rockbox/apps/gui/gwps.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Jerome Kuptz
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "config.h"
#include "system.h"
#include "file.h"
#include "lcd.h"
#include "font.h"
#include "backlight.h"
#include "action.h"
#include "kernel.h"
#include "tree.h"
#include "debug.h"
#include "sprintf.h"
#include "settings.h"
#include "gwps.h"
#include "gwps-common.h"
#include "audio.h"
#include "usb.h"
#include "status.h"
#include "main_menu.h"
#include "ata.h"
#include "screens.h"
#include "playlist.h"
#ifdef HAVE_LCD_BITMAP
#include "icons.h"
#include "peakmeter.h"
#endif
#include "action.h"
#include "lang.h"
#include "bookmark.h"
#include "misc.h"
#include "sound.h"
#include "onplay.h"
#include "abrepeat.h"
#include "playback.h"
#include "splash.h"
#include "cuesheet.h"
#if LCD_DEPTH > 1
#include "backdrop.h"
#endif
#include "ata_idle_notify.h"
#include "root_menu.h"
/* currently only on wps_state is needed */
struct wps_state wps_state;
struct gui_wps gui_wps[NB_SCREENS];
static struct wps_data wps_datas[NB_SCREENS];
/* change the path to the current played track */
static void wps_state_update_ctp(const char *path);
/* initial setup of wps_data */
static void wps_state_init(void);
/* initial setup of a wps */
static void gui_wps_init(struct gui_wps *gui_wps);
/* connects a wps with a format-description of the displayed content */
static void gui_wps_set_data(struct gui_wps *gui_wps, struct wps_data *data);
/* connects a wps with a screen */
static void gui_wps_set_disp(struct gui_wps *gui_wps, struct screen *display);
/* connects a wps with a statusbar*/
static void gui_wps_set_statusbar(struct gui_wps *gui_wps, struct gui_statusbar *statusbar);
#ifdef HAVE_LCD_BITMAP
static void gui_wps_set_margin(struct gui_wps *gwps)
{
int offset = 0;
struct wps_data *data = gwps->data;
if(data->wps_sb_tag && data->show_sb_on_wps)
offset = STATUSBAR_HEIGHT;
else if ( global_settings.statusbar && !data->wps_sb_tag)
offset = STATUSBAR_HEIGHT;
gwps->display->setmargins(0, offset);
}
#endif
long gui_wps_show(void)
{
long button = 0;
bool restore = false;
long restoretimer = 0; /* timer to delay screen redraw temporarily */
bool exit = false;
bool update_track = false;
int i;
long last_left = 0, last_right = 0;
action_signalscreenchange();
wps_state_init();
#ifdef HAVE_LCD_CHARCELLS
status_set_audio(true);
status_set_param(false);
#else
FOR_NB_SCREENS(i)
{
gui_wps_set_margin(&gui_wps[i]);
}
#if LCD_DEPTH > 1
show_wps_backdrop();
#endif /* LCD_DEPTH > 1 */
#endif
#ifdef AB_REPEAT_ENABLE
ab_repeat_init();
ab_reset_markers();
#endif
if(audio_status() & AUDIO_STATUS_PLAY)
{
wps_state.id3 = audio_current_track();
wps_state.nid3 = audio_next_track();
if (wps_state.id3) {
if (gui_wps_display())
return 0;
FOR_NB_SCREENS(i)
gui_wps_refresh(&gui_wps[i], 0, WPS_REFRESH_ALL);
wps_state_update_ctp(wps_state.id3->path);
}
restore = true;
}
while ( 1 )
{
bool audio_paused = (audio_status() & AUDIO_STATUS_PAUSE)?true:false;
/* did someone else (i.e power thread) change audio pause mode? */
if (wps_state.paused != audio_paused) {
wps_state.paused = audio_paused;
/* if another thread paused audio, we are probably in car mode,
about to shut down. lets save the settings. */
if (wps_state.paused) {
settings_save();
#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
call_ata_idle_notifys(true);
#endif
}
}
#ifdef HAVE_LCD_BITMAP
/* when the peak meter is enabled we want to have a
few extra updates to make it look smooth. On the
other hand we don't want to waste energy if it
isn't displayed */
bool pm=false;
FOR_NB_SCREENS(i)
{
if(gui_wps[i].data->peak_meter_enabled)
pm = true;
}
if (pm) {
long next_refresh = current_tick;
long next_big_refresh = current_tick + HZ / 5;
button = BUTTON_NONE;
while (TIME_BEFORE(current_tick, next_big_refresh)) {
button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_NOBLOCK);
if (button != ACTION_NONE) {
break;
}
peak_meter_peek();
sleep(0); /* Sleep until end of current tick. */
if (TIME_AFTER(current_tick, next_refresh)) {
FOR_NB_SCREENS(i)
{
if(gui_wps[i].data->peak_meter_enabled)
gui_wps_refresh(&gui_wps[i], 0,
WPS_REFRESH_PEAK_METER);
next_refresh += HZ / PEAK_METER_FPS;
}
}
}
}
/* The peak meter is disabled
-> no additional screen updates needed */
else {
button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,HZ/5);
}
#else
button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,HZ/5);
#endif
/* Exit if audio has stopped playing. This can happen if using the
sleep timer with the charger plugged or if starting a recording
from F1 */
if (!audio_status())
exit = true;
#ifdef ACTION_WPSAB_SINGLE
if (!global_settings.party_mode && ab_repeat_mode_enabled())
{
static int wps_ab_state = 0;
if (button == ACTION_WPSAB_SINGLE)
{
switch (wps_ab_state)
{
case 0: /* set the A spot */
button = ACTION_WPS_ABSETA_PREVDIR;
break;
case 1: /* set the B spot */
button = ACTION_WPS_ABSETB_NEXTDIR;
break;
case 2:
button = ACTION_WPS_ABRESET;
break;
}
wps_ab_state = (wps_ab_state+1) % 3;
}
}
#endif
switch(button)
{
case ACTION_WPS_CONTEXT:
#if LCD_DEPTH > 1
show_main_backdrop();
#endif
action_signalscreenchange();
if (onplay(wps_state.id3->path, TREE_ATTR_MPA, CONTEXT_WPS)
== ONPLAY_MAINMENU)
return GO_TO_ROOT;
#if LCD_DEPTH > 1
show_wps_backdrop();
#endif
#ifdef HAVE_LCD_BITMAP
FOR_NB_SCREENS(i)
{
gui_wps_set_margin(&gui_wps[i]);
}
#endif
restore = true;
break;
case ACTION_WPS_BROWSE:
#ifdef HAVE_LCD_CHARCELLS
status_set_record(false);
status_set_audio(false);
#endif
FOR_NB_SCREENS(i)
gui_wps[i].display->stop_scroll();
action_signalscreenchange();
return GO_TO_PREVIOUS_BROWSER;
break;
/* play/pause */
case ACTION_WPS_PLAY:
if (global_settings.party_mode)
break;
if ( wps_state.paused )
{
wps_state.paused = false;
if ( global_settings.fade_on_stop )
fade(1);
else
audio_resume();
}
else
{
wps_state.paused = true;
if ( global_settings.fade_on_stop )
fade(0);
else
audio_pause();
settings_save();
#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
call_ata_idle_notifys(true); /* make sure resume info is saved */
#endif
}
break;
/* volume up */
case ACTION_WPS_VOLUP:
{
global_settings.volume++;
bool res = false;
setvol();
FOR_NB_SCREENS(i)
{
if(update_onvol_change(&gui_wps[i]))
res = true;
}
if (res) {
restore = true;
restoretimer = current_tick + HZ;
}
}
break;
/* volume down */
case ACTION_WPS_VOLDOWN:
{
global_settings.volume--;
setvol();
bool res = false;
FOR_NB_SCREENS(i)
{
if(update_onvol_change(&gui_wps[i]))
res = true;
}
if (res) {
restore = true;
restoretimer = current_tick + HZ;
}
}
break;
/* fast forward
OR next dir if this is straight after ACTION_WPS_SKIPNEXT */
case ACTION_WPS_SEEKFWD:
if (global_settings.party_mode)
break;
if (current_tick -last_right < HZ)
{
if (cuesheet_is_enabled() && wps_state.id3->cuesheet_type)
{
audio_next();
}
else
{
audio_next_dir();
}
}
else ffwd_rew(ACTION_WPS_SEEKFWD);
last_right = 0;
break;
/* fast rewind
OR prev dir if this is straight after ACTION_WPS_SKIPPREV */
case ACTION_WPS_SEEKBACK:
if (global_settings.party_mode)
break;
if (current_tick -last_left < HZ)
{
if (cuesheet_is_enabled() && wps_state.id3->cuesheet_type)
{
if (!wps_state.paused)
#if (CONFIG_CODEC == SWCODEC)
audio_pre_ff_rewind();
#else
audio_pause();
#endif
audio_ff_rewind(0);
}
else
{
audio_prev_dir();
}
}
else ffwd_rew(ACTION_WPS_SEEKBACK);
last_left = 0;
break;
/* prev / restart */
case ACTION_WPS_SKIPPREV:
if (global_settings.party_mode)
break;
last_left = current_tick;
update_track = true;
#ifdef AB_REPEAT_ENABLE
/* if we're in A/B repeat mode and the current position
is past the A marker, jump back to the A marker... */
if ( ab_repeat_mode_enabled() )
{
if ( ab_after_A_marker(wps_state.id3->elapsed) )
{
ab_jump_to_A_marker();
break;
#if (AB_REPEAT_ENABLE == 2)
} else {
ab_reset_markers();
#endif
}
}
/* ...otherwise, do it normally */
#endif
if (!wps_state.id3 || (wps_state.id3->elapsed < 3*1000)) {
audio_prev();
}
else {
if (cuesheet_is_enabled() && wps_state.id3->cuesheet_type)
{
curr_cuesheet_skip(-1, wps_state.id3->elapsed);
break;
}
if (!wps_state.paused)
#if (CONFIG_CODEC == SWCODEC)
audio_pre_ff_rewind();
#else
audio_pause();
#endif
audio_ff_rewind(0);
#if (CONFIG_CODEC != SWCODEC)
if (!wps_state.paused)
audio_resume();
#endif
}
break;
/* next */
case ACTION_WPS_SKIPNEXT:
if (global_settings.party_mode)
break;
last_right = current_tick;
update_track = true;
#ifdef AB_REPEAT_ENABLE
/* if we're in A/B repeat mode and the current position is
before the A marker, jump to the A marker... */
if ( ab_repeat_mode_enabled() )
{
if ( ab_before_A_marker(wps_state.id3->elapsed) )
{
ab_jump_to_A_marker();
break;
#if (AB_REPEAT_ENABLE == 2)
} else {
ab_reset_markers();
#endif
}
}
/* ...otherwise, do it normally */
#endif
/* take care of if we're playing a cuesheet */
if (cuesheet_is_enabled() && wps_state.id3->cuesheet_type)
{
if (curr_cuesheet_skip(1, wps_state.id3->elapsed))
{
/* if the result was false, then we really want
to skip to the next track */
break;
}
}
audio_next();
break;
/* next / prev directories */
/* and set A-B markers if in a-b mode */
case ACTION_WPS_ABSETB_NEXTDIR:
if (global_settings.party_mode)
break;
#if defined(AB_REPEAT_ENABLE)
if (ab_repeat_mode_enabled())
{
ab_set_B_marker(wps_state.id3->elapsed);
ab_jump_to_A_marker();
update_track = true;
}
else
#endif
{
audio_next_dir();
}
break;
case ACTION_WPS_ABSETA_PREVDIR:
if (global_settings.party_mode)
break;
#if defined(AB_REPEAT_ENABLE)
if (ab_repeat_mode_enabled())
ab_set_A_marker(wps_state.id3->elapsed);
else
#endif
{
audio_prev_dir();
}
break;
/* menu key functions */
case ACTION_WPS_MENU:
FOR_NB_SCREENS(i)
gui_wps[i].display->stop_scroll();
return GO_TO_ROOT;
break;
#ifdef HAVE_QUICKSCREEN
case ACTION_WPS_QUICKSCREEN:
#if LCD_DEPTH > 1
show_main_backdrop();
#endif
if (quick_screen_quick(button))
return SYS_USB_CONNECTED;
#if LCD_DEPTH > 1
show_wps_backdrop();
#endif
#ifdef HAVE_LCD_BITMAP
FOR_NB_SCREENS(i)
{
gui_wps_set_margin(&gui_wps[i]);
}
#endif
restore = true;
break;
#endif /* HAVE_QUICKSCREEN */
/* screen settings */
#ifdef BUTTON_F3
case ACTION_F3:
#if LCD_DEPTH > 1
show_main_backdrop();
#endif
if (quick_screen_f3(BUTTON_F3))
return SYS_USB_CONNECTED;
#ifdef HAVE_LCD_BITMAP
FOR_NB_SCREENS(i)
{
gui_wps_set_margin(&gui_wps[i]);
}
#endif
restore = true;
break;
#endif /* BUTTON_F3 */
/* pitch screen */
#ifdef HAVE_PITCHSCREEN
case ACTION_WPS_PITCHSCREEN:
#if LCD_DEPTH > 1
show_main_backdrop();
#endif
action_signalscreenchange();
if (1 == pitch_screen())
return SYS_USB_CONNECTED;
#if LCD_DEPTH > 1
show_wps_backdrop();
#endif
restore = true;
break;
#endif /* HAVE_PITCHSCREEN */
#ifdef AB_REPEAT_ENABLE
/* reset A&B markers */
case ACTION_WPS_ABRESET:
if (ab_repeat_mode_enabled())
{
ab_reset_markers();
update_track = true;
}
break;
#endif /* AB_REPEAT_ENABLE */
/* stop and exit wps */
case ACTION_WPS_STOP:
if (global_settings.party_mode)
break;
exit = true;
break;
case ACTION_WPS_ID3SCREEN:
#if LCD_DEPTH > 1
show_main_backdrop();
#endif
browse_id3();
#if LCD_DEPTH > 1
show_wps_backdrop();
#endif
#ifdef HAVE_LCD_BITMAP
FOR_NB_SCREENS(i)
{
gui_wps_set_margin(&gui_wps[i]);
}
#endif
restore = true;
break;
case ACTION_REDRAW: /* yes are locked, just redraw */
restore = true;
break;
case ACTION_NONE: /* Timeout */
update_track = true;
ffwd_rew(button); /* hopefully fix the ffw/rwd bug */
break;
case SYS_POWEROFF:
bookmark_autobookmark();
#if LCD_DEPTH > 1
show_main_backdrop();
#endif
default_event_handler(SYS_POWEROFF);
break;
default:
if(default_event_handler(button) == SYS_USB_CONNECTED)
return GO_TO_ROOT;
update_track = true;
break;
}
if (update_track)
{
bool update_failed = false;
FOR_NB_SCREENS(i)
{
if(update(&gui_wps[i]))
update_failed = true;
}
if (update_failed)
{
return GO_TO_ROOT;
}
update_track = false;
}
if (exit) {
action_signalscreenchange();
#ifdef HAVE_LCD_CHARCELLS
status_set_record(false);
status_set_audio(false);
#endif
if (global_settings.fade_on_stop)
fade(0);
FOR_NB_SCREENS(i)
gui_wps[i].display->stop_scroll();
bookmark_autobookmark();
audio_stop();
#ifdef AB_REPEAT_ENABLE
ab_reset_markers();
#endif
if (global_settings.browse_current)
return GO_TO_PREVIOUS_BROWSER;
return GO_TO_PREVIOUS;
}
if ( button )
ata_spin();
if (restore &&
((restoretimer == 0) ||
(restoretimer < current_tick)))
{
restore = false;
restoretimer = 0;
if (gui_wps_display())
{
return GO_TO_ROOT;
}
if (wps_state.id3){
FOR_NB_SCREENS(i)
gui_wps_refresh(&gui_wps[i], 0, WPS_REFRESH_NON_STATIC);
}
}
}
return GO_TO_ROOT; /* unreachable - just to reduce compiler warnings */
}
/* needs checking if needed end*/
/* wps_state */
static void wps_state_init(void)
{
wps_state.ff_rewind = false;
wps_state.paused = false;
wps_state.id3 = NULL;
wps_state.nid3 = NULL;
wps_state.current_track_path[0] = '\0';
}
#if 0
/* these are obviously not used? */
void wps_state_update_ff_rew(bool ff_rew)
{
wps_state.ff_rewind = ff_rew;
}
void wps_state_update_paused(bool paused)
{
wps_state.paused = paused;
}
void wps_state_update_id3_nid3(struct mp3entry *id3, struct mp3entry *nid3)
{
wps_state.id3 = id3;
wps_state.nid3 = nid3;
}
#endif
static void wps_state_update_ctp(const char *path)
{
memcpy(wps_state.current_track_path, path,
sizeof(wps_state.current_track_path));
}
/* wps_state end*/
/* initial setup of a wps */
static void gui_wps_init(struct gui_wps *gui_wps)
{
gui_wps->data = NULL;
gui_wps->display = NULL;
gui_wps->statusbar = NULL;
/* Currently no seperate wps_state needed/possible
so use the only aviable ( "global" ) one */
gui_wps->state = &wps_state;
}
/* connects a wps with a format-description of the displayed content */
static void gui_wps_set_data(struct gui_wps *gui_wps, struct wps_data *data)
{
gui_wps->data = data;
}
/* connects a wps with a screen */
static void gui_wps_set_disp(struct gui_wps *gui_wps, struct screen *display)
{
gui_wps->display = display;
}
static void gui_wps_set_statusbar(struct gui_wps *gui_wps, struct gui_statusbar *statusbar)
{
gui_wps->statusbar = statusbar;
}
/* gui_wps end */
void gui_sync_wps_screen_init(void)
{
int i;
FOR_NB_SCREENS(i)
gui_wps_set_disp(&gui_wps[i], &screens[i]);
}
void gui_sync_wps_init(void)
{
int i;
FOR_NB_SCREENS(i)
{
wps_data_init(&wps_datas[i]);
gui_wps_init(&gui_wps[i]);
gui_wps_set_data(&gui_wps[i], &wps_datas[i]);
gui_wps_set_statusbar(&gui_wps[i], &statusbars.statusbars[i]);
}
#if LCD_DEPTH > 1
unload_wps_backdrop();
#endif
}