Update to Doom manual section by Mark Bright (FS#5118)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9657 a1c6a512-1295-4272-9138-f99709370657
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@ -19,11 +19,54 @@ To play addon wads create the \fname{addons} directory within doom.
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Place wad files in this directory. Currently doom only supports 10 addons
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in the directory.
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\subsubsection{Playing the game}
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After installation of the \fname{wad} files is complete you can start the
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game.
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\fixme{more description is needed}
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A free alternative for Doom 2 is FreeDoom (\url{http://freedoom.sourceforge.net}).
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This can be used in place of \fname{doom2.wad}, or it may be used as an addon in
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Doom, by placing it in the \fname{addons} directory.
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\subsubsection{Menus}
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\begin{description}
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\item[Rockdoom Menu: ] The Rockdoom menu is shown when Doom is first launched.
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This is the only time it can be accessed (before starting the game). To re-adjust
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Rockdoom options, you will need to quit your current game and restart the plugin.
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\item[Main Menu: ]
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The Doom plugin has a main menu, which is brought up before a game is started. It
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has the following entries:
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\emph{Game } Select which (official) wad to launch\\
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\emph{Addon } Select which unofficial addon wad to launch (From /games/doom/addons directory)\\
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\emph{Demos } Select which demo file to play on game start\\
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\emph{Options } Configure low-level Doom options\\
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\emph{Play Game } Launch the wad/addon/Demo chosen%\\
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\item[Options Menu: ]This menu has the following options:
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\emph{Sound } Enable or Disable sound in Doom\\
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\emph{Set Keys } Change the game key configuration\\
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\emph{Time Demo } Run a timed demo, to test game speed on a player (Only runs on Doom Shareware)\\
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\emph{Player Bobbing } Enable or Disable player up/Down movement\\
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\emph{Translucency } Enable or Disable sprite translucency (Fireballs, Plasma...)\\
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\emph{Fake Contrast} Enable or Disable modified game lighting%\\
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\item[InGame Main Menu: ]This menu can only be accessed from within a running game, and is displayed by \opt{h1xx,h300}{pressing \ButtonOff}\opt{IPOD_4G_PAD}{flipping your hold switch a couple of times}
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\emph{New Game } Start a new game\\
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\emph{Options } In game options\\
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\emph{Load Game } Load a saved game\\
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\emph{Save Game } Save the current game\\
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\emph{Quit } Quit the game%\\
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\item[InGame Options Menu: ]This menu has the folloing options:
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\emph{End Game } Ends the current game\\
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\emph{Messages } Enable or Disable in game messages\\
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\emph{Screen Size } Shrink or Enlarge the displayed portion of the game\\
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\emph{Gamma } Change the brightness (Gamma) of the game\\
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\emph{Sound Volume } Change the sound, music and system volume%\\
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\note{In game music is not currently supported}
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\end{description}
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\subsubsection{Keys}
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\begin{table}
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\begin{btnmap}{}{}
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\opt{h1xx,h300}{\ButtonUp}
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@ -54,4 +97,9 @@ game.
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\opt{ipod4g,ipodcolor,ipodvideo}{\ButtonSelect}
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& Change Weapon \\
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\end{btnmap}
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\end{table}
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\end{table}
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\subsubsection{Playing the game}
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After installation of the \fname{wad} files is complete you can start the
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game.
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\fixme{more description is needed}
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