Add the shutdown routine necessary when bootloader is flashed. Normal build/bootloader still operate as expected.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18651 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2008-09-26 03:08:19 +00:00
parent 143b8f1c30
commit 3ef51c5cbb

View file

@ -64,12 +64,23 @@ bool ide_powered(void)
void power_off(void)
{
int(*reboot_point)(void);
reboot_point=(void*)(unsigned char*) 0x00000000;
/* turn off backlight and wait for 1 second */
_backlight_off();
_buttonlight_off();
sleep(HZ);
/* set SLEEP bit to on in CLKCON to turn off */
/* Rockbox never properly shutdown the player. When the sleep bit is set
* the player actually wakes up in some type of "zombie" state
* because the shutdown routine is not set up properly. So far the
* shutdown routines tried leave the player consuming excess power
* so we rely on the OF to shut everything down instead. (mmu apears to be
* reset when the sleep bit is set)
*/
CLKCON |=(1<<3);
reboot_point();
}
#else /* SIMULATOR */