Patch #4790 by Nils Wallménius. Added Bejeweled to the manual. Some minor changes to the text as well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8943 a1c6a512-1295-4272-9138-f99709370657
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7 changed files with 19 additions and 7 deletions
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@ -177,3 +177,4 @@ Aleksey Kozyulin
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Jani Kinnunen
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Rui Marinho
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Alun Thomas
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Nils Wallménius
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14
manual/plugins/bejeweled.tex
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14
manual/plugins/bejeweled.tex
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@ -0,0 +1,14 @@
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\subsection{Bejeweled}
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\begin{figure}[h!]
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\begin{center}
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\includegraphics[width=4cm]{plugins/images/ss-bejeweled-\genericimg.png}
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\end{center}
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\caption{Bejeweled}
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\end{figure}
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Bejeweled is a simple yet addicting game which involves swapping pairs of jewels in order to form connected segments of three or more of the same type.
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The goal of the game is to score as many points as possible before running out of available moves. Higher points are awarded to larger combos. The game advances to the next level after every one hundred points and randomly clears several jewels.\\
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\opt{recorder,recorderv2fm}{Use the direction keys to move the cursor, press Play to select a jewel, press down long on Play to show the menu and press Off to cancel.}
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\opt{ondio}{Use the direction keys to move the cursor, press MENU to select a jewel, press down long on MENU to show the menu and press OFF to cancel.}
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\opt{h1xx}{Use the joystick to move the cursor, press down the joystick to select a jewel, press down long on the joystick to show the menu and press STOP to cancel.}
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\opt{h300}{Use the direction keys to move the cursor, press NAVI to select a jewel, press down long on NAVI to show the menu and press STOP to cancel.}
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\opt{ipodcolor,ipodnano}{Use the directions on the scrollwheel to move the cursor, press SELECT to select a jewel and press down long on SELECT to show the menu.}
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manual/plugins/images/ss-bejeweled-112x64x1.png
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manual/plugins/images/ss-bejeweled-112x64x1.png
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manual/plugins/images/ss-bejeweled-160x128x2.png
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manual/plugins/images/ss-bejeweled-176x132x16.png
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manual/plugins/images/ss-bejeweled-220x176x16.png
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@ -7,12 +7,7 @@ PLAY on them to start them.
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Viewer plugins get started automatically by
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``playing'' an associated file (i.e. text
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files, chip8 games), or from the ``Open with'' option on the File menu.
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Plugins listed here have the platforms they run under (Player for
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Jukebox players, Recorder for Jukebox recorders including Jukebox FM,
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and Ondio for the Ondio SP and FM). If no platforms are listed then
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the plugin runs on all Rockbox platforms.\\
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files, chip8 games), or from the ``Open with'' option on the File menu.\\
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\textbf{The plugin loader}
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Only one plugin can be loaded at a time. Plugins run in the GUI thread
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@ -24,6 +19,8 @@ will carry on playing whilst plugins are being run.
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\section{Games}
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See also the Chip{}-8 emulator on page \pageref{ref:Chip8emulator}.
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\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{\input{plugins/bejeweled.tex}}
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\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{\input{plugins/flipit.tex}}
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\opt{player}{\input{plugins/jackpot.tex}}
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@ -77,7 +74,7 @@ the associated file. Viewers are stored in the
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\opt{recorder,recorderv2fm,ondio}{\input{plugins/chip8emulator.tex}}
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\opt{recorder,recorderv2fm,ondio,h1xx}{\input{plugins/jpegviewer.tex}}
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\opt{recorder,recorderv2fm,ondio,h1xx,h300}{\input{plugins/jpegviewer.tex}}
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\opt{recorder,recorderv2fm,ondio}{\input{plugins/movieplayer.tex}}
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