FiiO M3K: keymap improvements & fixes
- Add support for skip and seek while the player is locked. (Thanks to @bahus for the suggestion) - Fix touch zones because the down button zone ended up being a lot smaller than expected due to the touchpad's wonkiness. Also added a visual display of the touchpad to its debug menu. - Fixes the pictureflow keymap because it was mostly unusable. Change-Id: Ic0da4f8df3613ff7828ce1cb940ed9e77ada3281
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a2bac25a63
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4 changed files with 85 additions and 5 deletions
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@ -76,6 +76,16 @@ static const struct button_mapping button_context_wps[] = {
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LAST_ITEM_IN_LIST
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}; /* button_context_wps */
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static const struct button_mapping button_context_wps_locked[] = {
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{ACTION_WPS_SKIPNEXT, BUTTON_VOL_UP|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_UP},
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{ACTION_WPS_SEEKFWD, BUTTON_PLAY|BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE},
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{ACTION_WPS_STOPSEEK, BUTTON_PLAY|BUTTON_VOL_UP|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_UP|BUTTON_REPEAT},
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{ACTION_WPS_SKIPPREV, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_DOWN},
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{ACTION_WPS_SEEKBACK, BUTTON_PLAY|BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE},
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{ACTION_WPS_STOPSEEK, BUTTON_PLAY|BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_DOWN|BUTTON_REPEAT},
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_WPS)
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}; /* button_context_wps_locked */
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static const struct button_mapping button_context_tree[] = {
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{ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY},
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{ACTION_TREE_WPS, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK},
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@ -242,6 +252,15 @@ static const struct button_mapping button_context_usb_hid_mode_browser[] = {
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const struct button_mapping* get_context_mapping(int context)
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{
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switch (context)
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{
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case CONTEXT_WPS|CONTEXT_LOCKED:
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return button_context_wps_locked;
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default:
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context &= ~CONTEXT_LOCKED;
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break;
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}
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switch (context)
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{
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default:
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@ -148,6 +148,15 @@ const struct button_mapping pf_context_buttons[] =
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{PF_CONTEXT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_FFWD},
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{PF_TRACKLIST, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD},
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{PF_WPS, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY},
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#elif CONFIG_KEYPAD == FIIO_M3K_PAD
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{PF_PREV, BUTTON_LEFT, BUTTON_NONE},
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{PF_PREV_REPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
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{PF_NEXT, BUTTON_RIGHT, BUTTON_NONE},
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{PF_NEXT_REPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE},
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{PF_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER},
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{PF_QUIT, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER},
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{PF_CONTEXT, BUTTON_MENU|BUTTON_REL, BUTTON_MENU},
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{PF_TRACKLIST, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU},
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#endif
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#if CONFIG_KEYPAD == IAUDIO_M3_PAD
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD|CONTEXT_REMOTE)
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@ -124,4 +124,5 @@
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#define HAVE_VOLUME_IN_LIST
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#define HAVE_QUICKSCREEN
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#define HAVE_HOTKEY
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#define HAVE_LOCKED_ACTIONS
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#define AB_REPEAT_ENABLE
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@ -110,6 +110,19 @@ static struct ft_state_machine {
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int cur_x, cur_y;
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} fsm;
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/* coordinates below this are the left hand buttons,
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* coordinates above this are part of the scrollbar */
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#define SCROLLSTRIP_LEFT_X 80
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/* top and bottom cutoffs for the center of the strip,
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* divides it into top/middle/bottom zones */
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#define SCROLLSTRIP_TOP_Y 105
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#define SCROLLSTRIP_BOT_Y 185
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/* cutoffs for the menu/left button zones */
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#define MENUBUTTON_Y 80
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#define LEFTBUTTON_Y 190
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static int touch_to_button(int x, int y)
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{
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if(x == 900) {
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@ -120,19 +133,19 @@ static int touch_to_button(int x, int y)
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return BUTTON_RIGHT;
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else
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return 0;
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} else if(x < 80) {
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} else if(x < SCROLLSTRIP_LEFT_X) {
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/* Left strip */
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if(y < 80)
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if(y < MENUBUTTON_Y)
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return BUTTON_MENU;
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else if(y > 190)
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else if(y > LEFTBUTTON_Y)
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return BUTTON_LEFT;
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else
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return 0;
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} else {
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/* Middle strip */
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if(y < 100)
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if(y < SCROLLSTRIP_TOP_Y)
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return BUTTON_UP;
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else if(y > 220)
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else if(y > SCROLLSTRIP_BOT_Y)
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return BUTTON_DOWN;
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else
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return BUTTON_SELECT;
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@ -489,6 +502,24 @@ bool dbg_fiiom3k_touchpad(void)
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"IDLE", "PRESS", "REPORT", "SCROLL_PRESS", "SCROLLING"
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};
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/* definition of box used to represent the touchpad */
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const int pad_w = LCD_WIDTH;
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const int pad_h = LCD_HEIGHT;
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const int box_h = pad_h - SYSFONT_HEIGHT*5;
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const int box_w = pad_w * box_h / pad_h;
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const int box_x = (LCD_WIDTH - box_w) / 2;
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const int box_y = SYSFONT_HEIGHT * 9 / 2;
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/* cutoffs converted to box coordinates */
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const int ss_left_x = box_x + SCROLLSTRIP_LEFT_X * box_w / pad_w;
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const int ss_top_y = box_y + SCROLLSTRIP_TOP_Y * box_h / pad_h;
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const int ss_bot_y = box_y + SCROLLSTRIP_BOT_Y * box_h / pad_h;
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const int menubtn_y = box_y + MENUBUTTON_Y * box_h / pad_h;
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const int leftbtn_y = box_y + LEFTBUTTON_Y * box_h / pad_h;
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bool draw_areas = true;
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bool draw_border = true;
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do {
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int line = 0;
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lcd_clear_display();
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@ -496,6 +527,26 @@ bool dbg_fiiom3k_touchpad(void)
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lcd_putsf(0, line++, "button: %08x", fsm.buttons);
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lcd_putsf(0, line++, "pos x: %4d orig x: %4d", fsm.cur_x, fsm.orig_x);
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lcd_putsf(0, line++, "pos y: %4d orig y: %4d", fsm.cur_y, fsm.orig_y);
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/* draw touchpad box borders */
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if(draw_border)
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lcd_drawrect(box_x, box_y, box_w, box_h);
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/* draw crosshair */
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int tx = box_x + fsm.cur_x * box_w / pad_w;
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int ty = box_y + fsm.cur_y * box_h / pad_h;
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lcd_hline(tx-2, tx+2, ty);
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lcd_vline(tx, ty-2, ty+2);
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/* draw the button areas */
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if(draw_areas) {
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lcd_vline(ss_left_x, box_y, box_y+box_h);
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lcd_hline(ss_left_x, box_x+box_w, ss_top_y);
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lcd_hline(ss_left_x, box_x+box_w, ss_bot_y);
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lcd_hline(box_x, ss_left_x, menubtn_y);
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lcd_hline(box_x, ss_left_x, leftbtn_y);
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}
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lcd_update();
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} while(getbtn() != BUTTON_POWER);
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return false;
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