rockbox/firmware/include/buflib.h
Aidan MacDonald f2f198663e buflib: Move the API back into buflib.h
To minimize code duplication between buflib backends move the
public part of the API to buflib.h. Also rewrote documentation
for the whole API.

Change-Id: I4d7ed6d02084d7130cb41511e63c25ec45b51703
2023-01-15 10:04:13 +00:00

389 lines
15 KiB
C

/**************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 Andrew Mahone
* Copyright (C) 2011 Thomas Martitz
* Copyright (C) 2023 Aidan MacDonald
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _BUFLIB_H_
#define _BUFLIB_H_
#include "config.h"
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
/* Add extra checks to buflib_get_data to catch bad handles */
//#define BUFLIB_DEBUG_GET_DATA
/* Support integrity check */
//#define BUFLIB_DEBUG_CHECK_VALID
/* Support debug printing of memory blocks */
//#define BUFLIB_DEBUG_PRINT
/* Defined by the backend header. */
struct buflib_context;
/* Buflib callback return codes. */
#define BUFLIB_CB_OK 0
#define BUFLIB_CB_CANNOT_MOVE 1
#define BUFLIB_CB_CANNOT_SHRINK 1
/* Buflib shrink hints. */
#define BUFLIB_SHRINK_SIZE_MASK (~BUFLIB_SHRINK_POS_MASK)
#define BUFLIB_SHRINK_POS_FRONT (1u<<31)
#define BUFLIB_SHRINK_POS_BACK (1u<<30)
#define BUFLIB_SHRINK_POS_MASK (BUFLIB_SHRINK_POS_FRONT|BUFLIB_SHRINK_POS_BACK)
/**
* Callbacks run by buflib to manage an allocation.
*/
struct buflib_callbacks
{
/**
* \brief Called when buflib wants to move the buffer
* \param handle Handle being moved
* \param current Current address of the buffer
* \param new New address the buffer would have after moving
* \return BUFLIB_CB_OK - Allow the buffer to be moved.
* \return BUFLIB_CB_CANNOT_MOVE - Do not allow the buffer to be moved.
*
* This callback allows you to fix up any pointers that might
* be pointing to the buffer before it is moved. The task of
* actually moving the buffer contents is performed by buflib
* after the move callback returns, if movement is allowed.
*
* Care must be taken to ensure that the buffer is not accessed
* from outside the move callback until the move is complete. If
* this is a concern, eg. due to multi-threaded access, then you
* must implement a sync_callback() and guard any access to the
* buffer with a lock.
*
* If the move callback is NULL then buflib will never move
* the allocation, as if you returned BUFLIB_CB_CANNOT_MOVE.
*/
int (*move_callback)(int handle, void* current, void* new);
/**
* \brief Called when buflib wants to shrink the buffer
* \param handle Handle to shrink
* \param hints Hints regarding the shrink request
* \param start Current address of the buffer
* \param size Current size of the buffer as seen by buflib.
* This may be rounded up compared to the nominal
* allocation size due to alignment requirements.
* \return BUFLIB_CB_OK - Was able to shrink the buffer.
* \return BUFLIB_CB_CANNOT_SHRINK - Buffer cannot shrink.
*
* This callback is run by buflib when it runs out of memory
* and starts a compaction run. Buflib will not actually try
* to shrink or move memory, you must do that yourself and
* call buflib_shrink() to report the new start address and
* size of the buffer.
*
* If the shrink callback is NULL then buflib will regard the
* buffer as non-shrinkable.
*/
int (*shrink_callback)(int handle, unsigned hints,
void *start, size_t size);
/**
* \brief Called before and after attempting to move the buffer
* \param handle Handle being moved
* \param lock True to lock, false to unlock
*
* The purpose of this callback is to block access to the buffer
* from other threads while a buffer is being moved, using a lock
* such as a mutex.
*
* It is called with `sync_callback(handle, true)` before running
* the move callback and `sync_callback(handle, false)` after the
* move is complete, regardless of whether the buffer was actually
* moved or not.
*/
void (*sync_callback)(int handle, bool lock);
};
/**
* A set of all NULL callbacks for use with allocations that need to stay
* locked in RAM and not moved or shrunk. These type of allocations should
* be avoided as much as possible to avoid memory fragmentation but it can
* suitable for short-lived allocations.
*
* \note Use of this is discouraged. Prefer to use normal moveable
* allocations and pin them.
*/
extern struct buflib_callbacks buflib_ops_locked;
/**
* \brief Intialize a buflib context
* \param ctx Context to initialize
* \param buf Buffer which will be used as the context's memory pool
* \param size Size of the buffer
*/
void buflib_init(struct buflib_context *ctx, void *buf, size_t size);
/**
* Returns the amount of unallocated bytes. It does not mean this amount
* can be actually allocated because they might not be contiguous.
*/
size_t buflib_available(struct buflib_context *ctx);
/**
* Returns the size of the largest possible contiguous allocation, given
* the current state of the memory pool. A larger allocation may still
* succeed if compaction is able to create a larger contiguous area.
*/
size_t buflib_allocatable(struct buflib_context *ctx);
/**
* \brief Relocate the buflib memory pool to a new address
* \param ctx Context to relocate
* \param buf New memory pool address
* \return True if relocation should proceed, false if it cannot.
*
* Updates all pointers inside the buflib context to point to a new pool
* address. You must call this function before moving the pool and move
* the data manually afterwards only if this function returns true.
*
* This is intended from a move_callback() in buflib-on-buflib scenarios,
* where the memory pool of the "inner" buflib is allocated from an "outer"
* buflib.
*
* \warning This does not run any move callbacks, so it is not safe to
* use if any allocations require them.
*/
bool buflib_context_relocate(struct buflib_context *ctx, void *buf);
/**
* \brief Allocate memory from buflib
* \param ctx Context to allocate from
* \param size Allocation size
* \return Handle for the allocation (> 0) or a negative value on error
*
* This is the same as calling buflib_alloc_ex() with a NULL callbacks
* struct. The resulting allocation can be moved by buflib; use pinning
* if you need to prevent moves.
*
* Note that zero is not a valid handle, and will never be returned by
* this function. However, this may change, and you should treat a zero
* or negative return value as an allocation failure.
*/
int buflib_alloc(struct buflib_context *ctx, size_t size);
/**
* \brief Allocate memory from buflib with custom buffer ops
* \param ctx Context to allocate from
* \param size Allocation size
* \param ops Pointer to ops struct or NULL if no ops are needed.
* \return Handle for the allocation (> 0) or a negative value on error.
*
* Use this if you need to pass custom callbacks for responding to buflib
* move or shrink operations. Passing a NULL ops pointer means the buffer
* can be moved by buflib at any time.
*
* Note that zero is not a valid handle, and will never be returned by
* this function. However, this may change, and you should treat a zero
* or negative return value as an allocation failure.
*/
int buflib_alloc_ex(struct buflib_context *ctx, size_t size,
struct buflib_callbacks *ops);
/**
* \brief Attempt a maximum size allocation
* \param ctx Context to allocate from
* \param size Size of the allocation will be written here on success.
* \param ops Pointer to ops struct or NULL if no ops are needed.
* \return Handle for the allocation (> 0) or a negative value on error.
*
* Buflib will attempt to compact and shrink other allocations as much as
* possible and then allocate the largest contigous free area. Since this
* will consume effectively *all* available memory, future allocations are
* likely to fail.
*
* \note There is rarely any justification to use this with the core_alloc
* context due to the impact it has on the entire system. You should
* change your code if you think you need this. Of course, if you are
* using a private buflib context then this warning does not apply.
*/
int buflib_alloc_maximum(struct buflib_context *ctx,
size_t *size, struct buflib_callbacks *ops);
/**
* \brief Reduce the size of a buflib allocation
* \param ctx Buflib context of the allocation
* \param handle Handle identifying the allocation
* \param newstart New start address. Must be within the current bounds
* of the allocation, as returned by buflib_get_data().
* \param new_size New size of the buffer.
* \return True if shrinking was successful; otherwise, returns false and
* does not modify the allocation.
*
* Shrinking always succeeds provided the new allocation is contained
* within the current allocation. A failure is always a programming
* error, so you need not check for it and in the future the failure
* case may be changed to a panic or undefined behavior with no return
* code.
*
* The new start address and size need not have any particular alignment,
* however buflib cannot work with unaligned addresses so there is rarely
* any purpose to creating unaligned allocations.
*
* Shrinking is typically done from a shrink_callback(), but can be done
* at any time if you want to reduce the size of a buflib allocation.
*/
bool buflib_shrink(struct buflib_context *ctx, int handle,
void *newstart, size_t new_size);
/**
* \brief Increment an allocation's pin count
* \param ctx Buflib context of the allocation
* \param handle Handle identifying the allocation
*
* The pin count acts like a reference count. Buflib will not attempt to
* move any buffer with a positive pin count, nor invoke any move or sync
* callbacks. Hence, when pinned, it is safe to hold pointers to a buffer
* across yields or use them for I/O.
*
* Note that shrink callbacks can still be invoked for pinned handles.
*/
void buflib_pin(struct buflib_context *ctx, int handle);
/**
* \brief Decrement an allocation's pin count
* \param ctx Buflib context of the allocation
* \param handle Handle identifying the allocation
*/
void buflib_unpin(struct buflib_context *ctx, int handle);
/**
* \brief Return the pin count of an allocation
* \param ctx Buflib context of the allocation
* \param handle Handle identifying the allocation
* \return Current pin count; zero means the handle is not pinned.
*/
unsigned buflib_pin_count(struct buflib_context *ctx, int handle);
/**
* \brief Free an allocation and return its memory to the pool
* \param ctx Buflib context of the allocation
* \param handle Handle identifying the allocation
* \return Always returns zero (zero is not a valid handle, so this can
* be used to invalidate the variable containing the handle).
*/
int buflib_free(struct buflib_context *context, int handle);
/**
* \brief Get a pointer to the buffer for an allocation
* \param ctx Buflib context of the allocation
* \param handle Handle identifying the allocation
* \return Pointer to the allocation's memory.
*
* Note that buflib can move allocations in order to free up space when
* making new allocations. For this reason, it's unsafe to hold a pointer
* to a buffer across a yield() or any other operation that can cause a
* context switch. This includes any function that may block, and even
* some functions that might not block -- eg. if a low priority thread
* acquires a mutex, calling mutex_unlock() may trigger a context switch
* to a higher-priority thread.
*
* buflib_get_data() is a very cheap operation, however, costing only
* a few pointer lookups. Don't hesitate to use it extensively.
*
* If you need to hold a pointer across a possible context switch, pin
* the handle with buflib_pin() to prevent the buffer from being moved.
* This is required when doing I/O into buflib allocations, for example.
*/
#ifdef BUFLIB_DEBUG_GET_DATA
void *buflib_get_data(struct buflib_context *ctx, int handle);
#else
static inline void *buflib_get_data(struct buflib_context *ctx, int handle);
#endif
/**
* \brief Shift allocations up to free space at the start of the pool
* \param ctx Context to operate on
* \param size Indicates number of bytes to free up, or 0 to free
* up as much as possible. On return, the actual number
* of bytes freed is written here.
* \return Pointer to the start of the free area
*
* If `*size` is non-zero, the actual amount of space freed up might
* be less than `*size`.
*
* \warning This will move data around in the pool without calling any
* move callbacks!
* \warning This function is deprecated and will eventually be removed.
*/
void* buflib_buffer_out(struct buflib_context *ctx, size_t *size);
/**
* \brief Shift allocations down into free space below the pool
* \param ctx Context to operate on
* \param size Number of bytes to add to the pool.
*
* This operation should only be used to return memory that was previously
* taken from the pool with buflib_buffer_out(), by passing the same size
* that you got from that function.
*
* \warning This will move data around in the pool without calling any
* move callbacks!
* \warning This function is deprecated and will eventually be removed.
*/
void buflib_buffer_in(struct buflib_context *ctx, int size);
#ifdef BUFLIB_DEBUG_PRINT
/**
* Return the number of blocks in the buffer, allocated or unallocated.
*
* Only available if BUFLIB_DEBUG_PRINT is defined.
*/
int buflib_get_num_blocks(struct buflib_context *ctx);
/**
* Write a string describing the block at index block_num to the
* provided buffer. The buffer will always be null terminated and
* there is no provision to detect truncation. (A 40-byte buffer
* is enough to contain any returned string.)
*
* Returns false if the block index is out of bounds, and writes
* an empty string.
*
* Only available if BUFLIB_DEBUG_PRINT is defined.
*/
bool buflib_print_block_at(struct buflib_context *ctx, int block_num,
char *buf, size_t bufsize);
#endif
#ifdef BUFLIB_DEBUG_CHECK_VALID
/**
* Check integrity of given buflib context
*/
void buflib_check_valid(struct buflib_context *ctx);
#endif
#if CONFIG_BUFLIB_BACKEND == BUFLIB_BACKEND_MEMPOOL
#include "buflib_mempool.h"
#endif
#ifndef BUFLIB_ALLOC_OVERHEAD
# define BUFLIB_ALLOC_OVERHEAD 0
#endif
#endif /* _BUFLIB_H_ */