fbb6a2ff6d
Patch provided by Aapo Tahkola. Change-Id: I37a42a950d78d6b8aa3927ec7aeb30030f7be7a5
977 lines
29 KiB
C
977 lines
29 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Damien Teney
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* modified to use int instead of float math by Andreas Zwirtes
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* heavily extended by Jens Arnold
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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***************************************************************************/
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#include "plugin.h"
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#include "fixedpoint.h"
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#include "lib/playergfx.h"
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#include "lib/pluginlib_exit.h"
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#if LCD_DEPTH > 1
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#include "lib/mylcd.h" /* MYLCD_CFG_RB_XLCD or MYLCD_CFG_PGFX */
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#include "lib/grey.h"
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#else
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#include "lib/grey.h"
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#include "lib/mylcd.h" /* MYLCD_CFG_GREYLIB or MYLCD_CFG_PGFX */
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#endif
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#include "lib/xlcd.h"
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/* Loops that the values are displayed */
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#define DISP_TIME 30
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/* variable button definitions */
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#if CONFIG_KEYPAD == RECORDER_PAD
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#define CUBE_QUIT BUTTON_OFF
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_F1
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_ON
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#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
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#define CUBE_QUIT BUTTON_OFF
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_F1
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#define CUBE_PAUSE BUTTON_SELECT
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#define CUBE_HIGHSPEED BUTTON_ON
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#elif CONFIG_KEYPAD == PLAYER_PAD
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#define CUBE_QUIT BUTTON_STOP
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#define CUBE_INC BUTTON_RIGHT
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#define CUBE_DEC BUTTON_LEFT
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#define CUBE_NEXT (BUTTON_ON | BUTTON_RIGHT)
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#define CUBE_PREV (BUTTON_ON | BUTTON_LEFT)
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED_PRE BUTTON_ON
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#define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#define CUBE_QUIT BUTTON_OFF
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE_PRE BUTTON_MENU
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#define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
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#define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
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#define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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#define CUBE_QUIT BUTTON_OFF
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MODE
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#define CUBE_PAUSE BUTTON_ON
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#define CUBE_HIGHSPEED BUTTON_SELECT
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#define CUBE_RC_QUIT BUTTON_RC_STOP
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
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(CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define CUBE_QUIT (BUTTON_SELECT | BUTTON_MENU)
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_SCROLL_FWD
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#define CUBE_DEC BUTTON_SCROLL_BACK
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED_PRE BUTTON_SELECT
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#define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REL)
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#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
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#define CUBE_QUIT BUTTON_PLAY
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MODE
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#define CUBE_PAUSE BUTTON_SELECT
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#define CUBE_HIGHSPEED BUTTON_EQ
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#elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_REC
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_SELECT
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#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_SELECT
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#define CUBE_HIGHSPEED BUTTON_A
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#elif (CONFIG_KEYPAD == SANSA_E200_PAD)
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_SCROLL_FWD
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#define CUBE_DEC BUTTON_SCROLL_BACK
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#define CUBE_MODE BUTTON_DOWN
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#define CUBE_PAUSE BUTTON_UP
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#define CUBE_HIGHSPEED BUTTON_SELECT
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#elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
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#define CUBE_QUIT (BUTTON_HOME|BUTTON_REPEAT)
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_SCROLL_FWD
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#define CUBE_DEC BUTTON_SCROLL_BACK
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#define CUBE_MODE BUTTON_DOWN
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#define CUBE_PAUSE BUTTON_UP
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#define CUBE_HIGHSPEED BUTTON_SELECT
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#elif (CONFIG_KEYPAD == SANSA_C200_PAD) || \
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(CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
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(CONFIG_KEYPAD == SANSA_M200_PAD)
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_VOL_UP
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#define CUBE_DEC BUTTON_VOL_DOWN
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#define CUBE_MODE BUTTON_DOWN
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#define CUBE_PAUSE BUTTON_UP
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#define CUBE_HIGHSPEED BUTTON_SELECT
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#elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_SCROLL_UP
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#define CUBE_DEC BUTTON_SCROLL_DOWN
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#define CUBE_MODE BUTTON_REW
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_FF
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#define CUBE_QUIT BUTTON_POWER
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#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
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#define CUBE_QUIT BUTTON_BACK
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_SELECT
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#elif (CONFIG_KEYPAD == MROBE100_PAD)
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_SELECT
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#elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
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#define CUBE_QUIT BUTTON_RC_REC
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#define CUBE_NEXT BUTTON_RC_FF
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#define CUBE_PREV BUTTON_RC_REW
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#define CUBE_INC BUTTON_RC_VOL_UP
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#define CUBE_DEC BUTTON_RC_VOL_DOWN
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#define CUBE_MODE BUTTON_RC_MODE
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#define CUBE_PAUSE BUTTON_RC_PLAY
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#define CUBE_HIGHSPEED BUTTON_RC_MENU
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#elif CONFIG_KEYPAD == COWON_D2_PAD
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#define CUBE_QUIT BUTTON_POWER
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#elif (CONFIG_KEYPAD == IAUDIO67_PAD)
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_VOLUP
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#define CUBE_DEC BUTTON_VOLDOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_STOP
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#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
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#define CUBE_QUIT BUTTON_BACK
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_SELECT
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#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_UP
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#define CUBE_PREV BUTTON_DOWN
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#define CUBE_INC BUTTON_VOL_UP
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#define CUBE_DEC BUTTON_VOL_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE (BUTTON_PLAY|BUTTON_REL)
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#define CUBE_HIGHSPEED BUTTON_BACK
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#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_SELECT
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#define CUBE_HIGHSPEED BUTTON_VIEW
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#elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_NEXT
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#define CUBE_PREV BUTTON_PREV
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_RIGHT
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#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_NEXT
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#define CUBE_PREV BUTTON_PREV
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_RIGHT
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#elif CONFIG_KEYPAD == ONDAVX747_PAD
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#define CUBE_QUIT BUTTON_POWER
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#elif CONFIG_KEYPAD == ONDAVX777_PAD
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#define CUBE_QUIT BUTTON_POWER
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#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \
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(CONFIG_KEYPAD == SAMSUNG_YH92X_PAD)
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#define CUBE_QUIT BUTTON_REW
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE (BUTTON_FFWD|BUTTON_REL)
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#define CUBE_MODE_PRE BUTTON_FFWD
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED (BUTTON_FFWD|BUTTON_REPEAT)
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#define CUBE_HIGHSPEED_PRE BUTTON_FFWD
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#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
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#define CUBE_QUIT BUTTON_REC
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#define CUBE_NEXT BUTTON_NEXT
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#define CUBE_PREV BUTTON_PREV
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_OK
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#elif CONFIG_KEYPAD == MPIO_HD200_PAD
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#define CUBE_QUIT (BUTTON_REC | BUTTON_PLAY)
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#define CUBE_NEXT BUTTON_FF
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#define CUBE_PREV BUTTON_REW
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#define CUBE_INC BUTTON_VOL_UP
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#define CUBE_DEC BUTTON_VOL_DOWN
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#define CUBE_MODE BUTTON_REC
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_FUNC
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#elif CONFIG_KEYPAD == MPIO_HD300_PAD
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#define CUBE_QUIT (BUTTON_MENU | BUTTON_REPEAT)
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#define CUBE_NEXT BUTTON_FF
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#define CUBE_PREV BUTTON_REW
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED BUTTON_ENTER
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#elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_SELECT
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#define CUBE_PAUSE BUTTON_PLAYPAUSE
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#define CUBE_HIGHSPEED BUTTON_BACK
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#elif CONFIG_KEYPAD == SANSA_CONNECT_PAD
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_NEXT
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#define CUBE_PREV BUTTON_PREV
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#define CUBE_INC BUTTON_VOL_UP
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#define CUBE_DEC BUTTON_VOL_DOWN
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#define CUBE_MODE BUTTON_SELECT
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#define CUBE_PAUSE BUTTON_DOWN
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#define CUBE_HIGHSPEED BUTTON_LEFT
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#elif (CONFIG_KEYPAD == SAMSUNG_YPR0_PAD)
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#define CUBE_QUIT BUTTON_BACK
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_USER
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#define CUBE_HIGHSPEED BUTTON_SELECT
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#elif (CONFIG_KEYPAD == HM60X_PAD)
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE (BUTTON_SELECT|BUTTON_POWER)
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#define CUBE_PAUSE BUTTON_SELECT
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#define CUBE_HIGHSPEED (BUTTON_UP|BUTTON_POWER)
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#elif (CONFIG_KEYPAD == HM801_PAD)
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#define CUBE_QUIT BUTTON_POWER
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_PREV
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#define CUBE_PAUSE BUTTON_SELECT
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#define CUBE_HIGHSPEED BUTTON_NEXT
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#elif (CONFIG_KEYPAD == SONY_NWZ_PAD)
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#define CUBE_QUIT BUTTON_BACK
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE (BUTTON_POWER|BUTTON_UP)
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED (BUTTON_POWER|BUTTON_DOWN)
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#elif (CONFIG_KEYPAD == CREATIVE_ZEN_PAD)
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#define CUBE_QUIT BUTTON_BACK
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_UP
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#define CUBE_DEC BUTTON_DOWN
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_PAUSE BUTTON_PLAYPAUSE
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#define CUBE_HIGHSPEED BUTTON_SHORTCUT
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#elif (CONFIG_KEYPAD == DX50_PAD)
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#define CUBE_QUIT (BUTTON_POWER|BUTTON_REL)
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_VOL_UP
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#define CUBE_DEC BUTTON_VOL_DOWN
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#define CUBE_MODE BUTTON_PLAY
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#elif CONFIG_KEYPAD == CREATIVE_ZENXFI2_PAD
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#define CUBE_QUIT BUTTON_POWER
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#elif (CONFIG_KEYPAD == AGPTEK_ROCKER_PAD)
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#define CUBE_QUIT (BUTTON_POWER|BUTTON_REL)
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_VOLUP
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#define CUBE_DEC BUTTON_VOLDOWN
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#define CUBE_MODE BUTTON_SELECT
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#define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REPEAT)
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#define CUBE_PAUSE (BUTTON_LEFT | BUTTON_REPEAT)
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#else
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#error No keymap defined!
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#endif
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#ifdef HAVE_TOUCHSCREEN
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#ifndef CUBE_QUIT
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#define CUBE_QUIT BUTTON_TOPLEFT
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#endif
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#ifndef CUBE_NEXT
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#define CUBE_NEXT BUTTON_MIDRIGHT
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#endif
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#ifndef CUBE_PREV
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#define CUBE_PREV BUTTON_MIDLEFT
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#endif
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#ifndef CUBE_INC
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#define CUBE_INC BUTTON_TOPMIDDLE
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#endif
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#ifndef CUBE_DEC
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#define CUBE_DEC BUTTON_BOTTOMMIDDLE
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|
#endif
|
|
#ifndef CUBE_MODE
|
|
#define CUBE_MODE BUTTON_TOPRIGHT
|
|
#endif
|
|
#ifndef CUBE_PAUSE
|
|
#define CUBE_PAUSE BUTTON_CENTER
|
|
#endif
|
|
#ifndef CUBE_HIGHSPEED
|
|
#define CUBE_HIGHSPEED BUTTON_BOTTOMRIGHT
|
|
#endif
|
|
#endif
|
|
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
|
|
#define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
|
|
static int x_off = LCD_WIDTH/2;
|
|
static int y_off = LCD_HEIGHT/2;
|
|
|
|
#if LCD_DEPTH == 1
|
|
#define USEGSLIB
|
|
GREY_INFO_STRUCT
|
|
struct my_lcd {
|
|
void (*update)(void);
|
|
void (*clear_display)(void);
|
|
void (*drawline)(int x1, int y1, int x2, int y2);
|
|
void (*putsxy)(int x, int y, const unsigned char *string);
|
|
};
|
|
|
|
static struct my_lcd greyfuncs = {
|
|
grey_update, grey_clear_display, grey_drawline, grey_putsxy
|
|
};
|
|
static struct my_lcd lcdfuncs; /* initialised at runtime */
|
|
static struct my_lcd *mylcd = &greyfuncs;
|
|
|
|
#define MYLCD(fn) mylcd->fn
|
|
|
|
#else
|
|
#define MYLCD(fn) rb->lcd_ ## fn
|
|
#endif
|
|
|
|
#if CONFIG_LCD == LCD_SSD1815
|
|
#define ASPECT 320 /* = 1.25 (fixed point 24.8) */
|
|
#else
|
|
#define ASPECT 256 /* = 1.00 */
|
|
#endif
|
|
|
|
#else /* !LCD_BITMAP */
|
|
|
|
#define MYLCD(fn) pgfx_ ## fn
|
|
#define DIST 9
|
|
static int x_off = 10;
|
|
static int y_off = 7;
|
|
#define ASPECT 300 /* = 1.175 */
|
|
|
|
#endif /* !LCD_BITMAP */
|
|
|
|
struct point_3D {
|
|
long x, y, z;
|
|
};
|
|
|
|
struct point_2D {
|
|
long x, y;
|
|
};
|
|
|
|
struct line {
|
|
int start, end;
|
|
};
|
|
|
|
struct face {
|
|
int corner[4];
|
|
int line[4];
|
|
};
|
|
|
|
/* initial, unrotated cube corners */
|
|
static const struct point_3D sommet[8] =
|
|
{
|
|
{-DIST, -DIST, -DIST},
|
|
{ DIST, -DIST, -DIST},
|
|
{ DIST, DIST, -DIST},
|
|
{-DIST, DIST, -DIST},
|
|
{-DIST, -DIST, DIST},
|
|
{ DIST, -DIST, DIST},
|
|
{ DIST, DIST, DIST},
|
|
{-DIST, DIST, DIST}
|
|
};
|
|
|
|
/* The 12 lines forming the edges */
|
|
static const struct line lines[12] =
|
|
{
|
|
{0, 1}, {1, 2}, {2, 3}, {3, 0},
|
|
{4, 7}, {7, 6}, {6, 5}, {5, 4},
|
|
{0, 4}, {1, 5}, {2, 6}, {3, 7}
|
|
};
|
|
|
|
static bool lines_drawn[12];
|
|
|
|
/* The 6 faces of the cube; points are in clockwise order when viewed
|
|
from the outside */
|
|
static const struct face faces[6] =
|
|
{
|
|
{{0, 1, 2, 3}, {0, 1, 2, 3}},
|
|
{{4, 7, 6, 5}, {4, 5, 6, 7}},
|
|
{{0, 4, 5, 1}, {8, 7, 9, 0}},
|
|
{{2, 6, 7, 3}, {10, 5, 11, 2}},
|
|
{{0, 3, 7, 4}, {3, 11, 4, 8}},
|
|
{{1, 5, 6, 2}, {9, 6, 10, 1}}
|
|
};
|
|
|
|
#if LCD_DEPTH > 1 || defined(USEGSLIB)
|
|
static const unsigned face_colors[6] =
|
|
{
|
|
#ifdef HAVE_LCD_COLOR
|
|
LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
|
|
LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
|
|
#elif defined(USEGSLIB)
|
|
#ifdef MROBE_100
|
|
GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
|
|
GREY_DARKGRAY, GREY_WHITE, GREY_WHITE
|
|
#else
|
|
GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
|
|
GREY_DARKGRAY, GREY_BLACK, GREY_BLACK
|
|
#endif
|
|
#else
|
|
LCD_LIGHTGRAY, LCD_LIGHTGRAY, LCD_DARKGRAY,
|
|
LCD_DARKGRAY, LCD_BLACK, LCD_BLACK
|
|
#endif
|
|
};
|
|
#endif
|
|
|
|
enum {
|
|
#if LCD_DEPTH > 1 || defined(USEGSLIB)
|
|
SOLID,
|
|
#endif
|
|
HIDDEN_LINES,
|
|
WIREFRAME,
|
|
NUM_MODES
|
|
};
|
|
|
|
static int mode = 0;
|
|
|
|
struct counter {
|
|
const char *label;
|
|
short speed;
|
|
short angle;
|
|
};
|
|
|
|
static struct counter axes[] = {
|
|
{"x-axis", 1, 0},
|
|
{"y-axis", 3, 0},
|
|
{"z-axis", 2, 0}
|
|
};
|
|
|
|
static struct point_3D point3D[8];
|
|
static struct point_2D point2D[8];
|
|
static long matrice[3][3];
|
|
|
|
static const int nb_points = 8;
|
|
static long z_off = 600;
|
|
|
|
static void cube_rotate(int xa, int ya, int za)
|
|
{
|
|
int i;
|
|
/* Just to prevent unnecessary lookups */
|
|
long sxa, cxa, sya, cya, sza, cza;
|
|
|
|
sxa = fp14_sin(xa);
|
|
cxa = fp14_cos(xa);
|
|
sya = fp14_sin(ya);
|
|
cya = fp14_cos(ya);
|
|
sza = fp14_sin(za);
|
|
cza = fp14_cos(za);
|
|
|
|
/* calculate overall translation matrix */
|
|
matrice[0][0] = (cza * cya) >> 14;
|
|
matrice[1][0] = (sza * cya) >> 14;
|
|
matrice[2][0] = -sya;
|
|
|
|
matrice[0][1] = (((cza * sya) >> 14) * sxa - sza * cxa) >> 14;
|
|
matrice[1][1] = (((sza * sya) >> 14) * sxa + cxa * cza) >> 14;
|
|
matrice[2][1] = (sxa * cya) >> 14;
|
|
|
|
matrice[0][2] = (((cza * sya) >> 14) * cxa + sza * sxa) >> 14;
|
|
matrice[1][2] = (((sza * sya) >> 14) * cxa - cza * sxa) >> 14;
|
|
matrice[2][2] = (cxa * cya) >> 14;
|
|
|
|
/* apply translation matrix to all points */
|
|
for (i = 0; i < nb_points; i++)
|
|
{
|
|
point3D[i].x = matrice[0][0] * sommet[i].x + matrice[1][0] * sommet[i].y
|
|
+ matrice[2][0] * sommet[i].z;
|
|
|
|
point3D[i].y = matrice[0][1] * sommet[i].x + matrice[1][1] * sommet[i].y
|
|
+ matrice[2][1] * sommet[i].z;
|
|
|
|
point3D[i].z = matrice[0][2] * sommet[i].x + matrice[1][2] * sommet[i].y
|
|
+ matrice[2][2] * sommet[i].z;
|
|
}
|
|
}
|
|
|
|
static void cube_viewport(void)
|
|
{
|
|
int i;
|
|
|
|
/* Do viewport transformation for all points */
|
|
for (i = 0; i < nb_points; i++)
|
|
{
|
|
#if ASPECT != 256
|
|
point2D[i].x = (point3D[i].x * ASPECT) / (point3D[i].z + (z_off << 14))
|
|
+ x_off;
|
|
#else
|
|
point2D[i].x = (point3D[i].x << 8) / (point3D[i].z + (z_off << 14))
|
|
+ x_off;
|
|
#endif
|
|
point2D[i].y = (point3D[i].y << 8) / (point3D[i].z + (z_off << 14))
|
|
+ y_off;
|
|
}
|
|
}
|
|
|
|
static void cube_draw(void)
|
|
{
|
|
int i, j, line;
|
|
#if LCD_DEPTH > 1 || defined(USEGSLIB)
|
|
unsigned old_foreground;
|
|
#endif
|
|
|
|
switch (mode)
|
|
{
|
|
#if LCD_DEPTH > 1 || defined(USEGSLIB)
|
|
case SOLID:
|
|
|
|
old_foreground = mylcd_get_foreground();
|
|
for (i = 0; i < 6; i++)
|
|
{
|
|
/* backface culling; if the shape winds counter-clockwise, we are
|
|
* looking at the backface, and the (simplified) cross product
|
|
* is < 0. Do not draw it. */
|
|
if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
|
|
* (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
|
|
- (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
|
|
* (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
|
|
continue;
|
|
|
|
mylcd_set_foreground(face_colors[i]);
|
|
mylcd_filltriangle(point2D[faces[i].corner[0]].x,
|
|
point2D[faces[i].corner[0]].y,
|
|
point2D[faces[i].corner[1]].x,
|
|
point2D[faces[i].corner[1]].y,
|
|
point2D[faces[i].corner[2]].x,
|
|
point2D[faces[i].corner[2]].y);
|
|
mylcd_filltriangle(point2D[faces[i].corner[0]].x,
|
|
point2D[faces[i].corner[0]].y,
|
|
point2D[faces[i].corner[2]].x,
|
|
point2D[faces[i].corner[2]].y,
|
|
point2D[faces[i].corner[3]].x,
|
|
point2D[faces[i].corner[3]].y);
|
|
|
|
}
|
|
mylcd_set_foreground(old_foreground);
|
|
break;
|
|
#endif /* (LCD_DEPTH > 1) || GSLIB */
|
|
|
|
case HIDDEN_LINES:
|
|
|
|
rb->memset(lines_drawn, 0, sizeof(lines_drawn));
|
|
for (i = 0; i < 6; i++)
|
|
{
|
|
/* backface culling; if the shape winds counter-clockwise, we are
|
|
* looking at the backface, and the (simplified) cross product
|
|
* is < 0. Do not draw it. */
|
|
if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
|
|
* (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
|
|
- (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
|
|
* (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
|
|
continue;
|
|
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
line = faces[i].line[j];
|
|
if (!lines_drawn[line])
|
|
{
|
|
lines_drawn[line] = true;
|
|
MYLCD(drawline)(point2D[lines[line].start].x,
|
|
point2D[lines[line].start].y,
|
|
point2D[lines[line].end].x,
|
|
point2D[lines[line].end].y);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WIREFRAME:
|
|
|
|
for (i = 0; i < 12; i++)
|
|
MYLCD(drawline)(point2D[lines[i].start].x,
|
|
point2D[lines[i].start].y,
|
|
point2D[lines[i].end].x,
|
|
point2D[lines[i].end].y);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void cleanup(void)
|
|
{
|
|
#ifdef USEGSLIB
|
|
grey_release();
|
|
#elif defined HAVE_LCD_CHARCELLS
|
|
pgfx_release();
|
|
#endif
|
|
}
|
|
|
|
enum plugin_status plugin_start(const void* parameter)
|
|
{
|
|
int t_disp = 0;
|
|
#ifdef USEGSLIB
|
|
unsigned char *gbuf;
|
|
size_t gbuf_size = 0;
|
|
bool mode_switch = true;
|
|
#endif
|
|
|
|
int button;
|
|
#if defined(CUBE_MODE_PRE) || \
|
|
defined(CUBE_PAUSE_PRE) || \
|
|
defined(CUBE_HIGHSPEED_PRE)
|
|
int lastbutton = BUTTON_NONE;
|
|
#endif
|
|
int curr = 0;
|
|
bool highspeed = false;
|
|
bool paused = false;
|
|
bool redraw = true;
|
|
bool quit = false;
|
|
|
|
(void)(parameter);
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
#if defined(USEGSLIB)
|
|
gbuf = (unsigned char *)rb->plugin_get_buffer(&gbuf_size);
|
|
if (!grey_init(gbuf, gbuf_size, GREY_BUFFERED,
|
|
LCD_WIDTH, LCD_HEIGHT, NULL))
|
|
{
|
|
rb->splash(HZ, "Couldn't init greyscale display");
|
|
return PLUGIN_ERROR;
|
|
}
|
|
|
|
/* init lcd_ function pointers */
|
|
lcdfuncs.update = rb->lcd_update;
|
|
lcdfuncs.clear_display = rb->lcd_clear_display;
|
|
lcdfuncs.drawline = rb->lcd_drawline;
|
|
lcdfuncs.putsxy = rb->lcd_putsxy;
|
|
|
|
#ifdef MROBE_100
|
|
grey_set_background(GREY_BLACK);
|
|
#endif
|
|
|
|
grey_setfont(FONT_SYSFIXED);
|
|
#endif
|
|
rb->lcd_setfont(FONT_SYSFIXED);
|
|
#else /* LCD_CHARCELLS */
|
|
if (!pgfx_init(4, 2))
|
|
{
|
|
rb->splash(HZ*2, "Old LCD :(");
|
|
return PLUGIN_OK;
|
|
}
|
|
pgfx_display(0, 0);
|
|
#endif
|
|
|
|
atexit(cleanup);
|
|
while(!quit)
|
|
{
|
|
if (redraw)
|
|
{
|
|
MYLCD(clear_display)();
|
|
cube_rotate(axes[0].angle, axes[1].angle, axes[2].angle);
|
|
cube_viewport();
|
|
cube_draw();
|
|
redraw = false;
|
|
}
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
if (t_disp > 0)
|
|
{
|
|
char buffer[30];
|
|
t_disp--;
|
|
rb->snprintf(buffer, sizeof(buffer), "%s: %d %s",
|
|
axes[curr].label,
|
|
paused ? axes[curr].angle : axes[curr].speed,
|
|
highspeed ? "(hs)" : "");
|
|
MYLCD(putsxy)(0, LCD_HEIGHT-8, buffer);
|
|
if (t_disp == 0)
|
|
redraw = true;
|
|
}
|
|
#else
|
|
if (t_disp > 0)
|
|
{
|
|
if (t_disp == DISP_TIME)
|
|
{
|
|
rb->lcd_puts(5, 0, axes[curr].label);
|
|
rb->lcd_putsf(5, 1, "%d %c",
|
|
paused ? axes[curr].angle : axes[curr].speed,
|
|
highspeed ? 'H' : ' ');
|
|
}
|
|
t_disp--;
|
|
if (t_disp == 0)
|
|
{
|
|
rb->lcd_clear_display();
|
|
pgfx_display(0, 0);
|
|
}
|
|
}
|
|
#endif
|
|
#ifdef USEGSLIB
|
|
if (mode_switch)
|
|
{
|
|
grey_show(mode == SOLID);
|
|
mode_switch = false;
|
|
}
|
|
#endif
|
|
MYLCD(update)();
|
|
|
|
if (!paused)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
axes[i].angle += axes[i].speed;
|
|
if (axes[i].angle > 359)
|
|
axes[i].angle -= 360;
|
|
else if (axes[i].angle < 0)
|
|
axes[i].angle += 360;
|
|
}
|
|
redraw = true;
|
|
|
|
if (highspeed)
|
|
rb->yield();
|
|
else
|
|
rb->sleep(HZ/25);
|
|
button = rb->button_get(false);
|
|
}
|
|
else
|
|
{
|
|
button = rb->button_get_w_tmo(HZ/25);
|
|
}
|
|
|
|
switch (button)
|
|
{
|
|
case CUBE_INC:
|
|
case CUBE_INC|BUTTON_REPEAT:
|
|
if (!paused)
|
|
{
|
|
if (axes[curr].speed < 10)
|
|
axes[curr].speed++;
|
|
}
|
|
else
|
|
{
|
|
if (++axes[curr].angle > 359)
|
|
axes[curr].angle -= 360;
|
|
}
|
|
t_disp = DISP_TIME;
|
|
redraw = true;
|
|
break;
|
|
|
|
case CUBE_DEC:
|
|
case CUBE_DEC|BUTTON_REPEAT:
|
|
if (!paused)
|
|
{
|
|
if (axes[curr].speed > -10)
|
|
axes[curr].speed--;
|
|
}
|
|
else
|
|
{
|
|
if (--axes[curr].angle < 0)
|
|
axes[curr].angle += 360;
|
|
}
|
|
t_disp = DISP_TIME;
|
|
redraw = true;
|
|
break;
|
|
|
|
case CUBE_NEXT:
|
|
if (++curr > 2)
|
|
curr = 0;
|
|
t_disp = DISP_TIME;
|
|
break;
|
|
|
|
case CUBE_PREV:
|
|
if (--curr < 0)
|
|
curr = 2;
|
|
t_disp = DISP_TIME;
|
|
break;
|
|
|
|
case CUBE_MODE:
|
|
#ifdef CUBE_MODE_PRE
|
|
if (lastbutton != CUBE_MODE_PRE)
|
|
break;
|
|
#endif
|
|
if (++mode >= NUM_MODES)
|
|
mode = 0;
|
|
#ifdef USEGSLIB
|
|
mylcd = (mode == SOLID) ? &greyfuncs : &lcdfuncs;
|
|
mode_switch = true;
|
|
#endif
|
|
redraw = true;
|
|
break;
|
|
|
|
case CUBE_PAUSE:
|
|
#ifdef CUBE_PAUSE_PRE
|
|
if (lastbutton != CUBE_PAUSE_PRE)
|
|
break;
|
|
#endif
|
|
paused = !paused;
|
|
break;
|
|
|
|
case CUBE_HIGHSPEED:
|
|
#ifdef CUBE_HIGHSPEED_PRE
|
|
if (lastbutton != CUBE_HIGHSPEED_PRE)
|
|
break;
|
|
#endif
|
|
highspeed = !highspeed;
|
|
t_disp = DISP_TIME;
|
|
break;
|
|
|
|
#ifdef CUBE_RC_QUIT
|
|
case CUBE_RC_QUIT:
|
|
#endif
|
|
case CUBE_QUIT:
|
|
quit = true;
|
|
break;
|
|
|
|
default:
|
|
exit_on_usb(button);
|
|
break;
|
|
}
|
|
#if defined(CUBE_MODE_PRE) || \
|
|
defined(CUBE_PAUSE_PRE) || \
|
|
defined(CUBE_HIGHSPEED_PRE)
|
|
if (button != BUTTON_NONE)
|
|
lastbutton = button;
|
|
#endif
|
|
}
|
|
|
|
return PLUGIN_OK;
|
|
}
|
|
|
|
|