rockbox/bootloader/x1000/x1000bootloader.h
Aidan MacDonald e6c2f26e82 x1000: bootloader: add uImage loaders
Adds loaders for uImages on the SD card or on a raw flash partition.
These work similarily to load_rockbox() and return a buflib alloc
and size. Booting the image is left up to the caller.

Change-Id: I0d58e8c6a61d8349bc5223431cdd06dfdf2503fa
2022-03-12 18:25:10 +00:00

121 lines
3.4 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2021-2022 Aidan MacDonald
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __X1000BOOTLOADER_H__
#define __X1000BOOTLOADER_H__
#include "config.h"
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
struct uimage_header;
#if defined(FIIO_M3K)
# define BL_RECOVERY BUTTON_VOL_UP
# define BL_UP BUTTON_VOL_UP
# define BL_DOWN BUTTON_VOL_DOWN
# define BL_SELECT BUTTON_PLAY
# define BL_QUIT BUTTON_POWER
# define BL_UP_NAME "VOL+"
# define BL_DOWN_NAME "VOL-"
# define BL_SELECT_NAME "PLAY"
# define BL_QUIT_NAME "POWER"
# define BOOTBACKUP_FILE "/fiiom3k-boot.bin"
#elif defined(SHANLING_Q1)
# define BL_RECOVERY BUTTON_NEXT
# define BL_UP BUTTON_PREV
# define BL_DOWN BUTTON_NEXT
# define BL_SELECT BUTTON_PLAY
# define BL_QUIT BUTTON_POWER
# define BL_UP_NAME "PREV"
# define BL_DOWN_NAME "NEXT"
# define BL_SELECT_NAME "PLAY"
# define BL_QUIT_NAME "POWER"
# define BOOTBACKUP_FILE "/shanlingq1-boot.bin"
#elif defined(EROS_QN)
# define BL_RECOVERY BUTTON_VOL_UP
# define BL_UP BUTTON_SCROLL_BACK
# define BL_DOWN BUTTON_SCROLL_FWD
# define BL_SELECT BUTTON_PLAY
# define BL_QUIT BUTTON_POWER
# define BL_UP_NAME "Up"
# define BL_DOWN_NAME "Scroll Down"
# define BL_SELECT_NAME "PLAY"
# define BL_QUIT_NAME "POWER"
# define BOOTBACKUP_FILE "/erosqnative-boot.bin"
#else
# error "Missing keymap!"
#endif
/*
* GUI stuff
*/
void clearscreen(void);
void putversion(void);
void putcenter_y(int y, const char* msg);
void putcenter_line(int line, const char* msg);
void splash2(long delay, const char* msg, const char* msg2);
void splash(long delay, const char* msg);
int get_button(int timeout);
void init_lcd(void);
void gui_shutdown(void);
/*
* Installer
*/
void bootloader_install(void);
void bootloader_backup(void);
void bootloader_restore(void);
/*
* Boot code
*/
void boot_rockbox(void);
void shutdown(void);
void reboot(void);
/*
* Misc
*/
enum {
DISK_PRESENT = 0,
DISK_ABSENT = -1,
DISK_CANCELED = -2,
};
int check_disk(bool wait);
void usb_mode(void);
int load_rockbox(const char* filename, size_t* sizep);
int load_uimage_file(const char* filename,
struct uimage_header* uh, size_t* sizep);
int load_uimage_flash(uint32_t addr, uint32_t length,
struct uimage_header* uh, size_t* sizep);
void recovery_menu(void) __attribute__((noreturn));
#endif /* __X1000BOOTLOADER_H__ */