Doom can't use the user timer at the same time as using the grayscale lib.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9459 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dave Chapman 2006-04-03 17:00:56 +00:00
parent ee80e003b3
commit 9f4898a3f2

View file

@ -16,7 +16,10 @@
// GNU General Public License for more details.
//
// $Log$
// Revision 1.3 2006/04/02 12:45:29 amiconn
// Revision 1.4 2006/04/03 17:00:56 dave
// Doom can't use the user timer at the same time as using the grayscale lib.
//
// Revision 1.3 2006-04-02 12:45:29 amiconn
// Use TIMER_FREQ for timers in plugins. Fixes timer speed on iPod.
//
// Revision 1.2 2006-04-02 01:52:44 kkurbjun
@ -50,7 +53,7 @@
// I_GetTime
// returns time in 1/35th second tics
//
#if (CONFIG_CPU != PP5020)
#if (CONFIG_CPU != PP5020) && !defined(HAVE_LCD_COLOR)
volatile unsigned int doomtimer=0;
void doomtime(void)
@ -61,7 +64,7 @@ void doomtime(void)
int I_GetTime (void)
{
#ifdef SIMULATOR
#if defined(SIMULATOR) || !defined (HAVE_LCD_COLOR)
#if HZ==100
return ((7*(*rb->current_tick))/20);
#else
@ -86,7 +89,7 @@ int I_GetTime (void)
// The game is much slower now (in terms of game speed).
void I_Init (void)
{
#if (CONFIG_CPU != PP5020) && !defined(SIMULATOR)
#if (CONFIG_CPU != PP5020) && !defined(SIMULATOR) && defined(HAVE_LCD_COLOR)
rb->timer_register(1, NULL, TIMER_FREQ/TICRATE, 1, doomtime);
#endif
I_InitSound();