The simulator background logic is now reversed, such that it defaults to being enabled. Use --nobackground to disable it (FS#9626).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19726 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 5 additions and 5 deletions
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@ -47,7 +47,7 @@ extern void new_key(int key);
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void button_event(int key, bool pressed);
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SDL_Surface *gui_surface;
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bool background = false; /* Don't use backgrounds by default */
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bool background = true; /* use backgrounds by default */
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bool lcd_display_redraw = true; /* Used for player simulator */
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char having_new_lcd = true; /* Used for player simulator */
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@ -196,10 +196,10 @@ int main(int argc, char *argv[])
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debug_wps = true;
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printf("WPS debug mode enabled.\n");
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}
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else if (!strcmp("--background", argv[x]))
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else if (!strcmp("--nobackground", argv[x]))
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{
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background = true;
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printf("Using background image.\n");
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background = false;
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printf("Disabling background image.\n");
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}
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else if (!strcmp("--old_lcd", argv[x]))
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{
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@ -235,7 +235,7 @@ int main(int argc, char *argv[])
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printf("Arguments:\n");
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printf(" --debugaudio \t Write raw PCM data to audiodebug.raw\n");
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printf(" --debugwps \t Print advanced WPS debug info\n");
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printf(" --background \t Use background image of hardware\n");
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printf(" --nobackground \t Disable the background image\n");
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printf(" --old_lcd \t [Player] simulate old playermodel (ROM version<4.51)\n");
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printf(" --zoom [VAL]\t Window zoom (will disable backgrounds)\n");
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printf(" --alarm \t Simulate a wake-up on alarm\n");
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