rockbox/firmware/events.c
Jonathan Gordon a67e5d89ef It makes more sense for the callback registrar to decide if its a "oneshot" then the callback caller.
(Doing it this way means playback could(/should?) registar a disk spinup callback at init which is called every spinup without needing to be reregistered)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16685 a1c6a512-1295-4272-9138-f99709370657
2008-03-17 05:22:53 +00:00

90 lines
2.3 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 by Miika Pekkarinen
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include "events.h"
#include "panic.h"
struct sysevent {
unsigned short id;
bool oneshot;
void (*callback)(void *data);
};
struct sysevent events[MAX_SYS_EVENTS];
bool add_event(unsigned short id, bool oneshot, void (*handler))
{
int i;
/* Chcek if the event already exists. */
for (i = 0; i < MAX_SYS_EVENTS; i++)
{
if (events[i].callback == handler && events[i].id == id)
return false;
}
/* Try to find a free slot. */
for (i = 0; i < MAX_SYS_EVENTS; i++)
{
if (events[i].callback == NULL)
{
events[i].id = id;
events[i].oneshot = oneshot;
events[i].callback = handler;
return true;
}
}
panicf("event line full");
return false;
}
void remove_event(unsigned short id, void (*handler))
{
int i;
for (i = 0; i < MAX_SYS_EVENTS; i++)
{
if (events[i].id == id && events[i].callback == handler)
{
events[i].callback = NULL;
return;
}
}
panicf("event not found");
}
void send_event(unsigned short id, void *data)
{
int i;
for (i = 0; i < MAX_SYS_EVENTS; i++)
{
if (events[i].id == id && events[i].callback != NULL)
{
events[i].callback(data);
if (events[i].oneshot)
events[i].callback = NULL;
}
}
}