/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 Dave Chapman * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "config.h" #include "lcd.h" #ifdef HAVE_REMOTE_LCD #include "lcd-remote.h" #endif #include "backdrop.h" static fb_data main_backdrop[LCD_FBHEIGHT][LCD_FBWIDTH] __attribute__ ((aligned (16))); static fb_data skin_backdrop[LCD_FBHEIGHT][LCD_FBWIDTH] __attribute__ ((aligned (16))); #if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1 static fb_remote_data remote_skin_backdrop[LCD_REMOTE_FBHEIGHT][LCD_REMOTE_FBWIDTH]; static bool remote_skin_backdrop_valid = false; #endif static bool main_backdrop_valid = false; static bool skin_backdrop_valid = false; /* load a backdrop into a buffer */ static bool load_backdrop(const char* filename, fb_data* backdrop_buffer) { struct bitmap bm; int ret; /* load the image */ bm.data=(char*)backdrop_buffer; ret = read_bmp_file(filename, &bm, sizeof(main_backdrop), FORMAT_NATIVE | FORMAT_DITHER, NULL); return ((ret > 0) && (bm.width == LCD_WIDTH) && (bm.height == LCD_HEIGHT)); } static bool load_main_backdrop(const char* filename) { main_backdrop_valid = load_backdrop(filename, &main_backdrop[0][0]); return main_backdrop_valid; } static inline bool load_skin_backdrop(const char* filename) { skin_backdrop_valid = load_backdrop(filename, &skin_backdrop[0][0]); return skin_backdrop_valid; } static inline void unload_main_backdrop(void) { main_backdrop_valid = false; } static inline void unload_skin_backdrop(void) { skin_backdrop_valid = false; } static inline void show_main_backdrop(void) { lcd_set_backdrop(main_backdrop_valid ? &main_backdrop[0][0] : NULL); } static void show_skin_backdrop(void) { /* if no wps backdrop, fall back to main backdrop */ if(skin_backdrop_valid) { lcd_set_backdrop(&skin_backdrop[0][0]); } else { show_main_backdrop(); } } /* api functions */ bool backdrop_load(enum backdrop_type bdrop, const char* filename) { if (bdrop == BACKDROP_MAIN) return load_main_backdrop(filename); else if (bdrop == BACKDROP_SKIN_WPS) return load_skin_backdrop(filename); else return false; } void backdrop_unload(enum backdrop_type bdrop) { if (bdrop == BACKDROP_MAIN) unload_main_backdrop(); else if (bdrop == BACKDROP_SKIN_WPS) unload_skin_backdrop(); } void backdrop_show(enum backdrop_type bdrop) { if (bdrop == BACKDROP_MAIN) show_main_backdrop(); else if (bdrop == BACKDROP_SKIN_WPS) show_skin_backdrop(); } void backdrop_hide(void) { lcd_set_backdrop(NULL); } #if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1 static bool load_remote_backdrop(const char* filename, fb_remote_data* backdrop_buffer) { struct bitmap bm; int ret; /* load the image */ bm.data=(char*)backdrop_buffer; ret = read_bmp_file(filename, &bm, sizeof(main_backdrop), FORMAT_NATIVE | FORMAT_DITHER | FORMAT_REMOTE, NULL); return ((ret > 0) && (bm.width == LCD_REMOTE_WIDTH) && (bm.height == LCD_REMOTE_HEIGHT)); } static inline bool load_remote_skin_backdrop(const char* filename) { remote_skin_backdrop_valid = load_remote_backdrop(filename, &remote_skin_backdrop[0][0]); return remote_skin_backdrop_valid; } static inline void unload_remote_skin_backdrop(void) { remote_skin_backdrop_valid = false; } static inline void show_remote_main_backdrop(void) { lcd_remote_set_backdrop(NULL); } static inline void show_remote_skin_backdrop(void) { /* if no wps backdrop, fall back to main backdrop */ if(remote_skin_backdrop_valid) { lcd_remote_set_backdrop(&remote_skin_backdrop[0][0]); } else { show_remote_main_backdrop(); } } /* api functions */ bool remote_backdrop_load(enum backdrop_type bdrop, const char *filename) { if (bdrop == BACKDROP_SKIN_WPS) return load_remote_skin_backdrop(filename); else if (bdrop == BACKDROP_MAIN) return true; else return false; } void remote_backdrop_show(enum backdrop_type bdrop) { if (bdrop == BACKDROP_MAIN) show_remote_main_backdrop(); else if (bdrop == BACKDROP_SKIN_WPS) show_remote_skin_backdrop(); } void remote_backdrop_unload(enum backdrop_type bdrop) { if (bdrop != BACKDROP_MAIN) unload_remote_skin_backdrop(); } void remote_backdrop_hide(void) { lcd_remote_set_backdrop(NULL); } #else /* api functions */ bool remote_backdrop_load(enum backdrop_type bdrop, const char *filename) { (void)bdrop; (void)filename; return true; } void remote_backdrop_show(enum backdrop_type bdrop) { (void)bdrop; } void remote_backdrop_unload(enum backdrop_type bdrop) { (void)bdrop; } void remote_backdrop_hide(void) { } #endif