e62203aac1
This new header generator works differently from the previous one: - it uses the new format - the generated macro follow a different style (see below) - the generated macro are highly documented! - it supports SCT-style platform or RMW-style ones Compared to the old style, the new one generate a big set of macros per register/field/enum (loosely related to iohw.h from Embedded C spec). The user then calls generic (names are customizable) macros to perform operations: reg_read(REG_A) reg_read(REG_B(3)) reg_read_field(REG_A, FIELD_X) reg_read_field(REG_B(3), COOL_FIELD) reg_write(REG_A, 0x42) reg_write_field(REG_A, FIELD_X(1), FIELD_Y(3), IRQ_V(FIQ)) reg_write_fielc(REG_B(3), COOL_FIELD_V(I_AM_COOL), BLA(42)) the following use RMW or SET/CLR variants, depending on target: reg_set_field(REG_A, FLAG_U, FLAG_V) reg_clr_field(REG_A, FIELD_X, FIELD_Y, IRQ) reg_clr_field(REG_B(3), COOL_FIELD, BLA) the following does clear followed by set, on SET/CLR targets: reg_cs(REG_A, 0xff, 0x42) reg_cs(REG_B(3), 0xaa, 0x55) reg_cs_field(REG_A, FIELD_X(1), FIELD_Y(3), IRQ_V(FIQ)) reg_cs_field(REG_B(3), COOL_FIELD_V(I_AM_COOL)) The generator code is pretty long but has lots of documentation and lots of macro names can be customized. Change-Id: I5d6c5ec2406e58b5da11a5240c3a409a5bb5239a
562 lines
20 KiB
C++
562 lines
20 KiB
C++
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2014 by Amaury Pouly
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef __SOC_DESC__
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#define __SOC_DESC__
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#include <stdint.h>
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#include <vector>
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#include <list>
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#include <string>
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#include <map>
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namespace soc_desc
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{
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const size_t MAJOR_VERSION = 2;
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const size_t MINOR_VERSION = 0;
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const size_t REVISION_VERSION = 0;
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/** Typedef for SoC types: word, address and flags */
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typedef uint32_t soc_addr_t;
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typedef uint32_t soc_word_t;
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typedef int soc_id_t;
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/** Default value for IDs */
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const soc_id_t DEFAULT_ID = 0xcafebabe;
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/** Error class */
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class error_t
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{
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public:
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enum level_t
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{
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INFO,
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WARNING,
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FATAL
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};
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error_t(level_t lvl, const std::string& loc, const std::string& msg)
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:m_level(lvl), m_loc(loc), m_msg(msg) {}
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level_t level() const { return m_level; }
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std::string location() const { return m_loc; }
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std::string message() const { return m_msg; }
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protected:
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level_t m_level;
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std::string m_loc, m_msg;
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};
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/** Error context to log errors */
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class error_context_t
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{
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public:
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void add(const error_t& err) { m_list.push_back(err); }
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size_t count() const { return m_list.size(); }
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error_t get(size_t i) const { return m_list[i]; }
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protected:
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std::vector< error_t > m_list;
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};
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/**
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* Bare representation of the format
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*/
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/** Register access type and rules
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*
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* Access can be specified on registers and register variants. When left
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* unspecified (aka DEFAULT), a register variant inherit the access from
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* the register, and a register defaults to read-write if unspecified.
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* When specified, the register variant access takes precedence over the register
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* access. */
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enum access_t
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{
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UNSPECIFIED = 0, /** Register: read-write, fields: inherit from register */
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READ_ONLY, /** Read-only */
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READ_WRITE, /** Read-write */
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WRITE_ONLY, /** Write-only */
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};
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/** Enumerated value (aka named value), represents a special value for a field */
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struct enum_t
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{
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soc_id_t id; /** ID (must be unique among field enums) */
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std::string name; /** Name (must be unique among field enums) */
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std::string desc; /** Optional description of the meaning of this value */
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soc_word_t value; /** Value of the field */
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/** Default constructor: default ID and value is 0 */
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enum_t():id(DEFAULT_ID), value(0) {}
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};
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/** Register field information */
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struct field_t
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{
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soc_id_t id; /** ID (must be unique among register fields) */
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std::string name; /** Name (must be unique among register fields) */
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std::string desc; /** Optional description of the field */
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size_t pos; /** Position of the least significant bit */
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size_t width; /** Width of the field in bits */
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std::vector< enum_t > enum_; /** List of special values */
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/** Default constructor: default ID, position is 0, width is 1 */
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field_t():id(DEFAULT_ID), pos(0), width(1) {}
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/** Returns the bit mask of the field within the register */
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soc_word_t bitmask() const
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{
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// WARNING beware of the case where width is 32
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if(width == 32)
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return 0xffffffff;
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else
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return ((1 << width) - 1) << pos;
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}
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/** Returns the unshifted bit mask of the field */
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soc_word_t unshifted_bitmask() const
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{
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// WARNING beware of the case where width is 32
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if(width == 32)
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return 0xffffffff;
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else
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return (1 << width) - 1;
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}
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/** Extract field value from register value */
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soc_word_t extract(soc_word_t reg_val) const
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{
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return (reg_val & bitmask()) >> pos;
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}
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/** Replace the field value in a register value */
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soc_word_t replace(soc_word_t reg_val, soc_word_t field_val) const
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{
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return (reg_val & ~bitmask()) | ((field_val << pos) & bitmask());
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}
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/** Return field value index, or -1 if none */
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int find_value(soc_word_t v) const
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{
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for(size_t i = 0; i < enum_.size(); i++)
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if(enum_[i].value == v)
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return i;
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return -1;
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}
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};
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/** Register variant information
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*
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* A register variant provides an alternative access to the register, potentially
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* with special semantics. Although there are no constraints on the type string,
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* the following types have well-defined semantics:
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* - alias: the same register at another address
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* - set: writing to this register will set the 1s bits and ignore the 0s
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* - clr: writing to this register will clear the 1s bits and ignore the 0s
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* - tog: writing to this register will toggle the 1s bits and ignore the 0s
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* Note that by default, variants inherit the access type of the register but
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* can override it.
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*/
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struct variant_t
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{
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soc_id_t id; /** ID (must be unique among register variants) */
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std::string type; /** type of the variant */
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soc_addr_t offset; /** offset of the variant */
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access_t access; /** Access type */
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/** Default constructor: default ID, offset is 0, access is unspecified */
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variant_t():id(DEFAULT_ID), offset(0), access(UNSPECIFIED) {}
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};
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/** Register information */
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struct register_t
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{
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size_t width; /** Size in bits */
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access_t access; /** Access type */
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std::string desc; /** Optional description of the register */
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std::vector< field_t > field; /** List of fields */
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std::vector< variant_t > variant; /** List of variants */
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/** Default constructor: width is 32 */
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register_t():width(32), access(UNSPECIFIED) {}
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};
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/** Node address range information */
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struct range_t
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{
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enum type_t
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{
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STRIDE, /** Addresses are given by a base address and a stride */
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FORMULA, /** Addresses are given by a formula */
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LIST, /** Addresses are given by a list */
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};
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type_t type; /** Range type */
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size_t first; /** First index in the range */
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size_t count; /** Number of indexes in the range (for STRIDE and RANGE) */
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soc_word_t base; /** Base address (for STRIDE) */
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soc_word_t stride; /** Stride value (for STRIDE) */
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std::string formula; /** Formula (for FORMULA) */
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std::string variable; /** Formula variable name (for FORMULA) */
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std::vector< soc_word_t > list; /** Address list (for LIST) */
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/** Default constructor: empty stride */
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range_t():type(STRIDE), first(0), count(0), base(0), stride(0) {}
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/** Return the number of indexes (based on count or list) */
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size_t size()
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{
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return type == LIST ? list.size() : count;
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}
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};
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/** Node instance information */
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struct instance_t
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{
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enum type_t
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{
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SINGLE, /** There is a single instance at a specified address */
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RANGE /** There are multiple addresses forming a range */
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};
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soc_id_t id; /** ID (must be unique among node instances) */
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std::string name; /** Name (must be unique among node instances) */
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std::string title; /** Optional instance human name */
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std::string desc; /** Optional description of the instance */
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type_t type; /** Instance type */
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soc_word_t addr; /** Address (for SINGLE) */
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range_t range; /** Range (for RANGE) */
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/** Default constructor: single instance at 0 */
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instance_t():id(DEFAULT_ID), type(SINGLE), addr(0) {}
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};
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/** Node information */
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struct node_t
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{
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soc_id_t id; /** ID (must be unique among nodes) */
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std::string name; /** Name (must be unique for the among nodes) */
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std::string title; /** Optional node human name */
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std::string desc; /** Optional description of the node */
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std::vector< register_t> register_; /** Optional register */
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std::vector< instance_t> instance; /** List of instances */
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std::vector< node_t > node; /** List of sub-nodes */
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/** Default constructor: default ID */
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node_t():id(DEFAULT_ID) {}
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};
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/** System-on-chip information */
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struct soc_t
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{
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std::string name; /** Codename of the SoC */
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std::string title; /** Human name of the SoC */
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std::string desc; /** Optional description of the SoC */
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std::string isa; /** Instruction Set Assembly */
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std::string version; /** Description version */
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std::vector< std::string > author; /** List of authors of the description */
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std::vector< node_t > node; /** List of nodes */
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};
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/** Parse a SoC description from a XML file, put it into <soc>. */
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bool parse_xml(const std::string& filename, soc_t& soc, error_context_t& error_ctx);
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/** Write a SoC description to a XML file, overwriting it. A file can contain
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* multiple Soc descriptions */
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bool produce_xml(const std::string& filename, const soc_t& soc, error_context_t& error_ctx);
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/** Normalise a soc description by reordering elements so that:
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* - nodes are sorted by lowest address of an instance
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* - instances are sorted by lowest address
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* - fields are sorted by last bit
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* - enum are sorted by value */
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void normalize(soc_t& soc);
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/** Formula parser: try to parse and evaluate a formula with some variables */
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bool evaluate_formula(const std::string& formula,
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const std::map< std::string, soc_word_t>& var, soc_word_t& result,
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const std::string& loc, error_context_t& error_ctx);
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/**
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* Convenience API to manipulate the format
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*
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* The idea is that *_ref_t objects are stable pointers: they stay valid even
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* when the underlying soc changes. In particular:
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* - modifying any structure data (except id fields) preserves all references
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* - removing a structure invalidates all references pointing to this structure
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* and its children
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* - adding any structure preserves all references
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* These references can be used to get pointers to the actual data
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* of the representation when it needs to be read or write.
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*/
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class soc_ref_t;
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class node_ref_t;
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class register_ref_t;
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class field_ref_t;
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class enum_ref_t;
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class variant_ref_t;
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class node_inst_t;
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/** SoC reference */
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class soc_ref_t
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{
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soc_t *m_soc; /* pointer to the soc */
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public:
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/** Builds an invalid reference */
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soc_ref_t();
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/** Builds a reference to a soc */
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soc_ref_t(soc_t *soc);
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/** Checks whether this reference is valid */
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bool valid() const;
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/** Returns a pointer to the soc */
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soc_t *get() const;
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/** Returns a reference to the root node */
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node_ref_t root() const;
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/** Returns a reference to the root node instance */
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node_inst_t root_inst() const;
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/** Compare this reference to another */
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bool operator==(const soc_ref_t& r) const;
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inline bool operator!=(const soc_ref_t& r) const { return !operator==(r); }
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bool operator<(const soc_ref_t& r) const { return m_soc < r.m_soc; }
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/** Make this reference invalid */
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void reset();
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};
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/** SoC node reference
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* NOTE: the root soc node is presented as a node with empty path */
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class node_ref_t
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{
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friend class soc_ref_t;
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friend class node_inst_t;
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soc_ref_t m_soc; /* reference to the soc */
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std::vector< soc_id_t > m_path; /* path from the root */
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node_ref_t(soc_ref_t soc);
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node_ref_t(soc_ref_t soc, const std::vector< soc_id_t >& path);
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public:
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/** Builds an invalid reference */
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node_ref_t();
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/** Check whether this reference is valid */
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bool valid() const;
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/** Check whether this reference is the root node */
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bool is_root() const;
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/** Returns a pointer to the node, or 0 if invalid or root */
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node_t *get() const;
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/** Returns a reference to the soc */
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soc_ref_t soc() const;
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/** Returns a reference to the n-th parent node, 0-th is itself, 1-th is parent */
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node_ref_t parent(unsigned level = 1) const;
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/** Returns reference depth, root is 0, below root is 1 and so on */
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unsigned depth() const;
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/** Returns a reference to the register (which may be on a parent node) */
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register_ref_t reg() const;
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/** Returns a list of references to the sub-nodes */
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std::vector< node_ref_t > children() const;
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/** Returns a reference to a specific child */
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node_ref_t child(const std::string& name) const;
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/** Returns the path of the node, as the list of node names from the root */
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std::vector< std::string > path() const;
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/** Returns the name of the node */
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std::string name() const;
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/** Compare this reference to another */
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bool operator==(const node_ref_t& r) const;
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inline bool operator!=(const node_ref_t& r) const { return !operator==(r); }
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/** Delete the node (and children) pointed by the reference, invalidating it
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* NOTE: if reference points to the root node, deletes all nodes
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* NOTE: does nothing if the reference is not valid */
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void remove();
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/** Create a new child node and returns a reference to it */
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node_ref_t create() const;
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/** Create a register and returns a reference to it */
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register_ref_t create_reg(size_t width = 32) const;
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/** Make this reference invalid */
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void reset();
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};
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/** SoC register reference */
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class register_ref_t
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{
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friend class node_ref_t;
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node_ref_t m_node; /* reference to the node owning the register */
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register_ref_t(node_ref_t node);
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public:
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/** Builds an invalid reference */
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register_ref_t();
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/** Check whether this reference is valid/exists */
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bool valid() const;
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/** Returns a pointer to the register, or 0 */
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register_t *get() const;
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/** Returns a reference to the node containing the register */
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node_ref_t node() const;
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/** Returns a list of references to the fields of the register */
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std::vector< field_ref_t > fields() const;
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/** Returns a list of references to the variants of the register */
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std::vector< variant_ref_t > variants() const;
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/** Returns a reference to a particular field */
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field_ref_t field(const std::string& name) const;
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/** Returns a reference to a particular variant */
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variant_ref_t variant(const std::string& type) const;
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/** Compare this reference to another */
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bool operator==(const register_ref_t& r) const;
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inline bool operator!=(const register_ref_t& r) const { return !operator==(r); }
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/** Delete the register pointed by the reference, invalidating it
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* NOTE: does nothing if the reference is not valid */
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void remove();
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/** Create a new field and returns a reference to it */
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field_ref_t create_field() const;
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/** Create a new variant and returns a reference to it */
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variant_ref_t create_variant() const;
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/** Make this reference invalid */
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void reset();
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};
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/** SoC register field reference */
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class field_ref_t
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{
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friend class register_ref_t;
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register_ref_t m_reg; /* reference to the register */
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soc_id_t m_id; /* field id */
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field_ref_t(register_ref_t reg, soc_id_t id);
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public:
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/** Builds an invalid reference */
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field_ref_t();
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/** Check whether this reference is valid/exists */
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bool valid() const;
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/** Returns a pointer to the field, or 0 */
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field_t *get() const;
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/** Returns a reference to the register containing the field */
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register_ref_t reg() const;
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/** Returns a list of references to the enums of the field */
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std::vector< enum_ref_t > enums() const;
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/** Compare this reference to another */
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bool operator==(const field_ref_t& r) const;
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inline bool operator!=(const field_ref_t& r) const { return !operator==(r); }
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/** Make this reference invalid */
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void reset();
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/** Create a new enum and returns a reference to it */
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enum_ref_t create_enum() const;
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};
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/** SoC register field enum reference */
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class enum_ref_t
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{
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friend class field_ref_t;
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field_ref_t m_field; /* reference to the field */
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soc_id_t m_id; /* enum id */
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enum_ref_t(field_ref_t reg, soc_id_t id);
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public:
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/** Builds an invalid reference */
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enum_ref_t();
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/** Check whether this reference is valid/exists */
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bool valid() const;
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/** Returns a pointer to the enum, or 0 */
|
|
enum_t *get() const;
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/** Returns a reference to the field containing the enum */
|
|
field_ref_t field() const;
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/** Compare this reference to another */
|
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bool operator==(const field_ref_t& r) const;
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inline bool operator!=(const field_ref_t& r) const { return !operator==(r); }
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/** Make this reference invalid */
|
|
void reset();
|
|
};
|
|
|
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/** SoC register variant reference */
|
|
class variant_ref_t
|
|
{
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|
friend class register_ref_t;
|
|
register_ref_t m_reg; /* reference to the register */
|
|
soc_id_t m_id; /* variant name */
|
|
|
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variant_ref_t(register_ref_t reg, soc_id_t id);
|
|
public:
|
|
/** Builds an invalid reference */
|
|
variant_ref_t();
|
|
/** Check whether this reference is valid/exists */
|
|
bool valid() const;
|
|
/** Returns a pointer to the variant, or 0 */
|
|
variant_t *get() const;
|
|
/** Returns a reference to the register containing the field */
|
|
register_ref_t reg() const;
|
|
/** Returns variant type */
|
|
std::string type() const;
|
|
/** Returns variant offset */
|
|
soc_word_t offset() const;
|
|
/** Compare this reference to another */
|
|
bool operator==(const variant_ref_t& r) const;
|
|
inline bool operator!=(const variant_ref_t& r) const { return !operator==(r); }
|
|
/** Make this reference invalid */
|
|
void reset();
|
|
};
|
|
|
|
/** SoC node instance
|
|
* NOTE: the root soc node is presented as a node with a single instance at 0 */
|
|
class node_inst_t
|
|
{
|
|
friend class node_ref_t;
|
|
friend class soc_ref_t;
|
|
node_ref_t m_node; /* reference to the node */
|
|
std::vector< soc_id_t > m_id_path; /* list of instance IDs */
|
|
std::vector< size_t > m_index_path; /* list of instance indexes */
|
|
|
|
node_inst_t(soc_ref_t soc);
|
|
node_inst_t(node_ref_t soc, const std::vector< soc_id_t >& path,
|
|
const std::vector< size_t >& indexes);
|
|
public:
|
|
/** Builds an invalid reference */
|
|
node_inst_t();
|
|
/** Check whether this instance is valid/exists */
|
|
bool valid() const;
|
|
/** Returns a reference to the soc */
|
|
soc_ref_t soc() const;
|
|
/** Returns a reference to the node */
|
|
node_ref_t node() const;
|
|
/** Check whether this reference is the root node instance */
|
|
bool is_root() const;
|
|
/** Returns a reference to the n-th parent instance, 0-th is itself, and so on */
|
|
node_inst_t parent(unsigned level = 1) const;
|
|
/** Returns reference depth, 0 is root, and so on */
|
|
unsigned depth() const;
|
|
/** Returns a pointer to the instance of the node, or 0 */
|
|
instance_t *get() const;
|
|
/** Returns the address of this instance */
|
|
soc_addr_t addr() const;
|
|
/** Returns an instance to a child of this node's instance. If the subnode
|
|
* instance is a range, the returned reference is invalid */
|
|
node_inst_t child(const std::string& name) const;
|
|
/** Returns an instance to a child of this node's instance with a range index.
|
|
* If the subnode is not not a range or if the index is out of bounds,
|
|
* the returned reference is invalid */
|
|
node_inst_t child(const std::string& name, size_t index) const;
|
|
/** Returns a list of all instances of subnodes of this node's instance */
|
|
std::vector< node_inst_t > children() const;
|
|
/** Returns the name of the instance */
|
|
std::string name() const;
|
|
/** Checks whether this instance is indexed */
|
|
bool is_indexed() const;
|
|
/** Returns the index of the instance */
|
|
size_t index() const;
|
|
/** Compare this reference to another */
|
|
bool operator==(const node_inst_t& r) const;
|
|
inline bool operator!=(const node_inst_t& r) const { return !operator==(r); }
|
|
/** Make this reference invalid */
|
|
void reset();
|
|
};
|
|
|
|
} // soc_desc
|
|
|
|
#endif /* __SOC_DESC__ */
|