rockbox/firmware/target/arm/as3525/sansa-fuzev2/button-fuzev2.c
Thomas Martitz f376fd2f4a Fuzev2: Scrollwheel works like a charm :)
Move scrollwheel parsing function into separate file as it's reused.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25425 a1c6a512-1295-4272-9138-f99709370657
2010-04-01 16:07:56 +00:00

165 lines
4 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 by Thomas Martitz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "system.h"
#include "button.h"
#include "backlight.h"
extern void scrollwheel(unsigned wheel_value);
#ifdef HAS_BUTTON_HOLD
static bool hold_button = false;
#endif
void button_init_device(void)
{ /* activate the wheel */
volatile int i;
GPIOB_DIR |= 1<<4;
for(i = 20; i; i--) nop;
GPIOB_PIN(4) = 0x10;
}
unsigned read_GPIOA_67(void)
{
unsigned ret = 0;
volatile int i;
DBOP_CTRL |= 1<<19;
for(i = 20; i; i--) nop;
GPIOA_DIR &= ~0xc0;
for(i = 20; i; i--) nop;
if (GPIOA_PIN(6) != 0)
ret = 1<<0;
for(i = 20; i; i--) nop;
if (GPIOA_PIN(7) != 0)
ret |= 1<<1;
DBOP_CTRL &= ~(1<<19);
for(i = 20; i; i--) nop;
return ret;
}
void get_scrollwheel(void)
{
#if defined(HAVE_SCROLLWHEEL) && !defined(BOOTLOADER)
/* scroll wheel handling */
scrollwheel(read_GPIOA_67());
#endif
}
/*
* Get button pressed from hardware
*/
int button_read_device(void)
{
int btn = 0;
volatile int delay;
static bool hold_button_old = false;
static long power_counter = 0;
unsigned gpiod = GPIOD_DATA;
unsigned gpioa_dir = GPIOA_DIR;
unsigned gpiod6;
get_scrollwheel();
for(delay = 500; delay; delay--) nop;
CCU_IO &= ~(1<<12);
for(delay=8;delay;delay--) nop;
GPIOB_DIR |= 1<<3;
GPIOB_PIN(3) = 1<<3;
GPIOC_DIR = 0;
GPIOB_DIR &= ~(1<<1);
GPIOB_DIR |= 1<<0;
GPIOB_PIN(0) = 1;
for(delay = 500; delay; delay--)
nop;
gpiod6 = GPIOD_PIN(6);
GPIOB_PIN(0) = 0;
for(delay = 240; delay; delay--)
nop;
GPIOD_DIR = 0xff;
GPIOA_DIR &= ~(1<<6|1<<7);
GPIOD_DATA = 0;
GPIOD_DIR = 0;
if (GPIOC_PIN(1) & 1<<1)
btn |= BUTTON_DOWN;
if (GPIOC_PIN(2) & 1<<2)
btn |= BUTTON_UP;
if (GPIOC_PIN(3) & 1<<3)
btn |= BUTTON_LEFT;
if (GPIOC_PIN(4) & 1<<4)
btn |= BUTTON_SELECT;
if (GPIOC_PIN(5) & 1<<5)
btn |= BUTTON_RIGHT;
if (GPIOB_PIN(1) & 1<<1)
btn |= BUTTON_HOME;
if (gpiod6 & 1<<6)
{ /* power/hold is on the same pin. we know it's hold if the bit isn't
* set now anymore */
if (GPIOD_PIN(6) & 1<<6)
{
hold_button = false;
btn |= BUTTON_POWER;
}
else
{
hold_button = true;
}
}
GPIOD_DIR = 0xff;
GPIOD_DATA = gpiod;
GPIOA_DIR = gpioa_dir;
GPIOD_DIR = 0;
CCU_IO |= 1<<12;
#ifdef HAS_BUTTON_HOLD
#ifndef BOOTLOADER
/* light handling */
if (hold_button != hold_button_old)
{
hold_button_old = hold_button;
backlight_hold_changed(hold_button);
}
#else
(void)hold_button_old;
#endif
if (hold_button)
{
power_counter = HZ;
return 0;
}
/* read power, but not if hold button was just released, since
* you basically always hit power due to the slider mechanism after releasing
* (fuze only)
*/
else if (power_counter > 0)
{
power_counter--;
btn &= ~BUTTON_POWER;
}
#endif
return btn;
}
#ifdef HAS_BUTTON_HOLD
bool button_hold(void)
{
return hold_button;
}
#endif