rockbox/apps/gui/skin_engine/wps_internals.h
Jonathan Gordon fea4689e91 Get rid of those horrible macros to protect against NULL reference when looking up the id3 info for tokens.
Change the way the wps playlist viewer gets the token values. All %i tokens are now supported (and a few others, experiment :) )


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24233 a1c6a512-1295-4272-9138-f99709370657
2010-01-15 07:20:56 +00:00

368 lines
11 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Nicolas Pennequin
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* This stuff is for the wps engine only.. anyone caught using this outside
* of apps/gui/wps_engine will be shot on site! */
#ifndef _WPS_ENGINE_INTERNALS_
#define _WPS_ENGINE_INTERNALS_
/* Timeout unit expressed in HZ. In WPS, all timeouts are given in seconds
(possibly with a decimal fraction) but stored as integer values.
E.g. 2.5 is stored as 25. This means 25 tenth of a second, i.e. 25 units.
*/
#define TIMEOUT_UNIT (HZ/10) /* I.e. 0.1 sec */
#define DEFAULT_SUBLINE_TIME_MULTIPLIER 20 /* In TIMEOUT_UNIT's */
#include "skin_tokens.h"
/* TODO: sort this mess out */
#include "screen_access.h"
#include "statusbar.h"
#include "metadata.h"
/* constants used in line_type and as refresh_mode for wps_refresh */
#define WPS_REFRESH_STATIC (1u<<0) /* line doesn't change over time */
#define WPS_REFRESH_DYNAMIC (1u<<1) /* line may change (e.g. time flag) */
#define WPS_REFRESH_SCROLL (1u<<2) /* line scrolls */
#define WPS_REFRESH_PLAYER_PROGRESS (1u<<3) /* line contains a progress bar */
#define WPS_REFRESH_PEAK_METER (1u<<4) /* line contains a peak meter */
#define WPS_REFRESH_STATUSBAR (1u<<5) /* refresh statusbar */
#define WPS_REFRESH_ALL (0xffffffffu) /* to refresh all line types */
/* to refresh only those lines that change over time */
#define WPS_REFRESH_NON_STATIC (WPS_REFRESH_DYNAMIC| \
WPS_REFRESH_PLAYER_PROGRESS| \
WPS_REFRESH_PEAK_METER)
/* alignments */
#define WPS_ALIGN_RIGHT 32
#define WPS_ALIGN_CENTER 64
#define WPS_ALIGN_LEFT 128
#ifdef HAVE_ALBUMART
/* albumart definitions */
#define WPS_ALBUMART_NONE 0 /* WPS does not contain AA tag */
#define WPS_ALBUMART_CHECK 1 /* WPS contains AA conditional tag */
#define WPS_ALBUMART_LOAD 2 /* WPS contains AA tag */
#define WPS_ALBUMART_ALIGN_RIGHT 1 /* x align: right */
#define WPS_ALBUMART_ALIGN_CENTER 2 /* x/y align: center */
#define WPS_ALBUMART_ALIGN_LEFT 4 /* x align: left */
#define WPS_ALBUMART_ALIGN_TOP 1 /* y align: top */
#define WPS_ALBUMART_ALIGN_BOTTOM 4 /* y align: bottom */
#endif /* HAVE_ALBUMART */
/* wps_data*/
#ifdef HAVE_LCD_BITMAP
struct gui_img {
struct viewport* vp; /* The viewport to display this image in */
short int x; /* x-pos */
short int y; /* y-pos */
short int num_subimages; /* number of sub-images */
short int subimage_height; /* height of each sub-image */
short int display; /* -1 for no display, 0..n to display a subimage */
struct bitmap bm;
char label;
bool loaded; /* load state */
bool always_display; /* not using the preload/display mechanism */
};
struct progressbar {
/* regular pb */
short x;
/* >=0: explicitly set in the tag -> y-coord within the viewport
<0 : not set in the tag -> negated 1-based line number within
the viewport. y-coord will be computed based on the font height */
short y;
short width;
short height;
bool follow_lang_direction;
/*progressbar image*/
struct bitmap bm;
bool have_bitmap_pb;
};
#endif
struct align_pos {
char* left;
char* center;
char* right;
};
#ifdef HAVE_LCD_BITMAP
#define MAX_IMAGES (26*2) /* a-z and A-Z */
#define MAX_PROGRESSBARS 3
/* The image buffer is big enough to store one full-screen native bitmap,
plus two full-screen mono bitmaps. */
#define WPS_MAX_VIEWPORTS 24
#define WPS_MAX_LINES ((LCD_HEIGHT/5+1) * 2)
#define WPS_MAX_SUBLINES (WPS_MAX_LINES*3)
#define WPS_MAX_TOKENS 1024
#define WPS_MAX_STRINGS 128
#define STRING_BUFFER_SIZE 1024
#define WPS_MAX_COND_LEVEL 10
#else
#define WPS_MAX_VIEWPORTS 2
#define WPS_MAX_LINES 2
#define WPS_MAX_SUBLINES 12
#define WPS_MAX_TOKENS 64
#define WPS_MAX_STRINGS 32
#define STRING_BUFFER_SIZE 64
#define WPS_MAX_COND_LEVEL 5
#endif
#define SUBLINE_RESET -1
enum wps_parse_error {
PARSE_OK,
PARSE_FAIL_UNCLOSED_COND,
PARSE_FAIL_INVALID_CHAR,
PARSE_FAIL_COND_SYNTAX_ERROR,
PARSE_FAIL_COND_INVALID_PARAM,
PARSE_FAIL_LIMITS_EXCEEDED,
};
/* Description of a subline on the WPS */
struct skin_subline {
/* Index of the first token for this subline in the token array.
Tokens of this subline end where tokens for the next subline
begin. */
unsigned short first_token_idx;
unsigned short last_token_idx;
/* Bit or'ed WPS_REFRESH_xxx */
unsigned char line_type;
/* How long the subline should be displayed, in 10ths of sec */
unsigned char time_mult;
/* pointer to the next subline in this line */
struct skin_subline *next;
};
/* Description of a line on the WPS. A line is a set of sublines.
A subline is displayed for a certain amount of time. After that,
the next subline of the line is displayed. And so on. */
struct skin_line {
/* Linked list of all the sublines on this line,
* a line *must* have at least one subline so no need to add an extra pointer */
struct skin_subline sublines;
/* pointer to the current subline */
struct skin_subline *curr_subline;
/* When the next subline of this line should be displayed
(absolute time value in ticks) */
long subline_expire_time;
/* pointer to the next line */
struct skin_line *next;
};
#define VP_DRAW_HIDEABLE 0x1
#define VP_DRAW_HIDDEN 0x2
#define VP_DRAW_WASHIDDEN 0x4
/* these are never drawn, nor cleared, i.e. just ignored */
#define VP_NEVER_VISIBLE 0x8
#define VP_DEFAULT_LABEL '|'
#define VP_NO_LABEL '-'
#define VP_INFO_LABEL '_'
struct skin_viewport {
struct viewport vp; /* The LCD viewport struct */
struct progressbar *pb;
struct skin_line *lines;
char hidden_flags;
char label;
};
#ifdef HAVE_TOUCHSCREEN
struct touchregion {
struct skin_viewport* wvp;/* The viewport this region is in */
short int x; /* x-pos */
short int y; /* y-pos */
short int width; /* width */
short int height; /* height */
enum {
WPS_TOUCHREGION_ACTION,
WPS_TOUCHREGION_SCROLLBAR,
WPS_TOUCHREGION_VOLUME
} type; /* type of touch region */
bool repeat; /* requires the area be held for the action */
int action; /* action this button will return */
};
#endif
#define MAX_PLAYLISTLINE_TOKENS 16
#define MAX_PLAYLISTLINE_STRINGS 8
#define MAX_PLAYLISTLINE_STRLEN 8
enum info_line_type {
TRACK_HAS_INFO = 0,
TRACK_HAS_NO_INFO
};
struct playlistviewer {
struct viewport *vp;
bool show_icons;
int start_offset;
struct {
enum wps_token_type tokens[MAX_PLAYLISTLINE_TOKENS];
char strings[MAX_PLAYLISTLINE_STRINGS][MAX_PLAYLISTLINE_STRLEN];
int count;
bool scroll;
} lines[2];
};
#ifdef HAVE_ALBUMART
struct skin_albumart {
/* Album art support */
struct viewport *vp;/* The viewport this is in */
int x;
int y;
int width;
int height;
bool draw;
unsigned char xalign; /* WPS_ALBUMART_ALIGN_LEFT, _CENTER, _RIGHT */
unsigned char yalign; /* WPS_ALBUMART_ALIGN_TOP, _CENTER, _BOTTOM */
unsigned char state; /* WPS_ALBUMART_NONE, _CHECK, _LOAD */
};
#endif
/* wps_data
this struct holds all necessary data which describes the
viewable content of a wps */
struct wps_data
{
#ifdef HAVE_LCD_BITMAP
struct skin_token_list *images;
struct skin_token_list *progressbars;
#endif
#ifdef HAVE_TOUCHSCREEN
struct skin_token_list *touchregions;
#endif
struct skin_token_list *viewports;
struct skin_token_list *strings;
#ifdef HAVE_ALBUMART
struct skin_albumart *albumart;
int playback_aa_slot;
#endif
struct wps_token *tokens;
/* Total number of tokens in the WPS. During WPS parsing, this is
the index of the token being parsed. */
int num_tokens;
#ifdef HAVE_LCD_BITMAP
bool peak_meter_enabled;
bool wps_sb_tag;
bool show_sb_on_wps;
#else /*HAVE_LCD_CHARCELLS */
unsigned short wps_progress_pat[8];
bool full_line_progressbar;
#endif
bool wps_loaded;
};
/* wps_data end */
/* wps_state
holds the data which belongs to the current played track,
the track which will be played afterwards, current path to the track
and some status infos */
struct wps_state
{
struct mp3entry* id3;
struct mp3entry* nid3;
int ff_rewind_count;
bool ff_rewind;
bool paused;
bool wps_time_countup;
bool is_fading;
};
/* Holds data for all screens in a skin. */
struct wps_sync_data
{
/* suitable for the viewportmanager, possibly only temporary here
* needs to be same for all screens! can't be split up for screens
* due to what viewportmanager_set_statusbar() accepts
* (FIXME?) */
int statusbars;
/* indicates whether the skin needs a full update for all screens */
bool do_full_update;
};
/* change the ff/rew-status
if ff_rew = true then we are in skipping mode
else we are in normal mode */
/* void wps_state_update_ff_rew(bool ff_rew); Currently unused */
/* change the tag-information of the current played track
and the following track */
/* void wps_state_update_id3_nid3(struct mp3entry *id3, struct mp3entry *nid3); Currently unused */
/* wps_state end*/
/* gui_wps
defines a wps with its data, state,
and the screen on which the wps-content should be drawn */
struct gui_wps
{
struct screen *display;
struct wps_data *data;
struct wps_state *state;
/* must point to the same struct for all screens */
struct wps_sync_data *sync_data;
};
/* gui_wps end */
/***** wps_tokens.c ******/
const char *get_token_value(struct gui_wps *gwps,
struct wps_token *token,
char *buf, int buf_size,
int *intval);
const char *get_id3_token(struct wps_token *token, struct mp3entry *id3,
char *buf, int buf_size, int limit, int *intval);
struct gui_img* find_image(char label, struct wps_data *data);
struct skin_viewport* find_viewport(char label, struct wps_data *data);
#endif