rockbox/uisimulator/win32/lcd-win32.h

44 lines
1.4 KiB
C
Raw Normal View History

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Felix Arends
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __LCDWIN32_H__
#define __LCDWIN32_H__
#include "uisw32.h"
#include "lcd.h"
// BITMAPINFO256
typedef struct
{
BITMAPINFOHEADER bmiHeader;
RGBQUAD bmiColors[256];
} BITMAPINFO256;
extern char bitmap[LCD_HEIGHT][LCD_WIDTH]; // the ui display
extern BITMAPINFO256 bmi; // bitmap information
#ifdef HAVE_REMOTE_LCD
extern char remote_bitmap[LCD_REMOTE_HEIGHT][LCD_REMOTE_WIDTH];
extern BITMAPINFO256 remote_bmi; // bitmap information
#endif
void simlcdinit(void);
#endif // #ifndef __LCDWIN32_H__