e75cbdd2a8
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7681 a1c6a512-1295-4272-9138-f99709370657
187 lines
6.2 KiB
C
187 lines
6.2 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Kevin FERRARE
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <lcd.h>
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#include <lcd-remote.h>
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#include <font.h>
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#include <button.h>
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#include <sprintf.h>
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#include <settings.h>
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#include <kernel.h>
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#include <icons.h>
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#include "screen_access.h"
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#include "buttonbar.h"
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struct screen screens[NB_SCREENS];
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void screen_init(struct screen * screen, enum screen_type screen_type)
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{
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switch(screen_type)
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{
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#ifdef HAVE_REMOTE_LCD
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case SCREEN_REMOTE:
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screen->width=LCD_REMOTE_WIDTH;
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screen->height=LCD_REMOTE_HEIGHT;
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screen->is_color=false;
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screen->depth=1;
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#ifdef HAVE_LCD_BITMAP
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screen->setmargins=&lcd_remote_setmargins;
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screen->getymargin=&lcd_remote_getymargin;
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screen->getxmargin=&lcd_remote_getxmargin;
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screen->setfont=&lcd_remote_setfont;
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screen->getstringsize=&lcd_remote_getstringsize;
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screen->putsxy=&lcd_remote_putsxy;
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screen->mono_bitmap=&lcd_remote_mono_bitmap;
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screen->set_drawmode=&lcd_remote_set_drawmode;
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#if LCD_DEPTH > 1
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/* since lcd_remote_set_background doesn't exist yet ... */
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screen->set_background=NULL;
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#endif /* LCD_DEPTH > 1 */
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screen->update_rect=&lcd_remote_update_rect;
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screen->fillrect=&lcd_remote_fillrect;
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screen->drawrect=&lcd_remote_drawrect;
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screen->drawpixel=&lcd_remote_drawpixel;
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screen->drawline=&lcd_remote_drawline;
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screen->vline=&lcd_remote_vline;
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screen->hline=&lcd_remote_hline;
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screen->scroll_speed=&lcd_remote_scroll_speed;
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screen->scroll_delay=&lcd_remote_scroll_delay;
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screen->scroll_step=&lcd_remote_scroll_step;
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screen->puts_scroll_style=&lcd_remote_puts_scroll_style;
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#endif /* HAVE_LCD_BITMAP */
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#ifdef HAVE_LCD_CHARCELLS
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screen->double_height=&lcd_double_height;
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screen->putc=&lcd_remote_putc;
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#endif /* HAVE_LCD_CHARCELLS */
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screen->init=&lcd_remote_init;
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screen->puts_scroll=&lcd_remote_puts_scroll;
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screen->stop_scroll=&lcd_remote_stop_scroll;
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screen->clear_display=&lcd_remote_clear_display;
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screen->update=&lcd_remote_update;
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screen->puts=&lcd_remote_puts;
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break;
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#endif /* HAVE_REMOTE_LCD */
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case SCREEN_MAIN:
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default:
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#ifdef HAVE_LCD_COLOR
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screen->is_color=true;
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#else
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screen->is_color=false;
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#endif
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screen->depth=LCD_DEPTH;
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#ifdef HAVE_LCD_BITMAP
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screen->width=LCD_WIDTH;
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screen->height=LCD_HEIGHT;
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screen->setmargins=&lcd_setmargins;
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screen->getymargin=&lcd_getymargin;
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screen->getxmargin=&lcd_getxmargin;
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screen->setfont=&lcd_setfont;
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screen->getstringsize=&lcd_getstringsize;
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screen->putsxy=&lcd_putsxy;
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screen->mono_bitmap=&lcd_mono_bitmap;
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screen->set_drawmode=&lcd_set_drawmode;
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#if LCD_DEPTH > 1
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screen->set_background=&lcd_set_background;
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#endif
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screen->update_rect=&lcd_update_rect;
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screen->fillrect=&lcd_fillrect;
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screen->drawrect=&lcd_drawrect;
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screen->drawpixel=&lcd_drawpixel;
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screen->drawline=&lcd_drawline;
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screen->vline=&lcd_vline;
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screen->hline=&lcd_hline;
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screen->scroll_speed=&lcd_scroll_speed;
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screen->scroll_delay=&lcd_scroll_delay;
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screen->scroll_step=&lcd_scroll_step;
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screen->puts_scroll_style=&lcd_puts_scroll_style;
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#endif /* HAVE_LCD_BITMAP */
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#ifdef HAVE_LCD_CHARCELLS
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screen->width=11; /* width in characters instead of pixels */
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screen->height=2;
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screen->double_height=&lcd_double_height;
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screen->putc=&lcd_putc;
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#ifdef SIMULATOR
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screen->icon=&sim_lcd_icon;
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#else
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screen->icon=&lcd_icon;
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#endif
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#endif /* HAVE_LCD_CHARCELLS */
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screen->init=&lcd_init;
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screen->puts_scroll=&lcd_puts_scroll;
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screen->stop_scroll=&lcd_stop_scroll;
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screen->clear_display=&lcd_clear_display;
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#if defined(HAVE_LCD_BITMAP) || defined(SIMULATOR)
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screen->update=&lcd_update;
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#endif
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screen->puts=&lcd_puts;
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break;
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}
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#ifdef HAVE_LCD_BITMAP
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screen->setfont(FONT_UI);
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#endif
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screen->screen_type=screen_type;
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screen_update_nblines(screen);
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}
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/*
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* Returns the number of text lines that can be drawn on the given screen
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* with it's current font
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*/
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void screen_update_nblines(struct screen * screen)
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{
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#ifdef HAVE_LCD_BITMAP
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int height=screen->height;
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if(global_settings.statusbar)
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height -= STATUSBAR_HEIGHT;
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#if CONFIG_KEYPAD == RECORDER_PAD
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if(global_settings.buttonbar)
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height -= BUTTONBAR_HEIGHT;
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#endif
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screen->getstringsize("A", &screen->char_width, &screen->char_height);
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screen->nb_lines = height / screen->char_height;
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#else
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screen->char_width=1;
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screen->char_height=1;
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/* default on char based player supported by rb */
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screen->nb_lines = MAX_LINES_ON_SCREEN;
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#endif
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}
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void screen_access_init(void)
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{
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screen_init(&screens[0], SCREEN_MAIN);
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#ifdef HAVE_REMOTE_LCD
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screen_init(&screens[1], SCREEN_REMOTE);
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#endif
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}
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void screen_access_update_nb_lines(void)
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{
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int i;
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for(i=0;i<NB_SCREENS;++i)
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screen_update_nblines(&screens[i]);
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}
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