentation nitpicks.

Change-Id: I764c8252526db188352385c5462f9453d882beb9
2015-02-03 22:41:40 +01:00
Michael Giacomelli
716fea805f Fix some language in the sound settings manual.
Change-Id: Ia487a903a221dda6cb81cf409cd18d1fb6522123
2015-01-22 06:12:45 +01:00
Frank Gevaerts
5732e3e32d Fix typo in zxbox.tex that broke the manual builds for some targets
Change-Id: I38e5ba2a99c807e6d24f39e9e75ad3df39cc0bf1
2015-01-20 10:20:38 +01:00
Chiwen Chang
3ae0f32ac3 three new DSPs
perceptual bass enhancement
- a bbe-ish group delay corrction with Biophonic EQ boost.
- precut

auditory fatigue reduction
-reduce signal in frequency that may trigger temporary threshold shift

haas surround
-frequency between f(x1) and f(x2) is always bypassed.
-can apply to side only.

Change-Id: Icb6355ce9b1c99bf2c58c9385c3c411c0ae209d3
2015-01-19 19:34:01 +01:00
Szymon Dziok
8d0bdc7dec SVG image of the Samsung YP-R1 and other formats for the manual.
Change-Id: I95cdba5f8db0f4789e7c954f49c1ee9c79cba29f
2015-01-12 14:41:38 +01:00
Frank Gevaerts
3d983866a1 Set latex input to /dev/null to avoid blocking on errors
Change-Id: If8878efb5d4244f5d25b9bfd4751a262080af53f
2015-01-12 12:18:26 +01:00
Frank Gevaerts
9d160c2a8c Include scrreprt.4ht from http://tug.org/svn/texlive/trunk/Master/texmf-dist/tex/generic/tex4ht/
This is needed because the version in scrreprt.4ht in debian isn't compatible
with other current bits of the TeX installation.

Change-Id: Ibf31f387ecc9fdb8a6ad7b7362d5b650e657bb5b
2015-01-08 18:32:01 +01:00
Franklin Wei
193c5df75d XWorld: cleanup
- Comment keymaps.h
 - Tie XWORLD_DEBUG into ROCKBOX_HAS_LOGF to ease debugging
 - Fix up the manual a little bit

Change-Id: I12cfb58001199036cd67dbaa27f164e6790a199d
Reviewed-on: http://gerrit.rockbox.org/1084
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-12-28 02:48:42 +01:00
Franklin Wei
33cb13dee5 Xworld - Another World interpreter for Rockbox
Co-conspirators: Franklin Wei, Benjamin Brown

--------------------------------------------------------------------
This work is based on:
- Fabien Sanglard's "Fabother World" based on
- Piotr Padkowski's newRaw interpreter which was based on
- Gregory Montoir's reverse engineering of
- Eric Chahi's assembly code

--------------------------------------------------------------------
Progress:

* The plugin runs pretty nicely (with sound!) on most color targets
* Keymaps for color LCD targets are complete
* The manual entry is finished
* Grayscale/monochrome support is NOT PLANNED
  - the game looks horrible in grayscale! :p

--------------------------------------------------------------------
Notes:

* The original game strings were built-in to the executable, and
  were copyrighted and could not be used.
* This port ships with an alternate set of strings by default, but
  can load the "official" strings from a file at runtime.

--------------------------------------------------------------------
To be done (in descending order of importance):

* vertical stride compatibility                          <30% done>
* optimization                                           <10% done>

Change-Id: I3155b0d97c2ac470cb8a2040f40d4139ddcebfa5
Reviewed-on: http://gerrit.rockbox.org/1077
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-12-23 23:48:12 +01:00
Szymon Dziok
e3cc0caf89 Manual: add missing actions in Sokoban for the Packard Bell Vibe 500.
Change-Id: I73d7bffaf5a31cab7ab5fcb07ff68d273b9665e0
2014-10-22 15:31:20 +02:00
Szymon Dziok
e7f113e1bb Manual for the Samsung YH820.
Change-Id: I1c760b4846963f39b9df60413ffbb9f95dc0e0fb
2014-10-22 09:59:26 +02:00
Szymon Dziok
a8b5589523 Manual for the Samsung YH920/YH925.
Change-Id: I2db0023cae585e9c9517da9ed2e9de6195081ce2
2014-10-22 09:59:26 +02:00
Szymon Dziok
037547d1dc Manual: add missing calendar image for M:Robe 100.
Change-Id: Ia07adc0f2e534ff88f378a456c973cc8adaa5627
2014-10-03 10:04:42 +02:00
Szymon Dziok
5640cb130c Manual: add default battery capacity for M:Robe 100.
Change-Id: Ia4786d018962ae3a260275df018767e74a3e1bcc
2014-10-02 20:39:20 +02:00
Szymon Dziok
f33d544428 Manual: add M:Robe 100 to the appendices.
Change-Id: Ic79156d71bbcfc3b4be763ecd7e961991b920371
2014-10-02 19:48:28 +02:00
Szymon Dziok
f313253e00 Manual: add M:Robe 100 to "Using ROLO" subsection.
Change-Id: Idab44f91ff5beb59cc7c7d858066e3db35fe2413
2014-10-02 16:08:23 +02:00
Szymon Dziok
26a486e1e2 Manual: Unify and simplify manual uninstallation for couple targets.
Change-Id: Ib90aaf3652be4ea4cfc5f873aa5ab1f4ef4dd004
2014-10-02 14:22:16 +02:00
Simon Rothen
0b5ad60c26 Introducing Targets iBasso DX50 & iBasso DX90
The port to for this two targets has been entirely developped by Ilia Sergachev (alias Il or xzcc). His source
can be found at https://bitbucket.org/isergachev/rockbox . The few necesary modifications for the DX90 port
was done by headwhacker form head-fi.org. Unfortunately i could not try out the final state of the DX90 port.
The port is hosted on android (without java) as standalone app. The official Firmware is required to run this port.
Ilia did modify the source files for the "android" target in the rockbox source to make the DX port work. The work I did
was to separate the code for DX50 (&DX90) from the android target.
On this Target Ilia used source from tinyalsa from AOSP. I did not touch that part of the code because I do not understand it.
What else I changed from Ilias sources besides the separation from the target "android":
* removed a dirty hack to keep backlight off
* changed value battery meter to voltage battery meter
* made all plugins compile (named target as "standalone") and added keymaps
* i added the graphics for the manual but did not do anything else for the manual yet
* minor optimizations

known bugs:
* timers are slowed donw when playback is active (tinyalsa related?)
* some minor bugs

Things to do:
* The main prolem will be how to install the app correctly. A guy called DOC2008 added a CWM (by androtab.info) to the
  official firmware and Ilia made a CWM installation script and a dualboot selector (rbutils/ibassoboot, build with
  ndk-build). We will have to find a way to install rockbox in a proper way without breaking any copyrights.
  Maybe ADB is an option but it is not enable with OF by default. Patching the OF is probably the way to go.
* All the wiki and manual

to build:
needed: android ndk installed, android sdk installed with additional build-tools 19.1.0 installed

./tools/configure
select iBasso DX50 or iBasso DX90
make -j apk

the content of rockbox.zip/.rockbox needs to be copied to /system/rockbox/app_rockbox/rockbox/ (rockbox app not needed)
the content of libs/armeabi to /system/rockbox/lib/ (rockbox app needed)

The boot selector is needed as /system/bin/MangoPlayer and the iBasso app as /system/bin/MangoPlayer_original. There
is also the "vold" file. The one from OF does not work with DX50 rockbox (DX90 works!?), the one from Ilia is necessary.

Until we have found a proper way to install it, it can only be installed following the instructions of Ilia on his
bitbucket page, using the CWM-OF and his installation script package.

Change-Id: Ic4faaf84824c162aabcc08e492cee6e0068719d0
Reviewed-on: http://gerrit.rockbox.org/941
Tested: Chiwen Chang <rock1104.tw@yahoo.com.tw>
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-18 18:19:01 +02:00
Frank Gevaerts
0f61e3848c Remove long-obsolete note about different 32MB/64MB ipod video builds.
Thanks to Arthur Ferral for reporting (FS#12999)

Change-Id: Ia399fa7f02d3a5d5304f28a0b3d5a4ea637841ae
2014-09-16 21:26:52 +02:00