FiiO M3K: keymap improvements & fixes

- Add support for skip and seek while the player is locked.
  (Thanks to @bahus for the suggestion)
- Fix touch zones because the down button zone ended up being
  a lot smaller than expected due to the touchpad's wonkiness.
  Also added a visual display of the touchpad to its debug menu.
- Fixes the pictureflow keymap because it was mostly unusable.

Change-Id: Ic0da4f8df3613ff7828ce1cb940ed9e77ada3281
This commit is contained in:
Aidan MacDonald 2021-05-16 16:44:01 +01:00
parent a2bac25a63
commit 5cbeb88541
4 changed files with 85 additions and 5 deletions

View file

@ -76,6 +76,16 @@ static const struct button_mapping button_context_wps[] = {
LAST_ITEM_IN_LIST LAST_ITEM_IN_LIST
}; /* button_context_wps */ }; /* button_context_wps */
static const struct button_mapping button_context_wps_locked[] = {
{ACTION_WPS_SKIPNEXT, BUTTON_VOL_UP|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_UP},
{ACTION_WPS_SEEKFWD, BUTTON_PLAY|BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_WPS_STOPSEEK, BUTTON_PLAY|BUTTON_VOL_UP|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_UP|BUTTON_REPEAT},
{ACTION_WPS_SKIPPREV, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_DOWN},
{ACTION_WPS_SEEKBACK, BUTTON_PLAY|BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_WPS_STOPSEEK, BUTTON_PLAY|BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_DOWN|BUTTON_REPEAT},
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_WPS)
}; /* button_context_wps_locked */
static const struct button_mapping button_context_tree[] = { static const struct button_mapping button_context_tree[] = {
{ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY}, {ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY},
{ACTION_TREE_WPS, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK}, {ACTION_TREE_WPS, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK},
@ -242,6 +252,15 @@ static const struct button_mapping button_context_usb_hid_mode_browser[] = {
const struct button_mapping* get_context_mapping(int context) const struct button_mapping* get_context_mapping(int context)
{ {
switch (context)
{
case CONTEXT_WPS|CONTEXT_LOCKED:
return button_context_wps_locked;
default:
context &= ~CONTEXT_LOCKED;
break;
}
switch (context) switch (context)
{ {
default: default:

View file

@ -148,6 +148,15 @@ const struct button_mapping pf_context_buttons[] =
{PF_CONTEXT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_FFWD}, {PF_CONTEXT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_FFWD},
{PF_TRACKLIST, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD}, {PF_TRACKLIST, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD},
{PF_WPS, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY}, {PF_WPS, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY},
#elif CONFIG_KEYPAD == FIIO_M3K_PAD
{PF_PREV, BUTTON_LEFT, BUTTON_NONE},
{PF_PREV_REPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
{PF_NEXT, BUTTON_RIGHT, BUTTON_NONE},
{PF_NEXT_REPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE},
{PF_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER},
{PF_QUIT, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER},
{PF_CONTEXT, BUTTON_MENU|BUTTON_REL, BUTTON_MENU},
{PF_TRACKLIST, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU},
#endif #endif
#if CONFIG_KEYPAD == IAUDIO_M3_PAD #if CONFIG_KEYPAD == IAUDIO_M3_PAD
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD|CONTEXT_REMOTE) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD|CONTEXT_REMOTE)

View file

@ -124,4 +124,5 @@
#define HAVE_VOLUME_IN_LIST #define HAVE_VOLUME_IN_LIST
#define HAVE_QUICKSCREEN #define HAVE_QUICKSCREEN
#define HAVE_HOTKEY #define HAVE_HOTKEY
#define HAVE_LOCKED_ACTIONS
#define AB_REPEAT_ENABLE #define AB_REPEAT_ENABLE

View file

@ -110,6 +110,19 @@ static struct ft_state_machine {
int cur_x, cur_y; int cur_x, cur_y;
} fsm; } fsm;
/* coordinates below this are the left hand buttons,
* coordinates above this are part of the scrollbar */
#define SCROLLSTRIP_LEFT_X 80
/* top and bottom cutoffs for the center of the strip,
* divides it into top/middle/bottom zones */
#define SCROLLSTRIP_TOP_Y 105
#define SCROLLSTRIP_BOT_Y 185
/* cutoffs for the menu/left button zones */
#define MENUBUTTON_Y 80
#define LEFTBUTTON_Y 190
static int touch_to_button(int x, int y) static int touch_to_button(int x, int y)
{ {
if(x == 900) { if(x == 900) {
@ -120,19 +133,19 @@ static int touch_to_button(int x, int y)
return BUTTON_RIGHT; return BUTTON_RIGHT;
else else
return 0; return 0;
} else if(x < 80) { } else if(x < SCROLLSTRIP_LEFT_X) {
/* Left strip */ /* Left strip */
if(y < 80) if(y < MENUBUTTON_Y)
return BUTTON_MENU; return BUTTON_MENU;
else if(y > 190) else if(y > LEFTBUTTON_Y)
return BUTTON_LEFT; return BUTTON_LEFT;
else else
return 0; return 0;
} else { } else {
/* Middle strip */ /* Middle strip */
if(y < 100) if(y < SCROLLSTRIP_TOP_Y)
return BUTTON_UP; return BUTTON_UP;
else if(y > 220) else if(y > SCROLLSTRIP_BOT_Y)
return BUTTON_DOWN; return BUTTON_DOWN;
else else
return BUTTON_SELECT; return BUTTON_SELECT;
@ -489,6 +502,24 @@ bool dbg_fiiom3k_touchpad(void)
"IDLE", "PRESS", "REPORT", "SCROLL_PRESS", "SCROLLING" "IDLE", "PRESS", "REPORT", "SCROLL_PRESS", "SCROLLING"
}; };
/* definition of box used to represent the touchpad */
const int pad_w = LCD_WIDTH;
const int pad_h = LCD_HEIGHT;
const int box_h = pad_h - SYSFONT_HEIGHT*5;
const int box_w = pad_w * box_h / pad_h;
const int box_x = (LCD_WIDTH - box_w) / 2;
const int box_y = SYSFONT_HEIGHT * 9 / 2;
/* cutoffs converted to box coordinates */
const int ss_left_x = box_x + SCROLLSTRIP_LEFT_X * box_w / pad_w;
const int ss_top_y = box_y + SCROLLSTRIP_TOP_Y * box_h / pad_h;
const int ss_bot_y = box_y + SCROLLSTRIP_BOT_Y * box_h / pad_h;
const int menubtn_y = box_y + MENUBUTTON_Y * box_h / pad_h;
const int leftbtn_y = box_y + LEFTBUTTON_Y * box_h / pad_h;
bool draw_areas = true;
bool draw_border = true;
do { do {
int line = 0; int line = 0;
lcd_clear_display(); lcd_clear_display();
@ -496,6 +527,26 @@ bool dbg_fiiom3k_touchpad(void)
lcd_putsf(0, line++, "button: %08x", fsm.buttons); lcd_putsf(0, line++, "button: %08x", fsm.buttons);
lcd_putsf(0, line++, "pos x: %4d orig x: %4d", fsm.cur_x, fsm.orig_x); lcd_putsf(0, line++, "pos x: %4d orig x: %4d", fsm.cur_x, fsm.orig_x);
lcd_putsf(0, line++, "pos y: %4d orig y: %4d", fsm.cur_y, fsm.orig_y); lcd_putsf(0, line++, "pos y: %4d orig y: %4d", fsm.cur_y, fsm.orig_y);
/* draw touchpad box borders */
if(draw_border)
lcd_drawrect(box_x, box_y, box_w, box_h);
/* draw crosshair */
int tx = box_x + fsm.cur_x * box_w / pad_w;
int ty = box_y + fsm.cur_y * box_h / pad_h;
lcd_hline(tx-2, tx+2, ty);
lcd_vline(tx, ty-2, ty+2);
/* draw the button areas */
if(draw_areas) {
lcd_vline(ss_left_x, box_y, box_y+box_h);
lcd_hline(ss_left_x, box_x+box_w, ss_top_y);
lcd_hline(ss_left_x, box_x+box_w, ss_bot_y);
lcd_hline(box_x, ss_left_x, menubtn_y);
lcd_hline(box_x, ss_left_x, leftbtn_y);
}
lcd_update(); lcd_update();
} while(getbtn() != BUTTON_POWER); } while(getbtn() != BUTTON_POWER);
return false; return false;