f737e5025d
There's no need to generate separate copies of these functions for main and remote LCDs; we can just pass the viewport directly. Change-Id: I20aa04a58d327b479a942708e161068bd6a3357b
759 lines
20 KiB
C
759 lines
20 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2004 by Linus Nielsen Feltzing
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "system.h"
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#include "cpu.h"
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#include "kernel.h"
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#include "lcd.h"
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#include "thread.h"
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#include <string.h>
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#include <stdlib.h>
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#include "file.h"
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#include "debug.h"
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#include "font.h"
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#include "rbunicode.h"
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#include "bidi.h"
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#include "scroll_engine.h"
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/*** globals ***/
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static fb_data lcd_static_framebuffer[LCD_FBHEIGHT][LCD_FBWIDTH] IRAM_LCDFRAMEBUFFER;
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static void *lcd_frameaddress_default(int x, int y);
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const unsigned char lcd_dibits[16] ICONST_ATTR = {
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0x00, 0x03, 0x0C, 0x0F, 0x30, 0x33, 0x3C, 0x3F,
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0xC0, 0xC3, 0xCC, 0xCF, 0xF0, 0xF3, 0xFC, 0xFF
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};
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static const unsigned char pixmask[4] ICONST_ATTR = {
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0x03, 0x0C, 0x30, 0xC0
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};
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static fb_data* lcd_backdrop = NULL;
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static long lcd_backdrop_offset IDATA_ATTR = 0;
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/* shouldn't be changed unless you want system-wide framebuffer changes! */
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struct frame_buffer_t lcd_framebuffer_default =
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{
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.fb_ptr = &lcd_static_framebuffer[0][0],
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.get_address_fn = &lcd_frameaddress_default,
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.stride = STRIDE_MAIN(LCD_WIDTH, LCD_HEIGHT),
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.elems = (LCD_FBWIDTH*LCD_FBHEIGHT),
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};
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static struct viewport default_vp =
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{
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.x = 0,
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.y = 0,
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.width = LCD_WIDTH,
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.height = LCD_HEIGHT,
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.flags = 0,
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.font = FONT_SYSFIXED,
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.drawmode = DRMODE_SOLID,
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.buffer = NULL,
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.fg_pattern = LCD_DEFAULT_FG,
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.bg_pattern = LCD_DEFAULT_BG
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};
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struct viewport* lcd_current_viewport IBSS_ATTR;
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static unsigned fg_pattern IBSS_ATTR;
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static unsigned bg_pattern IBSS_ATTR;
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static void *lcd_frameaddress_default(int x, int y)
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{
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/* the default expects a buffer the same size as the screen */
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struct frame_buffer_t *fb = lcd_current_viewport->buffer;
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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size_t element = (x * LCD_NATIVE_STRIDE(fb->stride)) + y;
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#else
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size_t element = (y * LCD_NATIVE_STRIDE(fb->stride)) + x;
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#endif
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return fb->fb_ptr + element; /*(element % fb->elems);*/
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}
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#include "lcd-bitmap-common.c"
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/* LCD init */
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void lcd_init(void)
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{
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/* Initialize the viewport */
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lcd_set_viewport(NULL);
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lcd_clear_display();
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/* Call device specific init */
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lcd_init_device();
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scroll_init();
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}
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/*** parameter handling ***/
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void lcd_set_foreground(unsigned brightness)
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{
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lcd_current_viewport->fg_pattern = brightness;
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fg_pattern = 0x55 * (~brightness & 3);
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}
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unsigned lcd_get_foreground(void)
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{
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return lcd_current_viewport->fg_pattern;
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}
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void lcd_set_background(unsigned brightness)
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{
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lcd_current_viewport->bg_pattern = brightness;
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bg_pattern = 0x55 * (~brightness & 3);
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}
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unsigned lcd_get_background(void)
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{
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return lcd_current_viewport->bg_pattern;
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}
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/*** low-level drawing functions ***/
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static void setpixel(int x, int y)
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{
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unsigned mask = pixmask[y & 3];
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fb_data *address = FBADDR(x,y>>2);
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unsigned data = *address;
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*address = data ^ ((data ^ fg_pattern) & mask);
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}
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static void clearpixel(int x, int y)
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{
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unsigned mask = pixmask[y & 3];
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fb_data *address = FBADDR(x,y>>2);
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unsigned data = *address;
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*address = data ^ ((data ^ bg_pattern) & mask);
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}
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static void clearimgpixel(int x, int y)
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{
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unsigned mask = pixmask[y & 3];
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fb_data *address = FBADDR(x,y>>2);
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unsigned data = *address;
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*address = data ^ ((data ^ *(address + lcd_backdrop_offset)) & mask);
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}
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static void flippixel(int x, int y)
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{
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unsigned mask = pixmask[y & 3];
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fb_data *address = FBADDR(x,y>>2);
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*address ^= mask;
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}
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static void nopixel(int x, int y)
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{
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(void)x;
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(void)y;
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}
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lcd_pixelfunc_type* const lcd_pixelfuncs_bgcolor[8] = {
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flippixel, nopixel, setpixel, setpixel,
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nopixel, clearpixel, nopixel, clearpixel
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};
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lcd_pixelfunc_type* const lcd_pixelfuncs_backdrop[8] = {
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flippixel, nopixel, setpixel, setpixel,
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nopixel, clearimgpixel, nopixel, clearimgpixel
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};
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lcd_pixelfunc_type* const * lcd_pixelfuncs = lcd_pixelfuncs_bgcolor;
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/* 'mask' and 'bits' contain 2 bits per pixel */
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static void ICODE_ATTR flipblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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*address ^= bits & mask;
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}
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static void ICODE_ATTR bgblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *address;
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*address = data ^ ((data ^ bg_pattern) & mask & ~bits);
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}
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static void ICODE_ATTR bgimgblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *address;
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*address = data ^ ((data ^ *(address + lcd_backdrop_offset)) & mask & ~bits);
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}
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static void ICODE_ATTR fgblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *address;
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*address = data ^ ((data ^ fg_pattern) & mask & bits);
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}
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static void ICODE_ATTR solidblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *address;
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unsigned bgp = bg_pattern;
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bits = bgp ^ ((bgp ^ fg_pattern) & bits);
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*address = data ^ ((data ^ bits) & mask);
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}
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static void ICODE_ATTR solidimgblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *address;
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unsigned bgp = *(address + lcd_backdrop_offset);
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bits = bgp ^ ((bgp ^ fg_pattern) & bits);
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*address = data ^ ((data ^ bits) & mask);
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}
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static void ICODE_ATTR flipinvblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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*address ^= ~bits & mask;
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}
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static void ICODE_ATTR bginvblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *address;
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*address = data ^ ((data ^ bg_pattern) & mask & bits);
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}
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static void ICODE_ATTR bgimginvblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *address;
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*address = data ^ ((data ^ *(address + lcd_backdrop_offset)) & mask & bits);
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}
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static void ICODE_ATTR fginvblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *address;
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*address = data ^ ((data ^ fg_pattern) & mask & ~bits);
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}
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static void ICODE_ATTR solidinvblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *address;
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unsigned fgp = fg_pattern;
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bits = fgp ^ ((fgp ^ bg_pattern) & bits);
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*address = data ^ ((data ^ bits) & mask);
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}
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static void ICODE_ATTR solidimginvblock(fb_data *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *address;
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unsigned fgp = fg_pattern;
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bits = fgp ^ ((fgp ^ *(address + lcd_backdrop_offset)) & bits);
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*address = data ^ ((data ^ bits) & mask);
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}
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lcd_blockfunc_type* const lcd_blockfuncs_bgcolor[8] = {
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flipblock, bgblock, fgblock, solidblock,
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flipinvblock, bginvblock, fginvblock, solidinvblock
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};
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lcd_blockfunc_type* const lcd_blockfuncs_backdrop[8] = {
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flipblock, bgimgblock, fgblock, solidimgblock,
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flipinvblock, bgimginvblock, fginvblock, solidimginvblock
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};
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lcd_blockfunc_type* const * lcd_blockfuncs = lcd_blockfuncs_bgcolor;
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void lcd_set_backdrop(fb_data* backdrop)
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{
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lcd_backdrop = backdrop;
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if (backdrop)
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{
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lcd_backdrop_offset = (long)backdrop - (long)FBADDR(0,0);
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lcd_pixelfuncs = lcd_pixelfuncs_backdrop;
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lcd_blockfuncs = lcd_blockfuncs_backdrop;
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}
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else
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{
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lcd_backdrop_offset = 0;
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lcd_pixelfuncs = lcd_pixelfuncs_bgcolor;
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lcd_blockfuncs = lcd_blockfuncs_bgcolor;
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}
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}
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fb_data* lcd_get_backdrop(void)
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{
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return lcd_backdrop;
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}
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static inline void setblock(fb_data *address, unsigned mask, unsigned bits)
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{
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unsigned data = *address;
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bits ^= data;
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*address = data ^ (bits & mask);
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}
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/*** drawing functions ***/
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/* Clear the whole display */
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void lcd_clear_display(void)
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{
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if (lcd_current_viewport->drawmode & DRMODE_INVERSEVID)
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{
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memset(FBADDR(0,0), fg_pattern, FRAMEBUFFER_SIZE);
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}
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else
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{
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if (lcd_backdrop)
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memcpy(FBADDR(0,0), lcd_backdrop, FRAMEBUFFER_SIZE);
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else
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memset(FBADDR(0,0), bg_pattern, FRAMEBUFFER_SIZE);
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}
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lcd_scroll_info.lines = 0;
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}
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/* Clear the current viewport */
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void lcd_clear_viewport(void)
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{
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int lastmode;
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if (lcd_current_viewport == &default_vp &&
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default_vp.buffer == &lcd_framebuffer_default)
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{
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lcd_clear_display();
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}
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else
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{
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lastmode = lcd_current_viewport->drawmode;
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/* Invert the INVERSEVID bit and set basic mode to SOLID */
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lcd_current_viewport->drawmode = (~lastmode & DRMODE_INVERSEVID) |
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DRMODE_SOLID;
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lcd_fillrect(0, 0, lcd_current_viewport->width, lcd_current_viewport->height);
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lcd_current_viewport->drawmode = lastmode;
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lcd_scroll_stop_viewport(lcd_current_viewport);
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}
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lcd_current_viewport->flags &= ~(VP_FLAG_VP_SET_CLEAN);
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}
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/* Draw a horizontal line (optimised) */
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void lcd_hline(int x1, int x2, int y)
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{
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struct viewport *vp = lcd_current_viewport;
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int width;
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fb_data *dst, *dst_end;
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unsigned mask;
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lcd_blockfunc_type *bfunc;
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if (!clip_viewport_hline(vp, &x1, &x2, &y))
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return;
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width = x2 - x1 + 1;
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bfunc = lcd_blockfuncs[vp->drawmode];
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dst = FBADDR(x1,y>>2);
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mask = pixmask[y & 3];
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dst_end = dst + width;
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do
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bfunc(dst++, mask, 0xFFu);
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while (dst < dst_end);
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}
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/* Draw a vertical line (optimised) */
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void lcd_vline(int x, int y1, int y2)
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{
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struct viewport *vp = lcd_current_viewport;
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int ny;
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fb_data *dst;
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int stride_dst;
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unsigned mask, mask_bottom;
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lcd_blockfunc_type *bfunc;
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if (!clip_viewport_vline(vp, &x, &y1, &y2))
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return;
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bfunc = lcd_blockfuncs[vp->drawmode];
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dst = FBADDR(x,y1>>2);
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stride_dst = vp->buffer->stride;
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ny = y2 - (y1 & ~3);
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mask = 0xFFu << (2 * (y1 & 3));
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mask_bottom = 0xFFu >> (2 * (~ny & 3));
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for (; ny >= 4; ny -= 4)
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{
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bfunc(dst, mask, 0xFFu);
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dst += stride_dst;
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mask = 0xFFu;
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}
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mask &= mask_bottom;
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bfunc(dst, mask, 0xFFu);
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}
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/* Fill a rectangular area */
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void lcd_fillrect(int x, int y, int width, int height)
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{
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struct viewport *vp = lcd_current_viewport;
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int ny;
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fb_data *dst, *dst_end;
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int stride_dst;
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unsigned mask, mask_bottom;
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unsigned bits = 0;
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lcd_blockfunc_type *bfunc;
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bool fillopt = false;
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if (!clip_viewport_rect(vp, &x, &y, &width, &height, NULL, NULL))
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return;
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if (vp->drawmode & DRMODE_INVERSEVID)
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{
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if ((vp->drawmode & DRMODE_BG) && !lcd_backdrop)
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{
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fillopt = true;
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bits = bg_pattern;
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}
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}
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else
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{
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if (vp->drawmode & DRMODE_FG)
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{
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fillopt = true;
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bits = fg_pattern;
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}
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}
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bfunc = lcd_blockfuncs[vp->drawmode];
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dst = FBADDR(x,y>>2);
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stride_dst = vp->buffer->stride;
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ny = height - 1 + (y & 3);
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mask = 0xFFu << (2 * (y & 3));
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mask_bottom = 0xFFu >> (2 * (~ny & 3));
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for (; ny >= 4; ny -= 4)
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{
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if (fillopt && (mask == 0xFFu))
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memset(dst, bits, width);
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else
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{
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fb_data *dst_row = dst;
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dst_end = dst_row + width;
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do
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bfunc(dst_row++, mask, 0xFFu);
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while (dst_row < dst_end);
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}
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dst += stride_dst;
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mask = 0xFFu;
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}
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mask &= mask_bottom;
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if (fillopt && (mask == 0xFFu))
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memset(dst, bits, width);
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else
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{
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dst_end = dst + width;
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do
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bfunc(dst++, mask, 0xFFu);
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while (dst < dst_end);
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}
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}
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/* About Rockbox' internal monochrome bitmap format:
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*
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* A bitmap contains one bit for every pixel that defines if that pixel is
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* black (1) or white (0). Bits within a byte are arranged vertically, LSB
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* at top.
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* The bytes are stored in row-major order, with byte 0 being top left,
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* byte 1 2nd from left etc. The first row of bytes defines pixel rows
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* 0..7, the second row defines pixel row 8..15 etc.
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*
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* This is similar to the internal lcd hw format. */
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/* Draw a partial monochrome bitmap */
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void ICODE_ATTR lcd_mono_bitmap_part(const unsigned char *src, int src_x,
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int src_y, int stride, int x, int y,
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int width, int height)
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{
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struct viewport *vp = lcd_current_viewport;
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int shift, ny;
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fb_data *dst, *dst_end;
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int stride_dst;
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unsigned mask, mask_bottom;
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lcd_blockfunc_type *bfunc;
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if (!clip_viewport_rect(vp, &x, &y, &width, &height, &src_x, &src_y))
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return;
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src += stride * (src_y >> 3) + src_x; /* move starting point */
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src_y &= 7;
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y -= src_y;
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dst = FBADDR(x,y>>2);
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stride_dst = vp->buffer->stride;
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shift = y & 3;
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ny = height - 1 + shift + src_y;
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mask = 0xFFFFu << (2 * (shift + src_y));
|
|
/* Overflowing bits aren't important. */
|
|
mask_bottom = 0xFFFFu >> (2 * (~ny & 7));
|
|
|
|
bfunc = lcd_blockfuncs[vp->drawmode];
|
|
|
|
if (shift == 0)
|
|
{
|
|
unsigned dmask1, dmask2, data;
|
|
|
|
dmask1 = mask & 0xFFu;
|
|
dmask2 = mask >> 8;
|
|
|
|
for (; ny >= 8; ny -= 8)
|
|
{
|
|
const unsigned char *src_row = src;
|
|
fb_data *dst_row = dst + stride_dst;
|
|
|
|
dst_end = dst_row + width;
|
|
|
|
if (dmask1 != 0)
|
|
{
|
|
do
|
|
{
|
|
data = *src_row++;
|
|
bfunc(dst_row - stride_dst, dmask1, lcd_dibits[data&0x0F]);
|
|
bfunc(dst_row++, dmask2, lcd_dibits[(data>>4)&0x0F]);
|
|
}
|
|
while (dst_row < dst_end);
|
|
}
|
|
else
|
|
{
|
|
do
|
|
bfunc(dst_row++, dmask2, lcd_dibits[((*src_row++)>>4)&0x0F]);
|
|
while (dst_row < dst_end);
|
|
}
|
|
src += stride;
|
|
dst += 2*stride_dst;
|
|
dmask1 = dmask2 = 0xFFu;
|
|
}
|
|
dmask1 &= mask_bottom;
|
|
/* & 0xFFu is unnecessary here - dmask1 can't exceed that*/
|
|
dmask2 &= (mask_bottom >> 8);
|
|
dst_end = dst + width;
|
|
|
|
if (dmask1 != 0)
|
|
{
|
|
if (dmask2 != 0)
|
|
{
|
|
do
|
|
{
|
|
data = *src++;
|
|
bfunc(dst, dmask1, lcd_dibits[data&0x0F]);
|
|
bfunc((dst++) + stride_dst, dmask2, lcd_dibits[(data>>4)&0x0F]);
|
|
}
|
|
while (dst < dst_end);
|
|
}
|
|
else
|
|
{
|
|
do
|
|
bfunc(dst++, dmask1, lcd_dibits[(*src++)&0x0F]);
|
|
while (dst < dst_end);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
do
|
|
bfunc((dst++) + stride_dst, dmask2, lcd_dibits[((*src++)>>4)&0x0F]);
|
|
while (dst < dst_end);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dst_end = dst + width;
|
|
do
|
|
{
|
|
const unsigned char *src_col = src++;
|
|
fb_data *dst_col = dst++;
|
|
unsigned mask_col = mask;
|
|
unsigned data = 0;
|
|
|
|
for (y = ny; y >= 8; y -= 8)
|
|
{
|
|
data |= *src_col << shift;
|
|
|
|
if (mask_col & 0xFFFFu)
|
|
{
|
|
if (mask_col & 0xFFu)
|
|
bfunc(dst_col, mask_col, lcd_dibits[data&0x0F]);
|
|
bfunc(dst_col + stride_dst, mask_col >> 8,
|
|
lcd_dibits[(data>>4)&0x0F]);
|
|
mask_col = 0xFFFFu;
|
|
}
|
|
else
|
|
mask_col >>= 16;
|
|
|
|
src_col += stride;
|
|
dst_col += 2*stride_dst;
|
|
data >>= 8;
|
|
}
|
|
data |= *src_col << shift;
|
|
mask_col &= mask_bottom ;
|
|
if (mask_col & 0xFFu)
|
|
bfunc(dst_col, mask_col, lcd_dibits[data&0x0F]);
|
|
if (mask_col & 0xFF00u)
|
|
bfunc(dst_col + stride_dst, mask_col >> 8,
|
|
lcd_dibits[(data>>4)&0x0F]);
|
|
}
|
|
while (dst < dst_end);
|
|
}
|
|
}
|
|
|
|
/* Draw a full monochrome bitmap */
|
|
void lcd_mono_bitmap(const unsigned char *src, int x, int y, int width, int height)
|
|
{
|
|
lcd_mono_bitmap_part(src, 0, 0, width, x, y, width, height);
|
|
}
|
|
|
|
/* About Rockbox' internal native bitmap format:
|
|
*
|
|
* A bitmap contains two bits for every pixel. 00 = white, 01 = light grey,
|
|
* 10 = dark grey, 11 = black. Bits within a byte are arranged vertically, LSB
|
|
* at top.
|
|
* The bytes are stored in row-major order, with byte 0 being top left,
|
|
* byte 1 2nd from left etc. The first row of bytes defines pixel rows
|
|
* 0..3, the second row defines pixel row 4..7 etc.
|
|
*
|
|
* This is the same as the internal lcd hw format. */
|
|
|
|
/* Draw a partial native bitmap */
|
|
void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
|
|
int stride, int x, int y, int width,
|
|
int height)
|
|
{
|
|
struct viewport *vp = lcd_current_viewport;
|
|
int shift, ny;
|
|
fb_data *dst, *dst_end;
|
|
int stride_dst;
|
|
unsigned mask, mask_bottom;
|
|
|
|
if (!clip_viewport_rect(vp, &x, &y, &width, &height, &src_x, &src_y))
|
|
return;
|
|
|
|
src += stride * (src_y >> 2) + src_x; /* move starting point */
|
|
src_y &= 3;
|
|
y -= src_y;
|
|
dst = FBADDR(x,y>>2);
|
|
stride_dst = vp->buffer->stride;
|
|
shift = y & 3;
|
|
ny = height - 1 + shift + src_y;
|
|
|
|
mask = 0xFFu << (2 * (shift + src_y));
|
|
mask_bottom = 0xFFu >> (2 * (~ny & 3));
|
|
|
|
if (shift == 0)
|
|
{
|
|
for (; ny >= 4; ny -= 4)
|
|
{
|
|
if (mask == 0xFFu)
|
|
memcpy(dst, src, width);
|
|
else
|
|
{
|
|
const fb_data *src_row = src;
|
|
fb_data *dst_row = dst;
|
|
|
|
dst_end = dst_row + width;
|
|
do
|
|
setblock(dst_row++, mask, *src_row++);
|
|
while (dst_row < dst_end);
|
|
}
|
|
src += stride;
|
|
dst += stride_dst;
|
|
mask = 0xFFu;
|
|
}
|
|
mask &= mask_bottom;
|
|
|
|
if (mask == 0xFFu)
|
|
memcpy(dst, src, width);
|
|
else
|
|
{
|
|
dst_end = dst + width;
|
|
do
|
|
setblock(dst++, mask, *src++);
|
|
while (dst < dst_end);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
shift *= 2;
|
|
dst_end = dst + width;
|
|
do
|
|
{
|
|
const fb_data *src_col = src++;
|
|
fb_data *dst_col = dst++;
|
|
unsigned mask_col = mask;
|
|
unsigned data = 0;
|
|
|
|
for (y = ny; y >= 4; y -= 4)
|
|
{
|
|
data |= *src_col << shift;
|
|
|
|
if (mask_col & 0xFFu)
|
|
{
|
|
setblock(dst_col, mask_col, data);
|
|
mask_col = 0xFFu;
|
|
}
|
|
else
|
|
mask_col >>= 8;
|
|
|
|
src_col += stride;
|
|
dst_col += stride_dst;
|
|
data >>= 8;
|
|
}
|
|
data |= *src_col << shift;
|
|
setblock(dst_col, mask_col & mask_bottom, data);
|
|
}
|
|
while (dst < dst_end);
|
|
}
|
|
}
|
|
|
|
/* Draw a full native bitmap */
|
|
void lcd_bitmap(const fb_data *src, int x, int y, int width, int height)
|
|
{
|
|
lcd_bitmap_part(src, 0, 0, width, x, y, width, height);
|
|
}
|