d61ea6c5ee
LCD developed 9/2015 by Terry Ellison We've already discarded the ldebug module from lua it only makes sense to discard the debug info as well adds 1.5 K to the binary saves 8 Kb on the base state once scripts start getting called i've seen 10-50Kb savings but it all depends on what exactly you are running Change-Id: Ibb74f344df1c4c96380ec6c98b010a810e9ae9cc
50 lines
1.5 KiB
C
50 lines
1.5 KiB
C
/*
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** $Id$
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** Auxiliary functions from Debug Interface module
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** See Copyright Notice in lua.h
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*/
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#ifndef ldebug_h
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#define ldebug_h
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#include "lstate.h"
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#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
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#ifdef LUA_OPTIMIZE_DEBUG
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# include "lvm.h"
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# define getline(f,pc) (((f)->packedlineinfo) ? luaG_getline((f), pc) : 0)
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# define INFO_FILL_BYTE 0x7F
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# define INFO_DELTA_MASK 0x80
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# define INFO_SIGN_MASK 0x40
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# define INFO_DELTA_6BITS 0x3F
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# define INFO_DELTA_7BITS 0x7F
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# define INFO_MAX_LINECNT 126
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# define lineInfoTop(fs) ((fs)->f->packedlineinfo + (fs)->lastlineOffset)
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#else
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# define getline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)
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#endif
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#define resethookcount(L) (L->hookcount = L->basehookcount)
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LUAI_FUNC void luaG_typeerror (lua_State *L, const TValue *o,
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const char *opname);
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LUAI_FUNC void luaG_concaterror (lua_State *L, StkId p1, StkId p2);
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LUAI_FUNC void luaG_aritherror (lua_State *L, const TValue *p1,
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const TValue *p2);
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LUAI_FUNC int luaG_ordererror (lua_State *L, const TValue *p1,
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const TValue *p2);
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LUAI_FUNC void luaG_runerror (lua_State *L, const char *fmt, ...);
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LUAI_FUNC void luaG_errormsg (lua_State *L);
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LUAI_FUNC int luaG_checkcode (const Proto *pt);
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LUAI_FUNC int luaG_checkopenop (Instruction i);
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#ifdef LUA_OPTIMIZE_DEBUG
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LUAI_FUNC int luaG_getline (const Proto *f, int pc);
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LUAI_FUNC int luaG_stripdebug (lua_State *L, Proto *f, int level, int recv);
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#endif
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#endif
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