rockbox/apps/plugins/chessclock.c
Tomer Shalev 47ddbaa47b Cowon D2: Rename COWOND2_PAD -> COWON_D2_PAD to match macro used in manual, and
to target naming conventions in general


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24010 a1c6a512-1295-4272-9138-f99709370657
2009-12-15 20:51:41 +00:00

700 lines
21 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Kjell Ericson
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#include "lib/playback_control.h"
PLUGIN_HEADER
/* variable button definitions */
#if CONFIG_KEYPAD == RECORDER_PAD
#define CHC_QUIT BUTTON_OFF
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_LEFT
#define CHC_MENU BUTTON_F1
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_PLAY
#define CHC_SETTINGS_OK2 BUTTON_LEFT
#define CHC_SETTINGS_CANCEL BUTTON_OFF
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
#define CHC_QUIT BUTTON_OFF
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_LEFT
#define CHC_MENU BUTTON_F1
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_OK2 BUTTON_LEFT
#define CHC_SETTINGS_CANCEL BUTTON_OFF
#elif CONFIG_KEYPAD == ONDIO_PAD
#define CHC_QUIT BUTTON_OFF
#define CHC_STARTSTOP BUTTON_RIGHT
#define CHC_RESET BUTTON_LEFT
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_RIGHT
#define CHC_SETTINGS_OK2 BUTTON_LEFT
#define CHC_SETTINGS_CANCEL BUTTON_MENU
#elif CONFIG_KEYPAD == PLAYER_PAD
#define CHC_QUIT BUTTON_ON
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_STOP
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_PLAY
#define CHC_SETTINGS_CANCEL BUTTON_STOP
#define CHC_SETTINGS_CANCEL2 BUTTON_MENU
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#define CHC_QUIT BUTTON_SELECT
#define CHC_STARTSTOP BUTTON_ON
#define CHC_RESET BUTTON_OFF
#define CHC_MENU BUTTON_REC
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_ON
#define CHC_SETTINGS_CANCEL BUTTON_OFF
#define CHC_SETTINGS_CANCEL2 BUTTON_REC
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define CHC_QUIT BUTTON_PLAY
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_LEFT
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_SCROLL_FWD
#define CHC_SETTINGS_DEC BUTTON_SCROLL_BACK
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_MENU
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
#define CHC_QUIT BUTTON_PLAY
#define CHC_STARTSTOP BUTTON_MODE
#define CHC_RESET BUTTON_EQ
#define CHC_MENU BUTTON_SELECT
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_PLAY
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
#define CHC_QUIT BUTTON_REC
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_POWER
#define CHC_MENU BUTTON_SELECT
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_REC
#elif CONFIG_KEYPAD == GIGABEAT_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_A
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
(CONFIG_KEYPAD == SANSA_C200_PAD) || \
(CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
(CONFIG_KEYPAD == SANSA_M200_PAD)
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_DOWN
#define CHC_MENU BUTTON_UP
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_DOWN
#define CHC_MENU BUTTON_UP
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL (BUTTON_HOME|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_FF
#define CHC_MENU BUTTON_REW
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_PLAY
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == MROBE500_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_RC_PLAY
#define CHC_RESET BUTTON_RC_HEART
#define CHC_MENU BUTTON_RC_MODE
#define CHC_SETTINGS_INC BUTTON_RC_VOL_UP
#define CHC_SETTINGS_DEC BUTTON_RC_VOL_DOWN
#define CHC_SETTINGS_OK BUTTON_RC_PLAY
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
#define CHC_QUIT BUTTON_BACK
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_PREV
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_BACK
#elif CONFIG_KEYPAD == MROBE100_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_DISPLAY
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
#define CHC_QUIT BUTTON_RC_REC
#define CHC_STARTSTOP BUTTON_RC_PLAY
#define CHC_RESET BUTTON_RC_REW
#define CHC_MENU BUTTON_RC_MENU
#define CHC_SETTINGS_INC BUTTON_RC_VOL_UP
#define CHC_SETTINGS_DEC BUTTON_RC_VOL_DOWN
#define CHC_SETTINGS_OK BUTTON_RC_PLAY
#define CHC_SETTINGS_CANCEL BUTTON_RC_REC
#elif CONFIG_KEYPAD == COWON_D2_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_RESET (BUTTON_CENTER|BUTTON_MENU)
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_PLUS
#define CHC_SETTINGS_DEC BUTTON_MINUS
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == IAUDIO67_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_LEFT
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_VOLUP
#define CHC_SETTINGS_DEC BUTTON_VOLDOWN
#define CHC_SETTINGS_OK BUTTON_PLAY
#define CHC_SETTINGS_OK2 BUTTON_LEFT
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
#define CHC_QUIT BUTTON_BACK
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_CUSTOM
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_BACK
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_VIEW
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_RIGHT
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_NEXT
#define CHC_SETTINGS_DEC BUTTON_PREV
#define CHC_SETTINGS_OK BUTTON_PLAY
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == ONDAVX747_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_RESET (BUTTON_VOL_UP|BUTTON_VOL_DOWN)
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_VOL_UP
#define CHC_SETTINGS_DEC BUTTON_VOL_DOWN
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == ONDAVX777_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
#define CHC_QUIT BUTTON_REC
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_FFWD
#define CHC_MENU BUTTON_LEFT
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_PLAY
#define CHC_SETTINGS_CANCEL BUTTON_REW
#else
#error No keymap defined!
#endif
#ifdef HAVE_TOUCHSCREEN
#ifndef CHC_SETTINGS_OK
#define CHC_SETTINGS_OK BUTTON_CENTER
#endif
#ifndef CHC_STARTSTOP
#define CHC_STARTSTOP BUTTON_CENTER
#endif
#ifndef CHC_SETTINGS_INC
#define CHC_SETTINGS_INC BUTTON_TOPMIDDLE
#endif
#ifndef CHC_SETTINGS_DEC
#define CHC_SETTINGS_DEC BUTTON_BOTTOMMIDDLE
#endif
#ifndef CHC_RESET
#define CHC_RESET BUTTON_TOPLEFT
#endif
#ifndef CHC_MENU
#define CHC_MENU BUTTON_TOPRIGHT
#endif
#endif
/* leave first line blank on bitmap display, for pause icon */
#ifdef HAVE_LCD_BITMAP
#define FIRST_LINE 1
#else
#define FIRST_LINE 0
#endif
#define MAX_PLAYERS 10
enum {
CHCL_OK,
CHCL_CANCEL,
CHCL_USB,
CHCL_NEXT,
CHCL_PREV,
};
static struct {
int nr_timers;
int total_time;
int round_time;
} settings;
static struct {
int total_time;
int used_time;
bool hidden;
} timer_holder[MAX_PLAYERS];
static int run_timer(int nr);
static int chessclock_set_int(char* string,
int* variable,
int step,
int min,
int max,
int flags);
#define FLAGS_SET_INT_SECONDS 1
static char * show_time(int secs);
static bool pause;
#define MAX_TIME 7200
/* this is the plugin entry point */
enum plugin_status plugin_start(const void* parameter)
{
int i;
bool done;
int nr;
(void)parameter;
settings.nr_timers = 1;
settings.total_time = 10;
settings.round_time = 10;
/* now go ahead and have fun! */
rb->splash(HZ, "Chess Clock");
rb->lcd_clear_display();
i=0;
while (1) {
int res;
switch (i) {
case 0:
res=chessclock_set_int("Number of players",
&settings.nr_timers, 1, 1,
MAX_PLAYERS, 0);
break;
case 1:
res=chessclock_set_int("Total time",
&settings.total_time, 10, 10, MAX_TIME,
FLAGS_SET_INT_SECONDS);
settings.round_time=settings.total_time;
break;
case 2:
res=chessclock_set_int("Max round time", &settings.round_time,
10, 10, settings.round_time,
FLAGS_SET_INT_SECONDS);
break;
default:
res=-2; /* done */
break;
}
if (res==CHCL_USB) {
return PLUGIN_USB_CONNECTED;
} else if (res==CHCL_CANCEL) {
i--;
if (i<0) {
return PLUGIN_OK;
}
} else if (res==CHCL_OK) {
i++;
} else if (res==-2) { /* done */
break;
}
}
for (i=0; i<settings.nr_timers; i++) {
timer_holder[i].total_time=settings.total_time;
timer_holder[i].used_time=0;
timer_holder[i].hidden=false;
}
pause=true; /* We start paused */
nr=0;
do {
int ret=0;
done=true;
i = nr;
do {
if (!timer_holder[i].hidden)
{
nr = i;
done = false;
break;
}
if (++i == settings.nr_timers)
i = 0;
} while (i != nr);
if (done) {
return PLUGIN_OK;
}
ret = run_timer(nr);
switch (ret) {
case CHCL_CANCEL: /* exit */
done=true;
break;
case CHCL_USB:
return PLUGIN_USB_CONNECTED;
case CHCL_NEXT:
nr++;
if (nr>=settings.nr_timers)
nr=0;
break;
case CHCL_PREV:
do {
nr--;
if (nr<0)
nr=settings.nr_timers-1;
} while (timer_holder[nr].hidden);
break;
}
} while (!done);
return PLUGIN_OK;
}
#ifdef HAVE_LCD_BITMAP
static void show_pause_mode(bool enabled)
{
static const char pause_icon[] = {0x00,0x7f,0x7f,0x00,0x7f,0x7f,0x00};
if (enabled)
rb->lcd_mono_bitmap((unsigned char *)pause_icon, 52, 0, 7, 8);
else
{
rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
rb->lcd_fillrect(52, 0, 7, 8);
rb->lcd_set_drawmode(DRMODE_SOLID);
}
}
#else
#define show_pause_mode(enabled) rb->lcd_icon(ICON_PAUSE, enabled)
#endif
static int run_timer(int nr)
{
char buf[40];
char player_info[13];
long last_tick;
bool done=false;
int retval=CHCL_OK;
long max_ticks=timer_holder[nr].total_time*HZ-timer_holder[nr].used_time;
long ticks=0;
bool round_time=false;
show_pause_mode(pause);
if (settings.round_time*HZ<max_ticks) {
max_ticks=settings.round_time*HZ;
round_time=true;
}
rb->snprintf(player_info, sizeof(player_info), "Player %d", nr+1);
rb->lcd_puts(0, FIRST_LINE, (unsigned char *)player_info);
last_tick=*rb->current_tick;
while (!done) {
int button;
long now;
if (ticks>=max_ticks) {
if (round_time)
rb->lcd_puts(0, FIRST_LINE+1, (unsigned char *)"ROUND UP!");
else
rb->lcd_puts(0, FIRST_LINE+1, (unsigned char *)"TIME OUT!");
rb->backlight_on();
ticks = max_ticks;
} else {
now=*rb->current_tick;
if (!pause) {
ticks+=now-last_tick;
if ((max_ticks-ticks)/HZ == 10) {
/* Backlight on if 10 seconds remain */
rb->backlight_on();
}
}
last_tick=now;
if (round_time) {
rb->snprintf(buf, sizeof(buf), "%s/",
show_time((max_ticks-ticks+HZ-1)/HZ));
/* Append total time */
rb->strcpy(&buf[rb->strlen(buf)],
show_time((timer_holder[nr].total_time*HZ-
timer_holder[nr].used_time-
ticks+HZ-1)/HZ));
rb->lcd_puts(0, FIRST_LINE+1, (unsigned char *)buf);
} else {
rb->lcd_puts(0, FIRST_LINE+1,
(unsigned char *)show_time((max_ticks-ticks+HZ-1)/HZ));
}
}
rb->lcd_update();
button = rb->button_get(false);
switch (button) {
/* OFF/ON key to exit */
case CHC_QUIT:
return CHCL_CANCEL; /* Indicate exit */
/* PLAY = Stop/Start toggle */
case CHC_STARTSTOP:
pause=!pause;
show_pause_mode(pause);
break;
/* LEFT = Reset timer */
case CHC_RESET:
ticks=0;
break;
/* MENU */
case CHC_MENU:
{
MENUITEM_STRINGLIST(menu, "Menu", NULL,
"Delete player", "Restart round",
"Set round time", "Set total time",
"Playback Control");
int val, res;
switch(rb->do_menu(&menu, NULL, NULL, false))
{
case 0:
/* delete player */
timer_holder[nr].hidden=true;
retval = CHCL_NEXT;
done=true;
break;
case 1:
/* restart */
ticks=0;
last_tick=*rb->current_tick;
break;
case 2:
/* set round time */
val=(max_ticks-ticks)/HZ;
res=chessclock_set_int("Round time",
&val, 10, 0, MAX_TIME,
FLAGS_SET_INT_SECONDS);
if (res==CHCL_USB) {
retval = CHCL_USB;
done=true;
} else if (res==CHCL_OK) {
ticks=max_ticks-val*HZ;
last_tick=*rb->current_tick;
}
break;
case 3:
/* set total time */
val=timer_holder[nr].total_time;
res=chessclock_set_int("Total time",
&val,
10, 0, MAX_TIME,
FLAGS_SET_INT_SECONDS);
if (res==CHCL_USB) {
retval = CHCL_USB;
done=true;
} else if (res==CHCL_OK) {
timer_holder[nr].total_time=val;
}
break;
case 4:
playback_control(NULL);
break;
case MENU_ATTACHED_USB:
retval = CHCL_USB;
done=true;
break;
}
rb->lcd_clear_display();
show_pause_mode(pause);
rb->lcd_puts(0, FIRST_LINE, (unsigned char *)player_info);
}
break;
/* UP (RIGHT/+) = Scroll Lap timer up */
case CHC_SETTINGS_INC:
retval = CHCL_NEXT;
done = true;
break;
/* DOWN (LEFT/-) = Scroll Lap timer down */
case CHC_SETTINGS_DEC:
retval = CHCL_PREV;
done = true;
break;
default:
if (rb->default_event_handler(button) == SYS_USB_CONNECTED) {
retval = CHCL_USB;
done = true;
}
break;
}
rb->sleep(HZ/4); /* Sleep 1/4 of a second */
}
timer_holder[nr].used_time+=ticks;
return retval;
}
static int chessclock_set_int(char* string,
int* variable,
int step,
int min,
int max,
int flags)
{
bool done = false;
int button;
rb->lcd_clear_display();
rb->lcd_puts_scroll(0, FIRST_LINE, (unsigned char *)string);
while (!done) {
char str[32];
if (flags & FLAGS_SET_INT_SECONDS)
rb->snprintf(str, sizeof str,"%s (m:s)", show_time(*variable));
else
rb->snprintf(str, sizeof str,"%d", *variable);
rb->lcd_puts(0, FIRST_LINE+1, (unsigned char *)str);
rb->lcd_update();
button = rb->button_get(true);
switch(button) {
case CHC_SETTINGS_INC:
case CHC_SETTINGS_INC | BUTTON_REPEAT:
*variable += step;
break;
case CHC_SETTINGS_DEC:
case CHC_SETTINGS_DEC | BUTTON_REPEAT:
*variable -= step;
break;
case CHC_SETTINGS_OK:
#ifdef CHC_SETTINGS_OK2
case CHC_SETTINGS_OK2:
#endif
done = true;
break;
case CHC_SETTINGS_CANCEL:
#ifdef CHC_SETTINGS_CANCEL2
case CHC_SETTINGS_CANCEL2:
#endif
return CHCL_CANCEL;
break;
default:
if (rb->default_event_handler(button) == SYS_USB_CONNECTED)
return CHCL_USB;
break;
}
if(*variable > max )
*variable = max;
if(*variable < min )
*variable = min;
}
rb->lcd_stop_scroll();
return CHCL_OK;
}
static char * show_time(int seconds)
{
static char buf[]="00:00";
rb->snprintf(buf, sizeof(buf), "%02d:%02d", seconds/60, seconds%60);
return buf;
}