Allow alternative keymap when keys are locked

To enable support targets must define HAVE_LOCKED_ACTIONS and then
handle the CONTEXT_LOCKED flag from get_context_mapping().

Change-Id: I92703b534e4a45b4ebbf9bf98af42df9b8ac3b1a
This commit is contained in:
Aidan MacDonald 2021-05-16 16:42:01 +01:00
parent 00b4626790
commit a2bac25a63
2 changed files with 10 additions and 0 deletions

View file

@ -586,6 +586,13 @@ static inline void action_code_lookup(action_last_t *last, action_cur_t *cur)
cur->is_prebutton = false;
#ifdef HAVE_LOCKED_ACTIONS
/* This only applies to the first context, to allow locked contexts to
* specify a fall through to their non-locked version */
if (is_keys_locked())
context |= CONTEXT_LOCKED;
#endif
for(;;)
{
/* logf("context = %x",context); */

View file

@ -32,6 +32,9 @@
#define CONTEXT_CUSTOM 0x40000000 /* | this against anything to get your context number */
#define CONTEXT_CUSTOM2 0x20000000 /* as above */
#define CONTEXT_PLUGIN 0x10000000 /* for plugins using get_custom_action */
#ifdef HAVE_LOCKED_ACTIONS
#define CONTEXT_LOCKED 0x04000000 /* flag to use alternate keymap when screen is locked */
#endif
#define LAST_ITEM_IN_LIST { CONTEXT_STOPSEARCHING, BUTTON_NONE, BUTTON_NONE }
#define LAST_ITEM_IN_LIST__NEXTLIST(a) { a, BUTTON_NONE, BUTTON_NONE }