rockbox/apps/codecs/spc/spc_emu.c
Daniel Stenberg 2acc0ac542 Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2008-06-28 18:10:04 +00:00

384 lines
11 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006-2007 Adam Gashlin (hcs)
* Copyright (C) 2004-2007 Shay Green (blargg)
* Copyright (C) 2002 Brad Martin
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "codec.h"
#include "codecs.h"
#include "spc_codec.h"
#include "spc_profiler.h"
/* lovingly ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */
/* DSP Based on Brad Martin's OpenSPC DSP emulator */
/* tag reading from sexyspc by John Brawn (John_Brawn@yahoo.com) and others */
struct cpu_ram_t ram CACHEALIGN_ATTR;
/**************** Timers ****************/
void Timer_run_( struct Timer* t, long time )
{
/* when disabled, next_tick should always be in the future */
assert( t->enabled );
int elapsed = ((time - t->next_tick) >> t->shift) + 1;
t->next_tick += elapsed << t->shift;
elapsed += t->count;
if ( elapsed >= t->period ) /* avoid unnecessary division */
{
int n = elapsed / t->period;
elapsed -= n * t->period;
t->counter = (t->counter + n) & 15;
}
t->count = elapsed;
}
/**************** SPC emulator ****************/
/* 1.024 MHz clock / 32000 samples per second */
static void SPC_enable_rom( THIS, int enable )
{
if ( this->rom_enabled != enable )
{
this->rom_enabled = enable;
ci->memcpy( RAM + ROM_ADDR, (enable ? this->boot_rom : this->extra_ram), ROM_SIZE );
/* TODO: ROM can still get overwritten when DSP writes to echo buffer */
}
}
void SPC_Init( THIS )
{
this->timer [0].shift = 4 + 3; /* 8 kHz */
this->timer [1].shift = 4 + 3; /* 8 kHz */
this->timer [2].shift = 4; /* 8 kHz */
/* Put STOP instruction around memory to catch PC underflow/overflow. */
ci->memset( ram.padding1, 0xFF, sizeof ram.padding1 );
ci->memset( ram.padding2, 0xFF, sizeof ram.padding2 );
/* A few tracks read from the last four bytes of IPL ROM */
this->boot_rom [sizeof this->boot_rom - 2] = 0xC0;
this->boot_rom [sizeof this->boot_rom - 1] = 0xFF;
ci->memset( this->boot_rom, 0, sizeof this->boot_rom - 2 );
/* Have DSP in a defined state in case EMU is run and hasn't loaded
* a program yet */
DSP_reset(&this->dsp);
}
static void SPC_load_state( THIS, struct cpu_regs_t const* cpu_state,
const void* new_ram, const void* dsp_state )
{
ci->memcpy(&(this->r),cpu_state,sizeof this->r);
/* ram */
ci->memcpy( RAM, new_ram, sizeof RAM );
ci->memcpy( this->extra_ram, RAM + ROM_ADDR, sizeof this->extra_ram );
/* boot rom (have to force enable_rom() to update it) */
this->rom_enabled = !(RAM [0xF1] & 0x80);
SPC_enable_rom( this, !this->rom_enabled );
/* dsp */
/* some SPCs rely on DSP immediately generating one sample */
this->extra_cycles = 32;
DSP_reset( &this->dsp );
int i;
for ( i = 0; i < REGISTER_COUNT; i++ )
DSP_write( &this->dsp, i, ((uint8_t const*) dsp_state) [i] );
/* timers */
for ( i = 0; i < TIMER_COUNT; i++ )
{
struct Timer* t = &this->timer [i];
t->next_tick = -EXTRA_CLOCKS;
t->enabled = (RAM [0xF1] >> i) & 1;
if ( !t->enabled )
t->next_tick = TIMER_DISABLED_TIME;
t->count = 0;
t->counter = RAM [0xFD + i] & 15;
int p = RAM [0xFA + i];
if ( !p )
p = 0x100;
t->period = p;
}
/* Handle registers which already give 0 when read by
setting RAM and not changing it.
Put STOP instruction in registers which can be read,
to catch attempted execution. */
RAM [0xF0] = 0;
RAM [0xF1] = 0;
RAM [0xF3] = 0xFF;
RAM [0xFA] = 0;
RAM [0xFB] = 0;
RAM [0xFC] = 0;
RAM [0xFD] = 0xFF;
RAM [0xFE] = 0xFF;
RAM [0xFF] = 0xFF;
}
static void clear_echo( THIS )
{
if ( !(DSP_read( &this->dsp, 0x6C ) & 0x20) )
{
unsigned addr = 0x100 * DSP_read( &this->dsp, 0x6D );
size_t size = 0x800 * DSP_read( &this->dsp, 0x7D );
size_t max_size = sizeof RAM - addr;
if ( size > max_size )
size = sizeof RAM - addr;
ci->memset( RAM + addr, 0xFF, size );
}
}
int SPC_load_spc( THIS, const void* data, long size )
{
struct spc_file_t const* spc = (struct spc_file_t const*) data;
struct cpu_regs_t regs;
if ( size < SPC_FILE_SIZE )
return -1;
if ( ci->memcmp( spc->signature, "SNES-SPC700 Sound File Data", 27 ) != 0 )
return -1;
regs.pc = spc->pc [1] * 0x100 + spc->pc [0];
regs.a = spc->a;
regs.x = spc->x;
regs.y = spc->y;
regs.status = spc->status;
regs.sp = spc->sp;
if ( (unsigned long) size >= sizeof *spc )
ci->memcpy( this->boot_rom, spc->ipl_rom, sizeof this->boot_rom );
SPC_load_state( this, &regs, spc->ram, spc->dsp );
clear_echo(this);
return 0;
}
/**************** DSP interaction ****************/
void SPC_run_dsp_( THIS, long time )
{
/* divide by CLOCKS_PER_SAMPLE */
int count = ((time - this->next_dsp) >> 5) + 1;
int32_t* buf = this->sample_buf;
this->sample_buf = buf + count;
this->next_dsp += count * CLOCKS_PER_SAMPLE;
DSP_run( &this->dsp, count, buf );
}
int SPC_read( THIS, unsigned addr, long const time )
{
int result = RAM [addr];
if ( ((unsigned) (addr - 0xF0)) < 0x10 )
{
assert( 0xF0 <= addr && addr <= 0xFF );
/* counters */
int i = addr - 0xFD;
if ( i >= 0 )
{
struct Timer* t = &this->timer [i];
Timer_run( t, time );
result = t->counter;
t->counter = 0;
}
/* dsp */
else if ( addr == 0xF3 )
{
SPC_run_dsp( this, time );
result = DSP_read( &this->dsp, RAM [0xF2] & 0x7F );
}
}
return result;
}
void SPC_write( THIS, unsigned addr, int data, long const time )
{
/* first page is very common */
if ( addr < 0xF0 )
{
RAM [addr] = (uint8_t) data;
}
else switch ( addr )
{
/* RAM */
default:
if ( addr < ROM_ADDR )
{
RAM [addr] = (uint8_t) data;
}
else
{
this->extra_ram [addr - ROM_ADDR] = (uint8_t) data;
if ( !this->rom_enabled )
RAM [addr] = (uint8_t) data;
}
break;
/* DSP */
/*case 0xF2:*/ /* mapped to RAM */
case 0xF3: {
SPC_run_dsp( this, time );
int reg = RAM [0xF2];
if ( reg < REGISTER_COUNT ) {
DSP_write( &this->dsp, reg, data );
}
else {
/*dprintf( "DSP write to $%02X\n", (int) reg ); */
}
break;
}
case 0xF0: /* Test register */
/*dprintf( "Wrote $%02X to $F0\n", (int) data ); */
break;
/* Config */
case 0xF1:
{
int i;
/* timers */
for ( i = 0; i < TIMER_COUNT; i++ )
{
struct Timer * t = this->timer+i;
if ( !(data & (1 << i)) )
{
t->enabled = 0;
t->next_tick = TIMER_DISABLED_TIME;
}
else if ( !t->enabled )
{
/* just enabled */
t->enabled = 1;
t->counter = 0;
t->count = 0;
t->next_tick = time;
}
}
/* port clears */
if ( data & 0x10 )
{
RAM [0xF4] = 0;
RAM [0xF5] = 0;
}
if ( data & 0x20 )
{
RAM [0xF6] = 0;
RAM [0xF7] = 0;
}
SPC_enable_rom( this, (data & 0x80) != 0 );
break;
}
/* Ports */
case 0xF4:
case 0xF5:
case 0xF6:
case 0xF7:
/* to do: handle output ports */
break;
/* verified on SNES that these are read/write (RAM) */
/*case 0xF8: */
/*case 0xF9: */
/* Timers */
case 0xFA:
case 0xFB:
case 0xFC: {
int i = addr - 0xFA;
struct Timer* t = &this->timer [i];
if ( (t->period & 0xFF) != data )
{
Timer_run( t, time );
this->timer[i].period = data ? data : 0x100;
}
break;
}
/* Counters (cleared on write) */
case 0xFD:
case 0xFE:
case 0xFF:
/*dprintf( "Wrote to counter $%02X\n", (int) addr ); */
this->timer [addr - 0xFD].counter = 0;
break;
}
}
/**************** Sample generation ****************/
int SPC_play( THIS, long count, int32_t* out )
{
int i;
assert( count % 2 == 0 ); /* output is always in pairs of samples */
long start_time = -(count >> 1) * CLOCKS_PER_SAMPLE - EXTRA_CLOCKS;
/* DSP output is made on-the-fly when DSP registers are read or written */
this->sample_buf = out;
this->next_dsp = start_time + CLOCKS_PER_SAMPLE;
/* Localize timer next_tick times and run them to the present to prevent
a running but ignored timer's next_tick from getting too far behind
and overflowing. */
for ( i = 0; i < TIMER_COUNT; i++ )
{
struct Timer* t = &this->timer [i];
if ( t->enabled )
{
t->next_tick += start_time + EXTRA_CLOCKS;
Timer_run( t, start_time );
}
}
/* Run from start_time to 0, pre-advancing by extra cycles from last run */
this->extra_cycles = CPU_run( this, start_time + this->extra_cycles ) +
EXTRA_CLOCKS;
if ( this->extra_cycles < 0 )
{
/*dprintf( "Unhandled instruction $%02X, pc = $%04X\n",
(int) CPU_read( r.pc ), (unsigned) r.pc ); */
return -1;
}
/* Catch DSP up to present */
#if 0
ENTER_TIMER(cpu);
#endif
SPC_run_dsp( this, -EXTRA_CLOCKS );
#if 0
EXIT_TIMER(cpu);
#endif
assert( this->next_dsp == CLOCKS_PER_SAMPLE - EXTRA_CLOCKS );
assert( this->sample_buf - out == count );
return 0;
}