658026e626
Note: I left behind lcd_bitmap in features.txt, because removing it would require considerable work in the manual and the translations. Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
90 lines
3 KiB
C
90 lines
3 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007 Nicolas Pennequin, Jonathan Gordon
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _CUESHEET_H_
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#define _CUESHEET_H_
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#include <stdbool.h>
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#include "screens.h"
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#include "file.h"
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#include "metadata.h"
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#define MAX_NAME 80 /* Max length of information strings */
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#define MAX_TRACKS 99 /* Max number of tracks in a cuesheet */
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struct cue_track_info {
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char title[MAX_NAME*3+1];
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char performer[MAX_NAME*3+1];
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char songwriter[MAX_NAME*3+1];
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unsigned long offset; /* ms from start of track */
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};
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struct cuesheet {
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char path[MAX_PATH];
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char file[MAX_PATH];
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char title[MAX_NAME*3+1];
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char performer[MAX_NAME*3+1];
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char songwriter[MAX_NAME*3+1];
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int track_count;
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struct cue_track_info tracks[MAX_TRACKS];
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int curr_track_idx;
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struct cue_track_info *curr_track;
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};
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struct cuesheet_file {
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char path[MAX_PATH];
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int size;
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off_t pos;
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enum character_encoding encoding;
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};
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/* looks if there is a cuesheet file with a name matching path of "track_id3" */
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bool look_for_cuesheet_file(struct mp3entry *track_id3, struct cuesheet_file *cue_file);
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/* parse cuesheet_file "cue_file" and store the information in "cue" */
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bool parse_cuesheet(struct cuesheet_file *cue_file, struct cuesheet *cue);
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/* reads a cuesheet to find the audio track associated to it */
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bool get_trackname_from_cuesheet(char *filename, char *buf);
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/* display a cuesheet struct */
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void browse_cuesheet(struct cuesheet *cue);
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/* display a cuesheet file after parsing and loading it to the plugin buffer */
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bool display_cuesheet_content(char* filename);
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/* finds the index of the current track played within a cuesheet */
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int cue_find_current_track(struct cuesheet *cue, unsigned long curpos);
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/* skip to next track in the cuesheet towards "direction" (which is 1 or -1) */
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bool curr_cuesheet_skip(struct cuesheet *cue, int direction, unsigned long curr_pos);
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/* draw track markers on the progressbar */
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void cue_draw_markers(struct screen *screen, struct cuesheet *cue,
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unsigned long tracklen,
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int x, int y, int w, int h);
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/* check if the subtrack has changed */
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bool cuesheet_subtrack_changed(struct mp3entry *id3);
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#endif
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