rockbox/firmware/export/button.h
Jonathan Gordon 7787cd25f4 woops, removed a bit too much
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11394 a1c6a512-1295-4272-9138-f99709370657
2006-10-30 09:30:21 +00:00

216 lines
6 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Daniel Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _BUTTON_H_
#define _BUTTON_H_
#include <stdbool.h>
#include "config.h"
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#define HAS_BUTTON_HOLD
#define HAS_REMOTE_BUTTON_HOLD
#elif (CONFIG_KEYPAD == IRIVER_IFP7XX_PAD)
#define HAS_BUTTON_HOLD
#endif
extern struct event_queue button_queue;
void button_init (void);
long button_get (bool block);
long button_get_w_tmo(int ticks);
int button_status(void);
void button_clear_queue(void);
#ifdef HAVE_LCD_BITMAP
void button_set_flip(bool flip); /* turn 180 degrees */
#endif
#ifdef CONFIG_BACKLIGHT
void set_backlight_filter_keypress(bool value);
#ifdef HAVE_REMOTE_LCD
void set_remote_backlight_filter_keypress(bool value);
#endif
#endif
#ifdef HAS_BUTTON_HOLD
bool button_hold(void);
#endif
#ifdef HAS_REMOTE_BUTTON_HOLD
bool remote_button_hold(void);
#endif
#ifdef HAVE_HEADPHONE_DETECTION
bool headphones_inserted(void);
#endif
#ifdef HAVE_WHEEL_POSITION
int wheel_status(void);
void wheel_send_events(bool send);
#endif
#define BUTTON_NONE 0x00000000
/* Button modifiers */
#define BUTTON_REL 0x02000000
#define BUTTON_REPEAT 0x04000000
#ifdef TARGET_TREE
#include "button-target.h"
#else
/* Target specific button codes */
#if CONFIG_KEYPAD == RECORDER_PAD
/* Recorder specific button codes */
/* Main unit's buttons */
#define BUTTON_ON 0x00000001
#define BUTTON_OFF 0x00000002
#define BUTTON_LEFT 0x00000004
#define BUTTON_RIGHT 0x00000008
#define BUTTON_UP 0x00000010
#define BUTTON_DOWN 0x00000020
#define BUTTON_PLAY 0x00000040
#define BUTTON_F1 0x00000080
#define BUTTON_F2 0x00000100
#define BUTTON_F3 0x00000200
#define BUTTON_MAIN (BUTTON_ON|BUTTON_OFF|BUTTON_LEFT|BUTTON_RIGHT\
|BUTTON_UP|BUTTON_DOWN|BUTTON_PLAY\
|BUTTON_F1|BUTTON_F2|BUTTON_F3)
/* Remote control's buttons */
#define BUTTON_RC_PLAY 0x00100000
#define BUTTON_RC_STOP 0x00080000
#define BUTTON_RC_LEFT 0x00040000
#define BUTTON_RC_RIGHT 0x00020000
#define BUTTON_RC_VOL_UP 0x00010000
#define BUTTON_RC_VOL_DOWN 0x00008000
#define BUTTON_REMOTE (BUTTON_RC_PLAY|BUTTON_RC_STOP\
|BUTTON_RC_LEFT|BUTTON_RC_RIGHT\
|BUTTON_RC_VOL_UP|BUTTON_RC_VOL_DOWN)
#elif CONFIG_KEYPAD == PLAYER_PAD
/* Main unit's buttons */
#define BUTTON_ON 0x00000001
#define BUTTON_STOP 0x00000002
#define BUTTON_LEFT 0x00000004
#define BUTTON_RIGHT 0x00000008
#define BUTTON_PLAY 0x00000010
#define BUTTON_MENU 0x00000020
#define BUTTON_MAIN (BUTTON_ON|BUTTON_STOP|BUTTON_LEFT|BUTTON_RIGHT\
|BUTTON_PLAY|BUTTON_MENU)
/* Remote control's buttons */
#define BUTTON_RC_PLAY 0x00100000
#define BUTTON_RC_STOP 0x00080000
#define BUTTON_RC_LEFT 0x00040000
#define BUTTON_RC_RIGHT 0x00020000
#define BUTTON_RC_VOL_UP 0x00010000
#define BUTTON_RC_VOL_DOWN 0x00008000
#define BUTTON_REMOTE (BUTTON_RC_PLAY|BUTTON_RC_STOP\
|BUTTON_RC_LEFT|BUTTON_RC_RIGHT\
|BUTTON_RC_VOL_UP|BUTTON_RC_VOL_DOWN)
#elif CONFIG_KEYPAD == ONDIO_PAD
/* Ondio specific button codes */
#define BUTTON_OFF 0x00000001
#define BUTTON_MENU 0x00000002
#define BUTTON_LEFT 0x00000004
#define BUTTON_RIGHT 0x00000008
#define BUTTON_UP 0x00000010
#define BUTTON_DOWN 0x00000020
#define BUTTON_MAIN (BUTTON_OFF|BUTTON_MENU|BUTTON_LEFT|BUTTON_RIGHT\
|BUTTON_UP|BUTTON_DOWN)
#define BUTTON_REMOTE 0
#elif CONFIG_KEYPAD == GMINI100_PAD
/* Gmini specific button codes */
#define BUTTON_ON 0x00000001
#define BUTTON_OFF 0x00000002
#define BUTTON_LEFT 0x00000004
#define BUTTON_RIGHT 0x00000008
#define BUTTON_UP 0x00000010
#define BUTTON_DOWN 0x00000020
#define BUTTON_PLAY 0x00000040
#define BUTTON_MENU 0x00000080
#define BUTTON_MAIN (BUTTON_ON|BUTTON_OFF|BUTTON_LEFT|BUTTON_RIGHT\
|BUTTON_UP|BUTTON_DOWN|BUTTON_PLAY|BUTTON_MENU)
#define BUTTON_REMOTE 0
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
/* iriver IFP7XX specific button codes */
#define BUTTON_PLAY 0x00000001
#define BUTTON_SELECT 0x00000002
#define BUTTON_LEFT 0x00000004
#define BUTTON_RIGHT 0x00000008
#define BUTTON_UP 0x00000010
#define BUTTON_DOWN 0x00000020
#define BUTTON_MODE 0x00000040
#define BUTTON_EQ 0x00000080
#define BUTTON_MAIN (BUTTON_PLAY|BUTTON_SELECT\
|BUTTON_LEFT|BUTTON_RIGHT|BUTTON_UP|BUTTON_DOWN\
|BUTTON_MODE|BUTTON_EQ)
#define BUTTON_REMOTE 0
#elif 0
/*
* Please, add the next Rockbox target's button defines here,
* using:
* - bits 0 and up: for main unit's buttons
* - bits 20 (0x00100000) and downwards for the remote buttons (if applicable)
* Don't forget to add BUTTON_MAIN and BUTTON_REMOTE masks
* Currently, main buttons on all targets are up to bit 9 (0x00000200),
* and remote buttons are down to bit 10 (0x00000400)
*/
#endif /* RECORDER/PLAYER/ONDIO/GMINI KEYPAD */
#endif /* TARGET_TREE */
#endif /* _BUTTON_H_ */