440 lines
11 KiB
C
440 lines
11 KiB
C
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#include <windows.h>
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#include <process.h>
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#include "uisw32.h"
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#include "lcd.h"
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#ifdef HAVE_LCD_CHARCELLS
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# ifndef JBP_OLD
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static char const lcd_ascii[] =
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{
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/*****************************************************************************************/
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/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
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/* ************************************************************************************/
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/* 0x */ 0x00,0x01,0x02,0x03,0x00,0x00,0x00,0x00,0x04,0x05,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 1x */ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 2x */ 0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F,
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/* 3x */ 0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,
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/* 4x */ 0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,
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/* 5x */ 0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0x5F,
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/* 6x */ 0x60,0x61,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,
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/* 7x */ 0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0x20,0x20,0x20,0x20,0x20,
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/* 8x */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* 9x */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* Ax */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* Bx */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* Cx */ 0x41,0x41,0x41,0x41,0x41,0x41,0x20,0x43,0x45,0x45,0x45,0x45,0x49,0x49,0x49,0x49,
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/* Dx */ 0x44,0x4E,0x4F,0x4F,0x4F,0x4F,0x4F,0x20,0x20,0x55,0x55,0x55,0x55,0x59,0x20,0x20,
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/* Ex */ 0x61,0x61,0x61,0x61,0x61,0x61,0x20,0x63,0x65,0x65,0x65,0x65,0x69,0x69,0x69,0x69,
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/* Fx */ 0x64,0x6E,0x6F,0x6F,0x6F,0x6F,0x6F,0x20,0x20,0x75,0x75,0x75,0x75,0x79,0x79,0x79
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/******/
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};
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# else
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static char const lcd_ascii[] =
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{
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/*****************************************************************************************/
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/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
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/* ************************************************************************************/
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/* 0x */ 0x00,0x01,0x02,0x03,0x00,0x00,0x00,0x00,0x85,0x89,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 1x */ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 2x */ 0x24,0x25,0x26,0x37,0x06,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F,0x30,0x31,0x32,0x33,
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/* 3x */ 0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,0x40,0x41,0x42,0x43,
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/* 4x */ 0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,0x50,0x51,0x52,0x53,
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/* 5x */ 0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0xA9,0x33,0xCE,0x00,0x15,
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/* 6x */ 0x00,0x65,0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,0x70,0x71,0x72,0x73,
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/* 7x */ 0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0x7B,0x7C,0x7D,0x7E,0x24,0x24,0x24,0x24,0x24,
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/* 8x */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* 9x */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* Ax */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* Bx */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* Cx */ 0x45,0x45,0x45,0x45,0x45,0x45,0x24,0x47,0x49,0x49,0x49,0x49,0x4D,0x4D,0x4D,0x4D,
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/* Dx */ 0x48,0x52,0x53,0x53,0x53,0x53,0x53,0x24,0x24,0x59,0x59,0x59,0x59,0x5D,0x24,0x24,
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/* Ex */ 0x65,0x65,0x65,0x65,0x65,0x65,0x24,0x67,0x69,0x69,0x69,0x69,0x6D,0x6D,0x6D,0x6D,
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/* Fx */ 0x73,0x72,0x73,0x73,0x73,0x73,0x73,0x24,0x24,0x79,0x79,0x79,0x79,0x7D,0x24,0x7D
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/******/
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};
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# endif
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void lcd_puts (char const *string)
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{
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while (*string)
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lcd_data (LCD_ASCII(*string++));
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}
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void lcd_putns (char const *string,int n)
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{
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while (n--)
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lcd_data (LCD_ASCII(*string++));
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}
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void lcd_putc (int character)
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{
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lcd_data (LCD_ASCII(character));
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}
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void lcd_pattern (int which,char const *pattern,int count)
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{
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lcd_instruction (LCD_PRAM|which);
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lcd_copy ((void *)pattern,count);
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}
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void lcd_puthex (unsigned int value,int digits)
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{
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switch (digits) {
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case 8:
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lcd_puthex (value >> 16,4);
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case 4:
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lcd_puthex (value >> 8,2);
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case 2:
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lcd_puthex (value >> 4,1);
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case 1:
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value &= 15;
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lcd_putc (value+((value < 10) ? '0' : ('A'-10)));
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}
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}
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/* HAVE_LCD_CHARCELLS */
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#elif defined(HAVE_LCD_BITMAP)
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/*
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* All bitmaps have this format:
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* Bits within a byte are arranged veritcally, LSB at top.
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* Bytes are stored in column-major format, with byte 0 at top left,
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* byte 1 is 2nd from top, etc. Bytes following left-most column
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* starts 2nd left column, etc.
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*
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* Note: The HW takes bitmap bytes in row-major order.
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*
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* Memory copy of display bitmap
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*/
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unsigned char display[DISP_X][DISP_Y/8];
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/*
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* ASCII character generation tables
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*
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* This contains only the printable characters (0x20-0x7f).
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* Each element in this table is a character pattern bitmap.
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*/
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#define ASCII_MIN 0x20 /* First char in table */
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#define ASCII_MAX 0x7f /* Last char in table */
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extern const unsigned char char_gen_6x8[][5][1];
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extern const unsigned char char_gen_8x12[][7][2];
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extern const unsigned char char_gen_12x16[][11][2];
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/* All zeros and ones bitmaps for area filling */
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static const unsigned char zeros[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00 };
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static const unsigned char ones[] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff };
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static int lcd_y; /* Current pixel row */
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static int lcd_x; /* Current pixel column */
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static int lcd_size; /* Current font width */
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/*
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* Clear the display
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*/
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void lcd_clear_display (void)
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{
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lcd_position (0, 0, 8);
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memset (display, 0, sizeof display);
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}
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/*
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* Set current x,y position and font size
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*/
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void lcd_position (int x, int y, int size)
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{
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if (x >= 0 && x < DISP_X && y >= 0 && y < DISP_Y)
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{
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lcd_x = x;
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lcd_y = y;
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}
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lcd_size = size;
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}
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/*
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* Display a string at current position and size
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*/
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void lcd_string (const char *str)
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{
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int x = lcd_x;
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int nx = lcd_size;
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int ny, ch;
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const unsigned char *src;
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if (nx == 12)
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ny = 16;
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else if (nx == 8)
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ny = 12;
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else
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{
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nx = 6;
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ny = 8;
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}
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while ((ch = *str++) != '\0')
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{
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if (ch == '\n' || lcd_x + nx > DISP_X)
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{
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/* Wrap to next line */
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lcd_x = x;
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lcd_y += ny;
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}
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if (lcd_y + ny > DISP_Y)
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return;
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/* Limit to char generation table */
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if (ch >= ASCII_MIN && ch <= ASCII_MAX)
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{
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if (nx == 12)
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src = char_gen_12x16[ch-ASCII_MIN][0];
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else if (nx == 8)
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src = char_gen_8x12[ch-ASCII_MIN][0];
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else
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src = char_gen_6x8[ch-ASCII_MIN][0];
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lcd_bitmap (src, lcd_x, lcd_y, nx-1, ny, TRUE);
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lcd_bitmap (zeros, lcd_x+nx-1, lcd_y, 1, ny, TRUE);
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lcd_x += nx;
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}
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}
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}
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/*
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* Display a bitmap at (x, y), size (nx, ny)
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* clear is TRUE to clear destination area first
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*/
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void lcd_bitmap (const unsigned char *src, int x, int y, int nx, int ny,
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bool clear)
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{
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unsigned char *dst;
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unsigned char *dst2 = &display[x][y/8];
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unsigned int data, mask, mask2, mask3, mask4;
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int shift = y & 7;
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ny += shift;
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/* Calculate bit masks */
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mask4 = ~(0xfe << ((ny-1) & 7));
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if (clear)
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{
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mask = ~(0xff << shift);
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mask2 = 0;
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mask3 = ~mask4;
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if (ny <= 8)
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mask3 |= mask;
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}
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else
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mask = mask2 = mask3 = 0xff;
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/* Loop for each column */
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for (x = 0; x < nx; x++)
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{
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dst = dst2;
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dst2 += DISP_Y/8;
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data = 0;
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y = 0;
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if (ny > 8)
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{
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/* First partial row */
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data = *src++ << shift;
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*dst = (*dst & mask) ^ data;
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data >>= 8;
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dst++;
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/* Intermediate rows */
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for (y = 8; y < ny-8; y += 8)
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{
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data |= *src++ << shift;
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*dst = (*dst & mask2) ^ data;
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data >>= 8;
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dst++;
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}
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}
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/* Last partial row */
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if (y + shift < ny)
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data |= *src++ << shift;
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*dst = (*dst & mask3) ^ (data & mask4);
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}
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}
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/*
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* Clear a rectangular area at (x, y), size (nx, ny)
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*/
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void lcd_clearrect (int x, int y, int nx, int ny)
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{
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int i;
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for (i = 0; i < nx; i++)
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lcd_bitmap (zeros, x+i, y, 1, ny, TRUE);
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}
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/*
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* Fill a rectangular area at (x, y), size (nx, ny)
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*/
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void lcd_fillrect (int x, int y, int nx, int ny)
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{
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int i;
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for (i = 0; i < nx; i++)
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lcd_bitmap (ones, x+i, y, 1, ny, TRUE);
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}
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/* Invert a rectangular area at (x, y), size (nx, ny) */
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void lcd_invertrect (int x, int y, int nx, int ny)
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{
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int i;
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for (i = 0; i < nx; i++)
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lcd_bitmap (ones, x+i, y, 1, ny, FALSE);
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}
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#define DRAW_PIXEL(x,y) display[x][y/8] |= (1<<(y&7))
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#define CLEAR_PIXEL(x,y) display[x][y/8] &= ~(1<<(y&7))
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void lcd_drawline( int x1, int y1, int x2, int y2 )
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{
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int numpixels;
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int i;
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int deltax, deltay;
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int d, dinc1, dinc2;
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int x, xinc1, xinc2;
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int y, yinc1, yinc2;
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deltax = abs(x2 - x1);
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deltay = abs(y2 - y1);
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if(deltax >= deltay)
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{
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numpixels = deltax;
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d = 2 * deltay - deltax;
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dinc1 = deltay * 2;
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dinc2 = (deltay - deltax) * 2;
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xinc1 = 1;
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xinc2 = 1;
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yinc1 = 0;
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yinc2 = 1;
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}
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else
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{
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numpixels = deltay;
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d = 2 * deltax - deltay;
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dinc1 = deltax * 2;
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dinc2 = (deltax - deltay) * 2;
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xinc1 = 0;
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xinc2 = 1;
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yinc1 = 1;
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yinc2 = 1;
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}
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numpixels++; /* include endpoints */
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if(x1 > x2)
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{
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xinc1 = -xinc1;
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xinc2 = -xinc2;
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}
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if(y1 > y2)
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{
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yinc1 = -yinc1;
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yinc2 = -yinc2;
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}
|
||
|
|
||
|
x = x1;
|
||
|
y = y1;
|
||
|
|
||
|
for(i=0; i<numpixels; i++)
|
||
|
{
|
||
|
DRAW_PIXEL(x,y);
|
||
|
|
||
|
if(d < 0)
|
||
|
{
|
||
|
d += dinc1;
|
||
|
x += xinc1;
|
||
|
y += yinc1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
d += dinc2;
|
||
|
x += xinc2;
|
||
|
y += yinc2;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Set a single pixel
|
||
|
*/
|
||
|
void lcd_drawpixel(int x, int y)
|
||
|
{
|
||
|
DRAW_PIXEL(x,y);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Clear a single pixel
|
||
|
*/
|
||
|
void lcd_clearpixel(int x, int y)
|
||
|
{
|
||
|
CLEAR_PIXEL(x,y);
|
||
|
}
|
||
|
|
||
|
|
||
|
#else
|
||
|
/* no LCD defined, no code to use */
|
||
|
#endif
|
||
|
|
||
|
//
|
||
|
//
|
||
|
//
|
||
|
// simulator specific code
|
||
|
//
|
||
|
//
|
||
|
//
|
||
|
|
||
|
// varaibles
|
||
|
unsigned char display[DISP_X][DISP_Y/8]; // the display
|
||
|
char bitmap[DISP_Y][DISP_X]; // the ui display
|
||
|
|
||
|
BITMAPINFO2 bmi =
|
||
|
{
|
||
|
sizeof (BITMAPINFOHEADER),
|
||
|
DISP_X, -DISP_Y, 1, 8,
|
||
|
BI_RGB, 0, 0, 0, 2, 2,
|
||
|
UI_LCD_COLOR, 0, // green background color
|
||
|
0, 0, 0, 0 // black color
|
||
|
}; // bitmap information
|
||
|
|
||
|
|
||
|
// lcd_init
|
||
|
// init lcd controler
|
||
|
void lcd_init()
|
||
|
{
|
||
|
lcd_clear_display ();
|
||
|
}
|
||
|
|
||
|
// lcd_update
|
||
|
// update lcd
|
||
|
void lcd_update()
|
||
|
{
|
||
|
int x, y;
|
||
|
if (hGUIWnd == NULL)
|
||
|
_endthread ();
|
||
|
|
||
|
for (x = 0; x < DISP_X; x++)
|
||
|
for (y = 0; y < DISP_Y; y++)
|
||
|
bitmap[y][x] = ((display[x][y/8] >> (y & 7)) & 1);
|
||
|
|
||
|
InvalidateRect (hGUIWnd, NULL, FALSE);
|
||
|
|
||
|
// natural sleep :)
|
||
|
Sleep (50);
|
||
|
}
|