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% $Id$ %
\subsection { Doom}
\screenshot { plugins/images/ss-doom} { Doom} { }
This is the famous Doom game.
\subsubsection { Getting started}
For the game to run you need \fname { .wad} game files located in
\fname { /games/doom/} on your player. Create the directory and save the
following files there:
\begin { description}
\item [rockdoom.wad] The Rockbox \fname { .wad} , based on \fname { prboom.wad}
from prboom-2.2.6
\item [Your wad files] Copy all Doom wads you wish to play into that directory.
\end { description}
The needed files can be found at
\url { http://www.rockbox.org/twiki/bin/view/Main/PluginDoom}
To play addon wads create the \fname { addons} directory within doom.
Place wad files in this directory. Currently doom only supports 10 addons
in the directory.
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A free alternative for Doom 2 is FreeDoom (\url { http://freedoom.sourceforge.net} ).
This can be used in place of \fname { doom2.wad} , or it may be used as an addon in
Doom, by placing it in the \fname { addons} directory.
\subsubsection { Menus}
\begin { description}
\item [Rockdoom Menu: ] The Rockdoom menu is shown when Doom is first launched.
This is the only time it can be accessed (before starting the game). To re-adjust
Rockdoom options, you will need to quit your current game and restart the plugin.
\item [Main Menu: ]
The Doom plugin has a main menu, which is brought up before a game is started. It
has the following entries:
\emph { Game } Select which (official) wad to launch\\
\emph { Addon } Select which unofficial addon wad to launch (From /games/doom/addons directory)\\
\emph { Demos } Select which demo file to play on game start\\
\emph { Options } Configure low-level Doom options\\
\emph { Play Game } Launch the wad/addon/Demo chosen%\\
\item [Options Menu: ] This menu has the following options:
\emph { Sound } Enable or Disable sound in Doom\\
\emph { Set Keys } Change the game key configuration\\
\emph { Time Demo } Run a timed demo, to test game speed on a player (Only runs on Doom Shareware)\\
\emph { Player Bobbing } Enable or Disable player up/Down movement\\
\emph { Translucency } Enable or Disable sprite translucency (Fireballs, Plasma...)\\
\emph { Fake Contrast} Enable or Disable modified game lighting%\\
\item [InGame Main Menu: ] This menu can only be accessed from within a running game, and is displayed by \opt { h1xx,h300} { pressing \ButtonOff } \opt { IPOD_ 4G_ PAD} { flipping your hold switch a couple of times}
\emph { New Game } Start a new game\\
\emph { Options } In game options\\
\emph { Load Game } Load a saved game\\
\emph { Save Game } Save the current game\\
\emph { Quit } Quit the game%\\
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\item [InGame Options Menu: ] This menu has the folloing options:
\emph { End Game } Ends the current game\\
\emph { Messages } Enable or Disable in game messages\\
\emph { Screen Size } Shrink or Enlarge the displayed portion of the game\\
\emph { Gamma } Change the brightness (Gamma) of the game\\
\emph { Sound Volume } Change the sound, music and system volume%\\
\note { In game music is not currently supported}
\end { description}
\subsubsection { Keys}
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\begin { table}
\begin { btnmap} { } { }
\opt { h1xx,h300} { \ButtonUp }
\opt { ipod4g,ipodcolor,ipodvideo} { \ButtonMenu }
& Move Forward \\
\opt { h1xx,h300} { \ButtonDown }
\opt { ipod4g,ipodcolor,ipodvideo} { na}
& Down \\
\opt { h1xx,h300} { \ButtonLeft }
\opt { ipod4g,ipodcolor,ipodvideo} { \fixme { tbd} }
& Turn Left \\
\opt { h1xx,h300} { \ButtonRight }
\opt { ipod4g,ipodcolor,ipodvideo} { \fixme { tbd} }
& Turn Right \\
\opt { h1xx,h300} { \ButtonRec }
\opt { ipod4g,ipodcolor,ipodvideo} { \ButtonPlay }
& Shoot \\
\opt { h1xx,h300} { \ButtonMode }
\opt { ipod4g,ipodcolor,ipodvideo} { \ButtonMenu }
& Open \\
\opt { h1xx,h300} { \ButtonOff }
\opt { ipod4g,ipodcolor,ipodvideo} { \fixme { Hold switch} }
& Escape \\
\opt { h1xx,h300} { \ButtonSelect }
\opt { ipod4g,ipodcolor,ipodvideo} { \fixme { tbd} }
& Enter \\
\opt { h1xx,h300} { \ButtonOn }
\opt { ipod4g,ipodcolor,ipodvideo} { \ButtonSelect }
& Change Weapon \\
\end { btnmap}
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\end { table}
\subsubsection { Playing the game}
After installation of the \fname { wad} files is complete you can start the
game.
\fixme { more description is needed}