rockbox/apps/plugins/lua/rocklib.c
William Wilgus 9b2f23319c lua fix yellow and add temploader
temp loader allows some lua requires to be loaded and
later garbage collected unfortunately the module needs to be formatted
in such a way to pass back a call table in order to keep the functions
within from being garbage collected too early

BE AWARE this bypasses the module loader which would allow code reuse
so if you aren't careful this memory saving tool could spell disaster
for free RAM if you load the same code multiple times

Change-Id: I0b6f81e481b8c779edbd620c8403794f8353926f
2021-05-03 23:13:25 -04:00

1126 lines
30 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Dan Everton (safetydan)
* Copyright (C) 2009 Maurus Cuelenaere
* Copyright (C) 2018 William Wilgus
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#define lrocklib_c
#define LUA_LIB
#include "lua.h"
#include "lstring.h"
#include "lauxlib.h"
#include "rocklib.h"
#include "lib/helper.h"
/*
* http://www.lua.org/manual/5.1/manual.html#lua_CFunction
*
* In order to communicate properly with Lua, a C function must use the following protocol,
* which defines the way parameters and results are passed: a C function receives its arguments
* from Lua in its stack in direct order (the first argument is pushed first). To return values to Lua,
* a C function just pushes them onto the stack, in direct order (the first result is pushed first),
* and returns the number of results. Any other value in the stack below the results will be properly
* discarded by Lua. Like a Lua function, a C function called by Lua can also return many results.
*
* When porting new functions, don't forget to check rocklib_aux.pl whether it automatically creates
* wrappers for the function and if so, add the function names to @forbidden_functions. This is to
* prevent namespace collisions and adding duplicate wrappers.
*/
/*
* -----------------------------
*
* Rockbox wrappers start here!
*
* -----------------------------
*/
extern size_t rock_get_allocated_bytes(void); /* tlsf_helper.c */
extern size_t rock_get_unused_bytes(void);
#define RB_WRAP(func) static int rock_##func(lua_State UNUSED_ATTR *L)
#define SIMPLE_VOID_WRAPPER(func) RB_WRAP(func) { (void)L; func(); return 0; }
/* KERNEL */
RB_WRAP(current_tick)
{
lua_pushinteger(L, *rb->current_tick);
return 1;
}
#ifdef HAVE_SCHEDULER_BOOSTCTRL
RB_WRAP(schedule_cpu_boost)
{
bool boost = luaL_checkboolean(L, 1);
if(boost)
rb->trigger_cpu_boost();
else
rb->cancel_cpu_boost();
return 0;
}
#endif
RB_WRAP(sleep)
{
unsigned ticks = (unsigned) lua_tonumber(L, 1);
rb->sleep(ticks);
return 0;
}
#ifdef HAVE_PRIORITY_SCHEDULING
RB_WRAP(thread_set_priority)
{
unsigned int thread_id = rb->thread_self();
int priority = (int) luaL_checkint(L, 1);
int result = rb->thread_set_priority(thread_id, priority);
lua_pushinteger(L, result);
return 1;
}
#endif
RB_WRAP(current_path)
{
return get_current_path(L, 1);
}
/* DEVICE INPUT CONTROL */
RB_WRAP(get_plugin_action)
{
int timeout = luaL_checkint(L, 1);
bool with_remote = luaL_optint(L, 2, 0);
int btn = get_plugin_action(timeout, with_remote);
lua_pushinteger(L, btn);
return 1;
}
#ifdef HAVE_TOUCHSCREEN
RB_WRAP(action_get_touchscreen_press)
{
short x, y;
int result = rb->action_get_touchscreen_press(&x, &y);
lua_pushinteger(L, result);
lua_pushinteger(L, x);
lua_pushinteger(L, y);
return 3;
}
RB_WRAP(touchscreen_mode)
{
int origmode = rb->touchscreen_get_mode();
if(!lua_isnoneornil(L, 1))
{
enum touchscreen_mode mode = luaL_checkint(L, 1);
rb->touchscreen_set_mode(mode);
}
lua_pushinteger(L, origmode);
return 1;
}
#endif
RB_WRAP(kbd_input)
{
/*kbd_input(text, layout)*
note: layout needs special formatting
see includes/create_kbd_layout.lua
or lib/kbd_helper.c
*/
luaL_Buffer b;
luaL_buffinit(L, &b);
const char *input = lua_tostring(L, 1);
size_t layout_len;
const unsigned char *layout = lua_tolstring(L, 2, &layout_len);
char *buffer = luaL_prepbuffer(&b);
if(input != NULL)
rb->strlcpy(buffer, input, LUAL_BUFFERSIZE);
else
buffer[0] = '\0';
if(layout_len <= 2 ||
layout[layout_len - 1] != 0xFE ||
layout[layout_len - 2] != 0xFF)
{
layout = NULL;
}
if(!rb->kbd_input(buffer, LUAL_BUFFERSIZE, (unsigned short *)layout))
{
luaL_addstring(&b, buffer);
luaL_pushresult(&b);
}
else
return 0;
return 1;
}
static const char ** get_table_items(lua_State *L, int pos, int *count)
{
int i;
luaL_checktype(L, pos, LUA_TTABLE);
*count = lua_objlen(L, pos);
int n = *count;
/* newuserdata will be pushed onto stack after args*/
const char **items = (const char**) lua_newuserdata(L, n * sizeof(const char*));
for(i=1; i<= n; i++)
{
lua_rawgeti(L, pos, i); /* Push item on the stack */
items[i-1] = lua_tostring(L, -1);
lua_pop(L, 1); /* Pop it */
}
return items;
}
static inline void fill_text_message(lua_State *L, struct text_message * message,
int pos)
{
int n;
/* newuserdata will be pushed onto stack after args*/
message->message_lines = get_table_items(L, pos, &n);
message->nb_lines = n;
}
RB_WRAP(gui_syncyesno_run)
{
struct text_message main_message, yes_message, no_message;
struct text_message *yes = NULL, *no = NULL;
lua_settop(L, 3); /* newuserdata will be pushed onto stack after args*/
fill_text_message(L, &main_message, 1);
if(!lua_isnoneornil(L, 2))
fill_text_message(L, (yes = &yes_message), 2);
if(!lua_isnoneornil(L, 3))
fill_text_message(L, (no = &no_message), 3);
enum yesno_res result = rb->gui_syncyesno_run(&main_message, yes, no);
lua_pushinteger(L, result);
return 1;
}
static lua_State* store_luastate(lua_State *L, bool bStore)
{
/* it is dangerous to store the lua state byond its guaranteed lifetime
be sure to clear state asap (as in before you exit the calling function) */
static lua_State *LStored = NULL;
if(bStore)
LStored = L;
return LStored;
}
static int menu_callback(int action,
const struct menu_item_ex *this_item,
struct gui_synclist *this_list)
{
(void) this_item;
(void) this_list;
static int lua_ref = LUA_NOREF;
lua_State *L = store_luastate(NULL, false);
if(!L)
{
lua_ref = action;
action = ACTION_STD_CANCEL;
}
else if (lua_ref != LUA_NOREF)
{
lua_rawgeti(L, LUA_REGISTRYINDEX, lua_ref);
lua_pushnumber(L, action);
lua_pcall (L, 1, 1, 0);
action = luaL_optnumber (L, -1, ACTION_STD_CANCEL);
lua_pop(L, 1);
}
return action;
}
RB_WRAP(do_menu)
{
struct menu_callback_with_desc menu_desc = {NULL, NULL, Icon_NOICON};
struct menu_item_ex menu = {MT_RETURN_ID | MENU_HAS_DESC, {.strings = NULL},
{.callback_and_desc = &menu_desc}};
int n, start_selected;
int ref_lua = LUA_NOREF;
const char **items, *title;
title = luaL_checkstring(L, 1);
start_selected = lua_tointeger(L, 3);
if (lua_isfunction (L, -1))
{
/*lua callback function cb(action) return action end */
ref_lua = luaL_ref(L, LUA_REGISTRYINDEX);
menu_callback(ref_lua, NULL, NULL);
store_luastate(L, true);
menu_desc.menu_callback = &menu_callback;
}
/* newuserdata will be pushed onto stack after args*/
items = get_table_items(L, 2, &n);
menu.strings = items;
menu.flags |= MENU_ITEM_COUNT(n);
menu_desc.desc = (unsigned char*) title;
int result = rb->do_menu(&menu, &start_selected, NULL, false);
if (ref_lua != LUA_NOREF)
{
store_luastate(NULL, true);
luaL_unref (L, LUA_REGISTRYINDEX, ref_lua);
menu_callback(LUA_NOREF, NULL, NULL);
}
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(splash_scroller)
{
int timeout = luaL_checkint(L, 1);
const char *str = luaL_checkstring(L, 2);
int action = splash_scroller(timeout, str); /*rockaux.c*/
lua_pushinteger(L, action);
return 1;
}
/* DEVICE AUDIO / PLAYLIST CONTROL */
RB_WRAP(playlist)
{
/* just passes NULL to work with the current playlist */
enum e_playlist {PLAYL_AMOUNT = 0, PLAYL_ADD, PLAYL_CREATE,
PLAYL_START, PLAYL_RESUMETRACK, PLAYL_RESUME,
PLAYL_SHUFFLE, PLAYL_SYNC, PLAYL_REMOVEALLTRACKS,
PLAYL_INSERTTRACK, PLAYL_INSERTDIRECTORY, PLAYL_ECOUNT};
const char *playlist_option[] = {"amount", "add", "create", "start", "resume_track",
"resume", "shuffle", "sync", "remove_all_tracks",
"insert_track", "insert_directory", NULL};
const char *filename, *dir;
int result = 0;
bool queue, recurse, sync;
int pos, crc, index, random_seed;
unsigned long elapsed, offset;
int option = luaL_checkoption (L, 1, NULL, playlist_option);
switch(option)
{
case PLAYL_AMOUNT:
result = rb->playlist_amount();
break;
case PLAYL_ADD:
filename = luaL_checkstring(L, 2);
result = rb->playlist_add(filename);
break;
case PLAYL_CREATE:
dir = luaL_checkstring(L, 2);
filename = luaL_checkstring(L, 3);
result = rb->playlist_create(dir, filename);
break;
case PLAYL_START:
index = luaL_checkint(L, 2);
elapsed = luaL_checkint(L, 3);
offset = luaL_checkint(L, 4);
rb->playlist_start(index, elapsed, offset);
break;
case PLAYL_RESUMETRACK:
index = luaL_checkint(L, 2);
crc = luaL_checkint(L, 3);
elapsed = luaL_checkint(L, 4);
offset = luaL_checkint(L, 5);
rb->playlist_resume_track(index, (unsigned) crc, elapsed, offset);
break;
case PLAYL_RESUME:
result = rb->playlist_resume();
break;
case PLAYL_SHUFFLE:
random_seed = luaL_checkint(L, 2);
index = luaL_checkint(L, 3);
result = rb->playlist_shuffle(random_seed, index);
break;
case PLAYL_SYNC:
rb->playlist_sync(NULL);
break;
case PLAYL_REMOVEALLTRACKS:
result = rb->playlist_remove_all_tracks(NULL);
break;
case PLAYL_INSERTTRACK:
filename = luaL_checkstring(L, 2); /* only required parameter */
pos = luaL_optint(L, 3, PLAYLIST_INSERT);
queue = lua_toboolean(L, 4); /* default to false */
sync = lua_toboolean(L, 5); /* default to false */
result = rb->playlist_insert_track(NULL, filename, pos, queue, sync);
break;
case PLAYL_INSERTDIRECTORY:
dir = luaL_checkstring(L, 2); /* only required parameter */
pos = luaL_optint(L, 3, PLAYLIST_INSERT);
queue = lua_toboolean(L, 4); /* default to false */
recurse = lua_toboolean(L, 5); /* default to false */
result = rb->playlist_insert_directory(NULL, dir, pos, queue, recurse);
break;
}
yield();
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(audio)
{
enum e_audio {AUDIO_STATUS = 0, AUDIO_PLAY, AUDIO_STOP, AUDIO_PAUSE,
AUDIO_RESUME, AUDIO_NEXT, AUDIO_PREV, AUDIO_FFREWIND,
AUDIO_FLUSHANDRELOADTRACKS, AUDIO_GETPOS, AUDIO_LENGTH,
AUDIO_ELAPSED, AUDIO_ECOUNT};
const char *audio_option[] = {"status", "play", "stop",
"pause", "resume", "next",
"prev", "ff_rewind",
"flush_and_reload_tracks",
"get_file_pos", "length",
"elapsed", NULL};
long elapsed, offset, newtime;
int status = rb->audio_status();
int option = luaL_checkoption (L, 1, NULL, audio_option);
switch(option)
{
case AUDIO_STATUS:
break;
case AUDIO_PLAY:
elapsed = luaL_checkint(L, 2);
offset = luaL_checkint(L, 3);
if (status == (AUDIO_STATUS_PLAY | AUDIO_STATUS_PAUSE))
{
/* not perfect but provides a decent compromise */
rb->audio_ff_rewind(elapsed + offset);
rb->audio_resume();
}
else if (status != AUDIO_STATUS_PLAY)
rb->audio_play((unsigned long) elapsed, (unsigned long) offset);
break;
case AUDIO_STOP:
rb->audio_stop();
break;
case AUDIO_PAUSE:
rb->audio_pause();
break;
case AUDIO_RESUME:
rb->audio_resume();
break;
case AUDIO_NEXT:
rb->audio_next();
break;
case AUDIO_PREV:
rb->audio_prev();
break;
case AUDIO_FFREWIND:
newtime = (long) luaL_checkint(L, 2);
rb->audio_ff_rewind(newtime);
break;
case AUDIO_FLUSHANDRELOADTRACKS:
rb->audio_flush_and_reload_tracks();
break;
case AUDIO_GETPOS:
lua_pushinteger(L, rb->audio_get_file_pos());
return 1;
case AUDIO_LENGTH:
if ((status & AUDIO_STATUS_PLAY) == AUDIO_STATUS_PLAY)
lua_pushinteger(L, rb->audio_current_track()->length);
else
lua_pushnil(L);
return 1;
case AUDIO_ELAPSED:
if ((status & AUDIO_STATUS_PLAY) == AUDIO_STATUS_PLAY)
lua_pushinteger(L, rb->audio_current_track()->elapsed);
else
lua_pushnil(L);
return 1;
}
yield();
lua_pushinteger(L, status); /* return previous (or current) audio status */
return 1;
}
RB_WRAP(sound)
{
enum e_snd {SOUND_SET = 0, SOUND_CURRENT, SOUND_DEFAULT,
SOUND_MIN, SOUND_MAX, SOUND_UNIT, SOUND_SET_PITCH,
SOUND_VAL2PHYS, SOUND_ECOUNT};
const char *snd_option[] = {"set", "current", "default",
"min", "max", "unit", "pitch",
"val2phys", NULL};
lua_pushnil(L); /*push nil so options w/o return have something to return */
int option = luaL_checkoption (L, 1, NULL, snd_option);
int setting = luaL_checkint(L, 2);
int value, result;
switch(option)
{
case SOUND_SET:
value = luaL_checkint(L, 3);
rb->sound_set(setting, value);
return 1; /*nil*/
break;
case SOUND_CURRENT:
result = rb->sound_current(setting);
break;
case SOUND_DEFAULT:
result = rb->sound_default(setting);
break;
case SOUND_MIN:
result = rb->sound_min(setting);
break;
case SOUND_MAX:
result = rb->sound_max(setting);
break;
case SOUND_UNIT:
lua_pushstring (L, rb->sound_unit(setting));
return 1;
break;
#if defined (HAVE_PITCHCONTROL)
case SOUND_SET_PITCH:
rb->sound_set_pitch(setting);
return 1;/*nil*/
break;
#endif
case SOUND_VAL2PHYS:
value = luaL_checkint(L, 3);
result = rb->sound_val2phys(setting, value);
break;
default:
return 1;
break;
}
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(pcm)
{
enum e_pcm {PCM_APPLYSETTINGS = 0, PCM_ISPLAYING,
PCM_PLAYSTOP, PCM_PLAYLOCK, PCM_PLAYUNLOCK,
PCM_SETFREQUENCY, PCM_ECOUNT};
const char *pcm_option[] = {"apply_settings", "is_playing",
"play_stop", "play_lock", "play_unlock",
"set_frequency", NULL};
bool b_result;
lua_pushnil(L); /*push nil so options w/o return have something to return */
int option = luaL_checkoption (L, 1, NULL, pcm_option);
switch(option)
{
case PCM_APPLYSETTINGS:
rb->pcm_apply_settings();
break;
case PCM_ISPLAYING:
b_result = rb->pcm_is_playing();
lua_pushboolean(L, b_result);
break;
case PCM_PLAYSTOP:
rb->pcm_play_stop();
break;
case PCM_PLAYLOCK:
rb->pcm_play_lock();
break;
case PCM_PLAYUNLOCK:
rb->pcm_play_unlock();
break;
case PCM_SETFREQUENCY:
rb->pcm_set_frequency((unsigned int) luaL_checkint(L, 2));
break;
}
yield();
return 1;
}
RB_WRAP(mixer_frequency)
{
unsigned int result = rb->mixer_get_frequency();
if(!lua_isnoneornil(L, 1))
{
unsigned int samplerate = (unsigned int) luaL_checkint(L, 1);
rb->mixer_set_frequency(samplerate);
}
lua_pushinteger(L, result);
return 1;
}
#ifdef HAVE_BACKLIGHT
/* DEVICE LIGHTING CONTROL */
RB_WRAP(backlight_onoff)
{
bool on = luaL_checkboolean(L, 1);
if(on)
rb->backlight_on();
else
rb->backlight_off();
return 0;
}
SIMPLE_VOID_WRAPPER(backlight_force_on);
SIMPLE_VOID_WRAPPER(backlight_use_settings);
#ifdef HAVE_REMOTE_LCD
SIMPLE_VOID_WRAPPER(remote_backlight_force_on);
SIMPLE_VOID_WRAPPER(remote_backlight_use_settings);
#endif
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
RB_WRAP(backlight_brightness_set)
{
if(lua_isnoneornil(L, 1))
backlight_brightness_use_setting();
else
{
int brightness = luaL_checkint(L, 1);
backlight_brightness_set(brightness);
}
return 0;
}
#endif
#endif /* HAVE_BACKLIGHT */
#ifdef HAVE_BUTTON_LIGHT
SIMPLE_VOID_WRAPPER(buttonlight_force_on);
SIMPLE_VOID_WRAPPER(buttonlight_use_settings);
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
RB_WRAP(buttonlight_brightness_set)
{
if(lua_isnoneornil(L, 1))
buttonlight_brightness_use_setting();
else
{
int brightness = luaL_checkint(L, 1);
buttonlight_brightness_set(brightness);
}
return 0;
}
#endif
/* DEVICE STRING / FILENAME MANIPULATION */
#if 0 /*See files.lua */
RB_WRAP(strip_extension)
{
const char* filename = luaL_checkstring(L, -1);
const char* pos = rb->strrchr(filename, '.');
if(pos != NULL)
lua_pushlstring (L, filename, pos - filename);
return 1;
}
RB_WRAP(create_numbered_filename)
{
luaL_Buffer b;
luaL_buffinit(L, &b);
char *buffer = luaL_prepbuffer(&b);
buffer[0] = '\0';
const char * path = luaL_checkstring(L, 1);
const char * prefix = luaL_checkstring(L, 2);
const char * suffix = luaL_checkstring(L, 3);
int numberlen = luaL_checkint(L, 4);
int num = luaL_optint(L, 5, -1);
(void) num;
if(rb->create_numbered_filename(buffer, path, prefix, suffix, numberlen
IF_CNFN_NUM_(, &num)))
{
luaL_addstring(&b, buffer);
luaL_pushresult(&b);
}
else
return 0;
return 1;
}
#endif
RB_WRAP(utf8encode)
{
unsigned long ucs = (unsigned long) luaL_checkint(L, 1);
unsigned char tmp[9];
unsigned char *end = rb->utf8encode(ucs, tmp);
*end = '\0';
lua_pushstring(L, tmp);
return 1;
}
RB_WRAP(strncasecmp)
{
int result;
const char * s1 = luaL_checkstring(L, 1);
const char * s2 = luaL_checkstring(L, 2);
if(lua_isnoneornil(L, 3))
result = rb->strcasecmp(s1, s2);
else
result = rb->strncasecmp(s1, s2, (size_t) luaL_checkint(L, 3));
lua_pushinteger(L, result);
return 1;
}
/* ROCKBOX SETTINGS / INFO */
static int mem_read_write(lua_State *L, uintptr_t address, size_t maxsize, bool isstr_p)
{
if(isstr_p) /*pointer to string (**char)*/
{
lua_settop(L, 2); /* no writes allowed */
}
intptr_t offset = (intptr_t) luaL_optnumber(L, 1, 0);
size_t size = (size_t) luaL_optnumber(L, 2, maxsize);
size_t written;
int type = lua_type(L, 3);
if(offset < 0)
{
/* allows pointer within structure to be calculated offset */
offset = -(address + offset);
luaL_argcheck(L, ((size_t) offset) <= maxsize, 1, ERR_IDX_RANGE);
size = (size_t) maxsize - offset;
}
luaL_argcheck(L, ((uintptr_t) offset) + size <= maxsize, 2, ERR_IDX_RANGE);
char *mem = (char*) address + ((uintptr_t) offset);
const void *value = NULL;
lua_Integer var_luaint;
#ifdef UINT64_MAX
int64_t var_64;
#endif
int32_t var_32;
int16_t var_16;
int8_t var_8;
bool var_bool;
switch(type)
{
case LUA_TSTRING:
{
size_t len;
const char* str = lua_tolstring (L, 3, &len);
luaL_argcheck(L, len + 1 <= size, 3, ERR_DATA_OVF);
size = len + 1; /* include \0 */
value = str;
break;
}
case LUA_TBOOLEAN:
{
var_bool = (bool) lua_toboolean(L, 3);
value = &var_bool;
break;
}
case LUA_TNUMBER:
{
var_luaint = lua_tointeger(L, 3);
switch(size)
{
case sizeof(var_8):
var_8 = (int8_t) var_luaint;
value = &var_8;
break;
case sizeof(var_16):
var_16 = (int16_t) var_luaint;
value = &var_16;
break;
case sizeof(var_32):
var_32 = (int32_t) var_luaint;
value = &var_32;
break;
#ifdef UINT64_MAX
case sizeof(var_64):
var_64 = (int64_t) var_luaint;
value = &var_64;
break;
#endif
} /* switch size */
break;
}
case LUA_TNIL:
case LUA_TNONE: /* reader */
{
if(isstr_p && mem)
{
lua_pushstring (L, *(char**) mem);
return 1;
}
luaL_Buffer b;
luaL_buffinit(L, &b);
while(size > 0)
{
written = MIN(LUAL_BUFFERSIZE, size);
luaL_addlstring (&b, mem, written);
mem += written;
size -= written;
}
luaL_pushresult(&b);
return 1;
}
default:
break;
} /* switch type */
/* writer */
luaL_argcheck(L, value != NULL, 3, "Unknown Type");
rb->memcpy(mem, value, size);
lua_pushinteger(L, 1);
return 1;
}
RB_WRAP(global_status)
{
const uintptr_t address = (uintptr_t) rb->global_status;
const size_t maxsize = sizeof(struct system_status);
/*const bool isstr_p = lua_toboolean(L, 4);*/
return mem_read_write(L, address, maxsize, false);
}
RB_WRAP(global_settings)
{
const uintptr_t address = (uintptr_t) rb->global_settings;
const size_t maxsize = sizeof(struct user_settings);
/*const bool isstr_p = lua_toboolean(L, 4);*/
return mem_read_write(L, address, maxsize, false);
}
RB_WRAP(audio_next_track)
{
const uintptr_t address = (uintptr_t) rb->audio_next_track();
const size_t maxsize = sizeof(struct mp3entry);
const bool isstr_p = lua_toboolean(L, 4);
lua_settop(L, 2); /* no writes allowed */
return mem_read_write(L, address, maxsize, isstr_p);
}
RB_WRAP(audio_current_track)
{
const uintptr_t address = (uintptr_t) rb->audio_current_track();
const size_t maxsize = sizeof(struct mp3entry);
const bool isstr_p = lua_toboolean(L, 4);
lua_settop(L, 2); /* no writes allowed */
return mem_read_write(L, address, maxsize, isstr_p);
}
RB_WRAP(settings_save)
{
rb->settings_save();
return 0;
}
#if 0
RB_WRAP(read_mem)
{
lua_settop(L, 2); /* no writes allowed */
const uintptr_t address = lua_tonumber(L, 1);
const size_t maxsize = luaL_optnumber(L, 2, strlen((char *)address));
luaL_argcheck(L, address > 0, 1, ERR_IDX_RANGE);
lua_pushnil(L);
lua_replace(L, -3);/* stk pos 1 is no longer offset it is starting address */
return mem_read_write(L, address, maxsize, false);
}
/* will add this back if anyone finds a target that needs it */
RB_WRAP(system_memory_guard)
{
int newmode = (int) luaL_checkint(L, 1);
int result = rb->system_memory_guard(newmode);
lua_pushinteger(L, result);
return 1;
}
#endif
/* SPEAKING */
static int rock_talk(lua_State *L)
{
int result;
bool enqueue = lua_toboolean(L, 2);
if (lua_isnumber(L, 1))
{
long n = (long) lua_tonumber(L, 1);
result = rb->talk_number(n, enqueue);
}
else
{
const char* spell = luaL_checkstring(L, 1);
result = rb->talk_spell(spell, enqueue);
}
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(talk_shutup)
{
if (lua_toboolean(L, 1))
rb->talk_force_shutup();
else
rb->talk_shutup();
return 0;
}
/* MISC */
RB_WRAP(restart_lua)
{
/*close lua state, open a new lua state, load script @ filename */
luaL_checktype (L, 1, LUA_TSTRING);
lua_settop(L, 1);
lua_pushlightuserdata(L, L); /* signal exit handler */
exit(1); /* atexit in rocklua.c */
return -1;
}
RB_WRAP(show_logo)
{
rb->show_logo();
return 0;
}
RB_WRAP(mem_stats)
{
/* used, allocd, free = rb.mem_stats() */
/* note free is the high watermark */
size_t allocd = rock_get_allocated_bytes();
size_t free = rock_get_unused_bytes();
lua_pushinteger(L, allocd - free);
lua_pushinteger(L, allocd);
lua_pushinteger(L, free);
return 3;
}
#define RB_FUNC(func) {#func, rock_##func}
#define RB_ALIAS(name, func) {name, rock_##func}
static const luaL_Reg rocklib[] =
{
/* KERNEL */
RB_FUNC(current_tick),
#ifdef HAVE_SCHEDULER_BOOSTCTRL
RB_FUNC(schedule_cpu_boost),
#endif
RB_FUNC(sleep),
#ifdef HAVE_PRIORITY_SCHEDULING
RB_FUNC(thread_set_priority),
#endif
RB_FUNC(current_path),
/* DEVICE INPUT CONTROL */
RB_FUNC(get_plugin_action),
#ifdef HAVE_TOUCHSCREEN
RB_FUNC(action_get_touchscreen_press),
RB_FUNC(touchscreen_mode),
#endif
RB_FUNC(kbd_input),
RB_FUNC(gui_syncyesno_run),
RB_FUNC(do_menu),
RB_FUNC(splash_scroller),
/* DEVICE AUDIO / SOUND / PLAYLIST CONTROL */
RB_FUNC(audio),
RB_FUNC(playlist),
RB_FUNC(sound),
RB_FUNC(pcm),
RB_FUNC(mixer_frequency),
#ifdef HAVE_BACKLIGHT
/* DEVICE LIGHTING CONTROL */
RB_FUNC(backlight_onoff),
/* Backlight helper */
RB_FUNC(backlight_force_on),
RB_FUNC(backlight_use_settings),
#ifdef HAVE_REMOTE_LCD
RB_FUNC(remote_backlight_force_on),
RB_FUNC(remote_backlight_use_settings),
#endif
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
RB_FUNC(backlight_brightness_set),
#endif
#endif /* HAVE_BACKLIGHT */
#ifdef HAVE_BUTTON_LIGHT
RB_FUNC(buttonlight_force_on),
RB_FUNC(buttonlight_use_settings),
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
RB_FUNC(buttonlight_brightness_set),
#endif
/* DEVICE STRING / FILENAME MANIPULATION */
#if 0 /*See files.lua */
RB_FUNC(strip_extension),
RB_FUNC(create_numbered_filename),
#endif
RB_FUNC(utf8encode),
RB_FUNC(strncasecmp),
/* ROCKBOX SETTINGS / INFO */
RB_FUNC(global_status),
RB_FUNC(global_settings),
RB_FUNC(audio_next_track),
RB_FUNC(audio_current_track),
RB_FUNC(settings_save),
/* SPEAKING */
{"talk_number", rock_talk},
{"talk_spell", rock_talk},
RB_FUNC(talk_shutup),
/* MISC */
RB_FUNC(restart_lua),
RB_FUNC(show_logo),
RB_FUNC(mem_stats),
{NULL, NULL}
};
#undef RB_FUNC
#undef RB_ALIAS
extern const luaL_Reg rocklib_aux[];
/*
** Open Rockbox library
*/
LUALIB_API int luaopen_rock(lua_State *L)
{
luaL_register(L, LUA_ROCKLIBNAME, rocklib);
luaL_register(L, LUA_ROCKLIBNAME, rocklib_aux);
lua_getglobal(L, "require");
lua_pushstring(L, "rb_defines");
if (lua_pcall (L, 1, 0, 0))
lua_pop(L, 1);
#if 0 /* see rb_defines.lua */
static const struct lua_int_reg rlib_const_int[] =
{
/* useful integer constants */
RB_CONSTANT(HZ),
RB_CONSTANT(LCD_DEPTH),
RB_CONSTANT(LCD_HEIGHT),
RB_CONSTANT(LCD_WIDTH),
RB_CONSTANT(SCREEN_MAIN),
#if LCD_DEPTH > 1
RB_CONSTANT(LCD_DEFAULT_FG),
RB_CONSTANT(LCD_DEFAULT_BG),
#endif
#ifdef HAVE_REMOTE_LCD
RB_CONSTANT(LCD_REMOTE_DEPTH),
RB_CONSTANT(LCD_REMOTE_HEIGHT),
RB_CONSTANT(LCD_REMOTE_WIDTH),
RB_CONSTANT(SCREEN_REMOTE),
#endif
RB_CONSTANT(FONT_SYSFIXED),
RB_CONSTANT(FONT_UI),
RB_CONSTANT(PLAYLIST_INSERT),
RB_CONSTANT(PLAYLIST_INSERT_LAST),
RB_CONSTANT(PLAYLIST_INSERT_FIRST),
RB_CONSTANT(PLAYLIST_INSERT_LAST_SHUFFLED),
RB_CONSTANT(PLAYLIST_INSERT_SHUFFLED),
RB_CONSTANT(PLAYLIST_PREPEND),
RB_CONSTANT(PLAYLIST_REPLACE),
/* queue sys events */
RB_CONSTANT(SYS_USB_CONNECTED),
RB_CONSTANT(SYS_USB_DISCONNECTED),
RB_CONSTANT(SYS_TIMEOUT),
RB_CONSTANT(SYS_POWEROFF),
RB_CONSTANT(SYS_CHARGER_CONNECTED),
RB_CONSTANT(SYS_CHARGER_DISCONNECTED),
#ifdef HAVE_TOUCHSCREEN
RB_CONSTANT(TOUCHSCREEN_POINT),
RB_CONSTANT(TOUCHSCREEN_BUTTON),
#endif
{NULL, 0}
};
static const struct lua_int_reg* rlci = rlib_const_int;
for (; rlci->name; rlci++) {
lua_pushinteger(L, rlci->value);
luaS_newlloc(L, rlci->name, TSTR_INBIN);
lua_setfield(L, -2, rlci->name);
}
static const struct lua_str_reg rlib_const_str[] =
{
/* some useful paths constants */
RB_STRING_CONSTANT(HOME_DIR),
RB_STRING_CONSTANT(PLUGIN_DIR),
RB_STRING_CONSTANT(PLUGIN_APPS_DATA_DIR),
RB_STRING_CONSTANT(PLUGIN_GAMES_DATA_DIR),
RB_STRING_CONSTANT(PLUGIN_DATA_DIR),
RB_STRING_CONSTANT(ROCKBOX_DIR),
RB_STRING_CONSTANT(VIEWERS_DATA_DIR),
{NULL,NULL}
};
static const struct lua_str_reg* rlcs = rlib_const_str;
for (; rlcs->name; rlcs++) {
luaS_newlloc(L, rlcs->value, TSTR_INBIN);
lua_pushstring(L, rlcs->value);
luaS_newlloc(L, rlcs->name, TSTR_INBIN);
lua_setfield(L, -2, rlcs->name);
}
#endif
return 1;
}