AB-repeat mode for software codecs. Accessible through menu as a repeat mode, with buttom mappings much like those on other rockbox targets for now.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8409 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Brandon Low 2006-01-21 23:43:57 +00:00
parent 0a9179cb0a
commit 8d5a6609a3
17 changed files with 198 additions and 91 deletions

View file

@ -19,16 +19,20 @@
#include "abrepeat.h"
#include "settings.h"
#include "audio.h"
#include "kernel.h"
#ifdef HAVE_LCD_BITMAP
#include "lcd.h"
#endif
#ifdef AB_REPEAT_ENABLE
unsigned int ab_A_marker IDATA_ATTR = AB_MARKER_NONE;
unsigned int ab_B_marker IDATA_ATTR = AB_MARKER_NONE;
#if (CONFIG_CODEC == SWCODEC)
void ab_end_of_track_report(void)
{
if ( ab_A_marker_set() && ! ab_B_marker_set() )
{
ab_jump_to_A_marker();
}
}
#else
static int ab_audio_event_handler(unsigned short event, unsigned long data)
{
int rc = AUDIO_EVENT_RC_IGNORED;
@ -38,7 +42,8 @@ static int ab_audio_event_handler(unsigned short event, unsigned long data)
{
case AUDIO_EVENT_POS_REPORT:
{
if ( ! (audio_status() & AUDIO_STATUS_PAUSE) && ab_reached_B_marker(data) )
if ( ! (audio_status() & AUDIO_STATUS_PAUSE) &&
ab_reached_B_marker(data) )
{
ab_jump_to_A_marker();
rc = AUDIO_EVENT_RC_HANDLED;
@ -58,6 +63,7 @@ static int ab_audio_event_handler(unsigned short event, unsigned long data)
}
return rc;
}
#endif
void ab_repeat_init(void)
{
@ -65,30 +71,13 @@ void ab_repeat_init(void)
if ( ! ab_initialized )
{
ab_initialized = true;
#if (CONFIG_CODEC != SWCODEC)
audio_register_event_handler(ab_audio_event_handler,
AUDIO_EVENT_POS_REPORT | AUDIO_EVENT_END_OF_TRACK );
#endif
}
}
static unsigned int ab_A_marker = AB_MARKER_NONE;
static unsigned int ab_B_marker = AB_MARKER_NONE;
bool ab_repeat_mode_enabled(void)
{
extern struct user_settings global_settings;
return global_settings.repeat_mode == REPEAT_AB;
}
bool ab_A_marker_set(void)
{
return ab_A_marker != AB_MARKER_NONE;
}
bool ab_B_marker_set(void)
{
return ab_B_marker != AB_MARKER_NONE;
}
unsigned int ab_get_A_marker(void)
{
return ab_A_marker;
@ -99,24 +88,6 @@ unsigned int ab_get_B_marker(void)
return ab_B_marker;
}
bool ab_reached_B_marker(unsigned int song_position)
{
/* following is the size of the window in which we'll detect that the B marker
was hit; it must be larger than the frequency (in milliseconds) at which this
function is called otherwise detection of the B marker will be unreliable;
we assume that this function will be called on each system tick and derive
the window size from this with a generous margin of error (note: the number
of ticks per second is given by HZ) */
#define B_MARKER_DETECT_WINDOW ((1000/HZ)*10)
if (ab_B_marker != AB_MARKER_NONE)
{
if ( (song_position >= ab_B_marker)
&& (song_position <= (ab_B_marker+B_MARKER_DETECT_WINDOW)) )
return true;
}
return false;
}
/* determines if the given song position is earlier than the A mark;
intended for use in handling the jump NEXT and PREV commands */
bool ab_before_A_marker(unsigned int song_position)
@ -129,9 +100,9 @@ bool ab_before_A_marker(unsigned int song_position)
intended for use in handling the jump PREV command */
bool ab_after_A_marker(unsigned int song_position)
{
/* following is the size of the virtual A marker; we pretend that the A marker is
larger than a single instant in order to give the user time to hit PREV again to
jump back to the start of the song; it should be large enough to allow a
/* following is the size of the virtual A marker; we pretend that the A marker
is larger than a single instant in order to give the user time to hit PREV again
to jump back to the start of the song; it should be large enough to allow a
reasonable amount of time for the typical user to react */
#define A_MARKER_VIRTUAL_SIZE 1000
return (ab_A_marker != AB_MARKER_NONE)
@ -140,12 +111,16 @@ reasonable amount of time for the typical user to react */
void ab_jump_to_A_marker(void)
{
#if (CONFIG_CODEC == SWCODEC)
audio_seamless_seek(ab_A_marker);
#else
bool paused = (audio_status() & AUDIO_STATUS_PAUSE) != 0;
if ( ! paused )
audio_pause();
audio_ff_rewind(ab_A_marker);
if ( ! paused )
audio_resume();
#endif
}
void ab_reset_markers(void)
@ -182,37 +157,42 @@ void ab_set_B_marker(unsigned int song_position)
#ifdef HAVE_LCD_BITMAP
static int ab_calc_mark_x_pos(int mark, int capacity, int offset, int size)
static inline int ab_calc_mark_x_pos(int mark, int capacity,
int offset, int size)
{
int w = size - offset;
return offset + ( (w * mark) / capacity );
}
static void ab_draw_veritcal_line_mark(int x, int y, int h)
static inline void ab_draw_veritcal_line_mark(struct screen * screen,
int x, int y, int h)
{
lcd_set_drawmode(DRMODE_COMPLEMENT);
lcd_vline(x, y, y+h-1);
screen->set_drawmode(DRMODE_COMPLEMENT);
screen->vline(x, y, y+h-1);
}
#define DIRECTION_RIGHT 1
#define DIRECTION_LEFT -1
static void ab_draw_arrow_mark(int x, int y, int h, int direction)
static inline void ab_draw_arrow_mark(struct screen * screen,
int x, int y, int h, int direction)
{
/* draw lines in decreasing size until a height of zero is reached */
lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
screen->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
while( h > 0 )
{
lcd_vline(x, y, y+h-1);
screen->vline(x, y, y+h-1);
h -= 2;
y++;
x += direction;
lcd_set_drawmode(DRMODE_COMPLEMENT);
screen->set_drawmode(DRMODE_COMPLEMENT);
}
}
void ab_draw_markers(int capacity, int x, int y, int w, int h)
void ab_draw_markers(struct screen * screen, int capacity,
int x, int y, int h)
{
int w = screen->width;
/* if both markers are set, determine if they're far enough apart
to draw arrows */
if ( ab_A_marker_set() && ab_B_marker_set() )
@ -222,13 +202,13 @@ void ab_draw_markers(int capacity, int x, int y, int w, int h)
int arrow_width = (h+1) / 2;
if ( (xb-xa) < (arrow_width*2) )
{
ab_draw_veritcal_line_mark(xa, y, h);
ab_draw_veritcal_line_mark(xb, y, h);
ab_draw_veritcal_line_mark(screen, xa, y, h);
ab_draw_veritcal_line_mark(screen, xb, y, h);
}
else
{
ab_draw_arrow_mark(xa, y, h, DIRECTION_RIGHT);
ab_draw_arrow_mark(xb, y, h, DIRECTION_LEFT);
ab_draw_arrow_mark(screen, xa, y, h, DIRECTION_RIGHT);
ab_draw_arrow_mark(screen, xb, y, h, DIRECTION_LEFT);
}
}
else
@ -236,12 +216,12 @@ void ab_draw_markers(int capacity, int x, int y, int w, int h)
if (ab_A_marker_set())
{
int xa = ab_calc_mark_x_pos(ab_A_marker, capacity, x, w);
ab_draw_arrow_mark(xa, y, h, DIRECTION_RIGHT);
ab_draw_arrow_mark(screen, xa, y, h, DIRECTION_RIGHT);
}
if (ab_B_marker_set())
{
int xb = ab_calc_mark_x_pos(ab_B_marker, capacity, x, w);
ab_draw_arrow_mark(xb, y, h, DIRECTION_LEFT);
ab_draw_arrow_mark(screen, xb, y, h, DIRECTION_LEFT);
}
}
}

View file

@ -20,27 +20,95 @@
#define _ABREPEAT_H_
#include "system.h"
#include <stdbool.h>
#ifdef AB_REPEAT_ENABLE
#include "audio.h"
#include "kernel.h"
#include <stdbool.h>
#define AB_MARKER_NONE 0
#if (AB_REPEAT_ENABLE == 1)
#include "settings.h"
#endif
void ab_repeat_init(void);
bool ab_repeat_mode_enabled(void); // test if a/b repeat is enabled
bool ab_A_marker_set(void);
bool ab_B_marker_set(void);
unsigned int ab_get_A_marker(void);
unsigned int ab_get_B_marker(void);
bool ab_reached_B_marker(unsigned int song_position);
bool ab_before_A_marker(unsigned int song_position);
bool ab_after_A_marker(unsigned int song_position);
void ab_jump_to_A_marker(void);
void ab_reset_markers(void);
void ab_set_A_marker(unsigned int song_position);
void ab_set_B_marker(unsigned int song_position);
#if (CONFIG_CODEC == SWCODEC)
void ab_end_of_track_report(void);
#endif
#ifdef HAVE_LCD_BITMAP
void ab_draw_markers(int capacity, int x, int y, int w, int h);
#include "screen_access.h"
void ab_draw_markers(struct screen * screen, int capacity,
int x, int y, int h);
#endif
/* These functions really need to be inlined for speed */
extern unsigned int ab_A_marker;
extern unsigned int ab_B_marker;
static inline bool ab_A_marker_set(void)
{
return ab_A_marker != AB_MARKER_NONE;
}
static inline bool ab_B_marker_set(void)
{
return ab_B_marker != AB_MARKER_NONE;
}
static inline bool ab_repeat_mode_enabled(void)
{
#if (AB_REPEAT_ENABLE == 2)
return ab_A_marker_set() || ab_B_marker_set();
#else
return global_settings.repeat_mode == REPEAT_AB;
#endif
}
static inline bool ab_reached_B_marker(unsigned int song_position)
{
/* following is the size of the window in which we'll detect that the B marker
was hit; it must be larger than the frequency (in milliseconds) at which this
function is called otherwise detection of the B marker will be unreliable */
#if (CONFIG_CODEC == SWCODEC)
/* On swcodec, the worst case seems to be 9600kHz with 1024 samples between
* calls, meaning ~9 calls per second, look within 1/5 of a second */
#define B_MARKER_DETECT_WINDOW 200
#else
/* we assume that this function will be called on each system tick and derive
the window size from this with a generous margin of error (note: the number
of ticks per second is given by HZ) */
#define B_MARKER_DETECT_WINDOW ((1000/HZ)*10)
#endif
if (ab_B_marker != AB_MARKER_NONE)
{
if ( (song_position >= ab_B_marker)
&& (song_position <= (ab_B_marker+B_MARKER_DETECT_WINDOW)) )
return true;
}
return false;
}
#if (CONFIG_CODEC == SWCODEC)
static inline void ab_position_report(unsigned long position)
{
if (ab_repeat_mode_enabled())
{
if ( !(audio_status() & AUDIO_STATUS_PAUSE) &&
ab_reached_B_marker(position) )
{
ab_jump_to_A_marker();
}
}
}
#endif
#endif

View file

@ -739,7 +739,7 @@ static void display_bookmark(const char* bookmark,
/* bookmark shuffle and repeat states*/
switch (repeat_mode)
{
#ifdef AB_REPEAT_ENABLE
#if (AB_REPEAT_ENABLE == 1)
case REPEAT_AB:
statusbar_icon_play_mode(Icon_RepeatAB);
break;

View file

@ -31,6 +31,7 @@
#ifdef HAVE_LCD_CHARCELLS
#include "hwcompat.h"
#endif
#include "abrepeat.h"
#include "mp3_playback.h"
#include "backlight.h"
#include "lang.h"
@ -1431,8 +1432,8 @@ bool gui_wps_refresh(struct gui_wps *gwps, int ffwd_offset,
HORIZONTAL);
#ifdef AB_REPEAT_ENABLE
if ( ab_repeat_mode_enabled() )
ab_draw_markers(state->id3->length, 0, sby, LCD_WIDTH,
PROGRESS_BAR_HEIGHT);
ab_draw_markers(display, state->id3->length, 0, sby,
PROGRESS_BAR_HEIGHT);
#endif
update_line = true;
}

View file

@ -392,11 +392,17 @@ long gui_wps_show(void)
#ifdef AB_REPEAT_ENABLE
/* if we're in A/B repeat mode and the current position
is past the A marker, jump back to the A marker... */
if ( ab_repeat_mode_enabled()
&& ab_after_A_marker(wps_state.id3->elapsed) )
if ( ab_repeat_mode_enabled() )
{
ab_jump_to_A_marker();
break;
if ( ab_after_A_marker(wps_state.id3->elapsed) )
{
ab_jump_to_A_marker();
break;
#if (AB_REPEAT_ENABLE == 2)
} else {
ab_reset_markers();
#endif
}
}
/* ...otherwise, do it normally */
#endif
@ -451,11 +457,17 @@ long gui_wps_show(void)
#ifdef AB_REPEAT_ENABLE
/* if we're in A/B repeat mode and the current position is
before the A marker, jump to the A marker... */
if ( ab_repeat_mode_enabled()
&& ab_before_A_marker(wps_state.id3->elapsed) )
if ( ab_repeat_mode_enabled() )
{
ab_jump_to_A_marker();
break;
if ( ab_before_A_marker(wps_state.id3->elapsed) )
{
ab_jump_to_A_marker();
break;
#if (AB_REPEAT_ENABLE == 2)
} else {
ab_reset_markers();
#endif
}
}
/* ...otherwise, do it normally */
#endif
@ -545,6 +557,33 @@ long gui_wps_show(void)
#ifdef AB_REPEAT_ENABLE
#ifdef WPS_AB_SINGLE
case WPS_AB_SINGLE:
#ifdef WPS_AB_SINGLE_PRE
if (lastbutton != WPS_AB_SINGLE_PRE)
break;
#endif
/* If we are using the menu option to enable ab_repeat mode, don't do anything
* when it's disabled */
#if (AB_REPEAT_ENABLE == 1)
if (!ab_repeat_mode_enabled())
break;
#endif
if (ab_A_marker_set()) {
update_track = true;
if (ab_B_marker_set()) {
ab_reset_markers();
break;
}
ab_set_B_marker(wps_state.id3->elapsed);
ab_jump_to_A_marker();
break;
}
ab_set_A_marker(wps_state.id3->elapsed);
break;
#endif
#ifdef WPS_AB_SET_A_MARKER
/* set A marker for A-B repeat */
case WPS_AB_SET_A_MARKER:

View file

@ -68,6 +68,12 @@
#define WPS_RC_CONTEXT (BUTTON_RC_MENU | BUTTON_REPEAT)
#define WPS_RC_QUICK (BUTTON_RC_MODE | BUTTON_REPEAT)
#ifdef AB_REPEAT_ENABLE
#define WPS_AB_SET_A_MARKER (BUTTON_ON | BUTTON_LEFT)
#define WPS_AB_SET_B_MARKER (BUTTON_ON | BUTTON_RIGHT)
#define WPS_AB_RESET_AB_MARKERS (BUTTON_ON | BUTTON_OFF)
#endif
#elif CONFIG_KEYPAD == RECORDER_PAD
#define WPS_NEXT (BUTTON_RIGHT | BUTTON_REL)
#define WPS_NEXT_PRE BUTTON_RIGHT

View file

@ -20,6 +20,7 @@
#include "quickscreen.h"
#ifdef HAS_QUICKSCREEN
#include "system.h"
#include "icons.h"
#include "textarea.h"
#include "font.h"

View file

@ -247,11 +247,11 @@ void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
Icon_Play);
switch (bar->info.repeat) {
#ifdef AB_REPEAT_ENABLE
#if (AB_REPEAT_ENABLE == 1)
case REPEAT_AB:
gui_statusbar_icon_play_mode(display, Icon_RepeatAB);
break;
#endif /* AB_REPEAT_ENABLE */
#endif /* AB_REPEAT_ENABLE == 1 */
case REPEAT_ONE:
gui_statusbar_icon_play_mode(display, Icon_RepeatOne);

View file

@ -1,4 +1,5 @@
#include "yesno.h"
#include "system.h"
#include "kernel.h"
#include "misc.h"
#include "lang.h"

View file

@ -49,6 +49,7 @@
#include "pcm_record.h"
#include "buffer.h"
#include "dsp.h"
#include "abrepeat.h"
#ifdef HAVE_LCD_BITMAP
#include "icons.h"
#include "peakmeter.h"
@ -418,6 +419,9 @@ void codec_set_elapsed_callback(unsigned int value)
if (ci.stop_codec || current_codec == CODEC_IDX_VOICE)
return ;
#ifdef AB_REPEAT_ENABLE
ab_position_report(value);
#endif
latency = pcmbuf_get_latency();
if (value < latency) {
@ -1663,7 +1667,10 @@ bool codec_request_next_track_callback(void)
the core has been requested the codec to be terminated. */
return !ci_voice.stop_codec && queue_empty(&voice_codec_queue);
}
#ifdef AB_REPEAT_ENABLE
ab_end_of_track_report();
#endif
pcmbuf_set_position_callback(pcmbuf_position_callback);
if (ci.stop_codec || !playing)

View file

@ -994,7 +994,7 @@ static int get_next_index(const struct playlist_info* playlist, int steps,
}
case REPEAT_ONE:
#ifdef AB_REPEAT_ENABLE
#if (AB_REPEAT_ENABLE == 1)
case REPEAT_AB:
#endif
next_index = current_index;
@ -2205,7 +2205,7 @@ int playlist_next(int steps)
int index;
if ( (steps > 0)
#ifdef AB_REPEAT_ENABLE
#if (AB_REPEAT_ENABLE == 1)
&& (global_settings.repeat_mode != REPEAT_AB)
#endif
&& (global_settings.repeat_mode != REPEAT_ONE) )

View file

@ -46,7 +46,6 @@
#include "debug.h"
#include "led.h"
#include "sound.h"
#include "abrepeat.h"
#include "gwps-common.h"
#include "splash.h"
#include "statusbar.h"
@ -515,7 +514,7 @@ bool quick_screen_quick(int button_enter)
[REPEAT_ALL]={ STR(LANG_REPEAT_ALL) },
[REPEAT_ONE]={ STR(LANG_REPEAT_ONE) },
[REPEAT_SHUFFLE]={ STR(LANG_SHUFFLE) },
#ifdef AB_REPEAT_ENABLE
#if (AB_REPEAT_ENABLE == 1)
[REPEAT_AB]={ STR(LANG_REPEAT_AB) }
#endif
};

View file

@ -25,7 +25,6 @@
#include "file.h"
#include "dircache.h"
#include "timefuncs.h"
#include "abrepeat.h"
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
#include "backlight.h" /* for [MIN|MAX]_BRIGHTNESS_SETTING */
@ -478,7 +477,7 @@ enum
REPEAT_ALL,
REPEAT_ONE,
REPEAT_SHUFFLE,
#ifdef AB_REPEAT_ENABLE
#if (AB_REPEAT_ENABLE == 1)
REPEAT_AB,
#endif
NUM_REPEAT_MODES

View file

@ -580,7 +580,7 @@ static bool repeat_mode(void)
{ STR(LANG_REPEAT_ALL) },
{ STR(LANG_REPEAT_ONE) },
{ STR(LANG_SHUFFLE) },
#ifdef AB_REPEAT_ENABLE
#if (AB_REPEAT_ENABLE == 1)
{ STR(LANG_REPEAT_AB) }
#endif
};

View file

@ -47,6 +47,8 @@
/* The number of bytes reserved for loadable plugins */
#define PLUGIN_BUFFER_SIZE 0x80000
#define AB_REPEAT_ENABLE 1
#define CONFIG_TUNER TEA5767
#define CONFIG_TUNER_XTAL 32768

View file

@ -43,6 +43,8 @@
/* The number of bytes reserved for loadable plugins */
#define PLUGIN_BUFFER_SIZE 0x80000
#define AB_REPEAT_ENABLE 1
#define CONFIG_TUNER TEA5767
#define CONFIG_TUNER_XTAL 32768

View file

@ -48,6 +48,8 @@
/* The number of bytes reserved for loadable plugins */
#define PLUGIN_BUFFER_SIZE 0x80000
#define AB_REPEAT_ENABLE 1
#define CONFIG_TUNER TEA5767
#define CONFIG_TUNER_XTAL 32768