c6601489d4
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8007 a1c6a512-1295-4272-9138-f99709370657
75 lines
2.5 KiB
C
75 lines
2.5 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Kevin Ferrare
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "textarea.h"
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#include "font.h"
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void gui_textarea_clear(struct screen * display)
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{
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#ifdef HAVE_LCD_BITMAP
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int y_start = gui_textarea_get_ystart(display);
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int y_end = gui_textarea_get_yend(display);
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screen_clear_area(display, 0, y_start, display->width, y_end - y_start);
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display->stop_scroll();
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screen_set_ymargin(display, y_start);
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#else
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display->clear_display();
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#endif
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}
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#ifdef HAVE_LCD_BITMAP
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void gui_textarea_update(struct screen * display)
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{
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int y_start = gui_textarea_get_ystart(display);
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int y_end = gui_textarea_get_yend(display);
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display->update_rect(0, y_start, display->width, y_end - y_start);
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}
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#endif
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int gui_textarea_put_message(struct screen * display,
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struct text_message * message,
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int ystart)
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{
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int i;
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gui_textarea_clear(display);
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for(i=0;i<message->nb_lines && i+ystart<display->nb_lines;i++)
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display->puts_scroll(0, i+ystart, message->message_lines[i]);
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gui_textarea_update(display);
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return(i);
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}
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void gui_textarea_update_nblines(struct screen * display)
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{
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#ifdef HAVE_LCD_BITMAP
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int height=display->height;
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if(global_settings.statusbar)
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height -= STATUSBAR_HEIGHT;
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#ifdef HAS_BUTTONBAR
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if(global_settings.buttonbar && display->has_buttonbar)
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height -= BUTTONBAR_HEIGHT;
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#endif
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display->getstringsize("A", &display->char_width, &display->char_height);
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display->nb_lines = height / display->char_height;
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#else
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display->char_width = 1;
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display->char_height = 1;
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/* default on char based player supported by rb */
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display->nb_lines = MAX_LINES_ON_SCREEN;
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#endif
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}
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