01313d5039
* Add backlight_force_on() which forces to turn on backlight even when the setting is set to Off. use this in lamp. No functional change except lamp. See aslo FS#9883. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29128 a1c6a512-1295-4272-9138-f99709370657
283 lines
7.3 KiB
C
283 lines
7.3 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2009, 2010 Wincent Balin
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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#include "pdbox.h"
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#include "lib/helper.h"
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#include "PDa/src/m_pd.h"
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#include "PDa/src/s_stuff.h"
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/* Welcome to the PDBox plugin */
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/* Name of the file to open. */
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char* filename;
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/* Running time. */
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uint64_t runningtime IBSS_ATTR = 0;
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/* Variables for Pure Data. */
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int sys_verbose;
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int sys_noloadbang;
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t_symbol *sys_libdir;
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t_namelist *sys_openlist;
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int sys_soundindevlist[MAXAUDIOINDEV];
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int sys_chinlist[MAXAUDIOINDEV];
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int sys_soundoutdevlist[MAXAUDIOOUTDEV];
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int sys_choutlist[MAXAUDIOOUTDEV];
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t_binbuf* inbinbuf;
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/* References for scheduler variables and functions. */
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extern t_time sys_time;
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extern t_time sys_time_per_dsp_tick;
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extern void sched_tick(t_time next_sys_time);
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/* LATER consider making this variable. It's now the LCM of all sample
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rates we expect to see: 32000, 44100, 48000, 88200, 96000. */
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#define TIMEUNITPERSEC (32.*441000.)
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/* Quit flag. */
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bool quit IBSS_ATTR = false;
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/* Stack sizes for threads. */
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#define CORESTACKSIZE (1 * 1024 * 1024)
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#define GUISTACKSIZE (512 * 1024)
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/* Thread stacks. */
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void* core_stack IBSS_ATTR;
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void* gui_stack IBSS_ATTR;
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/* Thread IDs. */
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unsigned int core_thread_id IBSS_ATTR;
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unsigned int gui_thread_id IBSS_ATTR;
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/* GUI thread */
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void gui_thread(void)
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{
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struct pd_widget widget[128];
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unsigned int widgets = 0;
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struct datagram dg;
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bool update;
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/* Initialize GUI. */
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pd_gui_init();
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/* Load PD patch. */
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widgets = pd_gui_load_patch(widget,
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sizeof(widget) / sizeof(struct pd_widget));
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/* Draw initial state of UI. */
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pd_gui_draw(widget, widgets);
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/* GUI loop */
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while(!quit)
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{
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/* Reset update flag. */
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update = false;
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/* Apply timer to widgets. */
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update |=
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pd_gui_apply_timeouts(widget, widgets);
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/* Process buttons. */
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update |=
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pd_gui_parse_buttons(widgets);
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/* Receive and parse datagrams. */
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while(RECEIVE_FROM_CORE(&dg))
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{
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update = true;
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pd_gui_parse_message(&dg, widget, widgets);
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}
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/* If there is something to update in GUI, do so. */
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if(update)
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pd_gui_draw(widget, widgets);
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rb->sleep(1);
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}
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rb->thread_exit();
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}
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/* Core thread */
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void core_thread(void)
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{
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/* Add the directory the called .pd file resides in to lib directories. */
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sys_findlibdir(filename);
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/* Open the PD design file. */
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sys_openlist = namelist_append(sys_openlist, filename);
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/* Fake a GUI start. */
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sys_startgui(NULL);
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/* Core scheduler loop */
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while(!quit)
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{
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/* Receive datagrams. */
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struct datagram dg;
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while(RECEIVE_TO_CORE(&dg))
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rockbox_receive_callback(&dg);
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/* Use sys_send_dacs() function as timer. */
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while(sys_send_dacs() != SENDDACS_NO)
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sched_tick(sys_time + sys_time_per_dsp_tick);
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rb->sleep(1);
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}
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rb->thread_exit();
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}
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/* Plug-in entry point */
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enum plugin_status plugin_start(const void* parameter)
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{
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/* Memory pool variables. */
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size_t mem_size;
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void* mem_pool;
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/* Get the file name; check whether parameter contains no file name. */
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filename = (char*) parameter;
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if(strlen(filename) == 0)
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{
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rb->splash(HZ, "Play a .pd file!");
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return PLUGIN_ERROR;
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}
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/* Initialize memory pool. */
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mem_pool = rb->plugin_get_audio_buffer(&mem_size);
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if(mem_size < MIN_MEM_SIZE)
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{
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rb->splash(HZ, "Not enough memory!");
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return PLUGIN_ERROR;
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}
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init_memory_pool(mem_size, mem_pool);
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/* Initialize net. */
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net_init();
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/* Initialize Pure Data, as does sys_main in s_main.c */
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pd_init();
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/* Set audio API. */
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sys_set_audio_api(API_ROCKBOX);
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/* Initialize audio subsystem. */
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sys_open_audio(0, /* No sound input yet */
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sys_soundindevlist,
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0, /* No sound input yet */
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sys_chinlist,
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1, /* One sound output device */
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sys_soundoutdevlist,
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-1, /* Use the default amount (2) of channels */
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sys_choutlist,
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PD_SAMPLERATE, /* Sample rate */
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DEFAULTADVANCE, /* Scheduler advance */
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1 /* Enable */);
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/* Initialize scheduler time variables. */
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sys_time = 0;
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sys_time_per_dsp_tick = (TIMEUNITPERSEC) *
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((double) sys_schedblocksize) / sys_dacsr;
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/* Create stacks for threads. */
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core_stack = getbytes(CORESTACKSIZE);
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gui_stack = getbytes(GUISTACKSIZE);
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if(core_stack == NULL || gui_stack == NULL)
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{
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rb->splash(HZ, "Not enough memory!");
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return PLUGIN_ERROR;
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}
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#ifdef HAVE_SCHEDULER_BOOSTCTRL
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/* Boost CPU. */
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rb->trigger_cpu_boost();
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#endif
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/* Start threads. */
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core_thread_id =
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rb->create_thread(&core_thread,
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core_stack,
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CORESTACKSIZE,
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0, /* FIXME Which flags? */
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"PD core"
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IF_PRIO(, PRIORITY_REALTIME)
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IF_COP(, COP));
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gui_thread_id =
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rb->create_thread(&gui_thread,
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gui_stack,
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GUISTACKSIZE,
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0, /* FIXME Which flags? */
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"PD GUI"
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IF_PRIO(, PRIORITY_USER_INTERFACE)
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IF_COP(, CPU));
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/* If having an error creating threads, bail out. */
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if(core_thread_id == 0 || gui_thread_id == 0)
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return PLUGIN_ERROR;
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/* Make backlight remain on -- making music requires attention. */
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backlight_ignore_timeout();
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/* Main loop. */
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while(!quit)
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{
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/* Add time slice in milliseconds. */
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runningtime += (1000 / HZ);
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/* Sleep to the next time slice. */
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rb->sleep(1);
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}
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/* Restore backlight. */
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backlight_use_settings();
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/* Wait for threads to complete. */
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rb->thread_wait(gui_thread_id);
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rb->thread_wait(core_thread_id);
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#ifdef HAVE_SCHEDULER_BOOSTCTRL
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/* Unboost CPU. */
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rb->cancel_cpu_boost();
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#endif
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/* Close audio subsystem. */
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sys_close_audio();
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/* Destroy net. */
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net_destroy();
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/* Clear memory pool. */
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destroy_memory_pool(mem_pool);
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return PLUGIN_OK;
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}
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