rockbox/apps/settings.c
William Wilgus dc87e9e9f3 Selective Backlight/Advanced Softlock - Selective actions based on context
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.

Advanced softlock allows user to choose actions that  will not be
blocked by screenlock on devices without a hold button.

Both only occur in FM and WPS Contexts.

Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
  timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
	backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
	and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
 players to still work properly, removed some previous code including
 ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
 code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly

Actions:
Volume,Play,Seek,Skip

Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off

Method:
Adds a function to ignore backlight on next call
 If selected action occurs backlight is forced on,
 Filter_first_keypress stays intact.

Selective softlock allows selected actions through, bypasses the normal
 softlock routine.

ToDo:
DONE

previous commit (#1) has attribution for folder_select.c which mask_select
is based from.

Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
2017-01-17 23:06:17 +01:00

1345 lines
40 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Stuart Martin
* RTC config saving code (C) 2002 by hessu@hes.iki.fi
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
#include <limits.h>
#include "inttypes.h"
#include "config.h"
#include "rbpaths.h"
#include "action.h"
#include "crc32.h"
#include "sound.h"
#include "settings.h"
#include "debug.h"
#include "usb.h"
#include "backlight.h"
#include "audio.h"
#include "talk.h"
#include "strlcpy.h"
#include "strcasestr.h"
#include "rtc.h"
#include "power.h"
#include "ata_idle_notify.h"
#include "storage.h"
#include "screens.h"
#include "ctype.h"
#include "file.h"
#include "system.h"
#include "general.h"
#include "misc.h"
#ifdef HAVE_LCD_BITMAP
#include "icons.h"
#include "font.h"
#include "peakmeter.h"
#endif
#include "lang.h"
#include "language.h"
#include "powermgmt.h"
#include "keyboard.h"
#include "version.h"
#include "rbunicode.h"
#include "dircache.h"
#include "splash.h"
#include "list.h"
#include "settings_list.h"
#include "filetypes.h"
#include "option_select.h"
#if CONFIG_TUNER
#include "radio.h"
#endif
#include "wps.h"
#include "skin_engine/skin_engine.h"
#include "viewport.h"
#include "statusbar-skinned.h"
#include "bootchart.h"
#include "scroll_engine.h"
#if CONFIG_CODEC == MAS3507D
void dac_line_in(bool enable);
#endif
struct user_settings global_settings;
struct system_status global_status;
#if CONFIG_CODEC == SWCODEC
#include "dsp_proc_settings.h"
#include "playback.h"
#ifdef HAVE_RECORDING
#include "enc_config.h"
#endif
#include "pcm_sampr.h"
#ifdef HAVE_PLAY_FREQ
#include "pcm_mixer.h"
#include "dsp_core.h"
#endif
#endif /* CONFIG_CODEC == SWCODEC */
#define NVRAM_BLOCK_SIZE 44
#ifdef HAVE_LCD_BITMAP
#define MAX_LINES 10
#else
#define MAX_LINES 2
#endif
#ifdef HAVE_REMOTE_LCD
#include "lcd-remote.h"
#endif
#if defined(DX50) || defined(DX90)
#include "governor-ibasso.h"
#include "usb-ibasso.h"
#endif
long lasttime = 0;
/** NVRAM stuff, if the target doesnt have NVRAM it is saved in ROCKBOX_DIR /nvram.bin **/
/* NVRAM is set out as
[0] 'R'
[1] 'b'
[2] version
[3] stored variable count
[4-7] crc32 checksum
[8-NVRAM_BLOCK_SIZE] data
*/
#define NVRAM_DATA_START 8
static char nvram_buffer[NVRAM_BLOCK_SIZE];
static bool read_nvram_data(char* buf, int max_len)
{
unsigned crc32 = 0xffffffff;
int var_count = 0, i = 0, buf_pos = 0;
#ifndef HAVE_RTC_RAM
int fd = open(NVRAM_FILE, O_RDONLY);
int bytes;
if (fd < 0)
return false;
memset(buf,0,max_len);
bytes = read(fd,buf,max_len);
close(fd);
if (bytes < 8) /* min is 8 bytes,magic, ver, vars, crc32 */
return false;
#else
memset(buf,0,max_len);
/* read rtc block */
for (i=0; i < max_len; i++ )
buf[i] = rtc_read(0x14+i);
#endif
/* check magic, version */
if ((buf[0] != 'R') || (buf[1] != 'b')
|| (buf[2] != NVRAM_CONFIG_VERSION))
return false;
/* check crc32 */
crc32 = crc_32(&buf[NVRAM_DATA_START],
max_len-NVRAM_DATA_START-1,0xffffffff);
if (memcmp(&crc32,&buf[4],4))
return false;
/* all good, so read in the settings */
var_count = buf[3];
buf_pos = NVRAM_DATA_START;
for(i=0; i<nb_settings; i++)
{
int nvram_bytes = (settings[i].flags&F_NVRAM_BYTES_MASK)
>>F_NVRAM_MASK_SHIFT;
if (nvram_bytes)
{
if ((var_count>0) && (buf_pos<max_len))
{
memcpy(settings[i].setting,&buf[buf_pos],nvram_bytes);
buf_pos += nvram_bytes;
var_count--;
}
else /* should only happen when new items are added to the end */
{
memcpy(settings[i].setting, &settings[i].default_val, nvram_bytes);
}
}
}
return true;
}
static bool write_nvram_data(char* buf, int max_len)
{
unsigned crc32 = 0xffffffff;
int i = 0, buf_pos = 0;
char var_count = 0;
#ifndef HAVE_RTC_RAM
int fd;
#endif
memset(buf,0,max_len);
/* magic, version */
buf[0] = 'R'; buf[1] = 'b';
buf[2] = NVRAM_CONFIG_VERSION;
buf_pos = NVRAM_DATA_START;
for(i=0; (i<nb_settings) && (buf_pos<max_len); i++)
{
int nvram_bytes = (settings[i].flags&F_NVRAM_BYTES_MASK)
>>F_NVRAM_MASK_SHIFT;
if (nvram_bytes)
{
memcpy(&buf[buf_pos],settings[i].setting,nvram_bytes);
buf_pos += nvram_bytes;
var_count++;
}
}
/* count and crc32 */
buf[3] = var_count;
crc32 = crc_32(&buf[NVRAM_DATA_START],
max_len-NVRAM_DATA_START-1,0xffffffff);
memcpy(&buf[4],&crc32,4);
#ifndef HAVE_RTC_RAM
fd = open(NVRAM_FILE,O_CREAT|O_TRUNC|O_WRONLY, 0666);
if (fd >= 0)
{
int len = write(fd,buf,max_len);
close(fd);
if (len < 8)
return false;
}
#else
/* FIXME: okay, it _would_ be cleaner and faster to implement rtc_write so
that it would write a number of bytes at a time since the RTC chip
supports that, but this will have to do for now 8-) */
for (i=0; i < NVRAM_BLOCK_SIZE; i++ ) {
int r = rtc_write(0x14+i, buf[i]);
if (r)
return false;
}
#endif
return true;
}
/** Reading from a config file **/
/*
* load settings from disk or RTC RAM
*/
void settings_load(int which)
{
if (which&SETTINGS_RTC)
read_nvram_data(nvram_buffer,NVRAM_BLOCK_SIZE);
if (which&SETTINGS_HD)
{
settings_load_config(CONFIGFILE, false);
settings_load_config(FIXEDSETTINGSFILE, false);
}
}
bool cfg_string_to_int(int setting_id, int* out, const char* str)
{
const char* start = settings[setting_id].cfg_vals;
char* end = NULL;
char temp[MAX_PATH];
int count = 0;
while (1)
{
end = strchr(start, ',');
if (!end)
{
if (!strcmp(str, start))
{
*out = count;
return true;
}
else return false;
}
strlcpy(temp, start, end-start+1);
if (!strcmp(str, temp))
{
*out = count;
return true;
}
start = end +1;
count++;
}
return false;
}
bool settings_load_config(const char* file, bool apply)
{
int fd;
char line[128];
char* name;
char* value;
int i;
bool theme_changed = false;
fd = open_utf8(file, O_RDONLY);
if (fd < 0)
return false;
while (read_line(fd, line, sizeof line) > 0)
{
if (!settings_parseline(line, &name, &value))
continue;
for(i=0; i<nb_settings; i++)
{
if (settings[i].cfg_name == NULL)
continue;
if (!strcasecmp(name,settings[i].cfg_name))
{
if (settings[i].flags&F_THEMESETTING)
theme_changed = true;
switch (settings[i].flags&F_T_MASK)
{
case F_T_CUSTOM:
settings[i].custom_setting->load_from_cfg(settings[i].setting, value);
break;
case F_T_INT:
case F_T_UINT:
#ifdef HAVE_LCD_COLOR
if (settings[i].flags&F_RGB)
hex_to_rgb(value, (int*)settings[i].setting);
else
#endif
if (settings[i].cfg_vals == NULL)
{
*(int*)settings[i].setting = atoi(value);
}
else
{
int temp, *v = (int*)settings[i].setting;
bool found = cfg_string_to_int(i, &temp, value);
if (found)
{
if (settings[i].flags&F_TABLE_SETTING)
*v = settings[i].table_setting->values[temp];
else
*v = temp;
}
else
{ /* atoi breaks choice settings because they
* don't have int-like values, and would
* fall back to the first value (i.e. 0)
* due to atoi */
if (!(settings[i].flags&F_CHOICE_SETTING))
*v = atoi(value);
}
}
break;
case F_T_BOOL:
{
int temp;
if (cfg_string_to_int(i,&temp,value))
*(bool*)settings[i].setting = (temp!=0);
if (settings[i].bool_setting->option_callback)
settings[i].bool_setting->option_callback(temp!=0);
break;
}
case F_T_CHARPTR:
case F_T_UCHARPTR:
{
char storage[MAX_PATH];
if (settings[i].filename_setting->prefix)
{
const char *dir = settings[i].filename_setting->prefix;
size_t len = strlen(dir);
if (!strncasecmp(value, dir, len))
{
strlcpy(storage, &value[len], MAX_PATH);
}
else strlcpy(storage, value, MAX_PATH);
}
else strlcpy(storage, value, MAX_PATH);
if (settings[i].filename_setting->suffix)
{
char *s = strcasestr(storage,settings[i].filename_setting->suffix);
if (s) *s = '\0';
}
strlcpy((char*)settings[i].setting, storage,
settings[i].filename_setting->max_len);
break;
}
}
break;
} /* if (!strcmp(name,settings[i].cfg_name)) */
} /* for(...) */
} /* while(...) */
close(fd);
if (apply)
{
settings_save();
settings_apply(true);
if (theme_changed)
settings_apply_skins();
}
return true;
}
/** Writing to a config file and saving settings **/
bool cfg_int_to_string(int setting_id, int val, char* buf, int buf_len)
{
int flags = settings[setting_id].flags;
const char* start = settings[setting_id].cfg_vals;
char* end = NULL;
int count = 0;
if ((flags&F_T_MASK)==F_T_INT &&
flags&F_TABLE_SETTING)
{
const int *value = settings[setting_id].table_setting->values;
while (start)
{
end = strchr(start,',');
if (value[count] == val)
{
if (end == NULL)
strlcpy(buf, start, buf_len);
else
{
int len = (buf_len > (end-start))? end-start: buf_len;
strlcpy(buf, start, len+1);
}
return true;
}
count++;
if (end)
start = end+1;
else
break;
}
return false;
}
while (count < val)
{
start = strchr(start,',');
if (!start)
return false;
count++;
start++;
}
end = strchr(start,',');
if (end == NULL)
strlcpy(buf, start, buf_len);
else
{
int len = (buf_len > (end-start))? end-start: buf_len;
strlcpy(buf, start, len+1);
}
return true;
}
bool cfg_to_string(int i/*setting_id*/, char* buf, int buf_len)
{
switch (settings[i].flags&F_T_MASK)
{
case F_T_CUSTOM:
settings[i].custom_setting->write_to_cfg(settings[i].setting,
buf, buf_len);
break;
case F_T_INT:
case F_T_UINT:
#ifdef HAVE_LCD_COLOR
if (settings[i].flags&F_RGB)
{
int colour = *(int*)settings[i].setting;
snprintf(buf,buf_len,"%02x%02x%02x",
(int)RGB_UNPACK_RED(colour),
(int)RGB_UNPACK_GREEN(colour),
(int)RGB_UNPACK_BLUE(colour));
}
else
#endif
if (settings[i].cfg_vals == NULL)
{
snprintf(buf,buf_len,"%d",*(int*)settings[i].setting);
}
else
{
if (cfg_int_to_string(i, *(int*)settings[i].setting,
buf, buf_len) == false)
{
snprintf(buf,buf_len,"%d",*(int*)settings[i].setting);
}
else
return false;
}
break;
case F_T_BOOL:
cfg_int_to_string(i,
*(bool*)settings[i].setting==false?0:1, buf, buf_len);
break;
case F_T_CHARPTR:
case F_T_UCHARPTR:
if (((char*)settings[i].setting)[0]
&& settings[i].filename_setting->prefix)
{
if (((char*)settings[i].setting)[0] == '-')
{
buf[0] = '-';
buf[1] = '\0';
}
else
{
snprintf(buf,buf_len,"%s%s%s",
settings[i].filename_setting->prefix,
(char*)settings[i].setting,
settings[i].filename_setting->suffix);
}
}
else strlcpy(buf,(char*)settings[i].setting,
settings[i].filename_setting->max_len);
break;
} /* switch () */
return true;
}
static bool is_changed(int setting_id)
{
const struct settings_list *setting = &settings[setting_id];
switch (setting->flags&F_T_MASK)
{
case F_T_CUSTOM:
return setting->custom_setting->is_changed(setting->setting,
setting->default_val.custom);
break;
case F_T_INT:
case F_T_UINT:
if (setting->flags&F_DEF_ISFUNC)
{
if (*(int*)setting->setting == setting->default_val.func())
return false;
}
else if (setting->flags&F_T_SOUND)
{
if (*(int*)setting->setting ==
sound_default(setting->sound_setting->setting))
return false;
}
else if (*(int*)setting->setting == setting->default_val.int_)
return false;
break;
case F_T_BOOL:
if (*(bool*)setting->setting == setting->default_val.bool_)
return false;
break;
case F_T_CHARPTR:
case F_T_UCHARPTR:
if (!strcmp((char*)setting->setting, setting->default_val.charptr))
return false;
break;
}
return true;
}
static bool settings_write_config(const char* filename, int options)
{
int i;
int fd;
char value[MAX_PATH];
fd = open(filename,O_CREAT|O_TRUNC|O_WRONLY, 0666);
if (fd < 0)
return false;
fdprintf(fd, "# .cfg file created by rockbox %s - "
"http://www.rockbox.org\r\n\r\n", rbversion);
for(i=0; i<nb_settings; i++)
{
if (settings[i].cfg_name == NULL)
continue;
value[0] = '\0';
if (settings[i].flags & F_DEPRECATED)
continue;
switch (options)
{
case SETTINGS_SAVE_CHANGED:
if (!is_changed(i))
continue;
break;
case SETTINGS_SAVE_SOUND:
if ((settings[i].flags&F_SOUNDSETTING) == 0)
continue;
break;
case SETTINGS_SAVE_THEME:
if ((settings[i].flags&F_THEMESETTING) == 0)
continue;
break;
#ifdef HAVE_RECORDING
case SETTINGS_SAVE_RECPRESETS:
if ((settings[i].flags&F_RECSETTING) == 0)
continue;
break;
#endif
#if CONFIG_CODEC == SWCODEC
case SETTINGS_SAVE_EQPRESET:
if ((settings[i].flags&F_EQSETTING) == 0)
continue;
break;
#endif
}
cfg_to_string(i, value, MAX_PATH);
fdprintf(fd,"%s: %s\r\n",settings[i].cfg_name,value);
} /* for(...) */
close(fd);
return true;
}
#ifndef HAVE_RTC_RAM
static void flush_global_status_callback(void)
{
write_nvram_data(nvram_buffer,NVRAM_BLOCK_SIZE);
}
#endif
static void flush_config_block_callback(void)
{
write_nvram_data(nvram_buffer,NVRAM_BLOCK_SIZE);
settings_write_config(CONFIGFILE, SETTINGS_SAVE_CHANGED);
}
void reset_runtime(void) {
lasttime = current_tick;
global_status.runtime = 0;
}
/*
* persist all runtime user settings to disk or RTC RAM
*/
static void update_runtime(void)
{
int elapsed_secs;
elapsed_secs = (current_tick - lasttime) / HZ;
global_status.runtime += elapsed_secs;
lasttime += (elapsed_secs * HZ);
if ( global_status.runtime > global_status.topruntime )
global_status.topruntime = global_status.runtime;
}
void status_save(void)
{
update_runtime();
#ifdef HAVE_RTC_RAM
/* this will be done in the storage_callback if
target doesnt have rtc ram */
write_nvram_data(nvram_buffer,NVRAM_BLOCK_SIZE);
#else
register_storage_idle_func(flush_global_status_callback);
#endif
}
int settings_save(void)
{
update_runtime();
#ifdef HAVE_RTC_RAM
/* this will be done in the storage_callback if
target doesnt have rtc ram */
write_nvram_data(nvram_buffer,NVRAM_BLOCK_SIZE);
#endif
register_storage_idle_func(flush_config_block_callback);
return 0;
}
bool settings_save_config(int options)
{
char filename[MAX_PATH];
const char *folder, *namebase;
switch (options)
{
case SETTINGS_SAVE_THEME:
folder = THEME_DIR;
namebase = "theme";
break;
#ifdef HAVE_RECORDING
case SETTINGS_SAVE_RECPRESETS:
folder = RECPRESETS_DIR;
namebase = "recording";
break;
#endif
#if CONFIG_CODEC == SWCODEC
case SETTINGS_SAVE_EQPRESET:
folder = EQS_DIR;
namebase = "eq";
break;
#endif
case SETTINGS_SAVE_SOUND:
folder = ROCKBOX_DIR;
namebase = "sound";
break;
default:
folder = ROCKBOX_DIR;
namebase = "config";
break;
}
create_numbered_filename(filename, folder, namebase, ".cfg", 2
IF_CNFN_NUM_(, NULL));
/* allow user to modify filename */
while (true) {
if (!kbd_input(filename, sizeof filename)) {
break;
}
else {
return false;
}
}
if (settings_write_config(filename, options))
splash(HZ, ID2P(LANG_SETTINGS_SAVED));
else
splash(HZ, ID2P(LANG_FAILED));
return true;
}
/** Apply and Reset settings **/
#ifdef HAVE_LCD_BITMAP
/*
* Applies the range infos stored in global_settings to
* the peak meter.
*/
void settings_apply_pm_range(void)
{
int pm_min, pm_max;
/* depending on the scale mode (dBfs or percent) the values
of global_settings.peak_meter_dbfs have different meanings */
if (global_settings.peak_meter_dbfs)
{
/* convert to dBfs * 100 */
pm_min = -(((int)global_settings.peak_meter_min) * 100);
pm_max = -(((int)global_settings.peak_meter_max) * 100);
}
else
{
/* percent is stored directly -> no conversion */
pm_min = global_settings.peak_meter_min;
pm_max = global_settings.peak_meter_max;
}
/* apply the range */
peak_meter_init_range(global_settings.peak_meter_dbfs, pm_min, pm_max);
}
#endif /* HAVE_LCD_BITMAP */
#ifdef HAVE_PLAY_FREQ
void settings_apply_play_freq(int value, bool playback)
{
static const unsigned long play_sampr[] = { SAMPR_44, SAMPR_48 };
static int prev_setting = 0;
if ((unsigned)value >= ARRAYLEN(play_sampr))
value = 0;
bool changed = value != prev_setting;
prev_setting = value;
unsigned long elapsed = 0;
unsigned long offset = 0;
bool playing = changed && !playback &&
audio_status() == AUDIO_STATUS_PLAY;
if (playing)
{
struct mp3entry *id3 = audio_current_track();
elapsed = id3->elapsed;
offset = id3->offset;
}
if (changed && !playback)
audio_hard_stop();
/* Other sub-areas of playback pick it up from the mixer */
mixer_set_frequency(play_sampr[value]);
if (playing)
audio_play(elapsed, offset);
}
#endif /* HAVE_PLAY_FREQ */
void sound_settings_apply(void)
{
#ifdef AUDIOHW_HAVE_BASS
sound_set(SOUND_BASS, global_settings.bass);
#endif
#ifdef AUDIOHW_HAVE_TREBLE
sound_set(SOUND_TREBLE, global_settings.treble);
#endif
sound_set(SOUND_BALANCE, global_settings.balance);
#ifndef PLATFORM_HAS_VOLUME_CHANGE
sound_set(SOUND_VOLUME, global_settings.volume);
#endif
sound_set(SOUND_CHANNELS, global_settings.channel_config);
sound_set(SOUND_STEREO_WIDTH, global_settings.stereo_width);
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
sound_set(SOUND_LOUDNESS, global_settings.loudness);
sound_set(SOUND_AVC, global_settings.avc);
sound_set(SOUND_MDB_STRENGTH, global_settings.mdb_strength);
sound_set(SOUND_MDB_HARMONICS, global_settings.mdb_harmonics);
sound_set(SOUND_MDB_CENTER, global_settings.mdb_center);
sound_set(SOUND_MDB_SHAPE, global_settings.mdb_shape);
sound_set(SOUND_MDB_ENABLE, global_settings.mdb_enable);
sound_set(SOUND_SUPERBASS, global_settings.superbass);
#endif
#ifdef AUDIOHW_HAVE_BASS_CUTOFF
sound_set(SOUND_BASS_CUTOFF, global_settings.bass_cutoff);
#endif
#ifdef AUDIOHW_HAVE_TREBLE_CUTOFF
sound_set(SOUND_TREBLE_CUTOFF, global_settings.treble_cutoff);
#endif
#ifdef AUDIOHW_HAVE_DEPTH_3D
sound_set(SOUND_DEPTH_3D, global_settings.depth_3d);
#endif
#ifdef AUDIOHW_HAVE_FILTER_ROLL_OFF
sound_set(SOUND_FILTER_ROLL_OFF, global_settings.roll_off);
#endif
#ifdef AUDIOHW_HAVE_EQ
int b;
for (b = 0; b < AUDIOHW_EQ_BAND_NUM; b++)
{
int setting = sound_enum_hw_eq_band_setting(b, AUDIOHW_EQ_GAIN);
sound_set(setting, global_settings.hw_eq_bands[b].gain);
#ifdef AUDIOHW_HAVE_EQ_FREQUENCY
setting = sound_enum_hw_eq_band_setting(b, AUDIOHW_EQ_FREQUENCY);
if (setting != -1)
sound_set(setting, global_settings.hw_eq_bands[b].frequency);
#endif /* AUDIOHW_HAVE_EQ_FREQUENCY */
#ifdef AUDIOHW_HAVE_EQ_WIDTH
setting = sound_enum_hw_eq_band_setting(b, AUDIOHW_EQ_WIDTH);
if (setting != -1)
sound_set(setting, global_settings.hw_eq_bands[b].width);
#endif /* AUDIOHW_HAVE_EQ_WIDTH */
}
#endif
}
void settings_apply(bool read_disk)
{
#ifdef HAVE_LCD_BITMAP
int rc;
#endif
CHART(">set_codepage");
set_codepage(global_settings.default_codepage);
CHART("<set_codepage");
sound_settings_apply();
#ifdef HAVE_DISK_STORAGE
audio_set_buffer_margin(global_settings.buffer_margin);
#endif
#ifdef HAVE_LCD_CONTRAST
lcd_set_contrast(global_settings.contrast);
#endif
lcd_scroll_speed(global_settings.scroll_speed);
#ifdef HAVE_REMOTE_LCD
lcd_remote_set_contrast(global_settings.remote_contrast);
lcd_remote_set_invert_display(global_settings.remote_invert);
#ifdef HAVE_LCD_FLIP
lcd_remote_set_flip(global_settings.remote_flip_display);
#endif
lcd_remote_scroll_speed(global_settings.remote_scroll_speed);
lcd_remote_scroll_step(global_settings.remote_scroll_step);
lcd_remote_scroll_delay(global_settings.remote_scroll_delay);
lcd_remote_bidir_scroll(global_settings.remote_bidir_limit);
#ifdef HAVE_REMOTE_LCD_TICKING
lcd_remote_emireduce(global_settings.remote_reduce_ticking);
#endif
remote_backlight_set_timeout(global_settings.remote_backlight_timeout);
#if CONFIG_CHARGING
remote_backlight_set_timeout_plugged(global_settings.remote_backlight_timeout_plugged);
#endif
#ifdef HAS_REMOTE_BUTTON_HOLD
remote_backlight_set_on_button_hold(global_settings.remote_backlight_on_button_hold);
#endif
#endif /* HAVE_REMOTE_LCD */
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
backlight_set_brightness(global_settings.brightness);
#endif
#ifdef HAVE_BACKLIGHT
backlight_set_timeout(global_settings.backlight_timeout);
#if CONFIG_CHARGING
backlight_set_timeout_plugged(global_settings.backlight_timeout_plugged);
#endif
#if defined(HAVE_BACKLIGHT_FADING_INT_SETTING) \
|| defined(HAVE_BACKLIGHT_FADING_BOOL_SETTING)
backlight_set_fade_in(global_settings.backlight_fade_in);
backlight_set_fade_out(global_settings.backlight_fade_out);
#endif
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
buttonlight_set_brightness(global_settings.buttonlight_brightness);
#endif
#ifdef HAVE_BUTTON_LIGHT
buttonlight_set_timeout(global_settings.buttonlight_timeout);
#endif
#ifdef HAVE_DISK_STORAGE
storage_spindown(global_settings.disk_spindown);
#endif
#if (CONFIG_CODEC == MAS3507D) && (CONFIG_PLATFORM & PLATFORM_NATIVE)
dac_line_in(global_settings.line_in);
#endif
set_poweroff_timeout(global_settings.poweroff);
if (global_settings.sleeptimer_on_startup)
set_sleeptimer_duration(global_settings.sleeptimer_duration);
set_keypress_restarts_sleep_timer(
global_settings.keypress_restarts_sleeptimer);
#if defined(BATTERY_CAPACITY_INC) && BATTERY_CAPACITY_INC > 0
/* only call if it's really exchangable */
set_battery_capacity(global_settings.battery_capacity);
#endif
#if BATTERY_TYPES_COUNT > 1
set_battery_type(global_settings.battery_type);
#endif
#ifdef HAVE_LCD_BITMAP
#ifdef HAVE_LCD_INVERT
lcd_set_invert_display(global_settings.invert);
#endif
#ifdef HAVE_LCD_FLIP
lcd_set_flip(global_settings.flip_display);
button_set_flip(global_settings.flip_display);
#endif
lcd_update(); /* refresh after flipping the screen */
settings_apply_pm_range();
peak_meter_init_times(
global_settings.peak_meter_release, global_settings.peak_meter_hold,
global_settings.peak_meter_clip_hold);
#endif
#ifdef HAVE_SPEAKER
audiohw_enable_speaker(global_settings.speaker_enabled);
#endif
if (read_disk)
{
char buf[MAX_PATH];
#ifdef HAVE_LCD_BITMAP
/* fonts need to be loaded before the WPS */
if (global_settings.font_file[0]
&& global_settings.font_file[0] != '-') {
int font_ui = screens[SCREEN_MAIN].getuifont();
const char* loaded_font = font_filename(font_ui);
snprintf(buf, sizeof buf, FONT_DIR "/%s.fnt",
global_settings.font_file);
if (!loaded_font || strcmp(loaded_font, buf))
{
CHART2(">font_load ", global_settings.font_file);
if (font_ui >= 0)
font_unload(font_ui);
rc = font_load_ex(buf, 0, global_settings.glyphs_to_cache);
CHART2("<font_load ", global_settings.font_file);
screens[SCREEN_MAIN].setuifont(rc);
screens[SCREEN_MAIN].setfont(rc);
}
}
#ifdef HAVE_REMOTE_LCD
if ( global_settings.remote_font_file[0]
&& global_settings.remote_font_file[0] != '-') {
int font_ui = screens[SCREEN_REMOTE].getuifont();
const char* loaded_font = font_filename(font_ui);
snprintf(buf, sizeof buf, FONT_DIR "/%s.fnt",
global_settings.remote_font_file);
if (!loaded_font || strcmp(loaded_font, buf))
{
CHART2(">font_load_remoteui ", global_settings.remote_font_file);
if (font_ui >= 0)
font_unload(font_ui);
rc = font_load(buf);
CHART2("<font_load_remoteui ", global_settings.remote_font_file);
screens[SCREEN_REMOTE].setuifont(rc);
screens[SCREEN_REMOTE].setfont(rc);
}
}
#endif
if ( global_settings.kbd_file[0]
&& global_settings.kbd_file[0] != '-') {
snprintf(buf, sizeof buf, ROCKBOX_DIR "/%s.kbd",
global_settings.kbd_file);
CHART(">load_kbd");
load_kbd(buf);
CHART("<load_kbd");
}
else
load_kbd(NULL);
#endif /* HAVE_LCD_BITMAP */
if ( global_settings.lang_file[0]) {
snprintf(buf, sizeof buf, LANG_DIR "/%s.lng",
global_settings.lang_file);
CHART(">lang_core_load");
lang_core_load(buf);
CHART("<lang_core_load");
}
CHART(">talk_init");
talk_init(); /* use voice of same language */
CHART("<talk_init");
/* load the icon set */
CHART(">icons_init");
icons_init();
CHART("<icons_init");
#ifdef HAVE_LCD_COLOR
if (global_settings.colors_file[0]
&& global_settings.colors_file[0] != '-')
{
CHART(">read_color_theme_file");
read_color_theme_file();
CHART("<read_color_theme_file");
}
#endif
}
#ifdef HAVE_LCD_COLOR
screens[SCREEN_MAIN].set_foreground(global_settings.fg_color);
screens[SCREEN_MAIN].set_background(global_settings.bg_color);
#endif
#ifdef HAVE_LCD_BITMAP
lcd_scroll_step(global_settings.scroll_step);
gui_list_screen_scroll_step(global_settings.screen_scroll_step);
gui_list_screen_scroll_out_of_view(global_settings.offset_out_of_view);
#endif
lcd_bidir_scroll(global_settings.bidir_limit);
lcd_scroll_delay(global_settings.scroll_delay);
#ifdef HAVE_PLAY_FREQ
settings_apply_play_freq(global_settings.play_frequency, false);
#endif
#if CONFIG_CODEC == SWCODEC
#ifdef HAVE_CROSSFADE
audio_set_crossfade(global_settings.crossfade);
#endif
replaygain_update();
dsp_set_crossfeed_type(global_settings.crossfeed);
dsp_set_crossfeed_direct_gain(global_settings.crossfeed_direct_gain);
dsp_set_crossfeed_cross_params(global_settings.crossfeed_cross_gain,
global_settings.crossfeed_hf_attenuation,
global_settings.crossfeed_hf_cutoff);
/* Configure software equalizer, hardware eq is handled in audio_init() */
dsp_eq_enable(global_settings.eq_enabled);
dsp_set_eq_precut(global_settings.eq_precut);
for(int i = 0; i < EQ_NUM_BANDS; i++) {
dsp_set_eq_coefs(i, &global_settings.eq_band_settings[i]);
}
dsp_dither_enable(global_settings.dithering_enabled);
dsp_surround_set_balance(global_settings.surround_balance);
dsp_surround_set_cutoff(global_settings.surround_fx1, global_settings.surround_fx2);
dsp_surround_mix(global_settings.surround_mix);
dsp_surround_enable(global_settings.surround_enabled);
dsp_afr_enable(global_settings.afr_enabled);
dsp_pbe_precut(global_settings.pbe_precut);
dsp_pbe_enable(global_settings.pbe);
#ifdef HAVE_PITCHCONTROL
dsp_timestretch_enable(global_settings.timestretch_enabled);
#endif
dsp_set_compressor(&global_settings.compressor_settings);
#endif
#ifdef HAVE_SPDIF_POWER
spdif_power_enable(global_settings.spdif_enable);
#endif
#ifdef HAVE_BACKLIGHT
set_backlight_filter_keypress(global_settings.bl_filter_first_keypress);
set_selective_backlight_actions(global_settings.bl_selective_actions,
global_settings.bl_selective_actions_mask,
global_settings.bl_filter_first_keypress);
#ifdef HAVE_REMOTE_LCD
set_remote_backlight_filter_keypress(global_settings.remote_bl_filter_first_keypress);
#endif
#ifdef HAS_BUTTON_HOLD
backlight_set_on_button_hold(global_settings.backlight_on_button_hold);
#endif
#ifdef HAVE_LCD_SLEEP_SETTING
lcd_set_sleep_after_backlight_off(global_settings.lcd_sleep_after_backlight_off);
#endif
#endif /* HAVE_BACKLIGHT */
#ifndef HAS_BUTTON_HOLD
set_selective_softlock_actions(
global_settings.bt_selective_softlock_actions,
global_settings.bt_selective_softlock_actions_mask);
#endif
#ifdef HAVE_TOUCHPAD_SENSITIVITY_SETTING
touchpad_set_sensitivity(global_settings.touchpad_sensitivity);
#endif
#ifdef HAVE_TOUCHPAD_DEADZONE
touchpad_set_deadzone(global_settings.touchpad_deadzone);
#endif
#ifdef HAVE_USB_CHARGING_ENABLE
usb_charging_enable(global_settings.usb_charging);
#endif
#ifdef HAVE_TOUCHSCREEN
touchscreen_set_mode(global_settings.touch_mode);
memcpy(&calibration_parameters, &global_settings.ts_calibration_data, sizeof(struct touchscreen_parameter));
#endif
#if defined(DX50) || defined(DX90)
ibasso_set_governor(global_settings.governor);
ibasso_set_usb_mode(global_settings.usb_mode);
#endif
/* This should stay last */
#if defined(HAVE_RECORDING) && CONFIG_CODEC == SWCODEC
enc_global_settings_apply();
#endif
#ifdef HAVE_LCD_BITMAP
/* already called with THEME_STATUSBAR in settings_apply_skins() */
CHART(">viewportmanager_theme_changed");
viewportmanager_theme_changed(THEME_UI_VIEWPORT|THEME_LANGUAGE|THEME_BUTTONBAR);
CHART("<viewportmanager_theme_changed");
#endif
}
/*
* reset all settings to their default value
*/
void reset_setting(const struct settings_list *setting, void *var)
{
switch (setting->flags&F_T_MASK)
{
case F_T_CUSTOM:
setting->custom_setting->set_default(setting->setting,
setting->default_val.custom);
break;
case F_T_INT:
case F_T_UINT:
if (setting->flags&F_DEF_ISFUNC)
*(int*)var = setting->default_val.func();
else if (setting->flags&F_T_SOUND)
*(int*)var = sound_default(setting->sound_setting->setting);
else *(int*)var = setting->default_val.int_;
break;
case F_T_BOOL:
*(bool*)var = setting->default_val.bool_;
break;
case F_T_CHARPTR:
case F_T_UCHARPTR:
strlcpy((char*)var, setting->default_val.charptr,
setting->filename_setting->max_len);
break;
}
}
void settings_reset(void)
{
for(int i=0; i<nb_settings; i++)
reset_setting(&settings[i], settings[i].setting);
#if defined (HAVE_RECORDING) && CONFIG_CODEC == SWCODEC
enc_global_settings_reset();
#endif
#ifdef HAVE_LCD_BITMAP
FOR_NB_SCREENS(i)
{
if (screens[i].getuifont() > FONT_SYSFIXED)
{
font_unload(screens[i].getuifont());
screens[i].setuifont(FONT_SYSFIXED);
screens[i].setfont(FONT_SYSFIXED);
}
}
#endif
}
/** Changing setting values **/
const struct settings_list* find_setting(const void* variable, int *id)
{
int i;
for(i=0;i<nb_settings;i++)
{
if (settings[i].setting == variable)
{
if (id)
*id = i;
return &settings[i];
}
}
return NULL;
}
const struct settings_list* find_setting_by_cfgname(const char* name, int *id)
{
int i;
for (i=0; i<nb_settings; i++)
{
if (settings[i].cfg_name &&
!strcmp(settings[i].cfg_name, name))
{
if (id) *id = i;
return &settings[i];
}
}
return NULL;
}
bool set_bool(const char* string, const bool* variable )
{
return set_bool_options(string, variable,
(char *)STR(LANG_SET_BOOL_YES),
(char *)STR(LANG_SET_BOOL_NO),
NULL);
}
bool set_bool_options(const char* string, const bool* variable,
const char* yes_str, int yes_voice,
const char* no_str, int no_voice,
void (*function)(bool))
{
struct opt_items names[] = {
{(unsigned const char *)no_str, no_voice},
{(unsigned const char *)yes_str, yes_voice}
};
bool result;
result = set_option(string, variable, BOOL, names, 2,
(void (*)(int))function);
return result;
}
bool set_int(const unsigned char* string,
const char* unit,
int voice_unit,
const int* variable,
void (*function)(int),
int step,
int min,
int max,
const char* (*formatter)(char*, size_t, int, const char*) )
{
return set_int_ex(string, unit, voice_unit, variable, function,
step, min, max, formatter, NULL);
}
bool set_int_ex(const unsigned char* string,
const char* unit,
int voice_unit,
const int* variable,
void (*function)(int),
int step,
int min,
int max,
const char* (*formatter)(char*, size_t, int, const char*),
int32_t (*get_talk_id)(int, int))
{
(void)unit;
struct settings_list item;
struct int_setting data = {
function, voice_unit, min, max, step,
formatter, get_talk_id
};
item.int_setting = &data;
item.flags = F_INT_SETTING|F_T_INT;
item.lang_id = -1;
item.cfg_vals = (char*)string;
item.setting = (void *)variable;
return option_screen(&item, NULL, false, NULL);
}
static const struct opt_items *set_option_options;
static const char* set_option_formatter(char* buf, size_t size, int item, const char* unit)
{
(void)buf, (void)unit, (void)size;
return P2STR(set_option_options[item].string);
}
static int32_t set_option_get_talk_id(int value, int unit)
{
(void)unit;
return set_option_options[value].voice_id;
}
bool set_option(const char* string, const void* variable, enum optiontype type,
const struct opt_items* options,
int numoptions, void (*function)(int))
{
int temp;
struct settings_list item;
struct int_setting data = {
function, UNIT_INT, 0, numoptions-1, 1,
set_option_formatter, set_option_get_talk_id
};
memset(&item, 0, sizeof(struct settings_list));
set_option_options = options;
item.int_setting = &data;
item.flags = F_INT_SETTING|F_T_INT;
item.lang_id = -1;
item.cfg_vals = (char*)string;
item.setting = &temp;
if (type == BOOL)
temp = *(bool*)variable? 1: 0;
else
temp = *(int*)variable;
if (!option_screen(&item, NULL, false, NULL))
{
if (type == BOOL)
*(bool*)variable = (temp == 1);
else
*(int*)variable = temp;
return false;
}
return true;
}
/*
* Takes filename, removes the directory and the extension,
* and then copies the basename into setting, unless the basename exceeds maxlen
**/
void set_file(const char* filename, char* setting, const int maxlen)
{
const char* fptr = strrchr(filename,'/');
const char* extptr;
int len;
int extlen = 0;
if (!fptr)
return;
fptr++;
extptr = strrchr(fptr, '.');
if (!extptr || extptr < fptr)
extlen = 0;
else
extlen = strlen(extptr);
len = strlen(fptr) - extlen + 1;
/* error if filename isn't in ROCKBOX_DIR */
if (len > maxlen)
return;
strlcpy(setting, fptr, len);
settings_save();
}