rockbox/apps/codec_thread.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005-2007 Miika Pekkarinen
* Copyright (C) 2007-2008 Nicolas Pennequin
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "system.h"
#include "playback.h"
#include "codec_thread.h"
#include "kernel.h"
#include "codecs.h"
#include "buffering.h"
#include "pcmbuf.h"
#include "dsp.h"
#include "abrepeat.h"
#include "metadata.h"
#include "splash.h"
/* Define LOGF_ENABLE to enable logf output in this file */
/*#define LOGF_ENABLE*/
#include "logf.h"
/* macros to enable logf for queues
logging on SYS_TIMEOUT can be disabled */
#ifdef SIMULATOR
/* Define this for logf output of all queuing except SYS_TIMEOUT */
#define PLAYBACK_LOGQUEUES
/* Define this to logf SYS_TIMEOUT messages */
/*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/
#endif
#ifdef PLAYBACK_LOGQUEUES
#define LOGFQUEUE logf
#else
#define LOGFQUEUE(...)
#endif
#ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT
#define LOGFQUEUE_SYS_TIMEOUT logf
#else
#define LOGFQUEUE_SYS_TIMEOUT(...)
#endif
/* Variables are commented with the threads that use them:
* A=audio, C=codec, V=voice. A suffix of - indicates that
* the variable is read but not updated on that thread.
* Unless otherwise noted, the extern variables are located
* in playback.c.
*/
/* Main state control */
/* Type of codec loaded? (C/A) */
static int current_codectype SHAREDBSS_ATTR = AFMT_UNKNOWN;
extern struct mp3entry *thistrack_id3, /* the currently playing track */
*othertrack_id3; /* prev track during track-change-transition, or end of playlist,
* next track otherwise */
/* Track change controls */
extern struct event_queue audio_queue SHAREDBSS_ATTR;
extern struct codec_api ci; /* from codecs.c */
/* Codec thread */
static unsigned int codec_thread_id; /* For modifying thread priority later */
static struct event_queue codec_queue SHAREDBSS_ATTR;
static struct queue_sender_list codec_queue_sender_list SHAREDBSS_ATTR;
static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
IBSS_ATTR;
static const char codec_thread_name[] = "codec";
/* static routines */
static void codec_queue_ack(intptr_t ackme)
{
queue_reply(&codec_queue, ackme);
}
static intptr_t codec_queue_send(long id, intptr_t data)
{
return queue_send(&codec_queue, id, data);
}
/**************************************/
/** misc external functions */
/* Used to check whether a new codec must be loaded. See array audio_formats[]
* in metadata.c */
int get_codec_base_type(int type)
{
int base_type = type;
switch (type) {
case AFMT_MPA_L1:
case AFMT_MPA_L2:
case AFMT_MPA_L3:
base_type = AFMT_MPA_L3;
break;
case AFMT_MPC_SV7:
case AFMT_MPC_SV8:
base_type = AFMT_MPC_SV7;
break;
case AFMT_MP4_AAC:
case AFMT_MP4_AAC_HE:
base_type = AFMT_MP4_AAC;
break;
case AFMT_SAP:
case AFMT_CMC:
case AFMT_CM3:
case AFMT_CMR:
case AFMT_CMS:
case AFMT_DMC:
case AFMT_DLT:
case AFMT_MPT:
case AFMT_MPD:
case AFMT_RMT:
case AFMT_TMC:
case AFMT_TM8:
case AFMT_TM2:
base_type = AFMT_SAP;
break;
default:
break;
}
return base_type;
}
const char *get_codec_filename(int cod_spec)
{
const char *fname;
#ifdef HAVE_RECORDING
/* Can choose decoder or encoder if one available */
int type = cod_spec & CODEC_TYPE_MASK;
int afmt = cod_spec & CODEC_AFMT_MASK;
if ((unsigned)afmt >= AFMT_NUM_CODECS)
type = AFMT_UNKNOWN | (type & CODEC_TYPE_MASK);
fname = (type == CODEC_TYPE_ENCODER) ?
audio_formats[afmt].codec_enc_root_fn :
audio_formats[afmt].codec_root_fn;
logf("%s: %d - %s",
(type == CODEC_TYPE_ENCODER) ? "Encoder" : "Decoder",
afmt, fname ? fname : "<unknown>");
#else /* !HAVE_RECORDING */
/* Always decoder */
if ((unsigned)cod_spec >= AFMT_NUM_CODECS)
cod_spec = AFMT_UNKNOWN;
fname = audio_formats[cod_spec].codec_root_fn;
logf("Codec: %d - %s", cod_spec, fname ? fname : "<unknown>");
#endif /* HAVE_RECORDING */
return fname;
} /* get_codec_filename */
/* Borrow the codec thread and return the ID */
void codec_thread_do_callback(void (*fn)(void), unsigned int *id)
{
/* Set id before telling thread to call something; it may be
* needed before this function returns. */
if (id != NULL)
*id = codec_thread_id;
/* Codec thread will signal just before entering callback */
LOGFQUEUE("codec >| Q_CODEC_DO_CALLBACK");
codec_queue_send(Q_CODEC_DO_CALLBACK, (intptr_t)fn);
}
/** codec API callbacks */
static void* codec_get_buffer(size_t *size)
{
ssize_t s = CODEC_SIZE - codec_size;
void *buf = &codecbuf[codec_size];
ALIGN_BUFFER(buf, s, CACHEALIGN_SIZE);
if (s <= 0)
return NULL;
*size = s;
return buf;
}
static void codec_pcmbuf_insert_callback(
const void *ch1, const void *ch2, int count)
{
const char *src[2] = { ch1, ch2 };
while (count > 0)
{
int out_count = dsp_output_count(ci.dsp, count);
int inp_count;
char *dest;
/* Prevent audio from a previous track from playing */
if (ci.new_track || ci.stop_codec)
return;
while ((dest = pcmbuf_request_buffer(&out_count)) == NULL)
{
cancel_cpu_boost();
sleep(1);
if (ci.seek_time || ci.new_track || ci.stop_codec)
return;
}
/* Get the real input_size for output_size bytes, guarding
* against resampling buffer overflows. */
inp_count = dsp_input_count(ci.dsp, out_count);
if (inp_count <= 0)
return;
/* Input size has grown, no error, just don't write more than length */
if (inp_count > count)
inp_count = count;
out_count = dsp_process(ci.dsp, dest, src, inp_count);
if (out_count <= 0)
return;
pcmbuf_write_complete(out_count);
count -= inp_count;
}
} /* codec_pcmbuf_insert_callback */
static void codec_set_elapsed_callback(unsigned long value)
{
if (ci.seek_time)
return;
#ifdef AB_REPEAT_ENABLE
ab_position_report(value);
#endif
unsigned long latency = pcmbuf_get_latency();
if (value < latency)
thistrack_id3->elapsed = 0;
else
{
unsigned long elapsed = value - latency;
if (elapsed > thistrack_id3->elapsed ||
elapsed < thistrack_id3->elapsed - 2)
{
thistrack_id3->elapsed = elapsed;
}
}
}
static void codec_set_offset_callback(size_t value)
{
if (ci.seek_time)
return;
unsigned long latency = pcmbuf_get_latency() * thistrack_id3->bitrate / 8;
if (value < latency)
thistrack_id3->offset = 0;
else
thistrack_id3->offset = value - latency;
}
/* helper function, not a callback */
static void codec_advance_buffer_counters(size_t amount)
{
bufadvance(get_audio_hid(), amount);
ci.curpos += amount;
}
/* copy up-to size bytes into ptr and return the actual size copied */
static size_t codec_filebuf_callback(void *ptr, size_t size)
{
ssize_t copy_n;
if (ci.stop_codec)
return 0;
copy_n = bufread(get_audio_hid(), size, ptr);
/* Nothing requested OR nothing left */
if (copy_n == 0)
return 0;
/* Update read and other position pointers */
codec_advance_buffer_counters(copy_n);
/* Return the actual amount of data copied to the buffer */
return copy_n;
} /* codec_filebuf_callback */
static void* codec_request_buffer_callback(size_t *realsize, size_t reqsize)
{
size_t copy_n = reqsize;
ssize_t ret;
void *ptr;
ret = bufgetdata(get_audio_hid(), reqsize, &ptr);
if (ret >= 0)
copy_n = MIN((size_t)ret, reqsize);
else
copy_n = 0;
if (copy_n == 0)
ptr = NULL;
*realsize = copy_n;
return ptr;
} /* codec_request_buffer_callback */
static void codec_advance_buffer_callback(size_t amount)
{
codec_advance_buffer_counters(amount);
codec_set_offset_callback(ci.curpos);
}
static bool codec_seek_buffer_callback(size_t newpos)
{
logf("codec_seek_buffer_callback");
int ret = bufseek(get_audio_hid(), newpos);
if (ret == 0) {
ci.curpos = newpos;
return true;
}
else {
return false;
}
}
static void codec_seek_complete_callback(void)
{
struct queue_event ev;
logf("seek_complete");
/* Clear DSP */
dsp_configure(ci.dsp, DSP_FLUSH, 0);
/* Post notification to audio thread */
LOGFQUEUE("audio > Q_AUDIO_SEEK_COMPLETE");
queue_post(&audio_queue, Q_AUDIO_SEEK_COMPLETE, 0);
/* Wait for ACK */
queue_wait(&codec_queue, &ev);
/* ACK back in context */
codec_queue_ack(Q_AUDIO_SEEK_COMPLETE);
}
static bool codec_request_next_track_callback(void)
{
struct queue_event ev;
logf("Request new track");
audio_set_prev_elapsed(thistrack_id3->elapsed);
#ifdef AB_REPEAT_ENABLE
ab_end_of_track_report();
#endif
if (ci.stop_codec)
{
/* Handle ACK in outer loop */
LOGFQUEUE("codec: already stopping");
return false;
}
trigger_cpu_boost();
/* Post request to audio thread */
LOGFQUEUE("codec > audio Q_AUDIO_CHECK_NEW_TRACK");
queue_post(&audio_queue, Q_AUDIO_CHECK_NEW_TRACK, 0);
/* Wait for ACK */
queue_wait(&codec_queue, &ev);
if (ev.data == Q_CODEC_REQUEST_COMPLETE)
{
/* Seek to the beginning of the new track because if the struct
mp3entry was buffered, "elapsed" might not be zero (if the track has
been played already but not unbuffered) */
codec_seek_buffer_callback(thistrack_id3->first_frame_offset);
}
/* ACK back in context */
codec_queue_ack(Q_AUDIO_CHECK_NEW_TRACK);
if (ev.data != Q_CODEC_REQUEST_COMPLETE || ci.stop_codec)
{
LOGFQUEUE("codec <= request failed (%d)", ev.data);
return false;
}
LOGFQUEUE("codec <= Q_CODEC_REQEST_COMPLETE");
return true;
}
static void codec_configure_callback(int setting, intptr_t value)
{
if (!dsp_configure(ci.dsp, setting, value))
{ logf("Illegal key:%d", setting); }
}
/* Initialize codec API */
void codec_init_codec_api(void)
{
ci.dsp = (struct dsp_config *)dsp_configure(NULL, DSP_MYDSP,
CODEC_IDX_AUDIO);
ci.codec_get_buffer = codec_get_buffer;
ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
ci.set_elapsed = codec_set_elapsed_callback;
ci.read_filebuf = codec_filebuf_callback;
ci.request_buffer = codec_request_buffer_callback;
ci.advance_buffer = codec_advance_buffer_callback;
ci.seek_buffer = codec_seek_buffer_callback;
ci.seek_complete = codec_seek_complete_callback;
ci.request_next_track = codec_request_next_track_callback;
ci.set_offset = codec_set_offset_callback;
ci.configure = codec_configure_callback;
}
/* track change */
/** CODEC THREAD */
static void codec_thread(void)
{
struct queue_event ev;
while (1)
{
int status = CODEC_OK;
void *handle = NULL;
int hid;
const char *codec_fn;
#ifdef HAVE_CROSSFADE
if (!pcmbuf_is_crossfade_active())
#endif
{
cancel_cpu_boost();
}
queue_wait(&codec_queue, &ev);
switch (ev.id)
{
case Q_CODEC_LOAD_DISK:
LOGFQUEUE("codec < Q_CODEC_LOAD_DISK");
codec_fn = get_codec_filename(ev.data);
if (!codec_fn)
break;
#ifdef AUDIO_HAVE_RECORDING
if (ev.data & CODEC_TYPE_ENCODER)
{
ev.id = Q_ENCODER_LOAD_DISK;
handle = codec_load_file(codec_fn, &ci);
if (handle)
codec_queue_ack(Q_ENCODER_LOAD_DISK);
}
else
#endif
{
codec_queue_ack(Q_CODEC_LOAD_DISK);
handle = codec_load_file(codec_fn, &ci);
}
break;
case Q_CODEC_LOAD:
LOGFQUEUE("codec < Q_CODEC_LOAD");
codec_queue_ack(Q_CODEC_LOAD);
hid = (int)ev.data;
handle = codec_load_buf(hid, &ci);
bufclose(hid);
break;
case Q_CODEC_DO_CALLBACK:
LOGFQUEUE("codec < Q_CODEC_DO_CALLBACK");
codec_queue_ack(Q_CODEC_DO_CALLBACK);
if ((void*)ev.data != NULL)
{
cpucache_commit_discard();
((void (*)(void))ev.data)();
cpucache_commit();
}
break;
default:
LOGFQUEUE("codec < default : %ld", ev.id);
}
if (handle)
{
/* Codec loaded - call the entrypoint */
yield();
logf("codec running");
status = codec_begin(handle);
logf("codec stopped");
codec_close(handle);
current_codectype = AFMT_UNKNOWN;
if (ci.stop_codec)
status = CODEC_OK;
}
switch (ev.id)
{
#ifdef AUDIO_HAVE_RECORDING
case Q_ENCODER_LOAD_DISK:
#endif
case Q_CODEC_LOAD_DISK:
case Q_CODEC_LOAD:
/* Notify about the status */
if (!handle)
status = CODEC_ERROR;
LOGFQUEUE("codec > audio notify status: %d", status);
queue_post(&audio_queue, ev.id, status);
break;
}
}
}
void make_codec_thread(void)
{
queue_init(&codec_queue, false);
codec_thread_id = create_thread(
codec_thread, codec_stack, sizeof(codec_stack),
CREATE_THREAD_FROZEN,
codec_thread_name IF_PRIO(, PRIORITY_PLAYBACK)
IF_COP(, CPU));
queue_enable_queue_send(&codec_queue, &codec_queue_sender_list,
codec_thread_id);
}
void codec_thread_resume(void)
{
thread_thaw(codec_thread_id);
}
bool is_codec_thread(void)
{
return thread_self() == codec_thread_id;
}
#ifdef HAVE_PRIORITY_SCHEDULING
int codec_thread_get_priority(void)
{
return thread_get_priority(codec_thread_id);
}
int codec_thread_set_priority(int priority)
{
return thread_set_priority(codec_thread_id, priority);
}
#endif /* HAVE_PRIORITY_SCHEDULING */
/* functions for audio thread use */
intptr_t codec_ack_msg(intptr_t data, bool stop_codec)
{
intptr_t resp;
LOGFQUEUE("codec >| Q_CODEC_ACK: %d", data);
if (stop_codec)
ci.stop_codec = true;
resp = codec_queue_send(Q_CODEC_ACK, data);
if (stop_codec)
codec_stop();
LOGFQUEUE(" ack: %ld", resp);
return resp;
}
bool codec_load(int hid, int cod_spec)
{
bool retval = false;
ci.stop_codec = false;
current_codectype = cod_spec;
if (hid >= 0)
{
LOGFQUEUE("audio >| codec Q_CODEC_LOAD: %d", hid);
retval = codec_queue_send(Q_CODEC_LOAD, hid) != Q_NULL;
}
else
{
LOGFQUEUE("audio >| codec Q_CODEC_LOAD_DISK: %d", cod_spec);
retval = codec_queue_send(Q_CODEC_LOAD_DISK, cod_spec) != Q_NULL;
}
if (!retval)
{
ci.stop_codec = true;
current_codectype = AFMT_UNKNOWN;
}
return retval;
}
void codec_stop(void)
{
ci.stop_codec = true;
/* Wait until it's in the main loop */
while (codec_ack_msg(0, false) != Q_NULL);
current_codectype = AFMT_UNKNOWN;
}
int codec_loaded(void)
{
return current_codectype;
}