e5ad01a7a1
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25679 a1c6a512-1295-4272-9138-f99709370657
45 lines
1.9 KiB
TeX
45 lines
1.9 KiB
TeX
\subsection{MazezaM}
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\screenshot{plugins/images/ss-mazezam}{MazezaM}{fig:mazezam}
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The goal of this puzzle game is to escape a dungeon consisting of ten
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``mazezams''.
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These are rooms containing rows of blocks which can be shifted left or
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right.
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You can move the rows only by pushing them and if you move the rows
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carelessly, you will get stuck.
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You can have another go by selecting ``retry level'' from the menu,
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but this will cost you a life.
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You start the game with three lives.
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Luckily, there are checkpoints at levels four and eight.
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\begin{table}
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\begin{btnmap}{}{}
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\opt{IPOD_4G_PAD}{\ButtonMenu, \ButtonPlay,}
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\opt{IPOD_3G_PAD}{\ButtonScrollBack, \ButtonScrollFwd,}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD%
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,SANSA_E200_PAD,SANSA_FUZE_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD%
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,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD}
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{\ButtonUp, \ButtonDown,}%
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
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,SANSA_C200_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,RECORDER_PAD,ONDIO_PAD%
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,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IRIVER_H10_PAD}
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{\ButtonLeft{}, \ButtonRight}
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\opt{PBELL_VIBE500_PAD}{\ButtonPrev{}, \ButtonNext}
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\opt{COWON_D2_PAD}{\TouchMidLeft/\TouchMidRight/\TouchTopMiddle/\TouchBottomMiddle}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Move Character\\
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonMenu}
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\opt{IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
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,SANSA_FUZE_PAD,GIGABEAT_PAD,MROBE100_PAD,COWON_D2_PAD}
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{\ButtonPower}
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\opt{GIGABEAT_S_PAD}{\ButtonBack}
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\opt{PBELL_VIBE500_PAD}{\ButtonRec}
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\opt{HAVEREMOTEKEYMAP}{&
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\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
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}
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& Menu\\
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\end{btnmap}
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\end{table}
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