4c48b59be8
Flyspray: FS#8799 This will allow for pretty themes, for example those with nice glass effects on their backdrops (some might argue they're wasting screen space but it's upto them), as well as allowing for future background WPS updates in the main UI. Plugins are not converted yet, they simply use the full screen. Ideally, any plugin that does *not* want the UI viewport, should take care of that itself (i.e. plugins should normally use the UI viewport). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22365 a1c6a512-1295-4272-9138-f99709370657
1308 lines
40 KiB
C
1308 lines
40 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Jerome Kuptz
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "config.h"
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#include "system.h"
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#include "file.h"
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#include "lcd.h"
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#include "font.h"
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#include "backlight.h"
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#include "action.h"
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#include "kernel.h"
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#include "filetypes.h"
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#include "debug.h"
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#include "sprintf.h"
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#include "settings.h"
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#include "skin_engine/skin_engine.h"
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#include "mp3_playback.h"
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#include "audio.h"
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#include "usb.h"
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#include "status.h"
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#include "storage.h"
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#include "screens.h"
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#include "playlist.h"
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#ifdef HAVE_LCD_BITMAP
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#include "icons.h"
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#include "peakmeter.h"
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#endif
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#include "lang.h"
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#include "bookmark.h"
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#include "misc.h"
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#include "sound.h"
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#include "onplay.h"
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#include "abrepeat.h"
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#include "playback.h"
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#include "splash.h"
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#include "cuesheet.h"
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#include "ata_idle_notify.h"
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#include "root_menu.h"
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#include "backdrop.h"
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#include "quickscreen.h"
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#include "pitchscreen.h"
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#include "appevents.h"
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#include "viewport.h"
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#include "pcmbuf.h"
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#include "option_select.h"
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#include "dsp.h"
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#include "playlist_viewer.h"
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#include "wps.h"
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#define RESTORE_WPS_INSTANTLY 0l
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#define RESTORE_WPS_NEXT_SECOND ((long)(HZ+current_tick))
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/* in milliseconds */
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#define DEFAULT_SKIP_TRESH 3000ul
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#define FF_REWIND_MAX_PERCENT 3 /* cap ff/rewind step size at max % of file */
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/* 3% of 30min file == 54s step size */
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#define MIN_FF_REWIND_STEP 500
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static int wpsbars;
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/* currently only one wps_state is needed */
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static struct wps_state wps_state;
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static struct gui_wps gui_wps[NB_SCREENS];
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static struct wps_data wps_datas[NB_SCREENS];
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/* initial setup of wps_data */
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static void wps_state_init(void);
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static void track_changed_callback(void *param);
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static void nextid3available_callback(void* param);
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void wps_data_load(enum screen_type screen, const char *buf, bool isfile)
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{
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bool loaded_ok;
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screens[screen].backdrop_unload(BACKDROP_SKIN_WPS);
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loaded_ok = buf && skin_data_load(gui_wps[screen].data,
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&screens[screen], buf, isfile);
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if (!loaded_ok) /* load the hardcoded default */
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{
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char *skin_buf[NB_SCREENS] = {
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#ifdef HAVE_LCD_BITMAP
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"%s%?it<%?in<%in. |>%it|%fn>\n"
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"%s%?ia<%ia|%?d2<%d2|(root)>>\n"
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"%s%?id<%id|%?d1<%d1|(root)>> %?iy<(%iy)|>\n\n"
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"%al%pc/%pt%ar[%pp:%pe]\n"
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"%fbkBit %?fv<avg|> %?iv<(id3v%iv)|(no id3)>\n"
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"%pb\n%pm\n",
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#else
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"%s%pp/%pe: %?it<%it|%fn> - %?ia<%ia|%d2> - %?id<%id|%d1>\n"
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"%pc%?ps<*|/>%pt\n",
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#endif
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#ifdef HAVE_REMOTE_LCD
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"%s%?ia<%ia|%?d2<%d2|(root)>>\n"
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"%s%?it<%?in<%in. |>%it|%fn>\n"
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"%al%pc/%pt%ar[%pp:%pe]\n"
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"%fbkBit %?fv<avg|> %?iv<(id3v%iv)|(no id3)>\n"
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"%pb\n",
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#endif
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};
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skin_data_load(gui_wps[screen].data, &screens[screen],
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skin_buf[screen], false);
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}
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#ifdef HAVE_REMOVE_LCD
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gui_wps[screen].data->remote_wps = !(screen == SCREEN_MAIN);
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#endif
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}
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void wps_data_init(enum screen_type screen)
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{
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skin_data_init(gui_wps[screen].data);
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}
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static bool wps_fading_out = false;
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void fade(bool fade_in, bool updatewps)
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{
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int fp_global_vol = global_settings.volume << 8;
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int fp_min_vol = sound_min(SOUND_VOLUME) << 8;
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int fp_step = (fp_global_vol - fp_min_vol) / 30;
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int i;
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wps_fading_out = !fade_in;
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if (fade_in) {
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/* fade in */
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int fp_volume = fp_min_vol;
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/* zero out the sound */
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sound_set_volume(fp_min_vol >> 8);
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sleep(HZ/10); /* let audio thread run */
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audio_resume();
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while (fp_volume < fp_global_vol - fp_step) {
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fp_volume += fp_step;
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sound_set_volume(fp_volume >> 8);
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if (updatewps)
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{
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FOR_NB_SCREENS(i)
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skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
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}
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sleep(1);
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}
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sound_set_volume(global_settings.volume);
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}
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else {
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/* fade out */
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int fp_volume = fp_global_vol;
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while (fp_volume > fp_min_vol + fp_step) {
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fp_volume -= fp_step;
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sound_set_volume(fp_volume >> 8);
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if (updatewps)
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{
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FOR_NB_SCREENS(i)
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skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
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}
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sleep(1);
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}
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audio_pause();
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wps_fading_out = false;
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#if CONFIG_CODEC != SWCODEC
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#ifndef SIMULATOR
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/* let audio thread run and wait for the mas to run out of data */
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while (!mp3_pause_done())
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#endif
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sleep(HZ/10);
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#endif
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/* reset volume to what it was before the fade */
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sound_set_volume(global_settings.volume);
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}
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}
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bool is_wps_fading(void)
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{
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return wps_fading_out;
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}
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static bool update_onvol_change(struct gui_wps * gwps)
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{
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skin_update(gwps, WPS_REFRESH_NON_STATIC);
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#ifdef HAVE_LCD_CHARCELLS
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splashf(0, "Vol: %3d dB",
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sound_val2phys(SOUND_VOLUME, global_settings.volume));
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return true;
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#endif
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return false;
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}
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bool ffwd_rew(int button)
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{
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unsigned int step = 0; /* current ff/rewind step */
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unsigned int max_step = 0; /* maximum ff/rewind step */
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int ff_rewind_count = 0; /* current ff/rewind count (in ticks) */
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int direction = -1; /* forward=1 or backward=-1 */
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bool exit = false;
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bool usb = false;
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int i = 0;
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const long ff_rw_accel = (global_settings.ff_rewind_accel + 3);
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if (button == ACTION_NONE)
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{
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status_set_ffmode(0);
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return usb;
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}
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while (!exit)
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{
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switch ( button )
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{
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case ACTION_WPS_SEEKFWD:
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direction = 1;
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case ACTION_WPS_SEEKBACK:
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if (wps_state.ff_rewind)
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{
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if (direction == 1)
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{
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/* fast forwarding, calc max step relative to end */
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max_step = (wps_state.id3->length -
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(wps_state.id3->elapsed +
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ff_rewind_count)) *
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FF_REWIND_MAX_PERCENT / 100;
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}
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else
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{
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/* rewinding, calc max step relative to start */
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max_step = (wps_state.id3->elapsed + ff_rewind_count) *
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FF_REWIND_MAX_PERCENT / 100;
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}
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max_step = MAX(max_step, MIN_FF_REWIND_STEP);
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if (step > max_step)
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step = max_step;
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ff_rewind_count += step * direction;
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/* smooth seeking by multiplying step by: 1 + (2 ^ -accel) */
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step += step >> ff_rw_accel;
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}
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else
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{
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if ( (audio_status() & AUDIO_STATUS_PLAY) &&
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wps_state.id3 && wps_state.id3->length )
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{
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if (!wps_state.paused)
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#if (CONFIG_CODEC == SWCODEC)
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audio_pre_ff_rewind();
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#else
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audio_pause();
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#endif
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#if CONFIG_KEYPAD == PLAYER_PAD
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FOR_NB_SCREENS(i)
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gui_wps[i].display->stop_scroll();
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#endif
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if (direction > 0)
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status_set_ffmode(STATUS_FASTFORWARD);
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else
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status_set_ffmode(STATUS_FASTBACKWARD);
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wps_state.ff_rewind = true;
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step = 1000 * global_settings.ff_rewind_min_step;
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}
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else
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break;
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}
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if (direction > 0) {
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if ((wps_state.id3->elapsed + ff_rewind_count) >
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wps_state.id3->length)
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ff_rewind_count = wps_state.id3->length -
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wps_state.id3->elapsed;
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}
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else {
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if ((int)(wps_state.id3->elapsed + ff_rewind_count) < 0)
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ff_rewind_count = -wps_state.id3->elapsed;
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}
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/* set the wps state ff_rewind_count so the progess info
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displays corectly */
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wps_state.ff_rewind_count = (wps_state.wps_time_countup == false)?
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ff_rewind_count:-ff_rewind_count;
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FOR_NB_SCREENS(i)
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{
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skin_update(&gui_wps[i],
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WPS_REFRESH_PLAYER_PROGRESS |
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WPS_REFRESH_DYNAMIC);
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}
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break;
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case ACTION_WPS_STOPSEEK:
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wps_state.id3->elapsed = wps_state.id3->elapsed+ff_rewind_count;
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audio_ff_rewind(wps_state.id3->elapsed);
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wps_state.ff_rewind_count = 0;
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wps_state.ff_rewind = false;
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status_set_ffmode(0);
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#if (CONFIG_CODEC != SWCODEC)
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if (!wps_state.paused)
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audio_resume();
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#endif
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#ifdef HAVE_LCD_CHARCELLS
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FOR_NB_SCREENS(i)
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skin_update(&gui_wps[i], WPS_REFRESH_ALL);
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#endif
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exit = true;
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break;
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default:
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if(default_event_handler(button) == SYS_USB_CONNECTED) {
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status_set_ffmode(0);
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usb = true;
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exit = true;
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}
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break;
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}
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if (!exit)
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{
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button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_BLOCK);
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#ifdef HAVE_TOUCHSCREEN
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if (button == ACTION_TOUCHSCREEN)
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button = wps_get_touchaction(gui_wps[SCREEN_MAIN].data);
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#endif
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}
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}
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return usb;
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}
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void display_keylock_text(bool locked)
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{
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int i;
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FOR_NB_SCREENS(i)
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gui_wps[i].display->stop_scroll();
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splash(HZ, locked ? ID2P(LANG_KEYLOCK_ON) : ID2P(LANG_KEYLOCK_OFF));
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}
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#if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
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static void gwps_caption_backlight(struct wps_state *state)
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{
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if (state && state->id3)
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{
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#ifdef HAVE_BACKLIGHT
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if (global_settings.caption_backlight)
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{
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/* turn on backlight n seconds before track ends, and turn it off n
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seconds into the new track. n == backlight_timeout, or 5s */
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int n = global_settings.backlight_timeout * 1000;
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if ( n < 1000 )
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n = 5000; /* use 5s if backlight is always on or off */
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if (((state->id3->elapsed < 1000) ||
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((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
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(state->paused == false))
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backlight_on();
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}
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#endif
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#ifdef HAVE_REMOTE_LCD
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if (global_settings.remote_caption_backlight)
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{
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/* turn on remote backlight n seconds before track ends, and turn it
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off n seconds into the new track. n == remote_backlight_timeout,
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or 5s */
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int n = global_settings.remote_backlight_timeout * 1000;
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if ( n < 1000 )
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n = 5000; /* use 5s if backlight is always on or off */
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if (((state->id3->elapsed < 1000) ||
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((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
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(state->paused == false))
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remote_backlight_on();
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}
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#endif
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}
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}
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#endif
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static void change_dir(int direction)
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{
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if (global_settings.prevent_skip)
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return;
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if (direction < 0)
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audio_prev_dir();
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else if (direction > 0)
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audio_next_dir();
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/* prevent the next dir to immediatly start being ffw'd */
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action_wait_for_release();
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}
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static void prev_track(unsigned long skip_thresh)
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{
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if (wps_state.id3->elapsed < skip_thresh)
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{
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audio_prev();
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return;
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}
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else
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{
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if (wps_state.id3->cuesheet)
|
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{
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curr_cuesheet_skip(wps_state.id3->cuesheet, -1, wps_state.id3->elapsed);
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return;
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}
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|
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if (!wps_state.paused)
|
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#if (CONFIG_CODEC == SWCODEC)
|
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audio_pre_ff_rewind();
|
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#else
|
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audio_pause();
|
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#endif
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|
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audio_ff_rewind(0);
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|
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#if (CONFIG_CODEC != SWCODEC)
|
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if (!wps_state.paused)
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audio_resume();
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#endif
|
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}
|
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}
|
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|
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static void next_track(void)
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{
|
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/* take care of if we're playing a cuesheet */
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if (wps_state.id3->cuesheet)
|
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{
|
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if (curr_cuesheet_skip(wps_state.id3->cuesheet, 1, wps_state.id3->elapsed))
|
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{
|
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/* if the result was false, then we really want
|
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to skip to the next track */
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return;
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}
|
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}
|
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|
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audio_next();
|
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}
|
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|
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static void play_hop(int direction)
|
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{
|
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unsigned long step = ((unsigned long)global_settings.skip_length)*1000;
|
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unsigned long elapsed = wps_state.id3->elapsed;
|
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unsigned long remaining = wps_state.id3->length - elapsed;
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|
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if (!global_settings.prevent_skip &&
|
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(!step ||
|
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(direction > 0 && step >= remaining) ||
|
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(direction < 0 && elapsed < DEFAULT_SKIP_TRESH)))
|
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{ /* Do normal track skipping */
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if (direction > 0)
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next_track();
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else if (direction < 0)
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prev_track(DEFAULT_SKIP_TRESH);
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return;
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}
|
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|
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if (direction == 1 && step >= remaining)
|
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{
|
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#if CONFIG_CODEC == SWCODEC
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if(global_settings.beep)
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pcmbuf_beep(1000, 150, 1500*global_settings.beep);
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#endif
|
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return;
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}
|
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else if ((direction == -1 && elapsed < step))
|
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{
|
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elapsed = 0;
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}
|
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else
|
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{
|
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elapsed += step * direction;
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}
|
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if((audio_status() & AUDIO_STATUS_PLAY) && !wps_state.paused)
|
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{
|
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#if (CONFIG_CODEC == SWCODEC)
|
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audio_pre_ff_rewind();
|
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#else
|
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audio_pause();
|
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#endif
|
|
}
|
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audio_ff_rewind(wps_state.id3->elapsed = elapsed);
|
|
#if (CONFIG_CODEC != SWCODEC)
|
|
if (!wps_state.paused)
|
|
audio_resume();
|
|
#endif
|
|
}
|
|
|
|
static void gwps_fix_statusbars(void)
|
|
{
|
|
#ifdef HAVE_LCD_BITMAP
|
|
int i;
|
|
wpsbars = VP_SB_HIDE_ALL;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
bool draw = false;
|
|
if (gui_wps[i].data->wps_sb_tag)
|
|
draw = gui_wps[i].data->show_sb_on_wps;
|
|
else if (statusbar_position(i) != STATUSBAR_OFF)
|
|
draw = true;
|
|
if (draw)
|
|
wpsbars |= (VP_SB_ONSCREEN(i) | VP_SB_IGNORE_SETTING(i));
|
|
}
|
|
#else
|
|
wpsbars = VP_SB_ALLSCREENS;
|
|
#endif
|
|
}
|
|
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
/*
|
|
* If the user is unable to see the wps, because the display is deactivated,
|
|
* we suppress updates until the wps is activated again (the lcd driver will
|
|
* call this hook to issue an instant update)
|
|
* */
|
|
static void wps_lcd_activation_hook(void)
|
|
{
|
|
wps_state.do_full_update = true;
|
|
/* force timeout in wps main loop, so that the update is instantly */
|
|
queue_post(&button_queue, BUTTON_NONE, 0);
|
|
}
|
|
#endif
|
|
|
|
static void gwps_leave_wps(void)
|
|
{
|
|
int i, oldbars = VP_SB_HIDE_ALL;
|
|
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
gui_wps[i].display->stop_scroll();
|
|
gui_wps[i].display->backdrop_show(BACKDROP_MAIN);
|
|
}
|
|
if (global_settings.statusbar)
|
|
oldbars = VP_SB_ALLSCREENS;
|
|
|
|
viewportmanager_set_statusbar(oldbars);
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
/* Play safe and unregister the hook */
|
|
lcd_activation_set_hook(NULL);
|
|
#endif
|
|
send_event(GUI_EVENT_REFRESH, NULL);
|
|
}
|
|
|
|
void gwps_draw_statusbars(void)
|
|
{
|
|
viewportmanager_set_statusbar(wpsbars);
|
|
}
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
int wps_get_touchaction(struct wps_data *data)
|
|
{
|
|
short x,y;
|
|
short vx, vy;
|
|
int type = action_get_touchscreen_press(&x, &y);
|
|
static int last_action = ACTION_NONE;
|
|
struct touchregion *r;
|
|
bool repeated = (type == BUTTON_REPEAT);
|
|
bool released = (type == BUTTON_REL);
|
|
struct skin_token_list *regions = data->touchregions;
|
|
while (regions)
|
|
{
|
|
r = (struct touchregion *)regions->token->value.data;
|
|
/* make sure this region's viewport is visible */
|
|
if (r->wvp->hidden_flags&VP_DRAW_HIDDEN)
|
|
{
|
|
regions = regions->next;
|
|
continue;
|
|
}
|
|
/* reposition the touch inside the viewport */
|
|
vx = x - r->wvp->vp.x;
|
|
vy = y - r->wvp->vp.y;
|
|
/* check if it's inside this viewport */
|
|
if (vx >= 0 && vx < r->wvp->vp.x + r->wvp->vp.width &&
|
|
vy >= 0 && vy < r->wvp->vp.y + r->wvp->vp.height)
|
|
{
|
|
/* now see if the point is inside this region */
|
|
if (vx >= r->x && vx < r->x+r->width &&
|
|
vy >= r->y && vy < r->y+r->height)
|
|
{
|
|
/* reposition the touch within the area */
|
|
vx -= r->x;
|
|
vy -= r->y;
|
|
|
|
switch(r->type)
|
|
{
|
|
case WPS_TOUCHREGION_ACTION:
|
|
if ((repeated && r->repeat) || (released && !r->repeat))
|
|
{
|
|
last_action = r->action;
|
|
return r->action;
|
|
}
|
|
break;
|
|
case WPS_TOUCHREGION_SCROLLBAR:
|
|
if(r->width > r->height)
|
|
/* landscape */
|
|
wps_state.id3->elapsed = (vx *
|
|
wps_state.id3->length) / r->width;
|
|
else
|
|
/* portrait */
|
|
wps_state.id3->elapsed = (vy *
|
|
wps_state.id3->length) / r->height;
|
|
|
|
audio_ff_rewind(wps_state.id3->elapsed);
|
|
break;
|
|
case WPS_TOUCHREGION_VOLUME:
|
|
{
|
|
const int min_vol = sound_min(SOUND_VOLUME);
|
|
const int max_vol = sound_max(SOUND_VOLUME);
|
|
if(r->width > r->height)
|
|
/* landscape */
|
|
global_settings.volume = (vx *
|
|
(max_vol - min_vol)) / r->width;
|
|
else
|
|
/* portrait */
|
|
global_settings.volume = (vy *
|
|
(max_vol-min_vol)) / r->height;
|
|
|
|
global_settings.volume += min_vol;
|
|
setvol();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
regions = regions->next;
|
|
}
|
|
|
|
if ((last_action == ACTION_WPS_SEEKBACK || last_action == ACTION_WPS_SEEKFWD))
|
|
return ACTION_WPS_STOPSEEK;
|
|
last_action = ACTION_TOUCHSCREEN;
|
|
return ACTION_TOUCHSCREEN;
|
|
}
|
|
#endif
|
|
/* The WPS can be left in two ways:
|
|
* a) call a function, which draws over the wps. In this case, the wps
|
|
* will be still active (i.e. the below function didn't return)
|
|
* b) return with a value evaluated by root_menu.c, in this case the wps
|
|
* is really left, and root_menu will handle the next screen
|
|
*
|
|
* In either way, call gwps_leave_wps(), in order to restore the correct
|
|
* "main screen" backdrops and statusbars
|
|
*/
|
|
long gui_wps_show(void)
|
|
{
|
|
long button = 0;
|
|
bool restore = true;
|
|
long restoretimer = RESTORE_WPS_INSTANTLY; /* timer to delay screen redraw temporarily */
|
|
bool exit = false;
|
|
bool bookmark = false;
|
|
bool update = false;
|
|
int i;
|
|
long last_left = 0, last_right = 0;
|
|
|
|
#ifdef HAVE_LCD_CHARCELLS
|
|
status_set_audio(true);
|
|
status_set_param(false);
|
|
#endif
|
|
|
|
#ifdef AB_REPEAT_ENABLE
|
|
ab_repeat_init();
|
|
ab_reset_markers();
|
|
#endif
|
|
wps_state_init();
|
|
|
|
while ( 1 )
|
|
{
|
|
bool audio_paused = (audio_status() & AUDIO_STATUS_PAUSE)?true:false;
|
|
|
|
/* did someone else (i.e power thread) change audio pause mode? */
|
|
if (wps_state.paused != audio_paused) {
|
|
wps_state.paused = audio_paused;
|
|
|
|
/* if another thread paused audio, we are probably in car mode,
|
|
about to shut down. lets save the settings. */
|
|
if (wps_state.paused) {
|
|
settings_save();
|
|
#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
|
|
call_storage_idle_notifys(true);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
/* when the peak meter is enabled we want to have a
|
|
few extra updates to make it look smooth. On the
|
|
other hand we don't want to waste energy if it
|
|
isn't displayed */
|
|
bool pm=false;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
if(gui_wps[i].data->peak_meter_enabled)
|
|
pm = true;
|
|
}
|
|
|
|
if (pm) {
|
|
long next_refresh = current_tick;
|
|
long next_big_refresh = current_tick + HZ / 5;
|
|
button = BUTTON_NONE;
|
|
while (TIME_BEFORE(current_tick, next_big_refresh)) {
|
|
button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_NOBLOCK);
|
|
if (button != ACTION_NONE) {
|
|
break;
|
|
}
|
|
peak_meter_peek();
|
|
sleep(0); /* Sleep until end of current tick. */
|
|
|
|
if (TIME_AFTER(current_tick, next_refresh)) {
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
if(gui_wps[i].data->peak_meter_enabled)
|
|
skin_update(&gui_wps[i], WPS_REFRESH_PEAK_METER);
|
|
next_refresh += HZ / PEAK_METER_FPS;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/* The peak meter is disabled
|
|
-> no additional screen updates needed */
|
|
else
|
|
#endif
|
|
{
|
|
button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,
|
|
restore ? HZ/100 : HZ/5);
|
|
}
|
|
|
|
/* Exit if audio has stopped playing. This happens e.g. at end of
|
|
playlist or if using the sleep timer. */
|
|
if (!(audio_status() & AUDIO_STATUS_PLAY))
|
|
exit = true;
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
if (button == ACTION_TOUCHSCREEN)
|
|
button = wps_get_touchaction(gui_wps[SCREEN_MAIN].data);
|
|
#endif
|
|
/* The iPods/X5/M5 use a single button for the A-B mode markers,
|
|
defined as ACTION_WPSAB_SINGLE in their config files. */
|
|
#ifdef ACTION_WPSAB_SINGLE
|
|
if (!global_settings.party_mode && ab_repeat_mode_enabled())
|
|
{
|
|
static int wps_ab_state = 0;
|
|
if (button == ACTION_WPSAB_SINGLE)
|
|
{
|
|
switch (wps_ab_state)
|
|
{
|
|
case 0: /* set the A spot */
|
|
button = ACTION_WPS_ABSETA_PREVDIR;
|
|
break;
|
|
case 1: /* set the B spot */
|
|
button = ACTION_WPS_ABSETB_NEXTDIR;
|
|
break;
|
|
case 2:
|
|
button = ACTION_WPS_ABRESET;
|
|
break;
|
|
}
|
|
wps_ab_state = (wps_ab_state+1) % 3;
|
|
}
|
|
}
|
|
#endif
|
|
switch(button)
|
|
{
|
|
case ACTION_WPS_CONTEXT:
|
|
{
|
|
gwps_leave_wps();
|
|
/* if music is stopped in the context menu we want to exit the wps */
|
|
if (onplay(wps_state.id3->path,
|
|
FILE_ATTR_AUDIO, CONTEXT_WPS) == ONPLAY_MAINMENU
|
|
|| !audio_status())
|
|
return GO_TO_ROOT;
|
|
restore = true;
|
|
}
|
|
break;
|
|
|
|
case ACTION_WPS_BROWSE:
|
|
#ifdef HAVE_LCD_CHARCELLS
|
|
status_set_record(false);
|
|
status_set_audio(false);
|
|
#endif
|
|
gwps_leave_wps();
|
|
return GO_TO_PREVIOUS_BROWSER;
|
|
break;
|
|
|
|
/* play/pause */
|
|
case ACTION_WPS_PLAY:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
if ( wps_state.paused )
|
|
{
|
|
wps_state.paused = false;
|
|
if ( global_settings.fade_on_stop )
|
|
fade(true, true);
|
|
else
|
|
audio_resume();
|
|
}
|
|
else
|
|
{
|
|
wps_state.paused = true;
|
|
if ( global_settings.fade_on_stop )
|
|
fade(false, true);
|
|
else
|
|
audio_pause();
|
|
settings_save();
|
|
#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
|
|
call_storage_idle_notifys(true); /* make sure resume info is saved */
|
|
#endif
|
|
}
|
|
break;
|
|
|
|
case ACTION_WPS_VOLUP:
|
|
{
|
|
FOR_NB_SCREENS(i)
|
|
gui_wps[i].data->button_time_volume = current_tick;
|
|
global_settings.volume++;
|
|
bool res = false;
|
|
setvol();
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
if(update_onvol_change(&gui_wps[i]))
|
|
res = true;
|
|
}
|
|
if (res) {
|
|
restore = true;
|
|
restoretimer = RESTORE_WPS_NEXT_SECOND;
|
|
}
|
|
}
|
|
break;
|
|
case ACTION_WPS_VOLDOWN:
|
|
{
|
|
FOR_NB_SCREENS(i)
|
|
gui_wps[i].data->button_time_volume = current_tick;
|
|
global_settings.volume--;
|
|
setvol();
|
|
bool res = false;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
if(update_onvol_change(&gui_wps[i]))
|
|
res = true;
|
|
}
|
|
if (res) {
|
|
restore = true;
|
|
restoretimer = RESTORE_WPS_NEXT_SECOND;
|
|
}
|
|
}
|
|
break;
|
|
/* fast forward
|
|
OR next dir if this is straight after ACTION_WPS_SKIPNEXT */
|
|
case ACTION_WPS_SEEKFWD:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
if (current_tick -last_right < HZ)
|
|
{
|
|
if (wps_state.id3->cuesheet)
|
|
{
|
|
audio_next();
|
|
}
|
|
else
|
|
{
|
|
change_dir(1);
|
|
}
|
|
}
|
|
else
|
|
ffwd_rew(ACTION_WPS_SEEKFWD);
|
|
last_right = last_left = 0;
|
|
break;
|
|
/* fast rewind
|
|
OR prev dir if this is straight after ACTION_WPS_SKIPPREV,*/
|
|
case ACTION_WPS_SEEKBACK:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
if (current_tick -last_left < HZ)
|
|
{
|
|
if (wps_state.id3->cuesheet)
|
|
{
|
|
if (!wps_state.paused)
|
|
#if (CONFIG_CODEC == SWCODEC)
|
|
audio_pre_ff_rewind();
|
|
#else
|
|
audio_pause();
|
|
#endif
|
|
audio_ff_rewind(0);
|
|
}
|
|
else
|
|
{
|
|
change_dir(-1);
|
|
}
|
|
}
|
|
else
|
|
ffwd_rew(ACTION_WPS_SEEKBACK);
|
|
last_left = last_right = 0;
|
|
break;
|
|
|
|
/* prev / restart */
|
|
case ACTION_WPS_SKIPPREV:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
last_left = current_tick;
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* if we're in A/B repeat mode and the current position
|
|
is past the A marker, jump back to the A marker... */
|
|
if ( ab_repeat_mode_enabled() )
|
|
{
|
|
if ( ab_after_A_marker(wps_state.id3->elapsed) )
|
|
{
|
|
ab_jump_to_A_marker();
|
|
break;
|
|
#if (AB_REPEAT_ENABLE == 2)
|
|
} else {
|
|
ab_reset_markers();
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
/* ...otherwise, do it normally */
|
|
#endif
|
|
play_hop(-1);
|
|
break;
|
|
|
|
/* next
|
|
OR if skip length set, hop by predetermined amount. */
|
|
case ACTION_WPS_SKIPNEXT:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
last_right = current_tick;
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* if we're in A/B repeat mode and the current position is
|
|
before the A marker, jump to the A marker... */
|
|
if ( ab_repeat_mode_enabled() )
|
|
{
|
|
if ( ab_before_A_marker(wps_state.id3->elapsed) )
|
|
{
|
|
ab_jump_to_A_marker();
|
|
break;
|
|
#if (AB_REPEAT_ENABLE == 2)
|
|
} else {
|
|
ab_reset_markers();
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
/* ...otherwise, do it normally */
|
|
#endif
|
|
play_hop(1);
|
|
break;
|
|
/* next / prev directories */
|
|
/* and set A-B markers if in a-b mode */
|
|
case ACTION_WPS_ABSETB_NEXTDIR:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
#if defined(AB_REPEAT_ENABLE)
|
|
if (ab_repeat_mode_enabled())
|
|
{
|
|
ab_set_B_marker(wps_state.id3->elapsed);
|
|
ab_jump_to_A_marker();
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
change_dir(1);
|
|
}
|
|
break;
|
|
case ACTION_WPS_ABSETA_PREVDIR:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
#if defined(AB_REPEAT_ENABLE)
|
|
if (ab_repeat_mode_enabled())
|
|
ab_set_A_marker(wps_state.id3->elapsed);
|
|
else
|
|
#endif
|
|
{
|
|
change_dir(-1);
|
|
}
|
|
break;
|
|
/* menu key functions */
|
|
case ACTION_WPS_MENU:
|
|
gwps_leave_wps();
|
|
return GO_TO_ROOT;
|
|
break;
|
|
|
|
|
|
#ifdef HAVE_QUICKSCREEN
|
|
case ACTION_WPS_QUICKSCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
if (quick_screen_quick(button))
|
|
return SYS_USB_CONNECTED;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* HAVE_QUICKSCREEN */
|
|
|
|
/* screen settings */
|
|
#ifdef BUTTON_F3
|
|
case ACTION_F3:
|
|
{
|
|
gwps_leave_wps();
|
|
if (quick_screen_f3(BUTTON_F3))
|
|
return SYS_USB_CONNECTED;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* BUTTON_F3 */
|
|
|
|
/* pitch screen */
|
|
#ifdef HAVE_PITCHSCREEN
|
|
case ACTION_WPS_PITCHSCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
if (1 == gui_syncpitchscreen_run())
|
|
return SYS_USB_CONNECTED;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* HAVE_PITCHSCREEN */
|
|
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* reset A&B markers */
|
|
case ACTION_WPS_ABRESET:
|
|
if (ab_repeat_mode_enabled())
|
|
{
|
|
ab_reset_markers();
|
|
update = true;
|
|
}
|
|
break;
|
|
#endif /* AB_REPEAT_ENABLE */
|
|
|
|
/* stop and exit wps */
|
|
case ACTION_WPS_STOP:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
bookmark = true;
|
|
exit = true;
|
|
break;
|
|
|
|
case ACTION_WPS_ID3SCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
browse_id3();
|
|
restore = true;
|
|
}
|
|
break;
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
case ACTION_TOUCH_SHUFFLE: /* toggle shuffle mode */
|
|
{
|
|
global_settings.playlist_shuffle =
|
|
!global_settings.playlist_shuffle;
|
|
#if CONFIG_CODEC == SWCODEC
|
|
dsp_set_replaygain();
|
|
#endif
|
|
if (global_settings.playlist_shuffle)
|
|
playlist_randomise(NULL, current_tick, true);
|
|
else
|
|
playlist_sort(NULL, true);
|
|
}
|
|
break;
|
|
case ACTION_TOUCH_REPMODE: /* cycle the repeat mode setting */
|
|
{
|
|
const struct settings_list *rep_setting =
|
|
find_setting(&global_settings.repeat_mode, NULL);
|
|
option_select_next_val(rep_setting, false, true);
|
|
audio_flush_and_reload_tracks();
|
|
}
|
|
break;
|
|
#endif /* HAVE_TOUCHSCREEN */
|
|
/* this case is used by the softlock feature
|
|
* it requests a full update here */
|
|
case ACTION_REDRAW:
|
|
wps_state.do_full_update = true;
|
|
break;
|
|
case ACTION_NONE: /* Timeout, do a partial update */
|
|
update = true;
|
|
ffwd_rew(button); /* hopefully fix the ffw/rwd bug */
|
|
break;
|
|
#ifdef HAVE_RECORDING
|
|
case ACTION_WPS_REC:
|
|
exit = true;
|
|
break;
|
|
#endif
|
|
case SYS_POWEROFF:
|
|
default_event_handler(SYS_POWEROFF);
|
|
break;
|
|
case ACTION_WPS_VIEW_PLAYLIST:
|
|
gwps_leave_wps();
|
|
if (playlist_viewer()) /* true if USB connected */
|
|
return SYS_USB_CONNECTED;
|
|
restore = true;
|
|
break;
|
|
default:
|
|
if(default_event_handler(button) == SYS_USB_CONNECTED)
|
|
return GO_TO_ROOT;
|
|
update = true;
|
|
break;
|
|
}
|
|
|
|
if (wps_state.do_full_update || update)
|
|
{
|
|
#if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
|
|
gwps_caption_backlight(&wps_state);
|
|
#endif
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
if (lcd_active()
|
|
#ifdef HAVE_REMOTE_LCD
|
|
/* currently, all remotes are readable without backlight
|
|
* so still update those */
|
|
|| (i == SCREEN_REMOTE)
|
|
#endif
|
|
)
|
|
#endif
|
|
{
|
|
skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
|
|
}
|
|
}
|
|
wps_state.do_full_update = false;
|
|
update = false;
|
|
}
|
|
|
|
if (restore && wps_state.id3 &&
|
|
((restoretimer == RESTORE_WPS_INSTANTLY) ||
|
|
TIME_AFTER(current_tick, restoretimer)))
|
|
{
|
|
restore = false;
|
|
restoretimer = RESTORE_WPS_INSTANTLY;
|
|
gwps_fix_statusbars();
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
lcd_activation_set_hook(wps_lcd_activation_hook);
|
|
#endif
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
screens[i].stop_scroll();
|
|
gui_wps_display(&gui_wps[i]);
|
|
}
|
|
}
|
|
|
|
if (exit) {
|
|
#ifdef HAVE_LCD_CHARCELLS
|
|
status_set_record(false);
|
|
status_set_audio(false);
|
|
#endif
|
|
if (global_settings.fade_on_stop)
|
|
fade(false, true);
|
|
|
|
if (bookmark)
|
|
bookmark_autobookmark();
|
|
audio_stop();
|
|
#ifdef AB_REPEAT_ENABLE
|
|
ab_reset_markers();
|
|
#endif
|
|
gwps_leave_wps();
|
|
#ifdef HAVE_RECORDING
|
|
if (button == ACTION_WPS_REC)
|
|
return GO_TO_RECSCREEN;
|
|
#endif
|
|
if (global_settings.browse_current)
|
|
return GO_TO_PREVIOUS_BROWSER;
|
|
return GO_TO_PREVIOUS;
|
|
}
|
|
|
|
if (button && !IS_SYSEVENT(button) )
|
|
storage_spin();
|
|
}
|
|
return GO_TO_ROOT; /* unreachable - just to reduce compiler warnings */
|
|
}
|
|
|
|
/* this is called from the playback thread so NO DRAWING! */
|
|
static void track_changed_callback(void *param)
|
|
{
|
|
wps_state.id3 = (struct mp3entry*)param;
|
|
wps_state.nid3 = audio_next_track();
|
|
if (wps_state.id3->cuesheet)
|
|
{
|
|
cue_find_current_track(wps_state.id3->cuesheet, wps_state.id3->elapsed);
|
|
cue_spoof_id3(wps_state.id3->cuesheet, wps_state.id3);
|
|
}
|
|
wps_state.do_full_update = true;
|
|
}
|
|
static void nextid3available_callback(void* param)
|
|
{
|
|
(void)param;
|
|
wps_state.nid3 = audio_next_track();
|
|
wps_state.do_full_update = true;
|
|
}
|
|
|
|
|
|
static void wps_state_init(void)
|
|
{
|
|
wps_state.ff_rewind = false;
|
|
wps_state.paused = false;
|
|
if(audio_status() & AUDIO_STATUS_PLAY)
|
|
{
|
|
wps_state.id3 = audio_current_track();
|
|
wps_state.nid3 = audio_next_track();
|
|
}
|
|
else
|
|
{
|
|
wps_state.id3 = NULL;
|
|
wps_state.nid3 = NULL;
|
|
}
|
|
/* We'll be updating due to restore initialized with true */
|
|
wps_state.do_full_update = false;
|
|
/* add the WPS track event callbacks */
|
|
add_event(PLAYBACK_EVENT_TRACK_CHANGE, false, track_changed_callback);
|
|
add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false, nextid3available_callback);
|
|
}
|
|
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
static void statusbar_toggle_handler(void *data)
|
|
{
|
|
(void)data;
|
|
int i;
|
|
gwps_fix_statusbars();
|
|
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
struct viewport *vp = &gui_wps[i].data->viewports[0].vp;
|
|
bool draw = wpsbars & (VP_SB_ONSCREEN(i) | VP_SB_IGNORE_SETTING(i));
|
|
if (!draw)
|
|
{
|
|
vp->y = 0;
|
|
vp->height = screens[i].lcdheight;
|
|
}
|
|
else
|
|
{
|
|
bool bar_at_top = statusbar_position(i) != STATUSBAR_BOTTOM;
|
|
vp->y = bar_at_top?STATUSBAR_HEIGHT:0;
|
|
vp->height = screens[i].lcdheight - STATUSBAR_HEIGHT;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void gui_sync_wps_init(void)
|
|
{
|
|
int i;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
skin_data_init(&wps_datas[i]);
|
|
#ifdef HAVE_ALBUMART
|
|
wps_datas[i].wps_uses_albumart = 0;
|
|
#endif
|
|
#ifdef HAVE_REMOTE_LCD
|
|
wps_datas[i].remote_wps = (i == SCREEN_REMOTE);
|
|
#endif
|
|
gui_wps[i].data = &wps_datas[i];
|
|
gui_wps[i].display = &screens[i];
|
|
/* Currently no seperate wps_state needed/possible
|
|
so use the only available ( "global" ) one */
|
|
gui_wps[i].state = &wps_state;
|
|
gui_wps[i].display->backdrop_unload(BACKDROP_SKIN_WPS);
|
|
}
|
|
#ifdef HAVE_LCD_BITMAP
|
|
add_event(GUI_EVENT_STATUSBAR_TOGGLE, false, statusbar_toggle_handler);
|
|
#endif
|
|
}
|
|
|
|
#ifdef HAVE_ALBUMART
|
|
bool wps_uses_albumart(int *width, int *height)
|
|
{
|
|
int i;
|
|
FOR_NB_SCREENS(i) {
|
|
struct gui_wps *gwps = &gui_wps[i];
|
|
if (gwps->data && (gwps->data->wps_uses_albumart != WPS_ALBUMART_NONE))
|
|
{
|
|
if (width)
|
|
*width = gui_wps[0].data->albumart_max_width;
|
|
if (height)
|
|
*height = gui_wps[0].data->albumart_max_height;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
|
|
#ifdef IPOD_ACCESSORY_PROTOCOL
|
|
int wps_get_ff_rewind_count(void)
|
|
{
|
|
return wps_state.ff_rewind_count;
|
|
}
|
|
#endif
|