2014-01-10 02:22:57 +00:00
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steamos-compositor (1.15) alchemist; urgency=low
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* Set _NET_WM_STATE_HIDDEN on out of focus windows and the overlays when
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appropriate. Steam knows to stop its rendering loop when it sees this.
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-- Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Wed, 08 Jan 2014 13:57:13 -0800
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2013-12-04 22:18:32 +00:00
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steamos-compositor (1.14) alchemist; urgency=low
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* Fix possible race condition crash when getting Motion events on out-of-date
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or yet-untracked windows.
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* Present the overlay if it's there and a game is running, not only if it
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has a window. This ties in with work in Steam to have the overlay window
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have the same lifetime as the application itself instead of its GL context.
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-- Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Fri, 22 Nov 2013 16:02:08 -0800
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2013-11-20 17:58:15 +00:00
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steamos-compositor (1.13) alchemist; urgency=low
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* update copyright
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-- John Vert <johnv@valvesoftware.com> Wed, 20 Nov 2013 09:55:42 -0800
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2013-11-14 02:26:14 +00:00
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steamos-compositor (1.12) alchemist; urgency=low
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* Only honor size hints if they specify the same min and max size, since
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"Long Live the Queen" sets a maximum size of 4k X 4k.
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* Listen for pointer motion on all children of the focus window.
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-- Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Wed, 13 Nov 2013 16:04:35 -0800
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steamos-compositor (1.11) alchemist; urgency=low
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* The Bard's Tale has a single override redirect window; allow using it but
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always prefer regular windows if they're available.
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-- Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Wed, 13 Nov 2013 11:40:15 -0800
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2013-11-13 03:13:46 +00:00
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steamos-compositor (1.10) alchemist; urgency=low
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* Monitor mouse input of the child window the legacy SDL1.2 fullscreen.
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* Clamp fake cursor image.
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-- Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Tue, 12 Nov 2013 18:45:37 -0800
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2013-11-07 23:05:57 +00:00
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steamos-compositor (1.9) alchemist; urgency=low
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* Add SDL_image dependency for loadargbcursor.
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-- Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Thu, 07 Nov 2013 14:58:43 -0800
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2013-10-30 18:39:19 +00:00
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steamos-compositor (1.8) alchemist; urgency=low
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* Rearm ignore warp count when hiding cursor to prevent spurious appearances.
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* Work around X server bug 69198 by warping the cursor back into our window
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if it escapes.
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* Disable DPMS and the X screensaver for now in the SteamOS session.
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-- Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Wed, 30 Oct 2013 09:47:18 -0700
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2013-10-30 03:00:56 +00:00
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steamos-compositor (1.7) alchemist; urgency=low
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* Add -enableremotecontrol to Steam commandline arguments.
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-- Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Tue, 29 Oct 2013 19:56:56 -0700
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2013-10-28 23:28:30 +00:00
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steamos-compositor (1.6) alchemist; urgency=low
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* Fix audio by starting and publishing pulse session daemon before Steam
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starts.
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-- Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Mon, 28 Oct 2013 16:17:00 -0700
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2013-10-26 02:36:05 +00:00
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steamos-compositor (1.5) alchemist; urgency=low
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* Use Steam Big Picture cursor as the root window cursor.
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-- Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Fri, 25 Oct 2013 18:59:41 -0700
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2013-10-23 23:30:16 +00:00
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steamos-compositor (1.4) alchemist; urgency=low
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* Fix running Steam and games that are higher resolution than the desktop.
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-- Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Wed, 23 Oct 2013 16:17:58 -0700
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2013-10-23 03:15:45 +00:00
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steamos-compositor (1.3) alchemist; urgency=low
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* Add loadargbcursor
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-- John Vert <johnv@valvesoftware.com> Tue, 22 Oct 2013 20:10:16 -0700
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2013-10-22 18:23:23 +00:00
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steamos-compositor (1.2) alchemist; urgency=low
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* fix multiarch paths
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-- John Vert <johnv@valvesoftware.com> Tue, 22 Oct 2013 10:54:50 -0700
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steamos-compositor (1.1) alchemist; urgency=low
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* Add steamos-session
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-- John Vert <johnv@valvesoftware.com> Tue, 22 Oct 2013 09:42:37 -0700
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2013-10-18 23:18:21 +00:00
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steamos-compositor (1.0) alchemist; urgency=low
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* Initial release.
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-- John Vert <johnv@valvesoftware.com> Fri, 18 Oct 2013 16:03:00 -0700
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