Patch FS#4745 by Manuel Dejonghe 1) Get CPU out of idle mode on key press (on targets, supporting changing of the CPU freq), thus making the radio screen more responsive; 2) Mute the radio on startup or after pause, until the chip is tuned or a timeout expires (1, resp 2 sec)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8944 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Hristo Kovachev 2006-03-07 11:49:06 +00:00
parent f52dfb9ffd
commit 3de0db0c3b

View file

@ -304,6 +304,8 @@ bool radio_screen(void)
#endif
bool keep_playing = false;
bool statusbar = global_settings.statusbar;
int mute_timeout = current_tick;
int button_timeout = current_tick + (2*HZ);
#ifdef HAS_BUTTONBAR
struct gui_buttonbar buttonbar;
gui_buttonbar_init(&buttonbar);
@ -378,6 +380,14 @@ bool radio_screen(void)
radio_set(RADIO_IF_MEASUREMENT, 0);
radio_set(RADIO_SENSITIVITY, 0);
radio_set(RADIO_FORCE_MONO, global_settings.fm_force_mono);
mute_timeout = current_tick + (1*HZ);
while( !radio_get(RADIO_STEREO)
&&!radio_get(RADIO_TUNED) )
{
if(TIME_AFTER(current_tick, mute_timeout))
break;
yield();
}
radio_set(RADIO_MUTE, 0);
radio_status = FMRADIO_PLAYING;
}
@ -429,6 +439,11 @@ bool radio_screen(void)
button = button_get(false);
else
button = button_get_w_tmo(HZ / PEAK_METER_FPS);
if (button != BUTTON_NONE)
{
cpu_idle_mode(false);
button_timeout = current_tick + (2*HZ);
}
switch(button)
{
#ifdef FM_RC_STOP
@ -603,6 +618,14 @@ bool radio_screen(void)
{
radio_set(RADIO_SLEEP, 0);
radio_set(RADIO_FREQUENCY, curr_freq);
mute_timeout = current_tick + (2*HZ);
while( !radio_get(RADIO_STEREO)
&&!radio_get(RADIO_TUNED) )
{
if(TIME_AFTER(current_tick, mute_timeout))
break;
yield();
}
radio_set(RADIO_MUTE, 0);
radio_status = FMRADIO_PLAYING;
}
@ -731,7 +754,7 @@ bool radio_screen(void)
default:
default_event_handler(button);
break;
}
} /*switch(button)*/
if (button != BUTTON_NONE)
lastbutton = button;
@ -842,7 +865,11 @@ bool radio_screen(void)
{
done = true;
}
}
if (TIME_AFTER(current_tick, button_timeout))
{
cpu_idle_mode(true);
}
} /*while(!done)*/
#ifndef SIMULATOR
if(audio_status() & AUDIO_STATUS_ERROR)