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bubbles_bubble.112x64x1.bmp
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bubbles_bubble.128x96x1.bmp
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Adapt most single-file plugins to the M3 keypad and screen. It's still preliminary, as many plugins now can't be left without the remote. The plugins need to be converted to use the action API (but not pluginlib actions). Plugins are not enabled yet. * Simplify the bitmap handling in the source of some plugins.
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2008-03-22 10:24:28 +00:00 |
bubbles_bubble.132x80x16.bmp
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bubbles_bubble.138x110x1.bmp
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bubbles_bubble.160x128x1.bmp
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bubbles_bubble.220x176x1.bmp
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bubbles_bubble.320x240x1.bmp
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flipit_cursor.16x13x1.bmp
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flipit_cursor.21x21x1.bmp
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Adapt most single-file plugins to the M3 keypad and screen. It's still preliminary, as many plugins now can't be left without the remote. The plugins need to be converted to use the action API (but not pluginlib actions). Plugins are not enabled yet. * Simplify the bitmap handling in the source of some plugins.
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2008-03-22 10:24:28 +00:00 |
flipit_cursor.25x25x1.bmp
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flipit_cursor.28x28x1.bmp
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Makefile
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mpegplayer_status_icons_8x8x1.bmp
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Initial WVS for mpegplayer. Adjusts to the user's preferred font and uses FF/RW preferences set for playback. Picked a random color for the base WVS color but it could be configured. Some engine tweaks to accomodate it since certain nescessities are clearer now. Fix a clipped YUV output bug in the SIM.
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2008-01-03 17:14:28 +00:00 |
mpegplayer_status_icons_12x12x1.bmp
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Initial WVS for mpegplayer. Adjusts to the user's preferred font and uses FF/RW preferences set for playback. Picked a random color for the base WVS color but it could be configured. Some engine tweaks to accomodate it since certain nescessities are clearer now. Fix a clipped YUV output bug in the SIM.
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2008-01-03 17:14:28 +00:00 |
mpegplayer_status_icons_16x16x1.bmp
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Initial WVS for mpegplayer. Adjusts to the user's preferred font and uses FF/RW preferences set for playback. Picked a random color for the base WVS color but it could be configured. Some engine tweaks to accomodate it since certain nescessities are clearer now. Fix a clipped YUV output bug in the SIM.
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2008-01-03 17:14:28 +00:00 |
osx.dummy.bmp
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SOURCES
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Fix rockblox on all 160x128x2 and 160x128x16 targets. They used the mono bitmap intended for m:robe100 as a native one, making the background looking odd and crashing the sim. Bitmaps for monochrome targets used like native bitmaps shouldn't reside in bitmaps/mono, as that's asking for confusion.
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2008-05-25 21:12:18 +00:00 |
superdom_boarditems.160x128x1.bmp
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