2006-07-10 18:59:48 +00:00
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% $Id$ %
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2006-03-16 20:53:09 +00:00
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\subsection{Fire}
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2006-04-02 17:29:44 +00:00
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\screenshot{plugins/images/ss-fire}{Fire}{img:fire}
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2006-03-16 20:53:09 +00:00
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Fire is a demo displaying a fire effect.
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2010-05-20 17:38:38 +00:00
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\begin{btnmap}
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2010-05-29 15:23:22 +00:00
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\nopt{scrollwheel}{\PluginUp{} / \PluginDown}
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\opt{scrollwheel}{\PluginScrollFwd{} / \PluginScrollBack}
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\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp{} / \PluginRCDown}
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2006-07-10 18:59:48 +00:00
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& Increase / decrease number of flames\\
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2010-05-29 15:23:22 +00:00
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\PluginLeft
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\opt{HAVEREMOTEKEYMAP}{& \PluginRCLeft}
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2006-03-16 20:53:09 +00:00
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& Toggle flame type\\
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2010-05-29 15:23:22 +00:00
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\PluginRight
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\opt{HAVEREMOTEKEYMAP}{& \PluginRCRight}
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2006-03-16 20:53:09 +00:00
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& Toggle moving flames\\
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2010-05-29 15:23:22 +00:00
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plugins: Improve usability of iPod keymaps
- Reduce need to press multiple buttons at
the same time to quit a plugin
- Have "Menu" be default way to quit plugins or
to access plugin menu
- Fall back to (Long) "Select" or Long "Menu"
in cases where Menu button isn't available
(e.g. in ImageViewer and many games)
out of scope:
boomshine, lua_scripts, Rockpaint,
Doom, Duke3D, Pacbox, Quake,
Sgt-Puzzles, Wolf3D, XWorld,
Minesweeper, Pixel Painter, Spacerocks
Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
2022-12-18 20:13:15 +00:00
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\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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2010-05-29 15:23:22 +00:00
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\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
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2006-04-03 22:45:01 +00:00
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& Quit\\
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2010-05-20 17:38:38 +00:00
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\end{btnmap}
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