Update to Doom manual section by Mark Bright (FS#5118)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9657 a1c6a512-1295-4272-9138-f99709370657
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Dominik Riebeling 2006-04-14 11:34:04 +00:00
parent 923e3a4496
commit 74ccea9fb1

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@ -19,11 +19,54 @@ To play addon wads create the \fname{addons} directory within doom.
Place wad files in this directory. Currently doom only supports 10 addons
in the directory.
\subsubsection{Playing the game}
After installation of the \fname{wad} files is complete you can start the
game.
\fixme{more description is needed}
A free alternative for Doom 2 is FreeDoom (\url{http://freedoom.sourceforge.net}).
This can be used in place of \fname{doom2.wad}, or it may be used as an addon in
Doom, by placing it in the \fname{addons} directory.
\subsubsection{Menus}
\begin{description}
\item[Rockdoom Menu: ] The Rockdoom menu is shown when Doom is first launched.
This is the only time it can be accessed (before starting the game). To re-adjust
Rockdoom options, you will need to quit your current game and restart the plugin.
\item[Main Menu: ]
The Doom plugin has a main menu, which is brought up before a game is started. It
has the following entries:
\emph{Game } Select which (official) wad to launch\\
\emph{Addon } Select which unofficial addon wad to launch (From /games/doom/addons directory)\\
\emph{Demos } Select which demo file to play on game start\\
\emph{Options } Configure low-level Doom options\\
\emph{Play Game } Launch the wad/addon/Demo chosen%\\
\item[Options Menu: ]This menu has the following options:
\emph{Sound } Enable or Disable sound in Doom\\
\emph{Set Keys } Change the game key configuration\\
\emph{Time Demo } Run a timed demo, to test game speed on a player (Only runs on Doom Shareware)\\
\emph{Player Bobbing } Enable or Disable player up/Down movement\\
\emph{Translucency } Enable or Disable sprite translucency (Fireballs, Plasma...)\\
\emph{Fake Contrast} Enable or Disable modified game lighting%\\
\item[InGame Main Menu: ]This menu can only be accessed from within a running game, and is displayed by \opt{h1xx,h300}{pressing \ButtonOff}\opt{IPOD_4G_PAD}{flipping your hold switch a couple of times}
\emph{New Game } Start a new game\\
\emph{Options } In game options\\
\emph{Load Game } Load a saved game\\
\emph{Save Game } Save the current game\\
\emph{Quit } Quit the game%\\
\item[InGame Options Menu: ]This menu has the folloing options:
\emph{End Game } Ends the current game\\
\emph{Messages } Enable or Disable in game messages\\
\emph{Screen Size } Shrink or Enlarge the displayed portion of the game\\
\emph{Gamma } Change the brightness (Gamma) of the game\\
\emph{Sound Volume } Change the sound, music and system volume%\\
\note{In game music is not currently supported}
\end{description}
\subsubsection{Keys}
\begin{table}
\begin{btnmap}{}{}
\opt{h1xx,h300}{\ButtonUp}
@ -54,4 +97,9 @@ game.
\opt{ipod4g,ipodcolor,ipodvideo}{\ButtonSelect}
& Change Weapon \\
\end{btnmap}
\end{table}
\end{table}
\subsubsection{Playing the game}
After installation of the \fname{wad} files is complete you can start the
game.
\fixme{more description is needed}