None of the Sony up to A15 seem to support RDS (they use either Si4702 or Si4708),
thus I did not add any code to support RDS.
Change-Id: I64838993b9705b36b94665f8470c7a89c772c961
Both blitter_save() and blitter_load() functioned incorrectly when
zoomed in -- blitter_save() would copy from the wrong location, and
blitter_load() would ignore the y-coordinate of the destination.
Change-Id: I7c85debf5953575f72c4a81e3dbcf514202c3aed
This adds no functionality, but instead cleans up the source and adds
some more substantial documentation.
Change-Id: I77328c171a61db7729bdf928ba094cfbed4ec0dd
This fixes two separate bugs: The first was that the drawmode was not
reliably set when drawing the title, occasionally leading to a black
rectangle where the title should be; the second that the title bar's
space wasn't being cleared before drawing, leading to artifacts when
the length of the title string changed.
Change-Id: I3859125b14d568e1098b095ab134645a504b2d45
This makes it possible to play the game while zoomed in. Read the
manual entry if you want to know more.
Change-Id: Iff8bab12f92ebd2798047c25d1fde7740aa543ce
Adds the ability to load firmware from other drives on MULTIVOLUME targets
Mihail Zenkov <mihail.zenkov@gmail.com> had posted a hard coded patch
to allow this on several Sansa players, I made it more universal
Redirect file rockbox_main.<name> should placed in root of
drive you would like to be main, if this file empty or there a single
slash '/' firmware will be loaded from /.rockbox in root of this drive
If instead a /<*DIRECTORY*> is supplied in rockbox_main.<name> then
firmware will be loaded from /<dir>/.rockbox/
NOTES*
The directory can have multiple levels however..
leading slash MUST be included
trailing slash can be omitted
(eg. /test/.rockbox would be simply '/test' in the redirect file)
Redirect file will not work on internal drive (whatever is default boot drive)
Volume with the highest index containing redirect file will be loaded
first.
Firmware file is checked for boot data region, if missing, firmware
image will not be loaded.
On failure or if no redirect file is found load will fallback to
internal drive
Currently only Sansa Fuze+, Sansa Clip+,
Sansa Clip Zip, Sansa Fuzev2, and Sansa Fuzev1 are implemented.
Players (with HAVE_MULTIVOLUME)
will need #define HAVE_BOOTDATA and #define BOOT_REDIR "rockbox_main.<name>"
added to their config file
boot_data is implemented in crt0.s file (See g#1552)
ARM and IMX233 have aleady been implemented
Once these conditions are met <HAVE_MULTIBOOT> will be defined by config.h
Partitions on the drives are able to have a redirect as
well.
Change-Id: Iada3263919f6bcad7d0d7d8279b4239aafa07ee9
Adds boot data to as3525 devices Sansa C200v2 E200v2 Clip Clipv2 Clip+ ClipZip
fuze, fuzev2 m200v4
Adds boot_data to features.txt
default arm crt0.s now had boot data if HAVE_BOOTDATA is defined
Change-Id: I614a556696540511a69fc12a4520b01c268bf8a9
Bootdata is a special location in the Firmware marked by a magic header
The bootloader is able to copy information to the firmware by locating
this struct and passing data to the firmware when it is loaded but
before it is actually executed
Data is verified by a crc of the bootdata
Change-Id: Ib3d78cc0c3a9d47d6fe73be4747a11b7ad6f0a9e
This call was not needed in the first place, but was causing crashes in
sgt-puzzles. Removing it fixes the crashes.
Change-Id: I1149d5600e1c97e0e848fdd34bf65d54c930adab
This should make it build cleanly under -Wcast-align, which should
hopefully avoid any alignment issues on ARM.
Change-Id: Ie147323d2d8cb980dcbb94710387b7ee80826c4d
This adds colored font rendering, as well as a workaround for font
loading while zoomed. Additionally, the frontend has been modified to
match the new upstream API.
Change-Id: I8c3fe57e6854f176485bf792cf4778cd54a21674
Playing AAC-HE files resulted in a race condition between
audio/codec/buffering for set_cpu_frequency
Change-Id: I35e1c1fd18db623e2990c305acdca03f57184d0d
This adds a "Zoom In" option to the pause menu of each puzzle, which
displays the puzzle at triple size (subject to change). This should
help with tiny screens, modulo memory concerns associated with
allocating the temporary framebuffer to which drawing operations are
redirected. Coincidentally, there's an upstream bug with Map that
causes the cursor's positioning to be incorrectly displayed when
zoomed.
Change-Id: Ic8b7c2942acf558e295f4271dd7dc458cd336895
* Editing a bunch of drivers' thread routines in order to
implement a new feature is tedious.
* No matter the number of storage drivers, they share one thread.
No extra threads needed for CONFIG_STORAGE_MULTI.
* Each has an event callback called by the storage thread.
* A default callback is provided to fake sleeping in order to
trigger idle callbacks. It could also do other default processing.
Changes to it will be part of driver code without editing each
one.
* Drivers may sleep and wake as they please as long as they give
a low pulse on their storage bit to ask to go into sleep mode.
Idle callback is called on its behalf and driver immediately put
into sleep mode.
* Drivers may indicate they are to continue receiving events in
USB mode, otherwise they receve nothing until disconnect (they
do receive SYS_USB_DISCONNECTED no matter what).
* Rework a few things to keep the callback implementation sane
and maintainable. ata.c was dreadful with all those bools; make
it a state machine and easier to follow. Remove last_user_activity;
it has no purpose that isn't served by keeping the disk active
through last_disk_activity instead.
* Even-out stack sizes partly because of a lack of a decent place
to define them by driver or SoC or whatever; it doesn't seem too
critical to do that anyway. Many are simply too large while at
least one isn't really adequate. They may be individually
overridden if necessary (figure out where). The thread uses the
greatest size demanded. Newer file code is much more frugal with
stack space. I barely see use crack 50% after idle callbacks
(usually mid-40s). Card insert/eject doesn't demand much.
* No forcing of idle callbacks. If it isn't necessary for one or
more non-disk storage types, it really isn't any more necessary for
disk storage. Besides, it makes the whole thing easier to implement.
Change-Id: Id30c284d82a8af66e47f2cfe104c52cbd8aa7215
The encryption definitely uses some standard elliptic curve encryption over
binary fields (163 and 233 bits, standard polynomials). It is still unclear
how this is used in the actual encryption, the key authentification and
derivation do not look standard.
Change-Id: I6b9180ff7e6115e1dceca8489e986a02a9ea6fc9
Now print list of devices immediately even if the rest of the command line
is empty (ie 'scsitool -s ?' works, whereas before one would need an actual
device to even get a list). Add more information in the help_us command:
print kas, lyr and fpi.
Change-Id: Icfeeaeebe28c774a74ca54661357fafa25c3d114
One mustn't assume a plugin will only call plugin_get_audio_buffer one
time or that the buffer_size pointer is always non-NULL. At least one
plugin, pacbox, will call it each time it (re)starts audio, with a NULL
param (which is intentional because it only wants to kill audio
playback), and leak away all the RAM because the handle gets clobbered
by further calls and the memory can't be released.
Change-Id: Ic5b94dbc0277c42964ea85b4e9d0302a7c6f1fe4
Most importantly is surround shouldn't operate in mono mode. Have it
watch and (de)activate itself on relevant format changes as it should.
Other changes to better handle buffer allocation failure.
PBE was set internally at 100 by default; SBZ.
Change-Id: I328e0b674e56751a255eae817d7892d685796b06
We don't really know what those are supposed to do. They seem to change the
volume curve but it is not very clear what is the intended purpose.
Change-Id: I65f5d18aba139844c23df092277ba17ee8518f96
Playlist was CRC-ing the path from the id3, which may have been
modified to remove "bogus dirs". This would cause a CRC mismatch
in the resume information.
Now, just use the current playlist's current index and call
playlist_get_filename_crc32() to get the original path when
updating resume info.
While technically correct, if this causes any issue(s) it's just
a one-line change and painless to revert.
Change-Id: Ie595ef6c40349c342bd7acac8c542829f9cd5d76
sonynwz: quirk for cpufreq broken driver
There was some redundancy between frequency_linux(cpu, true) and
current_scaling_frequency(), also I see no reason to compile the cpuinfo stuff
unconditionally and the scaling info only on DX since it was already printed
some partial scaling info anyway. Thus compile all the code unconditionally
and simplify the logic in the debug menu. Also avoid putting buffers of size
PATH_MAX on stack since it can be quite big and we only requires 64 bytes
for those paths.
On Sony NWZ, the cpu driver reports frequency in MHz instead of kHz thus we need
to make the cpuinfo code aware of that bug.
Change-Id: I61af45ab5f179ecc909b4841b9137a915a60193a