rockbox/manual/plugins/snake2.tex
Solomon Peachy 092c340a20 [1/4] Remove SH support and all archos targets
This removes all code specific to SH targets

Change-Id: I7980523785d2596e65c06430f4638eec74a06061
2020-07-24 21:20:13 +00:00

46 lines
2.3 KiB
TeX

\subsection{Snake 2}
\screenshot{plugins/images/ss-snake2}
{Snake 2 {--} The Snake Strikes Back}{img:snake2}
Another version of the Snake game. Move the snake around, and eat the
apples that pop up on the screen. Each time an apple is eaten, the
snake gets longer. The game ends when the snake hits a wall, or runs
into itself.
\begin{btnmap}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,SANSA_M200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD%
,SANSA_FUZE_PAD,PBELL_VIBE500_PAD,SANSA_FUZEPLUS_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
\opt{COWON_D2_PAD}{\TouchTopMiddle{} / \TouchBottomMiddle / \TouchMidLeft{} / \TouchMidRight}
\opt{MPIO_HD300_PAD}{\ButtonRew / \ButtonFF / \ButtonScrollUp / \ButtonScrollDown}
\opt{HAVEREMOTEKEYMAP}{& }
& Steer the snake\\
\opt{PBELL_VIBE500_PAD,MPIO_HD300_PAD,SANSA_FUZEPLUS_PAD,SAMSUNG_YH92X_PAD%
,SAMSUNG_YH820_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,SANSA_M200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_FUZE_PAD}
{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{COWON_D2_PAD}{\TouchCenter}
\opt{HAVEREMOTEKEYMAP}{& }
& Pause and resume the game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,SANSA_M200_PAD,GIGABEAT_PAD%
,MROBE100_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower}
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{PBELL_VIBE500_PAD}{\ButtonRec}
\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRew}
\opt{MPIO_HD300_PAD}{Long \ButtonMenu}
\opt{HAVEREMOTEKEYMAP}{& }
& Quit\\
\end{btnmap}
In game A, the maze stays the same, in game B
after an increasing number of apples eaten the maze is replaced by a
new one.