2005-04-04 12:06:29 +00:00
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Linus Nielsen Feltzing
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef AUDIO_H
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#define AUDIO_H
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#include <stdbool.h>
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#ifdef SIMULATOR
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#define audio_play(x) sim_audio_play(x)
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#endif
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#define AUDIO_STATUS_PLAY 1
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#define AUDIO_STATUS_PAUSE 2
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#define AUDIO_STATUS_RECORD 4
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#define AUDIO_STATUS_PRERECORD 8
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#define AUDIO_STATUS_ERROR 16
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#define AUDIOERR_DISK_FULL 1
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struct audio_debug
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{
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2005-04-05 11:33:58 +00:00
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int audiobuflen;
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int audiobuf_write;
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int audiobuf_swapwrite;
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int audiobuf_read;
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2005-04-04 12:06:29 +00:00
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int last_dma_chunk_size;
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bool dma_on;
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bool playing;
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bool play_pending;
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bool is_playing;
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bool filling;
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bool dma_underrun;
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int unplayed_space;
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int playable_space;
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int unswapped_space;
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int low_watermark_level;
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int lowest_watermark_level;
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};
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void audio_init(void);
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void audio_play(int offset);
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void audio_stop(void);
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void audio_pause(void);
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void audio_resume(void);
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void audio_next(void);
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void audio_prev(void);
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int audio_status(void);
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void audio_ff_rewind(int newtime);
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void audio_flush_and_reload_tracks(void);
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struct mp3entry* audio_current_track(void);
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struct mp3entry* audio_next_track(void);
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bool audio_has_changed_track(void);
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void audio_get_debugdata(struct audio_debug *dbgdata);
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2005-07-22 16:46:27 +00:00
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void audio_set_crossfade(int type);
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2005-04-04 12:06:29 +00:00
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void audio_set_buffer_margin(int seconds);
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unsigned int audio_error(void);
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void audio_error_clear(void);
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int audio_get_file_pos(void);
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void audio_beep(int duration);
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void audio_init_playback(void);
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2005-08-21 23:01:12 +00:00
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/***********************************************************************/
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/* audio event handling */
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/* subscribe to one or more audio event(s) by OR'ing together the desired */
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/* event IDs (defined below); a handler is called with a solitary event ID */
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/* (so switch() is okay) and possibly some useful data (depending on the */
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/* event); a handler must return one of the return codes defined below */
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typedef int (*AUDIO_EVENT_HANDLER)(unsigned short event, unsigned long data);
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void audio_register_event_handler(AUDIO_EVENT_HANDLER handler, unsigned short mask);
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/***********************************************************************/
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/* handler return codes */
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#define AUDIO_EVENT_RC_IGNORED 200
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/* indicates that no action was taken or the event was not recognized */
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#define AUDIO_EVENT_RC_HANDLED 201
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/* indicates that the event was handled and some action was taken which renders
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the original event invalid; USE WITH CARE!; this return code aborts all further
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processing of the given event */
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/***********************************************************************/
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/* audio event IDs */
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#define AUDIO_EVENT_POS_REPORT (1<<0)
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/* sends a periodic song position report to handlers; a report is sent on
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each kernal tick; the number of ticks per second is defined by HZ; on each
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report the current song position is passed in 'data'; if a handler takes an
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action that changes the song or the song position it must return
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AUDIO_EVENT_RC_HANDLED which suppresses the event for any remaining handlers */
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#define AUDIO_EVENT_END_OF_TRACK (1<<1)
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/* generated when the end of the currently playing track is reached; no
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data is passed; if the handler implements some alternate end-of-track
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processing it should return AUDIO_EVENT_RC_HANDLED which suppresses the
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event for any remaining handlers as well as the normal end-of-track
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processing */
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2005-04-04 12:06:29 +00:00
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#endif
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