Just take out some out-of-date TODOs from playback.c and put a big FIXME in pcmbuf.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11217 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
3beaad8d06
commit
1f3360f021
2 changed files with 10 additions and 8 deletions
|
@ -38,7 +38,7 @@
|
|||
#include "thread.h"
|
||||
|
||||
/* Keep watermark high for iPods at least (2s) */
|
||||
#define PCMBUF_WATERMARK (NATIVE_FREQUENCY * 8)
|
||||
#define PCMBUF_WATERMARK (NATIVE_FREQUENCY * 4 * 2)
|
||||
|
||||
/* Structure we can use to queue pcm chunks in memory to be played
|
||||
* by the driver code. */
|
||||
|
@ -203,6 +203,13 @@ process_new_buffer:
|
|||
*realsize = 0;
|
||||
*realstart = NULL;
|
||||
CALL_IF_EXISTS(pcmbuf_event_handler);
|
||||
/* FIXME: We need to find another way to keep the CPU from
|
||||
* being left boosted, because this is boosting in interrupt
|
||||
* context. This is also not a good thing, because it will
|
||||
* result in the CPU being deboosted if there is a legitimate
|
||||
* buffer underrun (albeit only temporarily, because someone
|
||||
* will reboost it soon, but it will make the skip longer
|
||||
* than necessary. */
|
||||
pcmbuf_boost(false);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,19 +17,14 @@
|
|||
*
|
||||
****************************************************************************/
|
||||
|
||||
/* TODO: Check for a possibly broken codepath on a rapid skip, stop event */
|
||||
/* TODO: same in reverse ^^ */
|
||||
/* TODO: Also play, stop ^^ */
|
||||
/* TODO: Can use the track changed callback to detect end of track and seek
|
||||
* in the previous track until this happens */
|
||||
/* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
|
||||
* play whilst audio is paused */
|
||||
/* Design: we have prev_ti already, have a conditional for what type of seek
|
||||
* to do on a seek request, if it is a previous track seek, skip previous,
|
||||
* and in the request_next_track callback set the offset up the same way that
|
||||
* starting from an offset works. */
|
||||
/* This is also necesary to prevent the problem with buffer overwriting on
|
||||
* automatic track changes */
|
||||
/* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
|
||||
* play whilst audio is paused */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
|
Loading…
Reference in a new issue