rockbox/apps/gui/backdrop.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Dave Chapman
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include "config.h"
#include "lcd.h"
#ifdef HAVE_REMOTE_LCD
#include "lcd-remote.h"
#endif
#include "backdrop.h"
static fb_data main_backdrop[LCD_FBHEIGHT][LCD_FBWIDTH]
__attribute__ ((aligned (16)));
static fb_data skin_backdrop[LCD_FBHEIGHT][LCD_FBWIDTH]
__attribute__ ((aligned (16)));
#if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
static fb_remote_data
remote_skin_backdrop[LCD_REMOTE_FBHEIGHT][LCD_REMOTE_FBWIDTH];
static bool remote_skin_backdrop_valid = false;
#endif
static bool main_backdrop_valid = false;
static bool skin_backdrop_valid = false;
/* load a backdrop into a buffer */
static bool load_backdrop(const char* filename, fb_data* backdrop_buffer)
{
struct bitmap bm;
int ret;
/* load the image */
bm.data=(char*)backdrop_buffer;
ret = read_bmp_file(filename, &bm, sizeof(main_backdrop),
FORMAT_NATIVE | FORMAT_DITHER, NULL);
return ((ret > 0)
&& (bm.width == LCD_WIDTH) && (bm.height == LCD_HEIGHT));
}
static bool load_main_backdrop(const char* filename)
{
main_backdrop_valid = load_backdrop(filename, &main_backdrop[0][0]);
return main_backdrop_valid;
}
static inline bool load_skin_backdrop(const char* filename)
{
skin_backdrop_valid = load_backdrop(filename, &skin_backdrop[0][0]);
return skin_backdrop_valid;
}
static inline void unload_main_backdrop(void)
{
main_backdrop_valid = false;
}
static inline void unload_skin_backdrop(void)
{
skin_backdrop_valid = false;
}
static inline void show_main_backdrop(void)
{
lcd_set_backdrop(main_backdrop_valid ? &main_backdrop[0][0] : NULL);
}
static void show_skin_backdrop(void)
{
/* if no wps backdrop, fall back to main backdrop */
if(skin_backdrop_valid)
{
lcd_set_backdrop(&skin_backdrop[0][0]);
}
else
{
show_main_backdrop();
}
}
/* api functions */
bool backdrop_load(enum backdrop_type bdrop, const char* filename)
{
if (bdrop == BACKDROP_MAIN)
return load_main_backdrop(filename);
else if (bdrop == BACKDROP_SKIN_WPS)
return load_skin_backdrop(filename);
else
return false;
}
void backdrop_unload(enum backdrop_type bdrop)
{
if (bdrop == BACKDROP_MAIN)
unload_main_backdrop();
else if (bdrop == BACKDROP_SKIN_WPS)
unload_skin_backdrop();
}
void backdrop_show(enum backdrop_type bdrop)
{
if (bdrop == BACKDROP_MAIN)
show_main_backdrop();
else if (bdrop == BACKDROP_SKIN_WPS)
show_skin_backdrop();
}
void backdrop_hide(void)
{
lcd_set_backdrop(NULL);
}
#if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
static bool load_remote_backdrop(const char* filename,
fb_remote_data* backdrop_buffer)
{
struct bitmap bm;
int ret;
/* load the image */
bm.data=(char*)backdrop_buffer;
ret = read_bmp_file(filename, &bm, sizeof(main_backdrop),
FORMAT_NATIVE | FORMAT_DITHER | FORMAT_REMOTE, NULL);
return ((ret > 0)
&& (bm.width == LCD_REMOTE_WIDTH)
&& (bm.height == LCD_REMOTE_HEIGHT));
}
static inline bool load_remote_skin_backdrop(const char* filename)
{
remote_skin_backdrop_valid =
load_remote_backdrop(filename, &remote_skin_backdrop[0][0]);
return remote_skin_backdrop_valid;
}
static inline void unload_remote_skin_backdrop(void)
{
remote_skin_backdrop_valid = false;
}
static inline void show_remote_main_backdrop(void)
{
lcd_remote_set_backdrop(NULL);
}
static inline void show_remote_skin_backdrop(void)
{
/* if no wps backdrop, fall back to main backdrop */
if(remote_skin_backdrop_valid)
{
lcd_remote_set_backdrop(&remote_skin_backdrop[0][0]);
}
else
{
show_remote_main_backdrop();
}
}
/* api functions */
bool remote_backdrop_load(enum backdrop_type bdrop,
const char *filename)
{
if (bdrop == BACKDROP_SKIN_WPS)
return load_remote_skin_backdrop(filename);
else if (bdrop == BACKDROP_MAIN)
return true;
else
return false;
}
void remote_backdrop_show(enum backdrop_type bdrop)
{
if (bdrop == BACKDROP_MAIN)
show_remote_main_backdrop();
else if (bdrop == BACKDROP_SKIN_WPS)
show_remote_skin_backdrop();
}
void remote_backdrop_unload(enum backdrop_type bdrop)
{
if (bdrop != BACKDROP_MAIN)
unload_remote_skin_backdrop();
}
void remote_backdrop_hide(void)
{
lcd_remote_set_backdrop(NULL);
}
#else
/* api functions */
bool remote_backdrop_load(enum backdrop_type bdrop,
const char *filename)
{
(void)bdrop; (void)filename;
return true;
}
void remote_backdrop_show(enum backdrop_type bdrop)
{
(void)bdrop;
}
void remote_backdrop_unload(enum backdrop_type bdrop)
{
(void)bdrop;
}
void remote_backdrop_hide(void)
{
}
#endif