0eb5dc649f
%T|x|y|width|height|action| <- setup a region (relative to the current viewport) where if pressed the "action" will be done (currently play/stop/prev/next/menu/browse work, suggestions for others to add and better names welcome) %Tl<timeout> <- used as a conditional to say if the touchscreen was touched in the last <timeout>, use this to enable/disable button viewports or something... same syntax as other timeout tags cabbiev2 for the mr500 has been modified to demonstrate the new tags. press the pause/play button to pause playback. press the rockbox logo to get back to the menu. pretty icons needed to make this more usable :) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20753 a1c6a512-1295-4272-9138-f99709370657
954 lines
28 KiB
C
954 lines
28 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Jerome Kuptz
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "config.h"
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#include "system.h"
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#include "file.h"
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#include "lcd.h"
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#include "font.h"
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#include "backlight.h"
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#include "action.h"
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#include "kernel.h"
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#include "filetypes.h"
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#include "debug.h"
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#include "sprintf.h"
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#include "settings.h"
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#include "gwps.h"
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#include "gwps-common.h"
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#include "audio.h"
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#include "usb.h"
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#include "status.h"
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#include "storage.h"
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#include "screens.h"
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#include "playlist.h"
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#ifdef HAVE_LCD_BITMAP
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#include "icons.h"
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#include "peakmeter.h"
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#endif
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#include "action.h"
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#include "lang.h"
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#include "bookmark.h"
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#include "misc.h"
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#include "sound.h"
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#include "onplay.h"
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#include "abrepeat.h"
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#include "playback.h"
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#include "splash.h"
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#include "cuesheet.h"
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#include "ata_idle_notify.h"
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#include "root_menu.h"
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#include "backdrop.h"
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#include "quickscreen.h"
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#include "pitchscreen.h"
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#include "appevents.h"
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#include "viewport.h"
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#include "pcmbuf.h"
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#define RESTORE_WPS_INSTANTLY 0l
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#define RESTORE_WPS_NEXT_SECOND ((long)(HZ+current_tick))
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/* in milliseconds */
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#define DEFAULT_SKIP_TRESH 3000ul
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static int wpsbars;
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/* currently only one wps_state is needed */
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struct wps_state wps_state;
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struct gui_wps gui_wps[NB_SCREENS];
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static struct wps_data wps_datas[NB_SCREENS];
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/* initial setup of wps_data */
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static void wps_state_init(void);
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static void track_changed_callback(void *param);
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static void nextid3available_callback(void* param);
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#if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
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static void gwps_caption_backlight(struct wps_state *state)
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{
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if (state && state->id3)
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{
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#ifdef HAVE_BACKLIGHT
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if (global_settings.caption_backlight)
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{
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/* turn on backlight n seconds before track ends, and turn it off n
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seconds into the new track. n == backlight_timeout, or 5s */
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int n = global_settings.backlight_timeout * 1000;
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if ( n < 1000 )
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n = 5000; /* use 5s if backlight is always on or off */
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if (((state->id3->elapsed < 1000) ||
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((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
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(state->paused == false))
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backlight_on();
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}
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#endif
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#ifdef HAVE_REMOTE_LCD
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if (global_settings.remote_caption_backlight)
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{
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/* turn on remote backlight n seconds before track ends, and turn it
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off n seconds into the new track. n == remote_backlight_timeout,
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or 5s */
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int n = global_settings.remote_backlight_timeout * 1000;
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if ( n < 1000 )
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n = 5000; /* use 5s if backlight is always on or off */
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if (((state->id3->elapsed < 1000) ||
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((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
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(state->paused == false))
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remote_backlight_on();
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}
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#endif
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}
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}
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#endif
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static void change_dir(int direction)
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{
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if (global_settings.prevent_skip)
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return;
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if (direction < 0)
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audio_prev_dir();
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else if (direction > 0)
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audio_next_dir();
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}
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static void prev_track(unsigned long skip_thresh)
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{
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if (wps_state.id3->elapsed < skip_thresh)
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{
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audio_prev();
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return;
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}
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else
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{
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if (cuesheet_is_enabled() && wps_state.id3->cuesheet_type)
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{
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curr_cuesheet_skip(-1, wps_state.id3->elapsed);
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return;
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}
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if (!wps_state.paused)
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#if (CONFIG_CODEC == SWCODEC)
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audio_pre_ff_rewind();
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#else
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audio_pause();
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#endif
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audio_ff_rewind(0);
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#if (CONFIG_CODEC != SWCODEC)
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if (!wps_state.paused)
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audio_resume();
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#endif
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}
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}
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static void next_track(void)
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{
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/* take care of if we're playing a cuesheet */
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if (cuesheet_is_enabled() && wps_state.id3->cuesheet_type)
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{
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if (curr_cuesheet_skip(1, wps_state.id3->elapsed))
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{
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/* if the result was false, then we really want
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to skip to the next track */
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return;
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}
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}
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audio_next();
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}
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static void play_hop(int direction)
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{
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unsigned long step = ((unsigned long)global_settings.skip_length)*1000;
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unsigned long elapsed = wps_state.id3->elapsed;
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unsigned long remaining = wps_state.id3->length - elapsed;
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if (!global_settings.prevent_skip &&
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(!step ||
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(direction > 0 && step >= remaining) ||
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(direction < 0 && elapsed < DEFAULT_SKIP_TRESH)))
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{ /* Do normal track skipping */
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if (direction > 0)
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next_track();
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else if (direction < 0)
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prev_track(DEFAULT_SKIP_TRESH);
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return;
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}
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if (direction == 1 && step >= remaining)
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{
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#if CONFIG_CODEC == SWCODEC
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if(global_settings.beep)
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pcmbuf_beep(1000, 150, 1500*global_settings.beep);
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#endif
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return;
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}
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else if ((direction == -1 && elapsed < step))
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{
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elapsed = 0;
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}
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else
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{
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elapsed += step * direction;
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}
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if((audio_status() & AUDIO_STATUS_PLAY) && !wps_state.paused)
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{
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#if (CONFIG_CODEC == SWCODEC)
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audio_pre_ff_rewind();
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#else
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audio_pause();
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#endif
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}
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audio_ff_rewind(wps_state.id3->elapsed = elapsed);
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#if (CONFIG_CODEC != SWCODEC)
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if (!wps_state.paused)
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audio_resume();
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#endif
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}
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static void gwps_fix_statusbars(void)
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{
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#ifdef HAVE_LCD_BITMAP
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int i;
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wpsbars = VP_SB_HIDE_ALL;
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FOR_NB_SCREENS(i)
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{
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bool draw = false;
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if (gui_wps[i].data->wps_sb_tag)
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draw = gui_wps[i].data->show_sb_on_wps;
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else if (global_settings.statusbar)
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wpsbars |= VP_SB_ONSCREEN(i);
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if (draw)
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wpsbars |= (VP_SB_ONSCREEN(i) | VP_SB_IGNORE_SETTING(i));
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}
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#else
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wpsbars = VP_SB_ALLSCREENS;
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#endif
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}
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#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
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/*
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* If the user is unable to see the wps, because the display is deactivated,
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* we surpress updates until the wps gets actived again (the lcd driver will
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* call this hook)
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* */
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static void wps_lcd_activation_hook(void)
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{
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/* issue an update */
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wps_state.do_full_update = true;
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/* force timeout in wps main loop, so that the update is instantly */
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queue_post(&button_queue, BUTTON_NONE, 0);
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}
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#endif
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static void gwps_leave_wps(void)
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{
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int i, oldbars = VP_SB_HIDE_ALL;
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FOR_NB_SCREENS(i)
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gui_wps[i].display->stop_scroll();
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if (global_settings.statusbar)
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oldbars = VP_SB_ALLSCREENS;
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#if LCD_DEPTH > 1
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show_main_backdrop();
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#endif
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#if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
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show_remote_main_backdrop();
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#endif
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viewportmanager_set_statusbar(oldbars);
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#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
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/* Play safe and unregister the hook */
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lcd_activation_set_hook(NULL);
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#endif
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}
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void gwps_draw_statusbars(void)
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{
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viewportmanager_set_statusbar(wpsbars);
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}
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#ifdef HAVE_TOUCHSCREEN
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static int wps_get_touchaction(struct wps_data *data)
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{
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short x,y;
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short vx, vy;
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int type = action_get_touchscreen_press(&x, &y);
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int i;
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struct touchregion *r;
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if (type != BUTTON_REL)
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return ACTION_TOUCHSCREEN;
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for (i=0; i<data->touchregion_count; i++)
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{
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r = &data->touchregion[i];
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/* make sure this region's viewport is visible */
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if (r->wvp->hidden_flags&VP_DRAW_HIDDEN)
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continue;
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/* reposition the touch inside the viewport */
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vx = x - r->wvp->vp.x;
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vy = y - r->wvp->vp.y;
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/* check if its inside this viewport */
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if (vx >= 0 && vx < r->wvp->vp.x + r->wvp->vp.width &&
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vy >= 0 && vy < r->wvp->vp.y + r->wvp->vp.height)
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{
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/* now see if the point is inside this region */
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if (vx >= r->x && vx < r->x+r->width &&
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vy >= r->y && vy < r->y+r->height)
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return r->action;
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}
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}
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return ACTION_TOUCHSCREEN;
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}
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#endif
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/* The WPS can be left in two ways:
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* a) call a function, which draws over the wps. In this case, the wps
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* will be still active (i.e. the below function didn't return)
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* b) return with a value evaluated by root_menu.c, in this case the wps
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* is really left, and root_menu will handle the next screen
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*
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* In either way, call gwps_leave_wps(), in order to restore the correct
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* "main screen" backdrops and statusbars
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*/
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long gui_wps_show(void)
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{
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long button = 0;
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bool restore = true;
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long restoretimer = RESTORE_WPS_INSTANTLY; /* timer to delay screen redraw temporarily */
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bool exit = false;
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bool bookmark = false;
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bool update = false;
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int i;
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long last_left = 0, last_right = 0;
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#ifdef HAVE_LCD_CHARCELLS
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status_set_audio(true);
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status_set_param(false);
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#endif
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#ifdef AB_REPEAT_ENABLE
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ab_repeat_init();
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ab_reset_markers();
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#endif
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wps_state_init();
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while ( 1 )
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{
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bool audio_paused = (audio_status() & AUDIO_STATUS_PAUSE)?true:false;
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/* did someone else (i.e power thread) change audio pause mode? */
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if (wps_state.paused != audio_paused) {
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wps_state.paused = audio_paused;
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/* if another thread paused audio, we are probably in car mode,
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about to shut down. lets save the settings. */
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if (wps_state.paused) {
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settings_save();
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#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
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call_storage_idle_notifys(true);
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#endif
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}
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}
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#ifdef HAVE_LCD_BITMAP
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/* when the peak meter is enabled we want to have a
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few extra updates to make it look smooth. On the
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other hand we don't want to waste energy if it
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isn't displayed */
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bool pm=false;
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FOR_NB_SCREENS(i)
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{
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if(gui_wps[i].data->peak_meter_enabled)
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pm = true;
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}
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if (pm) {
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long next_refresh = current_tick;
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long next_big_refresh = current_tick + HZ / 5;
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button = BUTTON_NONE;
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while (TIME_BEFORE(current_tick, next_big_refresh)) {
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button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_NOBLOCK);
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if (button != ACTION_NONE) {
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break;
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}
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peak_meter_peek();
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sleep(0); /* Sleep until end of current tick. */
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if (TIME_AFTER(current_tick, next_refresh)) {
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FOR_NB_SCREENS(i)
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{
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if(gui_wps[i].data->peak_meter_enabled)
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gui_wps_redraw(&gui_wps[i], 0,
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WPS_REFRESH_PEAK_METER);
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next_refresh += HZ / PEAK_METER_FPS;
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}
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}
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}
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}
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/* The peak meter is disabled
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-> no additional screen updates needed */
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else
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#endif
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{
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button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,
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restore ? HZ/100 : HZ/5);
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}
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/* Exit if audio has stopped playing. This happens e.g. at end of
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playlist or if using the sleep timer. */
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if (!(audio_status() & AUDIO_STATUS_PLAY))
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exit = true;
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#ifdef HAVE_TOUCHSCREEN
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if (button == ACTION_TOUCHSCREEN)
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button = wps_get_touchaction(gui_wps[SCREEN_MAIN].data);
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#endif
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/* The iPods/X5/M5 use a single button for the A-B mode markers,
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defined as ACTION_WPSAB_SINGLE in their config files. */
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#ifdef ACTION_WPSAB_SINGLE
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if (!global_settings.party_mode && ab_repeat_mode_enabled())
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{
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static int wps_ab_state = 0;
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if (button == ACTION_WPSAB_SINGLE)
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{
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switch (wps_ab_state)
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{
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case 0: /* set the A spot */
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button = ACTION_WPS_ABSETA_PREVDIR;
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break;
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case 1: /* set the B spot */
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button = ACTION_WPS_ABSETB_NEXTDIR;
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break;
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case 2:
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button = ACTION_WPS_ABRESET;
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break;
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}
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wps_ab_state = (wps_ab_state+1) % 3;
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}
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}
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#endif
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switch(button)
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{
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case ACTION_WPS_CONTEXT:
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{
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gwps_leave_wps();
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/* if music is stopped in the context menu we want to exit the wps */
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if (onplay(wps_state.id3->path,
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FILE_ATTR_AUDIO, CONTEXT_WPS) == ONPLAY_MAINMENU
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|| !audio_status())
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return GO_TO_ROOT;
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restore = true;
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}
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break;
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case ACTION_WPS_BROWSE:
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#ifdef HAVE_LCD_CHARCELLS
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status_set_record(false);
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status_set_audio(false);
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#endif
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gwps_leave_wps();
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return GO_TO_PREVIOUS_BROWSER;
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break;
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/* play/pause */
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case ACTION_WPS_PLAY:
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if (global_settings.party_mode)
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break;
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if ( wps_state.paused )
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{
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wps_state.paused = false;
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if ( global_settings.fade_on_stop )
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fade(true, true);
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else
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audio_resume();
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}
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else
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{
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wps_state.paused = true;
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if ( global_settings.fade_on_stop )
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fade(false, true);
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else
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audio_pause();
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settings_save();
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#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
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call_storage_idle_notifys(true); /* make sure resume info is saved */
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#endif
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}
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break;
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case ACTION_WPS_VOLUP:
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{
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FOR_NB_SCREENS(i)
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gui_wps[i].data->button_time_volume = current_tick;
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global_settings.volume++;
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bool res = false;
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setvol();
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FOR_NB_SCREENS(i)
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{
|
|
if(update_onvol_change(&gui_wps[i]))
|
|
res = true;
|
|
}
|
|
if (res) {
|
|
restore = true;
|
|
restoretimer = RESTORE_WPS_NEXT_SECOND;
|
|
}
|
|
}
|
|
break;
|
|
case ACTION_WPS_VOLDOWN:
|
|
{
|
|
FOR_NB_SCREENS(i)
|
|
gui_wps[i].data->button_time_volume = current_tick;
|
|
global_settings.volume--;
|
|
setvol();
|
|
bool res = false;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
if(update_onvol_change(&gui_wps[i]))
|
|
res = true;
|
|
}
|
|
if (res) {
|
|
restore = true;
|
|
restoretimer = RESTORE_WPS_NEXT_SECOND;
|
|
}
|
|
}
|
|
break;
|
|
/* fast forward
|
|
OR next dir if this is straight after ACTION_WPS_SKIPNEXT */
|
|
case ACTION_WPS_SEEKFWD:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
if (current_tick -last_right < HZ)
|
|
{
|
|
if (cuesheet_is_enabled() && wps_state.id3->cuesheet_type)
|
|
{
|
|
audio_next();
|
|
}
|
|
else
|
|
{
|
|
change_dir(1);
|
|
}
|
|
}
|
|
else
|
|
ffwd_rew(ACTION_WPS_SEEKFWD);
|
|
last_right = last_left = 0;
|
|
break;
|
|
/* fast rewind
|
|
OR prev dir if this is straight after ACTION_WPS_SKIPPREV,*/
|
|
case ACTION_WPS_SEEKBACK:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
if (current_tick -last_left < HZ)
|
|
{
|
|
if (cuesheet_is_enabled() && wps_state.id3->cuesheet_type)
|
|
{
|
|
if (!wps_state.paused)
|
|
#if (CONFIG_CODEC == SWCODEC)
|
|
audio_pre_ff_rewind();
|
|
#else
|
|
audio_pause();
|
|
#endif
|
|
audio_ff_rewind(0);
|
|
}
|
|
else
|
|
{
|
|
change_dir(-1);
|
|
}
|
|
}
|
|
else
|
|
ffwd_rew(ACTION_WPS_SEEKBACK);
|
|
last_left = last_right = 0;
|
|
break;
|
|
|
|
/* prev / restart */
|
|
case ACTION_WPS_SKIPPREV:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
last_left = current_tick;
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* if we're in A/B repeat mode and the current position
|
|
is past the A marker, jump back to the A marker... */
|
|
if ( ab_repeat_mode_enabled() )
|
|
{
|
|
if ( ab_after_A_marker(wps_state.id3->elapsed) )
|
|
{
|
|
ab_jump_to_A_marker();
|
|
break;
|
|
#if (AB_REPEAT_ENABLE == 2)
|
|
} else {
|
|
ab_reset_markers();
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
/* ...otherwise, do it normally */
|
|
#endif
|
|
play_hop(-1);
|
|
break;
|
|
|
|
/* next
|
|
OR if skip length set, hop by predetermined amount. */
|
|
case ACTION_WPS_SKIPNEXT:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
last_right = current_tick;
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* if we're in A/B repeat mode and the current position is
|
|
before the A marker, jump to the A marker... */
|
|
if ( ab_repeat_mode_enabled() )
|
|
{
|
|
if ( ab_before_A_marker(wps_state.id3->elapsed) )
|
|
{
|
|
ab_jump_to_A_marker();
|
|
break;
|
|
#if (AB_REPEAT_ENABLE == 2)
|
|
} else {
|
|
ab_reset_markers();
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
/* ...otherwise, do it normally */
|
|
#endif
|
|
play_hop(1);
|
|
break;
|
|
/* next / prev directories */
|
|
/* and set A-B markers if in a-b mode */
|
|
case ACTION_WPS_ABSETB_NEXTDIR:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
#if defined(AB_REPEAT_ENABLE)
|
|
if (ab_repeat_mode_enabled())
|
|
{
|
|
ab_set_B_marker(wps_state.id3->elapsed);
|
|
ab_jump_to_A_marker();
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
change_dir(1);
|
|
}
|
|
break;
|
|
case ACTION_WPS_ABSETA_PREVDIR:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
#if defined(AB_REPEAT_ENABLE)
|
|
if (ab_repeat_mode_enabled())
|
|
ab_set_A_marker(wps_state.id3->elapsed);
|
|
else
|
|
#endif
|
|
{
|
|
change_dir(-1);
|
|
}
|
|
break;
|
|
/* menu key functions */
|
|
case ACTION_WPS_MENU:
|
|
gwps_leave_wps();
|
|
return GO_TO_ROOT;
|
|
break;
|
|
|
|
|
|
#ifdef HAVE_QUICKSCREEN
|
|
case ACTION_WPS_QUICKSCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
if (quick_screen_quick(button))
|
|
return SYS_USB_CONNECTED;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* HAVE_QUICKSCREEN */
|
|
|
|
/* screen settings */
|
|
#ifdef BUTTON_F3
|
|
case ACTION_F3:
|
|
{
|
|
gwps_leave_wps();
|
|
if (quick_screen_f3(BUTTON_F3))
|
|
return SYS_USB_CONNECTED;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* BUTTON_F3 */
|
|
|
|
/* pitch screen */
|
|
#ifdef HAVE_PITCHSCREEN
|
|
case ACTION_WPS_PITCHSCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
if (1 == gui_syncpitchscreen_run())
|
|
return SYS_USB_CONNECTED;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* HAVE_PITCHSCREEN */
|
|
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* reset A&B markers */
|
|
case ACTION_WPS_ABRESET:
|
|
if (ab_repeat_mode_enabled())
|
|
{
|
|
ab_reset_markers();
|
|
update = true;
|
|
}
|
|
break;
|
|
#endif /* AB_REPEAT_ENABLE */
|
|
|
|
/* stop and exit wps */
|
|
case ACTION_WPS_STOP:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
bookmark = true;
|
|
exit = true;
|
|
break;
|
|
|
|
case ACTION_WPS_ID3SCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
browse_id3();
|
|
restore = true;
|
|
}
|
|
break;
|
|
|
|
case ACTION_REDRAW: /* yes are locked, just redraw */
|
|
/* fall througgh */
|
|
case ACTION_NONE: /* Timeout, do an partial update */
|
|
update = true;
|
|
ffwd_rew(button); /* hopefully fix the ffw/rwd bug */
|
|
break;
|
|
#ifdef HAVE_RECORDING
|
|
case ACTION_WPS_REC:
|
|
exit = true;
|
|
break;
|
|
#endif
|
|
case SYS_POWEROFF:
|
|
gwps_leave_wps();
|
|
default_event_handler(SYS_POWEROFF);
|
|
break;
|
|
|
|
default:
|
|
if(default_event_handler(button) == SYS_USB_CONNECTED)
|
|
return GO_TO_ROOT;
|
|
update = true;
|
|
break;
|
|
}
|
|
|
|
if (wps_state.do_full_update || update)
|
|
{
|
|
#if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
|
|
gwps_caption_backlight(&wps_state);
|
|
#endif
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
if (lcd_active()
|
|
#ifdef HAVE_REMOTE_LCD
|
|
/* currently, all remotes are readable without backlight
|
|
* so still update those */
|
|
|| (i == SCREEN_REMOTE)
|
|
#endif
|
|
)
|
|
#endif
|
|
{
|
|
gui_wps_update(&gui_wps[i]);
|
|
}
|
|
}
|
|
wps_state.do_full_update = false;
|
|
update = false;
|
|
}
|
|
|
|
if (restore && wps_state.id3 &&
|
|
((restoretimer == RESTORE_WPS_INSTANTLY) ||
|
|
TIME_AFTER(current_tick, restoretimer)))
|
|
{
|
|
restore = false;
|
|
restoretimer = RESTORE_WPS_INSTANTLY;
|
|
gwps_fix_statusbars();
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
lcd_activation_set_hook(wps_lcd_activation_hook);
|
|
#endif
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
screens[i].stop_scroll();
|
|
gui_wps_display(&gui_wps[i]);
|
|
}
|
|
}
|
|
|
|
if (exit) {
|
|
#ifdef HAVE_LCD_CHARCELLS
|
|
status_set_record(false);
|
|
status_set_audio(false);
|
|
#endif
|
|
if (global_settings.fade_on_stop)
|
|
fade(false, true);
|
|
|
|
if (bookmark)
|
|
bookmark_autobookmark();
|
|
audio_stop();
|
|
#ifdef AB_REPEAT_ENABLE
|
|
ab_reset_markers();
|
|
#endif
|
|
gwps_leave_wps();
|
|
#ifdef HAVE_RECORDING
|
|
if (button == ACTION_WPS_REC)
|
|
return GO_TO_RECSCREEN;
|
|
#endif
|
|
if (global_settings.browse_current)
|
|
return GO_TO_PREVIOUS_BROWSER;
|
|
return GO_TO_PREVIOUS;
|
|
}
|
|
|
|
if (button && !IS_SYSEVENT(button) )
|
|
storage_spin();
|
|
}
|
|
return GO_TO_ROOT; /* unreachable - just to reduce compiler warnings */
|
|
}
|
|
|
|
/* this is called from the playback thread so NO DRAWING! */
|
|
static void track_changed_callback(void *param)
|
|
{
|
|
wps_state.id3 = (struct mp3entry*)param;
|
|
wps_state.nid3 = audio_next_track();
|
|
|
|
if (cuesheet_is_enabled() && wps_state.id3->cuesheet_type
|
|
&& strcmp(wps_state.id3->path, curr_cue->audio_filename))
|
|
{
|
|
/* the current cuesheet isn't the right one any more */
|
|
/* We need to parse the new cuesheet */
|
|
char cuepath[MAX_PATH];
|
|
|
|
if (look_for_cuesheet_file(wps_state.id3->path, cuepath) &&
|
|
parse_cuesheet(cuepath, curr_cue))
|
|
{
|
|
wps_state.id3->cuesheet_type = 1;
|
|
strcpy(curr_cue->audio_filename, wps_state.id3->path);
|
|
}
|
|
|
|
cue_spoof_id3(curr_cue, wps_state.id3);
|
|
}
|
|
wps_state.do_full_update = true;
|
|
}
|
|
static void nextid3available_callback(void* param)
|
|
{
|
|
(void)param;
|
|
wps_state.nid3 = audio_next_track();
|
|
wps_state.do_full_update = true;
|
|
}
|
|
|
|
/* wps_state */
|
|
|
|
static void wps_state_init(void)
|
|
{
|
|
wps_state.ff_rewind = false;
|
|
wps_state.paused = false;
|
|
if(audio_status() & AUDIO_STATUS_PLAY)
|
|
{
|
|
wps_state.id3 = audio_current_track();
|
|
wps_state.nid3 = audio_next_track();
|
|
}
|
|
else
|
|
{
|
|
wps_state.id3 = NULL;
|
|
wps_state.nid3 = NULL;
|
|
}
|
|
/* We'll be updating due to restore initialized with true */
|
|
wps_state.do_full_update = false;
|
|
/* add the WPS track event callbacks */
|
|
add_event(PLAYBACK_EVENT_TRACK_CHANGE, false, track_changed_callback);
|
|
add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false, nextid3available_callback);
|
|
}
|
|
|
|
/* wps_state end*/
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
static void statusbar_toggle_handler(void *data)
|
|
{
|
|
(void)data;
|
|
int i;
|
|
gwps_fix_statusbars();
|
|
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
struct viewport *vp = &gui_wps[i].data->viewports[0].vp;
|
|
bool draw = wpsbars & (VP_SB_ONSCREEN(i) | VP_SB_IGNORE_SETTING(i));
|
|
if (!draw)
|
|
{
|
|
vp->y = 0;
|
|
vp->height = screens[i].lcdheight;
|
|
}
|
|
else
|
|
{
|
|
vp->y = STATUSBAR_HEIGHT;
|
|
vp->height = screens[i].lcdheight - STATUSBAR_HEIGHT;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void gui_sync_wps_init(void)
|
|
{
|
|
int i;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
wps_data_init(&wps_datas[i]);
|
|
#ifdef HAVE_ALBUMART
|
|
wps_datas[i].wps_uses_albumart = 0;
|
|
#endif
|
|
#ifdef HAVE_REMOTE_LCD
|
|
wps_datas[i].remote_wps = (i != 0);
|
|
#endif
|
|
gui_wps[i].data = &wps_datas[i];
|
|
gui_wps[i].display = &screens[i];
|
|
/* Currently no seperate wps_state needed/possible
|
|
so use the only aviable ( "global" ) one */
|
|
gui_wps[i].state = &wps_state;
|
|
}
|
|
#ifdef HAVE_LCD_BITMAP
|
|
add_event(GUI_EVENT_STATUSBAR_TOGGLE, false, statusbar_toggle_handler);
|
|
#endif
|
|
#if LCD_DEPTH > 1
|
|
unload_wps_backdrop();
|
|
#endif
|
|
#if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
|
|
unload_remote_wps_backdrop();
|
|
#endif
|
|
}
|
|
|
|
#ifdef HAVE_ALBUMART
|
|
/* Returns true if at least one of the gui_wps screens has an album art
|
|
tag in its wps structure */
|
|
bool gui_sync_wps_uses_albumart(void)
|
|
{
|
|
int i;
|
|
FOR_NB_SCREENS(i) {
|
|
struct gui_wps *gwps = &gui_wps[i];
|
|
if (gwps->data && (gwps->data->wps_uses_albumart != WPS_ALBUMART_NONE))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
#endif
|