d2b305571e
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12972 a1c6a512-1295-4272-9138-f99709370657
790 lines
25 KiB
C
790 lines
25 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Robert E. Hak
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/*
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2005 Kevin Ferrare :
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- Multi screen support
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- Rewrote/removed a lot of code now useless with the new gui API
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*/
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#include <stdbool.h>
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#include <stdlib.h>
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#include "config.h"
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#include "hwcompat.h"
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#include "lcd.h"
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#include "font.h"
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#include "backlight.h"
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#include "menu.h"
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#include "button.h"
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#include "kernel.h"
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#include "debug.h"
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#include "usb.h"
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#include "panic.h"
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#include "settings.h"
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#include "settings_list.h"
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#include "status.h"
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#include "screens.h"
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#include "talk.h"
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#include "lang.h"
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#include "misc.h"
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#include "action.h"
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#include "menus/exported_menus.h"
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#include "string.h"
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#include "root_menu.h"
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#include "bookmark.h"
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#include "gwps-common.h" /* for fade() */
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#include "audio.h"
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#ifdef HAVE_LCD_BITMAP
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#include "icons.h"
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#endif
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/* gui api */
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#include "list.h"
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#include "statusbar.h"
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#include "buttonbar.h"
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/* needed for the old menu system */
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struct menu {
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struct menu_item* items;
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int count;
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int (*callback)(int, int);
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int current_selection;
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};
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#define MAX_MENUS 6
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static struct menu menus[MAX_MENUS];
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static bool inuse[MAX_MENUS] = { false };
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static void init_oldmenu(const struct menu_item_ex *menu,
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struct gui_synclist *lists, int selected, bool callback);
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static void menu_talk_selected(int m);
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/* used to allow for dynamic menus */
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#define MAX_MENU_SUBITEMS 64
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static struct menu_item_ex *current_submenus_menu;
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static int current_subitems[MAX_MENU_SUBITEMS];
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static int current_subitems_count = 0;
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void get_menu_callback(const struct menu_item_ex *m,
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menu_callback_type *menu_callback)
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{
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if (m->flags&(MENU_HAS_DESC|MENU_DYNAMIC_DESC))
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*menu_callback= m->callback_and_desc->menu_callback;
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else
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*menu_callback = m->menu_callback;
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}
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static int get_menu_selection(int selected_item, const struct menu_item_ex *menu)
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{
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int type = (menu->flags&MENU_TYPE_MASK);
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if (type == MT_MENU && (selected_item<current_subitems_count))
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return current_subitems[selected_item];
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return selected_item;
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}
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static int find_menu_selection(int selected)
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{
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int i;
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for (i=0; i< current_subitems_count; i++)
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if (current_subitems[i] == selected)
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return i;
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return 0;
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}
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static char * get_menu_item_name(int selected_item,void * data, char *buffer)
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{
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const struct menu_item_ex *menu = (const struct menu_item_ex *)data;
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int type = (menu->flags&MENU_TYPE_MASK);
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selected_item = get_menu_selection(selected_item, menu);
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(void)buffer;
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/* only MT_MENU or MT_RETURN_ID is allowed in here */
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if (type == MT_RETURN_ID)
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{
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if (menu->flags&MENU_DYNAMIC_DESC)
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return menu->menu_get_name_and_icon->list_get_name(selected_item,
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menu->menu_get_name_and_icon->list_get_name_data, buffer);
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return (char*)menu->strings[selected_item];
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}
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menu = menu->submenus[selected_item];
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if ((menu->flags&MENU_DYNAMIC_DESC) && (type != MT_SETTING_W_TEXT))
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return menu->menu_get_name_and_icon->list_get_name(selected_item,
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menu->menu_get_name_and_icon->list_get_name_data, buffer);
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type = (menu->flags&MENU_TYPE_MASK);
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if ((type == MT_SETTING) || (type == MT_SETTING_W_TEXT))
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{
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const struct settings_list *v
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= find_setting(menu->variable, NULL);
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if (v)
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return str(v->lang_id);
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else return "Not Done yet!";
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}
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return P2STR(menu->callback_and_desc->desc);
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}
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#ifdef HAVE_LCD_BITMAP
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static void menu_get_icon(int selected_item, void * data, ICON * icon)
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{
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const struct menu_item_ex *menu = (const struct menu_item_ex *)data;
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int menu_icon = Icon_NOICON;
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selected_item = get_menu_selection(selected_item, menu);
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if ((menu->flags&MENU_TYPE_MASK) == MT_RETURN_ID)
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{
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*icon = bitmap_icons_6x8[Icon_Menu_functioncall];
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return;
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}
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menu = menu->submenus[selected_item];
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if (menu->flags&MENU_HAS_DESC)
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menu_icon = menu->callback_and_desc->icon_id;
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else if (menu->flags&MENU_DYNAMIC_DESC)
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menu_icon = menu->menu_get_name_and_icon->icon_id;
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switch (menu->flags&MENU_TYPE_MASK)
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{
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case MT_SETTING:
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case MT_SETTING_W_TEXT:
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*icon = bitmap_icons_6x8[Icon_Menu_setting];
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break;
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case MT_MENU:
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if (menu_icon == Icon_NOICON)
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*icon = bitmap_icons_6x8[Icon_Submenu];
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else
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*icon = bitmap_icons_6x8[menu_icon];
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break;
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case MT_FUNCTION_CALL:
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case MT_RETURN_VALUE:
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if (menu_icon == Icon_NOICON)
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*icon = bitmap_icons_6x8[Icon_Menu_functioncall];
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else
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*icon = bitmap_icons_6x8[menu_icon];
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break;
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default:
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*icon = NOICON;
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}
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}
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#endif
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static void init_menu_lists(const struct menu_item_ex *menu,
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struct gui_synclist *lists, int selected, bool callback)
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{
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int i, count = MENU_GET_COUNT(menu->flags);
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int type = (menu->flags&MENU_TYPE_MASK);
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menu_callback_type menu_callback = NULL;
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ICON icon = NOICON;
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current_subitems_count = 0;
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if (type == MT_OLD_MENU)
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{
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init_oldmenu(menu, lists, selected, callback);
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return;
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}
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if (type == MT_RETURN_ID)
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get_menu_callback(menu, &menu_callback);
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for (i=0; i<count; i++)
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{
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if (type != MT_RETURN_ID)
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get_menu_callback(menu->submenus[i],&menu_callback);
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if (menu_callback)
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{
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if (menu_callback(ACTION_REQUEST_MENUITEM,
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type==MT_RETURN_ID ? (void*)(intptr_t)i: menu->submenus[i])
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!= ACTION_EXIT_MENUITEM)
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{
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current_subitems[current_subitems_count] = i;
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current_subitems_count++;
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}
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}
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else
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{
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current_subitems[current_subitems_count] = i;
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current_subitems_count++;
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}
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}
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current_submenus_menu = (struct menu_item_ex *)menu;
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gui_synclist_init(lists,get_menu_item_name,(void*)menu,false,1);
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#ifdef HAVE_LCD_BITMAP
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if (menu->callback_and_desc->icon_id == Icon_NOICON)
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icon = bitmap_icons_6x8[Icon_Submenu_Entered];
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else
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icon = bitmap_icons_6x8[menu->callback_and_desc->icon_id];
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gui_synclist_set_title(lists, P2STR(menu->callback_and_desc->desc), icon);
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gui_synclist_set_icon_callback(lists, menu_get_icon);
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#else
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(void)icon;
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gui_synclist_set_icon_callback(lists, NULL);
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#endif
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gui_synclist_set_nb_items(lists,current_subitems_count);
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gui_synclist_limit_scroll(lists,true);
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gui_synclist_select_item(lists, find_menu_selection(selected));
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get_menu_callback(menu,&menu_callback);
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if (callback && menu_callback)
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menu_callback(ACTION_ENTER_MENUITEM,menu);
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}
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static void talk_menu_item(const struct menu_item_ex *menu,
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struct gui_synclist *lists)
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{
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int id = -1;
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int type;
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unsigned char *str;
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int sel;
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if (global_settings.talk_menu)
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{
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if ((menu->flags&MENU_TYPE_MASK) == MT_OLD_MENU)
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{
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menus[menu->value].current_selection =
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gui_synclist_get_sel_pos(lists);
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menu_talk_selected(menu->value);
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return;
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}
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sel = get_menu_selection(gui_synclist_get_sel_pos(lists),menu);
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if ((menu->flags&MENU_TYPE_MASK) == MT_MENU)
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{
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type = menu->submenus[sel]->flags&MENU_TYPE_MASK;
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if ((type == MT_SETTING) || (type == MT_SETTING_W_TEXT))
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talk_setting(menu->submenus[sel]->variable);
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else
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{
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if (menu->submenus[sel]->flags&(MENU_DYNAMIC_DESC))
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{
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char buffer[80];
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str = menu->submenus[sel]->menu_get_name_and_icon->
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list_get_name(sel, menu->submenus[sel]->
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menu_get_name_and_icon->
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list_get_name_data, buffer);
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id = P2ID(str);
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}
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else
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id = P2ID(menu->submenus[sel]->callback_and_desc->desc);
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if (id != -1)
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talk_id(id,false);
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}
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}
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}
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}
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#define MAX_OPTIONS 32
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/* returns true if the menu needs to be redrwan */
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bool do_setting_from_menu(const struct menu_item_ex *temp)
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{
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int setting_id;
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const struct settings_list *setting = find_setting(
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temp->variable,
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&setting_id);
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bool ret_val = false;
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unsigned char *title;
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if (setting)
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{
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if ((temp->flags&MENU_TYPE_MASK) == MT_SETTING_W_TEXT)
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title = temp->callback_and_desc->desc;
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else
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title = ID2P(setting->lang_id);
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if ((setting->flags&F_BOOL_SETTING) == F_BOOL_SETTING)
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{
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bool temp_var, *var;
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bool show_icons = global_settings.show_icons;
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if (setting->flags&F_TEMPVAR)
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{
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temp_var = *(bool*)setting->setting;
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var = &temp_var;
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}
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else
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{
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var = (bool*)setting->setting;
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}
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set_bool_options(P2STR(title), var,
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STR(setting->bool_setting->lang_yes),
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STR(setting->bool_setting->lang_no),
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setting->bool_setting->option_callback);
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if (setting->flags&F_TEMPVAR)
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*(bool*)setting->setting = temp_var;
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if (show_icons != global_settings.show_icons)
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ret_val = true;
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}
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else if (setting->flags&F_T_SOUND)
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{
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set_sound(P2STR(title), setting->setting,
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setting->sound_setting->setting);
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}
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else /* other setting, must be an INT type */
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{
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int temp_var, *var;
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if (setting->flags&F_TEMPVAR)
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{
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temp_var = *(int*)setting->setting;
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var = &temp_var;
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}
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else
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{
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var = (int*)setting->setting;
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}
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if (setting->flags&F_INT_SETTING)
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{
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int min, max, step;
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if (setting->flags&F_FLIPLIST)
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{
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min = setting->int_setting->max;
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max = setting->int_setting->min;
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step = -setting->int_setting->step;
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}
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else
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{
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max = setting->int_setting->max;
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min = setting->int_setting->min;
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step = setting->int_setting->step;
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}
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set_int_ex(P2STR(title), NULL,
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setting->int_setting->unit,var,
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setting->int_setting->option_callback,
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step, min, max,
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setting->int_setting->formatter,
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setting->int_setting->get_talk_id);
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}
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else if (setting->flags&F_CHOICE_SETTING)
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{
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static struct opt_items options[MAX_OPTIONS];
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char buffer[256];
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char *buf_start = buffer;
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int buf_free = 256;
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int i,j, count = setting->choice_setting->count;
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for (i=0, j=0; i<count && i<MAX_OPTIONS; i++)
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{
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if (setting->flags&F_CHOICETALKS)
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{
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if (cfg_int_to_string(setting_id, i,
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buf_start, buf_free))
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{
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int len = strlen(buf_start) +1;
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options[j].string = buf_start;
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buf_start += len;
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buf_free -= len;
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options[j].voice_id =
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setting->choice_setting->talks[i];
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j++;
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}
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}
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else
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{
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options[j].string =
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P2STR(setting->
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choice_setting->desc[i]);
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options[j].voice_id =
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P2ID(setting->
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choice_setting->desc[i]);
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j++;
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}
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}
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set_option(P2STR(title), var, INT,
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options,j,
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setting->
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choice_setting->option_callback);
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}
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if (setting->flags&F_TEMPVAR)
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*(int*)setting->setting = temp_var;
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}
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}
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return ret_val;
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}
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int do_menu(const struct menu_item_ex *start_menu, int *start_selected)
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{
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int selected = start_selected? *start_selected : 0;
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int action;
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struct gui_synclist lists;
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const struct menu_item_ex *temp, *menu;
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int ret = 0;
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#ifdef HAS_BUTTONBAR
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struct gui_buttonbar buttonbar;
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#endif
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const struct menu_item_ex *menu_stack[MAX_MENUS];
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int menu_stack_selected_item[MAX_MENUS];
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int stack_top = 0;
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bool in_stringlist, done = false;
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menu_callback_type menu_callback = NULL;
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if (start_menu == NULL)
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menu = &main_menu_;
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else menu = start_menu;
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#ifdef HAS_BUTTONBAR
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gui_buttonbar_init(&buttonbar);
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gui_buttonbar_set_display(&buttonbar, &(screens[SCREEN_MAIN]) );
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gui_buttonbar_set(&buttonbar, "<<<", "", "");
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gui_buttonbar_draw(&buttonbar);
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#endif
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init_menu_lists(menu,&lists,selected,true);
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in_stringlist = ((menu->flags&MENU_TYPE_MASK) == MT_RETURN_ID);
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talk_menu_item(menu, &lists);
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gui_synclist_draw(&lists);
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gui_syncstatusbar_draw(&statusbars, true);
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action_signalscreenchange();
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/* load the callback, and only reload it if menu changes */
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get_menu_callback(menu, &menu_callback);
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while (!done)
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{
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action = get_action(CONTEXT_MAINMENU,HZ);
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/* HZ so the status bar redraws corectly */
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if (action == ACTION_NONE)
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{
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gui_syncstatusbar_draw(&statusbars, true);
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continue;
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}
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if (menu_callback)
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{
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int old_action = action;
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action = menu_callback(action, menu);
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if (action == ACTION_EXIT_AFTER_THIS_MENUITEM)
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{
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action = old_action;
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ret = MENU_SELECTED_EXIT; /* will exit after returning
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from selection */
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}
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}
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if (gui_synclist_do_button(&lists,action,LIST_WRAP_UNLESS_HELD))
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{
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talk_menu_item(menu, &lists);
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}
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else if (action == ACTION_MENU_WPS)
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{
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ret = GO_TO_PREVIOUS_MUSIC;
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done = true;
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}
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else if (action == ACTION_MENU_STOP)
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{
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if (audio_status() && !global_settings.party_mode)
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{
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if (global_settings.fade_on_stop)
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fade(0);
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bookmark_autobookmark();
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audio_stop();
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}
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}
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else if (action == ACTION_STD_MENU)
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{
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if ((menu->flags&MENU_TYPE_MASK) == MT_OLD_MENU)
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return MENU_SELECTED_EXIT;
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if (menu != &root_menu_)
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ret = GO_TO_ROOT;
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else
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ret = GO_TO_PREVIOUS;
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done = true;
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}
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else if (action == ACTION_STD_CANCEL)
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{
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in_stringlist = false;
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if (menu_callback)
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menu_callback(ACTION_EXIT_MENUITEM, menu);
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if (stack_top > 0)
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{
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stack_top--;
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menu = menu_stack[stack_top];
|
|
init_menu_lists(menu, &lists,
|
|
menu_stack_selected_item[stack_top], false);
|
|
talk_menu_item(menu, &lists);
|
|
/* new menu, so reload the callback */
|
|
get_menu_callback(menu, &menu_callback);
|
|
}
|
|
else if (menu != &root_menu_)
|
|
{
|
|
ret = GO_TO_PREVIOUS;
|
|
done = true;
|
|
}
|
|
}
|
|
else if (action == ACTION_STD_OK)
|
|
{
|
|
int type;
|
|
#ifdef HAS_BUTTONBAR
|
|
gui_buttonbar_unset(&buttonbar);
|
|
gui_buttonbar_draw(&buttonbar);
|
|
#endif
|
|
if ((menu->flags&MENU_TYPE_MASK) == MT_OLD_MENU)
|
|
{
|
|
selected = gui_synclist_get_sel_pos(&lists);
|
|
menus[menu->value].current_selection = selected;
|
|
action_signalscreenchange();
|
|
return selected;
|
|
}
|
|
selected = get_menu_selection(gui_synclist_get_sel_pos(&lists), menu);
|
|
temp = menu->submenus[selected];
|
|
if (in_stringlist)
|
|
type = (menu->flags&MENU_TYPE_MASK);
|
|
else
|
|
{
|
|
type = (temp->flags&MENU_TYPE_MASK);
|
|
get_menu_callback(temp, &menu_callback);
|
|
if (menu_callback)
|
|
{
|
|
action = menu_callback(ACTION_ENTER_MENUITEM,temp);
|
|
if (action == ACTION_EXIT_MENUITEM)
|
|
break;
|
|
}
|
|
}
|
|
switch (type)
|
|
{
|
|
case MT_MENU:
|
|
if (stack_top < MAX_MENUS)
|
|
{
|
|
menu_stack[stack_top] = menu;
|
|
menu_stack_selected_item[stack_top] = selected;
|
|
stack_top++;
|
|
init_menu_lists(temp, &lists, 0, true);
|
|
menu = temp;
|
|
talk_menu_item(menu, &lists);
|
|
}
|
|
break;
|
|
case MT_FUNCTION_CALL:
|
|
{
|
|
int return_value;
|
|
action_signalscreenchange();
|
|
if (temp->flags&MENU_FUNC_USEPARAM)
|
|
return_value = temp->function->function_w_param(
|
|
temp->function->param);
|
|
else
|
|
return_value = temp->function->function();
|
|
if (temp->flags&MENU_FUNC_CHECK_RETVAL)
|
|
{
|
|
if (return_value == 1)
|
|
{
|
|
done = true;
|
|
ret = return_value;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case MT_SETTING:
|
|
case MT_SETTING_W_TEXT:
|
|
{
|
|
if (do_setting_from_menu(temp))
|
|
init_menu_lists(menu, &lists, 0, true);
|
|
break;
|
|
}
|
|
case MT_RETURN_ID:
|
|
if (in_stringlist)
|
|
{
|
|
action_signalscreenchange();
|
|
done = true;
|
|
ret = selected;
|
|
}
|
|
else if (stack_top < MAX_MENUS)
|
|
{
|
|
menu_stack[stack_top] = menu;
|
|
menu_stack_selected_item[stack_top] = selected;
|
|
stack_top++;
|
|
menu = temp;
|
|
init_menu_lists(menu,&lists,0,false);
|
|
in_stringlist = true;
|
|
}
|
|
break;
|
|
case MT_RETURN_VALUE:
|
|
ret = temp->value;
|
|
done = true;
|
|
break;
|
|
}
|
|
if (type != MT_MENU && menu_callback)
|
|
menu_callback(ACTION_EXIT_MENUITEM,temp);
|
|
if (current_submenus_menu != menu)
|
|
init_menu_lists(menu,&lists,selected,true);
|
|
/* callback was changed, so reload the menu's callback */
|
|
get_menu_callback(menu, &menu_callback);
|
|
#ifdef HAS_BUTTONBAR
|
|
gui_buttonbar_set(&buttonbar, "<<<", "", "");
|
|
gui_buttonbar_draw(&buttonbar);
|
|
#endif
|
|
}
|
|
else if(default_event_handler(action) == SYS_USB_CONNECTED)
|
|
{
|
|
ret = MENU_ATTACHED_USB;
|
|
done = true;
|
|
}
|
|
gui_syncstatusbar_draw(&statusbars, true);
|
|
gui_synclist_draw(&lists);
|
|
}
|
|
action_signalscreenchange();
|
|
if (start_selected)
|
|
*start_selected = get_menu_selection(
|
|
gui_synclist_get_sel_pos(&lists), menu);
|
|
return ret;
|
|
}
|
|
|
|
int main_menu(void)
|
|
{
|
|
return do_menu(NULL, 0) == MENU_ATTACHED_USB;
|
|
}
|
|
|
|
/* wrappers for the old menu system to work with the new system */
|
|
|
|
|
|
static int menu_find_free(void)
|
|
{
|
|
int i;
|
|
/* Tries to find an unused slot to put the new menu */
|
|
for ( i=0; i<MAX_MENUS; i++ ) {
|
|
if ( !inuse[i] ) {
|
|
inuse[i] = true;
|
|
break;
|
|
}
|
|
}
|
|
if ( i == MAX_MENUS ) {
|
|
DEBUGF("Out of menus!\n");
|
|
return -1;
|
|
}
|
|
return(i);
|
|
}
|
|
|
|
int menu_init(const struct menu_item* mitems, int count, int (*callback)(int, int),
|
|
const char *button1, const char *button2, const char *button3)
|
|
{
|
|
(void)button1;
|
|
(void)button2;
|
|
(void)button3;
|
|
int menu=menu_find_free();
|
|
if(menu==-1)/* Out of menus */
|
|
return -1;
|
|
menus[menu].items = (struct menu_item*)mitems; /* de-const */
|
|
menus[menu].count = count;
|
|
menus[menu].callback = callback;
|
|
menus[menu].current_selection = 0;
|
|
return menu;
|
|
}
|
|
|
|
void menu_exit(int m)
|
|
{
|
|
inuse[m] = false;
|
|
}
|
|
|
|
|
|
|
|
static int oldmenuwrapper_callback(int action,
|
|
const struct menu_item_ex *this_item)
|
|
{
|
|
if (menus[this_item->value].callback)
|
|
{
|
|
int val = menus[this_item->value].callback(action, this_item->value);
|
|
switch (val)
|
|
{
|
|
case MENU_SELECTED_EXIT:
|
|
return ACTION_EXIT_MENUITEM;
|
|
}
|
|
return val;
|
|
}
|
|
return action;
|
|
}
|
|
|
|
static char* oldmenuwrapper_getname(int selected_item,
|
|
void * data, char *buffer)
|
|
{
|
|
(void)buffer;
|
|
unsigned char* desc = menus[(intptr_t)data].items[selected_item].desc;
|
|
return P2STR(desc);
|
|
}
|
|
static void init_oldmenu(const struct menu_item_ex *menu,
|
|
struct gui_synclist *lists, int selected, bool callback)
|
|
{
|
|
(void)callback;
|
|
gui_synclist_init(lists, oldmenuwrapper_getname,
|
|
(void*)(intptr_t)menu->value, false, 1);
|
|
gui_synclist_set_nb_items(lists, MENU_GET_COUNT(menu->flags));
|
|
gui_synclist_limit_scroll(lists, true);
|
|
gui_synclist_select_item(lists, selected);
|
|
}
|
|
|
|
static void menu_talk_selected(int m)
|
|
{
|
|
int selected = menus[m].current_selection;
|
|
int voice_id = P2ID(menus[m].items[selected].desc);
|
|
if (voice_id >= 0) /* valid ID given? */
|
|
talk_id(voice_id, false); /* say it */
|
|
}
|
|
|
|
int menu_show(int m)
|
|
{
|
|
int value;
|
|
struct menu_item_ex menu;
|
|
struct menu_get_name_and_icon menu_info =
|
|
{
|
|
oldmenuwrapper_callback,
|
|
oldmenuwrapper_getname,
|
|
(void*)(intptr_t)m, Icon_NOICON
|
|
};
|
|
|
|
menu.flags = (MENU_TYPE_MASK&MT_OLD_MENU) | MENU_DYNAMIC_DESC |
|
|
MENU_ITEM_COUNT(menus[m].count);
|
|
menu.value = m;
|
|
menu.menu_get_name_and_icon = &menu_info;
|
|
value = do_menu(&menu, &menus[m].current_selection);
|
|
switch (value)
|
|
{
|
|
case MENU_ATTACHED_USB:
|
|
case GO_TO_ROOT:
|
|
return MENU_ATTACHED_USB;
|
|
case GO_TO_PREVIOUS:
|
|
return MENU_SELECTED_EXIT;
|
|
default:
|
|
if (value < 0)
|
|
return menus[m].current_selection;
|
|
else return value;
|
|
}
|
|
}
|
|
|
|
|
|
bool menu_run(int m)
|
|
{
|
|
int selected;
|
|
while (1) {
|
|
switch (selected=menu_show(m))
|
|
{
|
|
case MENU_SELECTED_EXIT:
|
|
return false;
|
|
|
|
case MENU_ATTACHED_USB:
|
|
return true;
|
|
|
|
default:
|
|
{
|
|
if (selected >= 0 && selected < menus[m].count)
|
|
{
|
|
if (menus[m].items[selected].function &&
|
|
menus[m].items[selected].function())
|
|
return true;
|
|
}
|
|
gui_syncstatusbar_draw(&statusbars, true);
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Property function - return the "count" of menu items in "menu"
|
|
*/
|
|
|
|
int menu_count(int menu)
|
|
{
|
|
return menus[menu].count;
|
|
}
|
|
|