The lists need to copy to a local parent if a list passes NULL as parent in the init. This was before the commit of custom ui vp, but I removed it since I (wrongly) thought using the ui vp as parent would be fine. Let the viewportmanager fire a event in case when a theme-related setting changed and simply the handling in the lists code.
However the buttonbar handling didn't work before anyway, since list code didn't know if the buttonbar was active (it asked a variable which was always false....).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22651 a1c6a512-1295-4272-9138-f99709370657
Flyspray: FS#8799
This will allow for pretty themes, for example those with nice glass effects on their backdrops (some might argue they're wasting screen space but it's upto them),
as well as allowing for future background WPS updates in the main UI.
Plugins are not converted yet, they simply use the full screen. Ideally, any plugin that does *not* want the UI viewport, should take care of that itself (i.e. plugins should normally use the UI viewport).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22365 a1c6a512-1295-4272-9138-f99709370657
* rename wps_engine to skin_engine as that was agreed on
* rename music_screen back to wps
* clean up the skin display/update functions a bit
* make skin_data_load setup the hardcoded default if a skin cant be loaded for whatever reason instead of doing it when it is first displayed
ignore any gui_wps or wps_ or gwps_ nameing in skin_engine/ ... these will be renamed as this work gets finished
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22135 a1c6a512-1295-4272-9138-f99709370657
swcodec: search for a .cue during buffering (with the possibility of adding embedded cuesheets later)
hwcodec: search for a .cue when the id3 info for the current track is requested for the first time (disk should be spining so non issue)
major beenfit from this is simplofy cuesheet handling code a bit... if mp3entry.cuesheet != NULL then there is a valid cuesheet.. no need to worry about if its enabled and preloaded.
There is the possibility of putting the next/prev subtrack handling inside the playback code (as well as the id3 updating stuff (see FS#9789 for more info), but thats probably not a good idea.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21978 a1c6a512-1295-4272-9138-f99709370657
Fixes FS#9845 - %we/%wd wasnt working
WPS no longer resets the viewportmanger more than needed (was doing it twice/draw before)
screens can now enable/disable the statusbar easily ignoring the setting instead of needing special handling (fix for the radio screen coming soon)
minor glitch introduced in this commit... the statusbar in the WPS might disappear for a fraction of a second when it is entered, I need to track this down...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19894 a1c6a512-1295-4272-9138-f99709370657
This also fixes FS#9761.
Also set the lcd font back to the ui font from the debug screens which use sysfont
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19681 a1c6a512-1295-4272-9138-f99709370657
viewport_Set_defaults() will setup the given viewport with the correct "full screen" dimensions (so start at 0,0 if statusbars are disabled or 0,8 if they are enabled.)
All screens should keep the statusbar enabled, but if you really want to ignore the user setting you can disbaled it with viewportmanager_set_statusbar(false).
This commit also includes some menu/list viewport cleanups from kugel in FS#9603
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19622 a1c6a512-1295-4272-9138-f99709370657
This should be a good first step to allow multi-driver targets, like the Elio (ATA/SD), or the D2 (NAND/SD).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18960 a1c6a512-1295-4272-9138-f99709370657
* Remove gui_splash()
* Rename gui_syncsplash() to splashf() and remove its voice
capabilities.
* Rename the internal splash() to splash_internal() and introduce an
externally visible splash() that handles simple splashing without
printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ,
"foo"); if a LANG_* id is passed it will be voiced.
* Adjust all places that called gui_syncsplash() to use the correct
variant from above.
* Export both new functions to plugins and adjust places calling
rb->splash() to use the correct variant so that we now have naming
consistency between the core and plugins.
* Fix one latent bug that would cause my sim to crash with the above
changes and correct P2STR and P2ID macros, thanks to pondlife.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657
in button mode the touchpad is split into a 3x3 grid for 9 seperate buttons which can be used by the action system like real buttons.
Unify the keymap file for the touchpads in button mode. the target keymap file only needs to worry about real buttons.
(As these ports mature each screen will need to be fixed seperatly to be able to use stylus mode (the lists can already but don't change mode just yet.)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17114 a1c6a512-1295-4272-9138-f99709370657
fix button-detection so screenshots and charge-only mode work without enabling UMS
firewire detection is now handled separately from usb detection
increase the usb thread priority while an UMS connection is active
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16435 a1c6a512-1295-4272-9138-f99709370657