rockbox/uisimulator/common/lcd-common.c
Jörg Hohensohn a5e1d06354 Upside Down option for display (and buttons) now wired into the display settings menu, persistence, simulator stubs
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4168 a1c6a512-1295-4272-9138-f99709370657
2003-12-20 10:00:37 +00:00

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C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Robert E. Hak <rhak@ramapo.edu>
*
* Windows Copyright (C) 2002 by Felix Arends
* X11 Copyright (C) 2002 by Daniel Stenberg <daniel@haxx.se>
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "lcd-common.h"
#include "lcd.h"
#ifdef WIN32
#include "lcd-win32.h"
#else
#include "lcd-x11.h"
#endif
void lcd_blit(unsigned char* p_data, int x, int y, int width, int height,
int stride)
{
(void)p_data;
(void)x;
(void)y;
(void)width;
(void)height;
(void)stride;
}
void lcd_set_flip(bool yesno)
{
(void)yesno;
}