/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005-2007 Miika Pekkarinen * Copyright (C) 2007-2008 Nicolas Pennequin * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #include "system.h" #include "playback.h" #include "codec_thread.h" #include "kernel.h" #include "codecs.h" #include "buffering.h" #include "pcmbuf.h" #include "dsp.h" #include "abrepeat.h" #include "metadata.h" #include "splash.h" /* Define LOGF_ENABLE to enable logf output in this file */ /*#define LOGF_ENABLE*/ #include "logf.h" /* macros to enable logf for queues logging on SYS_TIMEOUT can be disabled */ #ifdef SIMULATOR /* Define this for logf output of all queuing except SYS_TIMEOUT */ #define PLAYBACK_LOGQUEUES /* Define this to logf SYS_TIMEOUT messages */ /*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/ #endif #ifdef PLAYBACK_LOGQUEUES #define LOGFQUEUE logf #else #define LOGFQUEUE(...) #endif #ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT #define LOGFQUEUE_SYS_TIMEOUT logf #else #define LOGFQUEUE_SYS_TIMEOUT(...) #endif /* Variables are commented with the threads that use them: * A=audio, C=codec, V=voice. A suffix of - indicates that * the variable is read but not updated on that thread. * Unless otherwise noted, the extern variables are located * in playback.c. */ /* Main state control */ /* Type of codec loaded? (C/A) */ static int current_codectype SHAREDBSS_ATTR = AFMT_UNKNOWN; extern struct mp3entry *thistrack_id3, /* the currently playing track */ *othertrack_id3; /* prev track during track-change-transition, or end of playlist, * next track otherwise */ /* Track change controls */ extern struct event_queue audio_queue SHAREDBSS_ATTR; extern struct codec_api ci; /* from codecs.c */ /* Codec thread */ static unsigned int codec_thread_id; /* For modifying thread priority later */ static struct event_queue codec_queue SHAREDBSS_ATTR; static struct queue_sender_list codec_queue_sender_list SHAREDBSS_ATTR; static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)] IBSS_ATTR; static const char codec_thread_name[] = "codec"; /* static routines */ static void codec_queue_ack(intptr_t ackme) { queue_reply(&codec_queue, ackme); } static intptr_t codec_queue_send(long id, intptr_t data) { return queue_send(&codec_queue, id, data); } /**************************************/ /** misc external functions */ /* Used to check whether a new codec must be loaded. See array audio_formats[] * in metadata.c */ int get_codec_base_type(int type) { int base_type = type; switch (type) { case AFMT_MPA_L1: case AFMT_MPA_L2: case AFMT_MPA_L3: base_type = AFMT_MPA_L3; break; case AFMT_MPC_SV7: case AFMT_MPC_SV8: base_type = AFMT_MPC_SV7; break; case AFMT_MP4_AAC: case AFMT_MP4_AAC_HE: base_type = AFMT_MP4_AAC; break; case AFMT_SAP: case AFMT_CMC: case AFMT_CM3: case AFMT_CMR: case AFMT_CMS: case AFMT_DMC: case AFMT_DLT: case AFMT_MPT: case AFMT_MPD: case AFMT_RMT: case AFMT_TMC: case AFMT_TM8: case AFMT_TM2: base_type = AFMT_SAP; break; default: break; } return base_type; } const char *get_codec_filename(int cod_spec) { const char *fname; #ifdef HAVE_RECORDING /* Can choose decoder or encoder if one available */ int type = cod_spec & CODEC_TYPE_MASK; int afmt = cod_spec & CODEC_AFMT_MASK; if ((unsigned)afmt >= AFMT_NUM_CODECS) type = AFMT_UNKNOWN | (type & CODEC_TYPE_MASK); fname = (type == CODEC_TYPE_ENCODER) ? audio_formats[afmt].codec_enc_root_fn : audio_formats[afmt].codec_root_fn; logf("%s: %d - %s", (type == CODEC_TYPE_ENCODER) ? "Encoder" : "Decoder", afmt, fname ? fname : ""); #else /* !HAVE_RECORDING */ /* Always decoder */ if ((unsigned)cod_spec >= AFMT_NUM_CODECS) cod_spec = AFMT_UNKNOWN; fname = audio_formats[cod_spec].codec_root_fn; logf("Codec: %d - %s", cod_spec, fname ? fname : ""); #endif /* HAVE_RECORDING */ return fname; } /* get_codec_filename */ /* Borrow the codec thread and return the ID */ void codec_thread_do_callback(void (*fn)(void), unsigned int *id) { /* Set id before telling thread to call something; it may be * needed before this function returns. */ if (id != NULL) *id = codec_thread_id; /* Codec thread will signal just before entering callback */ LOGFQUEUE("codec >| Q_CODEC_DO_CALLBACK"); codec_queue_send(Q_CODEC_DO_CALLBACK, (intptr_t)fn); } /** codec API callbacks */ static void* codec_get_buffer(size_t *size) { ssize_t s = CODEC_SIZE - codec_size; void *buf = &codecbuf[codec_size]; ALIGN_BUFFER(buf, s, CACHEALIGN_SIZE); if (s <= 0) return NULL; *size = s; return buf; } static void codec_pcmbuf_insert_callback( const void *ch1, const void *ch2, int count) { const char *src[2] = { ch1, ch2 }; while (count > 0) { int out_count = dsp_output_count(ci.dsp, count); int inp_count; char *dest; /* Prevent audio from a previous track from playing */ if (ci.new_track || ci.stop_codec) return; while ((dest = pcmbuf_request_buffer(&out_count)) == NULL) { cancel_cpu_boost(); sleep(1); if (ci.seek_time || ci.new_track || ci.stop_codec) return; } /* Get the real input_size for output_size bytes, guarding * against resampling buffer overflows. */ inp_count = dsp_input_count(ci.dsp, out_count); if (inp_count <= 0) return; /* Input size has grown, no error, just don't write more than length */ if (inp_count > count) inp_count = count; out_count = dsp_process(ci.dsp, dest, src, inp_count); if (out_count <= 0) return; pcmbuf_write_complete(out_count); count -= inp_count; } } /* codec_pcmbuf_insert_callback */ static void codec_set_elapsed_callback(unsigned long value) { if (ci.seek_time) return; #ifdef AB_REPEAT_ENABLE ab_position_report(value); #endif unsigned long latency = pcmbuf_get_latency(); if (value < latency) thistrack_id3->elapsed = 0; else { unsigned long elapsed = value - latency; if (elapsed > thistrack_id3->elapsed || elapsed < thistrack_id3->elapsed - 2) { thistrack_id3->elapsed = elapsed; } } } static void codec_set_offset_callback(size_t value) { if (ci.seek_time) return; unsigned long latency = pcmbuf_get_latency() * thistrack_id3->bitrate / 8; if (value < latency) thistrack_id3->offset = 0; else thistrack_id3->offset = value - latency; } /* helper function, not a callback */ static void codec_advance_buffer_counters(size_t amount) { bufadvance(get_audio_hid(), amount); ci.curpos += amount; } /* copy up-to size bytes into ptr and return the actual size copied */ static size_t codec_filebuf_callback(void *ptr, size_t size) { ssize_t copy_n; if (ci.stop_codec) return 0; copy_n = bufread(get_audio_hid(), size, ptr); /* Nothing requested OR nothing left */ if (copy_n == 0) return 0; /* Update read and other position pointers */ codec_advance_buffer_counters(copy_n); /* Return the actual amount of data copied to the buffer */ return copy_n; } /* codec_filebuf_callback */ static void* codec_request_buffer_callback(size_t *realsize, size_t reqsize) { size_t copy_n = reqsize; ssize_t ret; void *ptr; ret = bufgetdata(get_audio_hid(), reqsize, &ptr); if (ret >= 0) copy_n = MIN((size_t)ret, reqsize); else copy_n = 0; if (copy_n == 0) ptr = NULL; *realsize = copy_n; return ptr; } /* codec_request_buffer_callback */ static void codec_advance_buffer_callback(size_t amount) { codec_advance_buffer_counters(amount); codec_set_offset_callback(ci.curpos); } static bool codec_seek_buffer_callback(size_t newpos) { logf("codec_seek_buffer_callback"); int ret = bufseek(get_audio_hid(), newpos); if (ret == 0) { ci.curpos = newpos; return true; } else { return false; } } static void codec_seek_complete_callback(void) { struct queue_event ev; logf("seek_complete"); /* Clear DSP */ dsp_configure(ci.dsp, DSP_FLUSH, 0); /* Post notification to audio thread */ LOGFQUEUE("audio > Q_AUDIO_SEEK_COMPLETE"); queue_post(&audio_queue, Q_AUDIO_SEEK_COMPLETE, 0); /* Wait for ACK */ queue_wait(&codec_queue, &ev); /* ACK back in context */ codec_queue_ack(Q_AUDIO_SEEK_COMPLETE); } static bool codec_request_next_track_callback(void) { struct queue_event ev; logf("Request new track"); audio_set_prev_elapsed(thistrack_id3->elapsed); #ifdef AB_REPEAT_ENABLE ab_end_of_track_report(); #endif if (ci.stop_codec) { /* Handle ACK in outer loop */ LOGFQUEUE("codec: already stopping"); return false; } trigger_cpu_boost(); /* Post request to audio thread */ LOGFQUEUE("codec > audio Q_AUDIO_CHECK_NEW_TRACK"); queue_post(&audio_queue, Q_AUDIO_CHECK_NEW_TRACK, 0); /* Wait for ACK */ queue_wait(&codec_queue, &ev); if (ev.data == Q_CODEC_REQUEST_COMPLETE) { /* Seek to the beginning of the new track because if the struct mp3entry was buffered, "elapsed" might not be zero (if the track has been played already but not unbuffered) */ codec_seek_buffer_callback(thistrack_id3->first_frame_offset); } /* ACK back in context */ codec_queue_ack(Q_AUDIO_CHECK_NEW_TRACK); if (ev.data != Q_CODEC_REQUEST_COMPLETE || ci.stop_codec) { LOGFQUEUE("codec <= request failed (%d)", ev.data); return false; } LOGFQUEUE("codec <= Q_CODEC_REQEST_COMPLETE"); return true; } static void codec_configure_callback(int setting, intptr_t value) { if (!dsp_configure(ci.dsp, setting, value)) { logf("Illegal key:%d", setting); } } /* Initialize codec API */ void codec_init_codec_api(void) { ci.dsp = (struct dsp_config *)dsp_configure(NULL, DSP_MYDSP, CODEC_IDX_AUDIO); ci.codec_get_buffer = codec_get_buffer; ci.pcmbuf_insert = codec_pcmbuf_insert_callback; ci.set_elapsed = codec_set_elapsed_callback; ci.read_filebuf = codec_filebuf_callback; ci.request_buffer = codec_request_buffer_callback; ci.advance_buffer = codec_advance_buffer_callback; ci.seek_buffer = codec_seek_buffer_callback; ci.seek_complete = codec_seek_complete_callback; ci.request_next_track = codec_request_next_track_callback; ci.set_offset = codec_set_offset_callback; ci.configure = codec_configure_callback; } /* track change */ /** CODEC THREAD */ static void codec_thread(void) { struct queue_event ev; while (1) { int status = CODEC_OK; void *handle = NULL; int hid; const char *codec_fn; #ifdef HAVE_CROSSFADE if (!pcmbuf_is_crossfade_active()) #endif { cancel_cpu_boost(); } queue_wait(&codec_queue, &ev); switch (ev.id) { case Q_CODEC_LOAD_DISK: LOGFQUEUE("codec < Q_CODEC_LOAD_DISK"); codec_fn = get_codec_filename(ev.data); if (!codec_fn) break; #ifdef AUDIO_HAVE_RECORDING if (ev.data & CODEC_TYPE_ENCODER) { ev.id = Q_ENCODER_LOAD_DISK; handle = codec_load_file(codec_fn, &ci); if (handle) codec_queue_ack(Q_ENCODER_LOAD_DISK); } else #endif { codec_queue_ack(Q_CODEC_LOAD_DISK); handle = codec_load_file(codec_fn, &ci); } break; case Q_CODEC_LOAD: LOGFQUEUE("codec < Q_CODEC_LOAD"); codec_queue_ack(Q_CODEC_LOAD); hid = (int)ev.data; handle = codec_load_buf(hid, &ci); bufclose(hid); break; case Q_CODEC_DO_CALLBACK: LOGFQUEUE("codec < Q_CODEC_DO_CALLBACK"); codec_queue_ack(Q_CODEC_DO_CALLBACK); if ((void*)ev.data != NULL) { cpucache_commit_discard(); ((void (*)(void))ev.data)(); cpucache_commit(); } break; default: LOGFQUEUE("codec < default : %ld", ev.id); } if (handle) { /* Codec loaded - call the entrypoint */ yield(); logf("codec running"); status = codec_begin(handle); logf("codec stopped"); codec_close(handle); current_codectype = AFMT_UNKNOWN; if (ci.stop_codec) status = CODEC_OK; } switch (ev.id) { #ifdef AUDIO_HAVE_RECORDING case Q_ENCODER_LOAD_DISK: #endif case Q_CODEC_LOAD_DISK: case Q_CODEC_LOAD: /* Notify about the status */ if (!handle) status = CODEC_ERROR; LOGFQUEUE("codec > audio notify status: %d", status); queue_post(&audio_queue, ev.id, status); break; } } } void make_codec_thread(void) { queue_init(&codec_queue, false); codec_thread_id = create_thread( codec_thread, codec_stack, sizeof(codec_stack), CREATE_THREAD_FROZEN, codec_thread_name IF_PRIO(, PRIORITY_PLAYBACK) IF_COP(, CPU)); queue_enable_queue_send(&codec_queue, &codec_queue_sender_list, codec_thread_id); } void codec_thread_resume(void) { thread_thaw(codec_thread_id); } bool is_codec_thread(void) { return thread_self() == codec_thread_id; } #ifdef HAVE_PRIORITY_SCHEDULING int codec_thread_get_priority(void) { return thread_get_priority(codec_thread_id); } int codec_thread_set_priority(int priority) { return thread_set_priority(codec_thread_id, priority); } #endif /* HAVE_PRIORITY_SCHEDULING */ /* functions for audio thread use */ intptr_t codec_ack_msg(intptr_t data, bool stop_codec) { intptr_t resp; LOGFQUEUE("codec >| Q_CODEC_ACK: %d", data); if (stop_codec) ci.stop_codec = true; resp = codec_queue_send(Q_CODEC_ACK, data); if (stop_codec) codec_stop(); LOGFQUEUE(" ack: %ld", resp); return resp; } bool codec_load(int hid, int cod_spec) { bool retval = false; ci.stop_codec = false; current_codectype = cod_spec; if (hid >= 0) { LOGFQUEUE("audio >| codec Q_CODEC_LOAD: %d", hid); retval = codec_queue_send(Q_CODEC_LOAD, hid) != Q_NULL; } else { LOGFQUEUE("audio >| codec Q_CODEC_LOAD_DISK: %d", cod_spec); retval = codec_queue_send(Q_CODEC_LOAD_DISK, cod_spec) != Q_NULL; } if (!retval) { ci.stop_codec = true; current_codectype = AFMT_UNKNOWN; } return retval; } void codec_stop(void) { ci.stop_codec = true; /* Wait until it's in the main loop */ while (codec_ack_msg(0, false) != Q_NULL); current_codectype = AFMT_UNKNOWN; } int codec_loaded(void) { return current_codectype; }